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VulnaviaPhibes

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  1. I just wanted to say how much I love the Grandville update. Checking on all of the heroes in arachnos' dungeon was so cool, especially the special cells. I love the little worldbuilding touches that you've been adding!
  2. I've got to say the new redside striga story arcs seem strangely unfinished. Obviously their production value is a lot lower, and maybe the previous arcs, both the vazhilok stuff and especially the rogue and vigilante content, just set the bar too high with dialogue trees, moral choices, interesting boss fights, and so on. And presumably most of the focus was on the issue finale. However, even for a more low-key project, a lot of the writing feels like a first draft. The NPCs don't have much character, the wording is often awkward, and there's none of that classic redside camp since the dialogue is so sparse, and mostly utilitarian exposition. The bare-bones sparseness of the writing combined with the bare-bones simplicity of the missions makes the story really hard to get into. The vibe and quality seems much more in the vein of the blue-side striga arcs. The contacts even tell you to check their shops for enhancements, even though contacts don't sell enhancements anymore... Was it intentionally written to be a throwback to old-style CoH? To match the quality and style of the blue side arcs? If so, why? This is obviously an enormous project, especially for an all volunteer team, but the Homecoming team has made so many incredible, beautifully polished quests in the past, so it just seems weird that these quests were released in this state.
  3. Just wanted to pop in and add my opinion: the story/lore of city of heroes has always been my favorite part. The extremely high quality of writing has always been what set this game apart and made it truly special, and I'm overjoyed to see the homecoming team carrying on that tradition. You guys are doing incredibly! Much love. ^_^ ❤️
  4. I'm just popping in to say how much I love Becky the Tarantula Mistress, and that I love that she's getting some well-deserved screen time, and I really appreciate the makeover the art team gave her! The pink is so swanky, and I love the custom decals! Hot Mess Express indeed... ❤️ (It has always been my headcanon that tarantulas customize their exosuits with stickers and decals and stuff and it's amazing to see that confirmed with my favorite tarantula of them all :3) All the little details, like the beds in the smelting factory, the multiple clickable pizzas, the secret Crey experiments, not to mention the new music... SO much love went into this release, and I want you to know that I appreciate and ❤️ you. ^_^
  5. I played on live but only for two or three months before it shut down. It was so fun that I had to come back. I was still in middle school back then, so this game is definitely very nostalgic for me.
  6. Oh that was so cool!! You did such an amazing job! I was NOT expecting it to be the way it was. SUPER spooky!
  7. Great news for anyone having this problem- Island Rum still works just fine! It will give you an error message when it tries to install Wine, but then it will go on to install and run the game without trouble. That's obviously not a sustainable fix lmao, but it does allow you to play the game. ^_^
  8. Thank you! Tragically, even with the latest build I still can't install the game, though the launcher otherwise works. 😞
  9. It doesn't seem to be working for me, unfortunately. I've checked the launcher.log and I'm running build 4520, but I'm still having the same game files installation issue. EDIT: As a secondary concern (The log says I'm running on 4520, not 4518, so this is probably not the issue)- my computer won't acknowledge the launcher.exe you linked above as "safe," even if I open it manually, for some reason it forgets that I did that when it comes time for the launcher to use it, and either cancels out or trashes the file. @golias how did you manage to get around that?
  10. The problems I mentioned with the installer and launcher seem to be fixed- it installs properly, and the launcher doesn't freeze or crash upon opening. Thank you! ^_^ However, there seems to be a new problem. When I try to download Homecoming, the progress bar stays stuck at 0% permanently, and trying to close the launcher during this process causes it to freeze up and become non-responsive exactly like it did before.
  11. Update: it seems like it might be a problem with Wine. It was the Wine64 preloader that was freezing before, and now that I've uninstalled, the Wine64 loader is freezing again and failing to complete the setup and install the launcher/game.
  12. The launcher has been working fine for me for months, even worked this morning, but starting now, it doesn't open correctly. The window can't be clicked on or interacted with in any way, and the Wine taskbar is also unresponsive. The only solution is to force-quit. Is anyone else having this problem on their Mac? I'll probably uninstall and reinstall, but that seems a shame.
  13. I love this proposal so much. The gradual transformation of the order vs liberty themes of Praetoria from political to mythic is just so fun to see play out in-game, and I really feel like a storyline for these archetypes could integrate those mythic themes back into the main storyline of Praetoria in a way that makes you go "Oh crap! That's what was going on here, that's what this means symbolically..." plus it could add yet another conspiratorial twist, and it's always fun to layer those. Also I love Lamashtu and an elaboration on the relationship between the mythic world and Praetoria would be welcome. PLUS SNAKE BODY. I HAVE ALWAYS WANTED SNAKE BODY. ❤️ This is just wonderful, thank you for suggesting it! ^_^
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