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mdarweesh

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Everything posted by mdarweesh

  1. Back on live, with Energy Transfer's quick cast time and the inherent stuns, Energy Melee was king. But ET has a long cast time now. Is it still king? How about Dark Melee? I'm running an EM/Nin, but it feels much slower with the ET nerf. Any suggestions? -M
  2. Plus a real travel power in case I want to go out into the other world! TY
  3. I liked your starting point, but I am a Superspeed addict. And I really enjoyed that I could get fireball in there too. Not quite Def cap, but much better survivability than my current build on the servers. Any glaring errors? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Fire Kin Def: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Fire Mastery Hero Profile: Level 1: Char (A) Lockdown - Accuracy/Hold (40) Lockdown - Accuracy/Recharge (43) Lockdown - Recharge/Hold (46) Lockdown - Endurance/Recharge/Hold (50) Lockdown - Accuracy/Endurance/Recharge/Hold (50) Lockdown - Chance for +2 Mag Hold Level 1: Transfusion (A) Numina's Convalesence - Endurance/Recharge (3) Numina's Convalesence - Heal/Recharge (3) Numina's Convalesence - Heal/Endurance/Recharge (5) Numina's Convalesence - Heal/Endurance (5) Numina's Convalesence - Heal (7) Numina's Convalesence - +Regeneration/+Recovery Level 2: Siphon Power (A) Empty Level 4: Super Speed (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (7) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (9) Blessing of the Zephyr - Knockback Reduction (4 points) (9) Celerity - +Stealth (11) Celerity - Endurance Level 6: Hasten (A) Recharge Reduction IO (11) Recharge Reduction IO Level 8: Boxing (A) Empty Level 10: Maneuvers (A) Luck of the Gambler - Recharge Speed (13) Shield Wall - Defense (13) Shield Wall - Defense/Endurance (17) Shield Wall - Defense/Endurance/Recharge (19) Shield Wall - +Res (Teleportation), +5% Res (All) Level 12: Flashfire (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized (15) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge (15) Superior Will of the Controller - Endurance/Recharge (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance (21) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge (21) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 14: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (17) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (25) Gaussian's Synchronized Fire-Control - Chance for Build Up (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 16: Increase Density (A) Steadfast Protection - Resistance/+Def 3% Level 18: Cinders (A) Superior Entomb - Accuracy/Hold (27) Superior Entomb - Hold/Recharge (27) Superior Entomb - Endurance/Recharge (29) Superior Entomb - Accuracy/Hold/Endurance (29) Superior Entomb - Recharge/Chance for +Absorb (31) Superior Entomb - Accuracy/Hold/Endurance/Recharge Level 20: Speed Boost (A) Endurance Modification IO Level 22: Siphon Speed (A) Recharge Reduction IO Level 24: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) Level 26: Bonfire (A) Overwhelming Force - Accuracy/Damage (34) Overwhelming Force - Endurance/Recharge (34) Overwhelming Force - Damage/Endurance/Recharge (34) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (36) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Weave (A) Luck of the Gambler - Recharge Speed (31) Red Fortune - Defense (31) Red Fortune - Defense/Endurance (33) Red Fortune - Defense/Recharge (33) Red Fortune - Endurance (33) Red Fortune - Defense/Endurance/Recharge Level 30: Combat Jumping (A) Luck of the Gambler - Recharge Speed (36) Kismet - Accuracy +6% Level 32: Fire Imps (A) Sovereign Right - Accuracy/Damage (37) Sovereign Right - Damage/Endurance (37) Sovereign Right - Accuracy/Endurance (37) Sovereign Right - Accuracy/Damage/Endurance (39) Sovereign Right - Accuracy (39) Sovereign Right - Resistance Bonus Level 35: Transference (A) Efficacy Adaptor - EndMod/Accuracy/Recharge (39) Efficacy Adaptor - Accuracy/Recharge (40) Efficacy Adaptor - EndMod/Accuracy Level 38: Fulcrum Shift (A) Recharge Reduction IO (40) Recharge Reduction IO Level 41: Hot Feet (A) Superior Avalanche - Accuracy/Damage (42) Superior Avalanche - Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Recharge (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (43) Superior Avalanche - Recharge/Chance for Knockdown Level 44: Fire Ball (A) Superior Frozen Blast - Accuracy/Damage (45) Superior Frozen Blast - Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Recharge (46) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (46) Superior Frozen Blast - Recharge/Chance for Immobilize Level 47: Fire Shield (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - +Max HP (48) Unbreakable Guard - Resistance/Endurance (48) Unbreakable Guard - Resistance/Endurance/RechargeTime (50) Unbreakable Guard - Endurance/RechargeTime Level 49: Rise of the Phoenix (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Miracle - +Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - EndMod (36) Performance Shifter - Chance for +End ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1465;666;1332;HEX;| |78DA65D4594F13511407F03B744A6D696D2BB209854A6511A452F5DD44A0CAD2044| |57D350D0C3009294D5B137DF4C1C42D6A7CF1C5356195C427D737D72FA118F503A8| |A8806062EA99F9FF0B249DB4F9CD3DF79EB9A767669A38D7ED7D7CF4C261A505BA2| |692D9EC99AEC9542E33393161649C89E49839ACE4F0C6CD8C11EE3753E16E63D425| |8186CD558584A8B5A630A8DE327FE4ECE86854728D9C399C0DF6A6C68D8C91CA450| |B279EC149491E4A1BC688CF3E8D9B63E3393335E6B747034672C4C864C7CDB4B730| |4ECB64B0276D0E63CB44329B3332E7ABA5AC26F95ED4148FBC53AD942815D355CB2| |A6CFB033BD6606C9DFE853D56AEC6DC139A1D2B19A227A17E9C9E82A5A7615CB352| |ADE4BCD2F272A88874CA81ABE98E0FD8A1F423DCB648DDD0E3828D92E344F59AB35| |D618E6A32E7C29C72D93B0465E8E60EEE0AD4E1ED73C0380CF4C21DFDF0B22C2B63| |7FCA6610DB3E4BE7B8761EEE7C441760B9ECE7637F7C53A838300D2B67E81CAC9EA| |7B3B057F2FCC855FE2A3909E9EA8A10E4F582AF747BDDAED7F40DAC7B4BDFC3FA77| |B04FF2CAD98DF2303A744C6215BC0715EC9A436AAEE2BE5507F03BAECAB806B97AC| |D2262BB3FD1CFF40B8C7C85BA5CA796B5D6B2D7F5DBA90786CBA89FFA60A5E48690| |AB85981BF9A7EC1E5C936103EF47C3126ADEF393FEA2BF61F3325D810392DB88DC9| |2C6EBE873F30D3EF3376142B3DE0BBB275A137BD2422F49B895BFA9F50EFABAF72E| |BD47EFC3B607F4219C92B6B4B3EEF62788ED7B4A9FD1E7B0E3057D09A72537CAE73| |6BA8CFEEE5FA72B740DC656E1824FA94EDEEF4ED65FA76FBCEBF2B1DE88D06624DF| |5634DB59148915450E16450E1545068A22833AFF3836DE7E7740DE7E56F2CD23B3D| |AD6D91F5B23D6A3DCA2ABEF45AB9636239A760BF733721BFE07E0A6FFB4| |-------------------------------------------------------------------|
  4. Hi there, I saw this post and I knew I had to try it. So, I leveled up to 32 through normal teaming and then put regular IOs into the important powers and took it to the Comiccon Rainbow. Sure, I had to use my insps smartly and I had to bootstrap with a couple purples to get the run going, but it was not hard. And you weren't kidding about detoggling. I'm enjoying it as something a little bit different. If you don't mind, what's your power bar look like? And do you use any macros or binds for insp usage. Or is that not even going to be necessary once I buy the sets? There's a lot to click/press and just looking to optimize my layout. I'm nowhere near 6 minutes. I'm just dinging 50 and getting my first sets today. -M
  5. I haven't played since live. What is going on with this listing. It's been doing this as long as I've watched. https://imgur.com/a/gx3CAxv
  6. PS. I'm coming back for build advice on my Stone/Fire Tank once I get some inf for set IOs :-)
  7. These are some great replies. Thanks for them. TL/DR what I'm seeing: Don't worry about tank primary. Make sure you have a team. Build accordingly. I tanked an ITF +5 with generic IOs last night on my granite tank and it wasn't hard. I just didn't do any damage and my taunts didn't stick very long. And I love tanking.
  8. For PvE, high level content with a large bankroll, what are the tankiest tanks right now? Let's say, Top 2 or 3? Is Granite (stone) still there? What about Willpower? -M
  9. Thanks for this build. I didn't know bonfire was currently good. I'm going to take some of these ideas and tweak from there myself. For instance, I'm a SS addict, so I'm going to try to sneak that in. Thanks, -M
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