Jump to content

coffeethrall

Members
  • Posts

    19
  • Joined

  • Last visited

Everything posted by coffeethrall

  1. +1 influence for that one, and please tell me he looks like Robert Smith with wings. Of Course! Stereotypical white toga, white wings, halo, black mesh club shirt underneath, black hipster hair and sunglasses. Heaven meets Hot Topic. XD
  2. Apathiel- winged emo Fire/Empathy Controller. This disaffected angel first appeared in Paragon City in the early 1990s following a Wave of Mutilation, when the sky was made of amethyst and all the stars were just like little fish. Some say he was sent to prevent the opening of a Heart Shaped Box used in a ritual to summon a Black Hole Sun at the Sunny Day Real Estate company, but when asked he simply flipped his hair and took a drag from his clove cigarette, leaving curious onlookers to Enjoy the Silence.
  3. I kind of feel bad for their national superhero, though. They couldn't afford a decent super-soldier program, so they just duct-taped a couple of hungry owls to Captain Hoot-Hoot's wristbands and called it a day.
  4. Possibly an Archery (with a compound bow) / Time (because interest accumulates over time) Corruptor? Mine: Prom Queen ???
  5. D'oh! Well, dip me in pumpkin spice and throw me to the soccer moms, you're right! You're very welcome. I wish the wayback machine's search functions worked a little better...there were a *lot* of gems like this on the old forums!
  6. Is this the bio you were thinking of? Good stuff from the before-before times! Unfortunately, the image I found of the bio doesn't include the character's name, but I do wonder how things turned out between him and Fine Blaze.
  7. This, so much this to the point where every character grabs the undead slaying axe on principle alone. I imagine the P2W person in the tutorial going, "By the way, keep this wedged in a convenient nook and/or cranny for later. Why, you ask? Oh, you'll see..."
  8. I generally enjoy a mix of story arcs and the occasional radio group or TF, but after one character came to Paragon City from Praetoria I had the notion to clear out their Flashback story arcs through the base pillar. I sort of envisioned it as their orientation to the new dimension involving reviewing old cases in the group's holo-simulator. Plus, I liked being able to teleport to contacts, and of course racking up the merits and badges associated with the story arcs. :D
  9. Paragon Wiki's Stealth and Perception page has a nice breakdown of how the mechanics of stealth and perception play out, including the different perception ranges of various enemy types and the varying effectiveness of stealth by source. https://paragonwiki.com/wiki/Stealth_and_Perception
  10. Click Powers above your combat abilities, then Combat Attributes to open a window with your stats. If you like, you can right-click some to Monitor, which will place them in a small window for constant viewing.
  11. 1. Delete Help and Looking for Group from the chat tab. 2. Create a new chat tab titled SPAM for those two. 3. ??? 4. Profit.
  12. It's also worth noting that knockback protection can come from IO set bonuses. Three Gladiator's Javelin IOs in a single-target ranged attack will give you Mag 3 knockback resistance, as will three Fury of the Gladiator IOs in a Point Blank Area of Effect blast (such as Energy Blast's Nova, Fire Blast's Inferno, etc.). It's a bit less than the Mag 4 resistance granted by the IOs previously mentioned, but it's another source of KB protection to consider, and will stack with any other source of knockback protection. From Devices, Gladiator's Javelin can go into Gun Drone (and theoretically Taser, but you'll *probably* want to slot it for Stun rather than damage), and Fury of the Gladiator will go into Trip Mine as well as Time Bomb.
  13. Confusion powers, whether I'm the one using them or if they're being used by a teammate. I never bought into the "confuse lowers xp" mindset, even before seeing research proving quite the opposite (https://web.archive.org/web/20120904083436/http://boards.cityofheroes.com/showthread.php?t=114280). On my characters who rock their confusion powers, I just know that a mob who isn't attacking me or my friends at the moment is one less threat to worry about! :D
  14. This guy. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Rolling in the DPs!: Level 50 Natural Defender Primary Power Set: Force Field Secondary Power Set: Energy Blast Power Pool: Presence Power Pool: Flight Power Pool: Speed Power Pool: Concealment Hero Profile: Level 1: Personal Force Field (A) Gift of the Ancients - Run Speed +7.5% (3) Gift of the Ancients - Endurance/Recharge Level 1: Power Bolt (A) Explosive Strike - Accuracy/Knockback Level 2: Force Bolt (A) Force Feedback - Chance for +Recharge (3) Force Feedback - Accuracy/Knockback (5) Kinetic Crash - Accuracy/Knockback (5) Kinetic Crash - Recharge/Knockback Level 4: Provoke (A) Perfect Zinger - Accuracy/Recharge (15) Mocking Beratement - Accuracy/Recharge Level 6: Pacify (A) Range IO (15) Range IO (17) Range IO Level 8: Detention Field (A) Accuracy IO (17) Accuracy IO (19) Accuracy IO Level 10: Hover (A) Gift of the Ancients - Run Speed +7.5% (23) Gift of the Ancients - Endurance/Recharge Level 12: Fly (A) Soaring - FlySpeed (23) Soaring - Endurance/FlySpeed Level 14: Unrelenting (A) Energy Manipulator - Chance to Stun Level 16: Hasten (A) Recharge Reduction IO (37) Recharge Reduction IO (48) Recharge Reduction IO Level 18: Repulsion Field (A) Force Feedback - Chance for +Recharge (25) Force Feedback - Recharge/Knockback (25) Kinetic Crash - Recharge/Knockback (27) Kinetic Crash - Accuracy/Knockback (27) Explosive Strike - Accuracy/Knockback (29) Explosive Strike - Damage/Knockback Level 20: Flurry (A) Stupefy - Chance of Knockback (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (48) Kinetic Combat - Knockdown Bonus Level 22: Whirlwind (A) Force Feedback - Chance for +Recharge (29) Force Feedback - Damage/Knockback (50) Kinetic Crash - Accuracy/Knockback (50) Kinetic Crash - Damage/Knockback Level 24: Group Fly (A) Soaring - FlySpeed (31) Soaring - Endurance/FlySpeed Level 26: Repulsion Bomb (A) Force Feedback - Chance for +Recharge (31) Force Feedback - Recharge/Knockback (33) Kinetic Crash - Accuracy/Knockback (33) Kinetic Crash - Recharge/Knockback (33) Explosive Strike - Accuracy/Knockback (34) Stupefy - Chance of Knockback Level 28: Stealth (A) Gift of the Ancients - Run Speed +7.5% (48) Gift of the Ancients - Endurance/Recharge Level 30: Power Push (A) Force Feedback - Chance for +Recharge (34) Force Feedback - Recharge/Knockback (36) Kinetic Crash - Recharge/Knockback (36) Kinetic Crash - Accuracy/Knockback (36) Explosive Strike - Accuracy/Knockback Level 32: Invisibility (A) Gift of the Ancients - Run Speed +7.5% (34) Gift of the Ancients - Endurance/Recharge Level 35: Phase Shift (A) Endurance Reduction IO (37) Endurance Reduction IO (37) Endurance Reduction IO (39) Recharge Reduction IO (39) Recharge Reduction IO (39) Recharge Reduction IO Level 38: Intimidate (A) Glimpse of the Abyss - Endurance/Fear (40) Nightmare - Fear/Range (40) Unspeakable Terror - Disorient Bonus (42) Unspeakable Terror - Fear/Range (42) Horror - Fear/Range Level 41: Invoke Panic (A) Glimpse of the Abyss - Endurance/Fear (43) Nightmare - Fear/Range (43) Unspeakable Terror - Disorient Bonus (43) Unspeakable Terror - Fear/Range (45) Horror - Fear/Range Level 44: Misdirection (A) Endurance Reduction IO (45) Endurance Reduction IO (45) Endurance Reduction IO (46) Accuracy IO (46) Accuracy IO (46) Accuracy IO Level 47: Force Bubble (A) Recharge Reduction IO Level 49: Afterburner (A) Gift of the Ancients - Run Speed +7.5% (50) Gift of the Ancients - Endurance/Recharge Level 1: Brawl (A) Kinetic Combat - Knockdown Bonus (19) Overwhelming Force - Endurance/Recharge (21) Pounding Slugfest - Disorient Bonus (21) HamiO:Membrane Exposure (40) Hydra:Quark Partciles (42) Titan:Citrine Shard Level 1: Prestige Power Dash (A) Unbounded Leap - Jumping Level 1: Prestige Power Slide (A) Celerity - +Stealth Level 1: Prestige Power Quick (A) Springfoot - Jumping Level 1: Prestige Power Rush (A) Quickfoot - Endurance Level 1: Prestige Power Surge (A) Celerity - RunSpeed Level 1: Sprint (A) Unbounded Leap - Endurance Level 1: Vigilance Level 2: Rest (A) Healing IO (7) Healing IO (7) Healing IO Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO (9) Run Speed IO (9) Flight Speed IO Level 2: Health (A) Panacea - Endurance/Recharge (11) Preventive Medicine - Endurance/RechargeTime (11) Numina's Convalesence - Endurance/Recharge Level 2: Hurdle (A) Jumping IO (13) Jumping IO (13) Jumping IO Level 2: Stamina (A) Energy Manipulator - Chance to Stun Level 50: Resilient Core Paragon Level 50: Incandescence Core Epiphany Level 50: Ion Radial Final Judgement Level 50: Assault Radial Embodiment Level 50: Spectral Core Flawless Interface Level 50: Rularuu Radial Superior Ally Level 0: Raptor Pack ------------
  15. Victory Rush is used on an opponent's defeat, not an ally's. I believe you're right about it possibly being redundant with all the toys /Kin brings to the table, though.
  16. It's less of an End hog than regular flight (.46/s instead of 1/s), but I do tend to turn it off; still, someone with a buttload of +Recovery could fight with it on! ;D (edit: Pine's says .36/second, but now that we're back up the in-game info says .46...still half of Flight)
  17. Both. It's useable in combat, and has drift like standard flight.
×
×
  • Create New...