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BioHaz81

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  1. Ok. Ill be the most likely only one in this whole thread that says otherwise. Playing your character from 1 to 50 is the game. It dosnt matter if (many/all) people want to just have all the 50's or think that the game is at 50. That never was the game. It was made as a social game that you could/ could not team up with others at all levels and see a community around you as you complete your own heroes journey. That is why zones exist, that's why mobs have levels, that's why TF and arcs are spread across all of the levels, with incarnate content started the last bit of the games life for a bit of end game grind. The level curve was flattened. Wasn't enough for some people. Patrol xp was made, not enough for some people. XP is increased in groups, not enough for some people. ect If the goal is not to keep this as a viable game going forward then sure, people have lives and want all the toys that were taken away, then sure click some xp boots and get everything back then what. Any new players, if there are any, would be 'doing it wrong' leveling as designed and might as well click to 50 as the old timers do. Does no one remember the Original WL babies and AE babies, as in a 50 with no concept of how their character works, how to change zones, what content is available, then quit because this game is stupid, nothing to do. Is it just me? am I just so out of touch. I have played the game originally for years with multitudes of characters and still havnt see all of the content, without 'pl' to 50. Ever. When you make an option that is 'better' like this uber xp option, yes I get its an option, it becomes the default best choice, but reinforces the beliefs that the game is get to 50, then play. I don't want to come across rude or nastly, I just cant fathom the love for this or the idea that If you have played the game too much,(must skip the low/medium and upper levels) and need to skip the game in order to play the game. There are so many ways to level your character without boosting the xp. Very open to you guys explaining this concept better to me and how its not a bad thing big picture, not at an individual person level.
  2. I actually agree about the old method of earning prestige. Shrug.
  3. Played PB to 50 near their release, with all the old mechanics and hindrances. There was no problem with the single target knockbacks. maybe some of the aoe's.
  4. This is not required. Its aggro management for the whole team, not One click tank.
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