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About Me

  1. Hello all. I have been wracking my brain trying to come up with a solid, reliable end game build for my Katana/DA brute, but everything I work up just seems... lacking. Any help from folks more experienced with both power sets would be appreciated! Thanks.
  2. I am reviving all of my old heroes from Live and up next is my main tank. I kept none of my notes and builds from Live so please help critique this build as I start my planning. Dull Pain is perma. Haste is just two seconds shy. Attack Chain would go KB>Jab>Haymaker>Jab>Foot stomp>Haymaker Recharge was obviously a priority, but after that I kind of lost focus. I just grabbed a little defense, a little res, and a little regen. I took Unrelenting as a chaser for Rage to minimize the DPS crash. Let me know if this is a dumb idea. After the core b
  3. Hello again, Let's play this game. I'm seeing what I can squeeze out of an "all-in" non-proc focused Water/Nin build. I'm doing this partially to learn what can be done if I remove the limits from my build and still stick with my play style. I like to run and gun, I hate "resting" I want to be in the fray and moving around a lot doing stuff all the time. Cremate has a been a great addition to my build for a quick hard hit to a single target that remained standing when everyone else is dead. I like to team as much as I like to run solo. I plan to utilize the Tidal Power mechanics an
  4. Hello forums, Well, here is my attempt at a Rad armor/Claws. My overall goal was to use her for generic about anything tanker as well as farming. The Claws with procs deals surprisingly good damage (spin in particular). I wanted her resistances nice and high, with a good regenerate. Recovery is a nonissue, as Claws uses so little END and Radiation Therapy also refills End, which is nice to leave options for destiny slot. Anyway, submitting this for the experts. It's unusual I know, but I also hope thats part of it's charm. It is sort of a theme build, character is based
  5. So I'm used to building my Sentinels the "traditional" way, as in chasing set bonii and leveraging straight damage in attacks. However, seeing recent threads about /SR, and how (relatively) easy it is to cap defenses without needing too many sets, I thought I would take the opportunity (ha!) to rejig my fledgling Dark/SR and see what I can do with her. I'm going into this knowing that Dark has a fairly limited selection of procs, outside of loading up Abyssal Gaze, so I've chosen to aim for passive damage bonii on top of what procs seemed to make sense. Big question: Can any of my
  6. I'd love to play with Spines/Dark Armor, but I'm garbage at builds. What is the consensus for the best archetype for these powersets? I know spines is used a lot on Brutes for farming, and more on Scrappers/Stalkers for damage dealing. I already have a farm build, so I'd like for this to be a good "all around" toon for regular play - TFs, AVs, Team and Solo. Thoughts?
  7. Hello all, First, I'm glad to be playing CoH again. I missed it. I was a lurker/poster on the old boards, so I'm looking forward to doing so here. Now, I wanted to make an I26 WP/SS Tanker based on the old guide @Heraclea made (She's an African Amazonian I've named Heracleo). I figure to take my tank to 50 on Level 25 IOs, and then look to sets to make her better. I've sketched out a Level 50 build (I'm at 35 and climbing) that I'd like some advice on, since I've never made a Willpower build before. I'm finding that she's not as Tanky as even my Invulnerability tanks we
  8. Greetings, Heroes and Villains alike! I'm new to building characters - this is only my second - and am hoping to get some guidance on this one: My EM/Shield Scrapper. This is not based on any posted builds out there; I made it from scratch. Given my lack of build experience, I'm sure I've made some errors. I suspect it's not the most efficient build. I don't have a methodology for building yet, and I admit to being a bit overwhelmed by all of the options and info available. But I'm sticking with it, and I mean to improve... This is my first EM/Shield
  9. I received the below build from sacho on the MM discord. He suggested it could be optimized. What changes would you make? Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Thugs Secondary Power Set: Nature Affinity Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: Call Thugs -- SprMarofS-Acc/Dmg/EndRdx(A), SprMarofS-Acc/EndRdx(3), SprMarofS-E
  10. Hello, everyone. I was wondering if the experienced build/theorycrafters among you might be willing to help me put together an optimized build for my main character on Homecoming. He's well past 50 now, and I have the feeling that he's nowhere close to optimized. I want to be a blessing to the groups that I join, so I'm hoping that someone here can help me out. IOs weren't really even a thing yet back when I played on Live! My character uses Invulnerability and TW, and I love the sets together even though they don't particularly synergize well. Unfortunately, both sets
  11. Zuldain

    StJ/WP Brute

    **Edited, reduced global recharge a bit. Increased AoE defense a lot** First post. Been a long time CoH/V player. Good to be back. I just found this server at the end of March and have been working on a Brute. Be gentle. First glance, my defenses look kinda low. Resists I am happy with, though. Recharge is decent. I am just looking for optimizations without sacrificing too much. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Zuldain: Level 5
  12. Good morning everyone. I'm transitioning my BS/WP Scrapper into its final phase, and looking for any and all pointers to getting the most out of the build. Looking to be viable in both solo and team play. I just wanna chop through stuff - including high level content - and come out (mostly) unscathed, as befits a Scrapper Took "Cross Punch" and beefed it up on a lark; it's fun but I'm not married to it Took "Body Mastery" because I hate running out of endurance, but if I can squeeze better End management without it that'd be great Void Judgment and Spectral Inter
  13. So I'm building from a name this time around. I've been chucking around ideas all morning, but can't settle on either primary or secondary. So I'm asking the Tanker community: What set(s) and/or combination(s) epitomize the Last Man Standing, to you?
  14. So I'm new to builds, but I'm learning bit by bit, mostly by cobbling together things other people do and playing around with stuff. Right now I'm set on a Dominator character. Rapid fire: Character concept is a villain akin to a Shadowdruid, so basically the evil counterpart to a druid. He can shapeshift into a werebear, cast shadow and weather magic, command animals, etc. Always PvE, and want to be successful both solo and on teams. Don't really need to solo AVs, though that'd be an added bonus. Cost is no object, really aiming for the stars here. Tested this f
  15. Hey guys, So I had a DP/Ice Blaster back in the day and I think it's time to get her going again. Anyone got a good "general starting point" build handy, or even just some general tips/advice on things that worked for you with this combo? (I'm away from my Mids PC right now, which is why I'm asking here instead of noodling around Mids myself.) Thanks, Generator
  16. adragonzord

    Rad/TW Tank

    I am looking for assistance in making the ultimate tank build. After conversations with many players the best over all sets seem to be Rad/TW for a Tanker. Could you help create a build that has capped defenses and resistance for this combination?
  17. Hey guys, I'm a Homecoming Baby with double digit 20-40 alts still looking for that main, and I thought I'd give building a Fortunata a try. I have a rough idea of what to go for, but I'm pretty unfamiliar with IO sets (I mostly just looked around at what other people's builds were slotting and cherry picked what I thought looked good), so any feedback there would be welcome! The build is largely inspired by Sovera's Build but also with Gulbassaur's Build for certain reference points. I think the main difference from Sovera's to mine is I threw in Strike early so I had to reshuffle
  18. Hey gang, just finished my build more or else, but I can't decide on an my Alpha slot... Any advice would be swell. Golden Pride - Brute (Savage Melee).mxd SLOTS.mxd Final.mxd Edited.mxd
  19. Hi. Does anyone have an endgame build for a fire/spines tanker? I was building one just to farm but I am quite enjoing it and I would like to use it also in PVE for incarnate contents. Thank you.
  20. Been having a blast playing my ice/dark corruptor, enough that the toon's now level 50, alpha slot unlocked, and around halfway thru building my first alpha. But I built sorta haphazardly, w/o a clear idea of where I wanted to be, and it's now time to actually go ahead and made a good build, something I've never quite mastered, hehe. I picked Dark as my epic, but really mostly because it fit the theme. The only "must have" is Hover, although I do enjoy Flight+Afterburner for moving around, too. Thanks in advance!
  21. Would anyone be willing to help me out with this build. The build posted seems to be working pretty well for me but i cant help but think i can make it better. Having some end issues even with Ageless Scrapper - Fiery Melee - Bio Armor.mxd
  22. Alright, since hopping on Homecoming I've been paying much more attention to my build. I'm a roleplayer at heart and so it never mattered much to me back in Live, but it's been fun to dive in and really make a character shine in combat. Y'know, actually playing the game can be fun too. 😛 I always stayed away from Tankers because it never felt right to me - and after looking into it I think it's because Tankers take some understanding to work properly. You aren't just a hittin' stick - which is my default mode - your job is to take hits and keep attention on you. If you can kill a b
  23. Hi, I made a Radiation/ Poison Corruptor cin an attempt to finally play a ranged character. I was hoping someone would be able to provide me with a build to use, or at least give me some tips on what to build a corruptor. If you think the power sets don't work well together I'd also take suggestions on a good corruptor powerset with a build for it. Thanks for any help
  24. Hey Everyone, Long time lurker, first time poster since CoH came back. Anyhow, I have a build I'd like feedback on. Here are the goals: 1) Perma-dom; 2) Soft-cap range or as close as possible; & 3) Proc'd out Dominate and really as many attacks as possible while also achieving other goals Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Deception: Level 50 Magic Dominator Primary Power Set: Mind Control Secondary Power Set: Fiery Assa
  25. Hello. Just made 50 on my earth/energy guy and am looking to IO him up. I am wanting perma-dom and if possible insta snipe while having 5*lotg recharge. Would this be possible, and if you build gurus out there could help me with a suggested build, I would be much obliged. Thabk you!
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