Jump to content

Search the Community

Showing results for tags 'badges'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements & Information
    • Announcements
    • User Agreement & Code of Conduct
    • Getting Started
    • City of Heroes: Homecoming Discord Server
  • Help & Support
    • Help & Support
  • Development
    • Developer's Corner
    • Homecoming Beta
    • Bug Reports
    • Suggestions & Feedback
    • Homecoming Launcher
    • Website Suggestions & Feedback
  • City of Heroes: Homecoming
    • General Discussion
    • Tools, Utilities & Downloads
    • Archetypes
    • Guides
    • Base Construction
    • Badges
    • Roleplaying
    • Mission Architect
    • The Market
    • The Arena (PvP)
    • Art & Multimedia
  • Servers
    • Torchbearer
    • Excelsior
    • Everlasting
    • Indomitable
    • Reunion (EU)
  • Real World
    • Reconnect
    • Video Games
    • Comic, Hero & Villain Culture
    • Off-Topic
    • Fallen but not Forgotten
  • Mids' Reborn Hero Designer's Forum
  • Unofficial Homecoming Wiki's Forum
  • PC Builders's Forum
  • The Dawn Patrol's Topics
  • All-Star All-Fans's Introductions
  • All-Star All-Fans's RP Events
  • All-Star All-Fans's All-Star All-Fans
  • All-Star All-Fans's RP Discussion
  • All-Star All-Fans's All-Star Memes
  • The El Cadejo Fan Club's Introductions
  • Ace Fan Club's Topics
  • Ace Fan Club's Ace Memes
  • Roleplay-a-Day's Discussion (OOC)
  • Jerk Hackers (Dupin Rares)'s Topics
  • Repeat Offenders Network's Topics
  • [Gaming] Console Neutral Zone's General Discussion
  • [Gaming] Console Neutral Zone's How-to for Hardware
  • [Gaming] Console Neutral Zone's How-to for Software

Calendars

  • Costume Contests
  • Weekly Strike Targets
  • Other Contests
  • Seasonal Server Event
  • Monster Mash
  • Excelsior Player-Led Event
  • Everlasting Player-Led Event
  • Torchbearer Player-Led Event
  • Indomitable Player-Led Event
  • Reunion Player-Led Event
  • The Dawn Patrol's Events
  • Roleplay-a-Day's Roleplay-a-Day Calendar
  • Cham Co.'s Events
  • Repeat Offenders Network's RO Events
  • Ordo Imperialis's Events

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 22 results

  1. Hi all! I'm working on a popmenu that lists the game's badges in alphabetic order and whether or not you have them on your character using the LockedOption Badge identifiers. However, the only identifier info I have is from a googledoc link on the popmenu article on ParagonWiki, circa 2010. I've been able to figure out some of the missing identifiers based on the format of others in the same ilk, but, as with anything, the format isn't 100% consistent. I'm also looking through the code base to find the info, but not having much luck. As you can see, I have fleshed out the Exploration, History, and Accomplishment sections, and will be fleshing out the rest of the sections over the next few days. The order is based on the Badge Tracker Spreadsheet order. Badges that I don't have Identifiers for are flagged with an (NI) tag at the end of the title (and the menu they live in). The incomplete version seen above is attached to this post. I'll replace it when I have all of the menus fleshed out, (edit:) I've filled out all of the menus with the Badge Identifier information that I have (see the updated screenshot above). There are quite a few badges that I don't have, so I can't fully test out the full badge list; if you know you have a badge and it's not lighting up (and not marked as needing the identifier), please let me know so I can fix it. Also, an updated list deserves a new screencap... (/edit) If anyone knows the identifiers for any of these badges, or knows of an updated "i25" badge identifier list, could you please point me in the correct direction so I can complete the list? Thanks all. -=Janrith BadgeList.mnu
  2. Ever since I discovered the @TheUnnamedOne's BadgeReporter popmenu, I've found it an amazing tool for seeing what Badges you have on a toon. Pop it up and Badges unlocked on the current toon are in aqua text, Badges still locked are in grey text. Original Authors @TheUnnamedOne and @MultipleGirl pre-Shutdown Several Previous Maintainers and Contributors Current Maintainer for Homecoming @Jacke Version 20221004a release for Homecoming i27p4, to Halloween 2022 patch Download the Popmenu file here. BadgeReporter.20221004a.mnu The popmenu file has its version in its name. New version releases will just require replacing the file without any need to change binds or macros. 2nd post below contains the CHANGELOG. 3rd post below contains the INSTALLATION and USAGE instructions as well as notes on Badge Reporter History, Achievement Badges Special Adjustment, and Other Homecoming Badge Popmenus.
  3. Hey there, so today we’ll be getting you the 4 passive accolade bonuses. This includes Portal Jockey/Born In Battle, Atlas Medallion/Marshal, Task Force Commander/Invader, and Freedom Phalanx Reserve/High Pain Threshold. You only need to be level 50, no other prerequisites. There are a few ways to get some faster if you have certain missions/contact, but this will be a fully self sufficient guide to getting all 4 passive accolades all on your own. Why would you want these accolades? They give you passive buffs to HP and END all the time. Crucial for PvP and always useful for PvE. You can get all of these in a few hours by yourself so let’s get right into it! PORTAL JOCKEY / BORN IN BATTLE +Max HP +Max End Get this one on Heroes Dimensional Warder: First head to Ouroboros. We’ll need a few different flashback arcs. A Hero’s Epic (Completing this gets you all AVs except Siege and Antimatter) A Hero’s Hero (Do the 3rd mission for Siege) Instant Army (Complete this arc for Antimatter and merits) Shrouded: Do Black Shroud Dimension Arc in Ouroboros. You just need to enter and exit the mission and you’ll get the exploration badge. Multidimensional: Do Hydra Dimension Arc in Ouroboros. You just need to enter and exit the mission and you’ll get the exploration badge. History Badge: Get VidiotMaps. ATLAS MEDALLION / MARSHAL +Max End Get this one on Heroes Spelunker: Get Rescue the Mystic from the Circle of Thorns Arc in Ouroboros. Just need to complete the first mission and you’ll get the badge. The Silver Bullet (Warwolves): Hunt in Striga Isle. The Slayer (Vampyres): Do Moonfire Taskforce. First mission set to -1x8. Repeat until you get badge. Explorations: Get VidiotMaps, seriously. TASK FORCE COMMANDER / INVADER +Max HP Only Exploration badges on villainside. You will need the Hero Slayer Badge. This gives a contact who gives all the mayhem missions on command. He is in Port Oakes. You need to kill 25 heroes to get the badge. You can do this by doing the LRSF, hunting heroes in Recluse’s Victory. Or the fastest way: Go to Heroside to Brickstown, do the signature story arc, on the 3rd mission set it to -1x8. You’ll get the badge after completing this mission once. Go to P2W Vendor and get the Reveal Power also get VidiotMaps if you haven’t already. Now switch to villainside. Go to Port Oakes and talk to your new contact. Get each mayhem mission, use Reveal, and get the exploration badges. Easy. FREEDOM PHALANX RESERVE / HIGH PAIN THRESHOLD +Max HP Get this one on Heroes Tank Buster (Freakshow Tanks): Hunt in Crey’s Folly or Terra Volta. Gearsmasher (Clockwork Gears): Hunt in Echo: Faultline. Unveiler (Fake Nemesis): Do Steel Canyon Signature Story Arc. Set to -1x8. Hunt Fake Nemesis in first mission. Repeat until you get the badge. History and Explorations: Hopefully you have VidiotMaps by now. Congratulations. If you’ve made it this far, you now have all 4 passive +HP and +END accolade bonuses. You are now able to properly compete in PvP and not use “No accolades” as an excuse. Thanks for reading, see you guys in game!
  4. Has anyone suggested a Ouroboros Echo Accolade? If so, I'd like to add to the conversation (or my support to those who may have suggested the folowing). At the former transfer points add either a plaque, exploration badge, or Echo portal. For example: exploration badges in echo zones former transfer points to other indirect zones, e.g., one in Echo Atlas Park and Echo Galaxy City to Perez Park and King's Row; plaques outside or in the zones where transfer points technically still exist, e.g., Faultline, Rikti War Zone (maybe at the Perez Park and King's Row Atlas transfer points as they technically still exist just not to Echo Atlas Park); Ouroboros Echo Portals at former transfer points to zones that are no longer exist: King's Row and Perez Park former Galaxy transfer points. Once all badges are collected from plaques, exploration, and using echo portals at former transfer points, one will unlock the Homecoming Echo Portal Badge which adds a fast travel similar to the Entrusted With A Secret badge.
  5. Defeating Dragon Blue Ink Man minions in the level 15-40 Tsoo villain group does not award progress toward the Ink Man gladiator badge. (Note: All other Blue Ink Man minions correctly award progress. Checked level 30-40 Eagle, Serpent, and Tiger Blue Ink Man minions, and all Blue Ink Man minions in the level 50-54 Tsoo villain group.) Steps to reproduce 1. Have a level 20+ character without the Ink Man badge 2. Go to Siren's Call or St. Martial 3. Observe Ink Man badge progress under Gladiator badges 4. Find and defeat Dragon Blue Ink Man minions (but not Eagle, Serpent, or Tiger) 5. Observe Ink Man badge progress under Gladiator badges Expected results Each Dragon Blue Ink Man defeat adds 1 to the Ink Man badge progress bar. Actual results Dragon Blue Ink Man defeats do not affect the Ink Man badge progress bar.
  6. Edit: i ended up doing a trial revamp post as well. Scroll down to my next huge post to check that out. The mothership raid is really fun. Nothing says welcome to earth better than boarding the alien ship and killing its defenders for 30 minutes. But thats all there is. Killing aliens on the roof of their ship for 30 minutes (yes there is the drop ship too). We get to see a portion of the underside of the ship at the end of the Lady Grey Taskforce but we never get to go inside. I know there is some alien tech just begging to get blown up in there. My suggestion is to add a chance to assault the ship interior. Perhaps once a certain amount of rikti are defeated or an amount of time has elapsed that a teleport to the inside becomes active. The entrance should be away from the 'bowl' so raids can stay topside if they choose. Im thinking that the engine room/generator, supply room, armory, barracks, and command deck could be potential targets. The halls and rooms of the ship would be guarded by the toughest rikti. Perhaps some terra volta revenge by taking out their generator. Bombing several key points would open access to the command area where another GM awaits. On defeat the GM would need to teleport away Captain Castillo style to fight another day. Perhaps rooms could be skipped as well but the boss receives buffs for each area that wasnt hit. Badges, i have to suggest some but if there werent any thats fine. I just want to blow up their stuff. These would be league wide for credit. Set Up Us The Bomb - bomb the genetator room X times All Your Base - bomb all objectives in one run Chance to Survive - the command room leader escapes on defeat X times Make Your Time - finish the interior portion of the ship in less than X minutes Path to Destruction - skip all objectives that remove buffs from the commander and defeat the commander Master of Mothership Raid - complete all other badges.
  7. Hey there, So I've got a rogue character on whom I'm starting to get more serious about badging. I'm in the process of going around the figurative horn, doing tip missions, changing to each alignment, staying there for its requisite week. Is there a list anywhere of badges that can only be acquired as a hero? I ask because I clearly have two of them at the top of my "Closest to Completion" tracker (Task Force Commander, and the one for Day-Jobbing the Shadow Shard), and I figure I should get those all knocked out while I'm in the Hero/Vigilante side of the spectrum. Thanks, Generator
  8. I know that the Rikti got a rework model wise with the change from the Rikti Crash Site to the Rikti War Zone, but I think they could use some more love now that we have very badge loving developers. Mobs that could use a badge: The Drones. Especially with some of the old cinematic and story showing and describing Stateman throwing them around. Something like 'Drone Master' could work as a badge name. Portals. The communication officers already got a nerf when people used to farm the Portals for XP, so now the Portals, and the mobs that come from it give zero rewards. A badge like 'Reinforcement Denied' could work. Headman Gunman. These guys teleport all around the place, and can be a pain to hunt down. Like Sorcerers from the Tsoo, they deserve their own badge for defeating a certain number of them. Something like 'No Escaping' sounds neat. Rikti Bosses. The Rikti Monkeys have a badge, but the bosses don't? One of the main pre-praetorian enemies and we don't get a badge for smacking them around? Pretty please can we get one? You could easily call this one 'Master Soldier' to match the fact you're defeating 'Chief soldiers/mez' mobs. Also, during Steven Sheridan's arc, the Rikti have zero dialogue. There is some dialogue used in some random ambushes for his badge mission, but overall, his entire story arc, which reveals a lot about the 'truth' of the Rikti has zero Rikti dialogue letting you know what they are doing or plotting. I really think it would add a lot to them to have some level of dialogue, but that could just be an opinion of mine.
  9. It's that time of year.... WINTER EVENT BADGES!!! For many players of yore, the winter event brought not just presents and giant XP laden snow monsters, but also a time to team up and enjoy the company of others collecting badges and throwing snowballs. This year all of those badges are returning, with a newcomer in the mix. In order to consolidate all of those badges in to one convenient place, I have included all relevant details about these badges and how to acquire them (in no particular order, though the badges that are purchased at Candy Keeper are highlighted yellow). All Winter Event badges are awarded to both Hero, Villain, and Praetorian, as well as Rogue & Vigilante alignment. Some of these badges are available year round as well, so I marked them with a red asterisks. If you keen eyes notice any errors, please feel free to let me know and I will edit the original post. Good luck badgers! ================================================================================================================== License to Chill - New to 2021! This badge is awarded for logging in during the winter event. Snowbound* - This badge was awarded for logging in during the 2020 winter event. It can now can be purchased from the Candy Keeper for 25 Candy Canes and 30,000 influence Cold Front Badge* - This badge is available for purchase from the Candy Keeper for 25 Candy Canes and 30,000 influence. Festive Badge* - This badge is available for purchase from the Candy Keeper for 25 Candy Canes and 30,000 influence. Frostbitten Badge* - This badge is available for purchase from the Candy Keeper for 25 Candy Canes and 30,000 influence. Gifted Badge* - This badge is available for purchase from the Candy Keeper for 25 Candy Canes and 30,000 influence. Holiday Spirit/Scrooge Badge* - This badge is available for purchase from the Candy Keeper for 25 Candy Canes and 30,000 influence. Longbow Reservist/Jet-Setter Badge* - This badge is available for purchase from the Candy Keeper for 25 Candy Canes and 30,000 influence. Miraculous Badge* - This badge is one of the four reward options for completing Father Time's mission the Winter Event. (It is also available for purchase from the Candy Keeper for 20 Candy Canes and 5,000 influence). Joyful Badge* - This badge is one of the four reward options for completing Father Time's mission the Winter Event. (It is also available for purchase from the Candy Keeper for 20 Candy Canes and 5,000 influence). Qualified Badge* - This badge is awarded for Skiing down the Timed Expert Ski Course slopes in the Ski Chalet between 35 and 44.99 seconds. Accelerated Badge* - This badge is awarded for Skiing down the Timed Expert Ski Course slopes in the Ski Chalet in between 25 and 34.99 seconds. Speed Demon Badge* - This badge is awarded for Skiing down the Timed Expert Ski Course slopes in the Ski Chalet in 24.99 seconds or less. Surefooted Badge* - This badge is awarded for Skiing down the Advanced Timed Ski Course slopes in the Ski Chalet with a time of 1:10:00 or less. Agile Badge* - This badge is awarded for Skiing down the Advanced Timed Ski Course slopes in the Ski Chalet with a time of 1:00:00 or less. Speeder Badge* - This badge is awarded for Skiing down the Advanced Timed Ski Course slopes in the Ski Chalet with a time of 00:50:00 or less. Lord/Lady of Winter Badge - This badge is awarded for defeating Lord Winter during the Winter Event. (Lord Winter's Realm is a Winter-themed co-op trial. This trial requires 12 to 36 characters of level 10 or greater and can be accessed via the Team-Up Teleporter in the LFG Window, a selection on the Chat Window.) Cold as Ice Badge - This badge is awarded for completing the "Defeat Lady Winter!" mission from Father Time. Cold Warrior Badge - This badge is awarded for defeating 100 snow creatures in either Paragon City, the Rogue Isles, OR Praetoria. Frozen Fury Badge - This badge is awarded for defeating the Winter Lord in either Paragon City, the Rogue Isles, OR Praetoria Toy Collector Badge - This badge is awarded by opening a total of 200 presents spread throughout Paragon City, the Rogue Isles, OR Praetoria Snow Beast Badge - This badge is awarded earning the Toy Collector Badge. Crystallized Badge - This badge is one of the four reward options for completing Father Time's mission the Winter Event. Frosty Badge - This badge is one of the four reward options for completing Father Time's mission the Winter Event. Gift Getter Badge - This badge is awarded for receiving a Duplicating Gift from another player when you don't already have one. Gift Which Keeps Giving Badge - This badge is awarded for giving a Duplicating Gift to another player who doesn't already have one. Toothbreaker Badge - This badge is awarded for defeating Snaptooth five times during one of Father Times missions. No progress bar reported. Note: if you miss Snaptooth in Father Time's mission, the Snaptooth that shows up in DJ Zero's mission during Valentine's Day also counts. You'll get another chance soon enough if you hate dragging that baby around. Red Cap Gladiator Badge - This badge is earned by earning the Toothbreaker Badge.
  10. So! one of the lesser explored mechanics in the game was a little thing called Day Jobs, something that provided a nice narrative element for how your characters spend time off-screen, and provided a small reward for spending time logged off in that job location. However, there wasn't really any further exploration of the concept besides adding in a new day job here and there, most of which didn't even have an associated accolade to progress towards to. I figured since the concept hasn't been tinkered with since CoH's final days, I would take a stab at thinking up some new Day Job Accolade badges that a player can work towards, which I think helps with the following problems with Day Jobs, and badges on general; There are day jobs with no accolades. Some day jobs count towards far more accolades that others. Day Jobs are a means of implementing new accolades without the need of new mission arcs or zones to explore. There would be more badges for those who enjoy badge-hunting or looking for that ideal title. There would be more rewards you can earn for logging off in a single location. More temporary powers More character themes to play with! With all this in mind, here's a list of Day Job Accolades I came up with that I think would better distribute rewards and explore more themes! Neutral: Medium - Cold Hand of Death - Mortician Reaper's Touch (Melee, Moderate Cold DoT, Self Heal) Warlock - Cold Hand of Death - Midnighter Magestaff (Ranged, Moderate Negative DMG, Knockback) Commando - D.U.S.T Ranger - Vanguard Recruit Plasma Rifle (Ranged, Moderate Energy DMG, -RES) Therapist - Psychologist / - Caregiver/Pain Specialist Clear Thoughts (Ranged, Ally Mez Protection) Socialite* - Psychologist - Clubber Attract (Ranged, Foe Taunt, -ACC, -ToHit) Vagrant - Scavenger - Survivalist Molotov Cocktail (Ranged AoE, Fire DoT) Raider - Survivalist - Predator Survival Axe (Melee, Lethal DMG, -DEF) Gladiator** - Duelist - Cimeroran Javelin (Ranged Lethal DMG, -DEF) Engineer - Monitor Duty - Architect Gun Turret (Place Turret, Moderate Lethal DoT) Entertainer - Fashion Designer - Architect Disguise (Self Stealth, +DEF All) Hero: Provost (Authoritarian) - D.U.S.T Ranger - Law Enforcer Shockwave Grenade (Ranged AoE Stun) Salvager (Scrounger) - Scavenger - Day Trader Jackhammer (Melee Moderate Lethal DoT, -DEF) Ambassador (Plant) - Clubber - City Official Inspire (Ranged Ally +DMG, +Recovery) Stockbroker (Swindler) - Shop Keeper - Banker Store Discount (Coupon: Discount at Stores) Courier (Mail Fraud) - Shop Keeper - Commuter Rush (Self Teleport (Short Range)) Pathfinder (Cosmic Corsair) - Intern - Dimensional Explorer Scout (Self +Perception, +Range, +Accuracy) Pilgrim (Lost Soul) - Chronologist - Dimensional Explorer Quantum Flux (Self Intangible) Villain: Insurgent (Double Agent) - D.U.S.T Ranger - Arachnos Agent Chemical Grenade (Ranged AoE Toxic DoT, -Res, -Heal) Junker (Recycler) - Scavenger - Marketeer Throw Scrap (Ranged Lethal DMG) Envoy (Defector) - Clubber - Demagogue Manipulate (Ranged, Foe Confuse) Fence (Repo Man) - Smuggler - Thief Store Discount (Coupon: Discount at Stores) Fugitive (Tracker) - Smuggler - Pilot Rush (Self Teleport (Short Range)) Conspirator (Inside Man) - Crey Employee - Arachnos Official Reconnaissance (Ranged, Foe -DEF, -RES) Fateweaver (Unravelled) - Chronologist - Arachnos Official Divination (Self +DEF, +Absorb) *Socialite (Fashion Designer/Clubber) changed to "Supermodel". **Gladiator (Predator/Duelist) changed to "Champion".
  11. I was having a hard time getting the banner badges, tried a couple teams and nothing all week. Shortly, before midnight last night a banner league forms up in PI. We beat it got all the badges I needed at the last second at midnight! Talk about a perfect Halloween Event. Much thanks to everyone last night, y'all are superb.
  12. Is there an updated list of all the badges for Halloween? Also, ones which benefit from Halloween like Crotoa being dark and ghosts constantly spawning. I've gotten badges in the past from Halloween but never a serious attempt and last year just didn't have time working on the Covid ward. Any help is appreciated. 🎃 👻 🎃 👻 😱
  13. Ran this tonight 10/2/19, and it seemed to both work well and be appreciated by participants. SO we'll do it again. Starting at approximately 20:00 (8 PM) EST / 00:00 UTC / 02:00 (2 AM) CEST (and I'll let you work out the other conversions from there), I'll periodically advertise in LFG for a rolling Halloween event team. We'll be hitting any Deadly Apocalypse or Zombie Apocalypse we can. Between horrific battles to prevent the end of the world, we'll look for Jack and Eochai and Trick or Treat to pass the time. Come one, come all, stay as long as you like. Tonight we managed to keep it going for around 3 hours, and successfully stopped so many Apocalyptic events and giant monsters I quite lost track.
  14. So...I have a build for everything in game, GM killa, team player, solo, farmers, merit farmer, pvp, etc. I figured what better place to ask than here in the Badge section. BUT, I don't have an AT in mind for a badger, and I seriously want to start one. I know you need heals, good aoe for defeat badges, survivability especially against AV/GM, pvp, etc. What do you use for your badger, I had a Demon/Therm MM in mind but, I'm unsure. Thoughts?
  15. Badges are a nice reminder of what your character has accomplished and where they've been. However, sometimes it difficult to recollect which "big bad" your character might have faced if there isn't a badge associated. Also, while in the heat of combat, you don't always get a change to appreciate the character model or costume of those special characters you face against. I'm thinking it would be nice to have something like this. To see your character's Rogue Gallery, as it was. Here is what I am thinking: A character viewer, like the character select screen, and some captured information from when you fought them. What do you think? Is this worthwhile? Anything you would like to see?
  16. I've been trying to do all of the 45-50 Redside contacts as a bit of a change. So many little, fun, challenging arcs vs Longbow/PPD/Heroes. (NOTE: For full transparency, I just want something on my PB to acknowledge I beat the snot out of this guy) Abyss gives you a mission to take out the Vindicators (which is no mean feat in itself) but also Sunstorm. I dont think he's fightable in any other place, no? Could we get a badge for smackin' the smuggest PB in town in the face? Name suggestions: Extinguishing Radiance Void Hunting Alien Territory Khelle Surprise Alien Nation
  17. Hey heroes, vigilantes, rogues, and villains! So y'all know how there's an "Achievement" badge for Mastery, for no deaths on the team and no temp powers, yes? But if you didn't know, that doesn't take into account for the level. But that means, you can run it at +0/x1 (enemies at your level and # of enemies for 1 player), instead of +4/x8 (enemies +4 levels above the mission normally, with enough enemies for a full team of 8); and still get the "Mastery". Kind of cheesy, but it counts the same. The suggestion is leave any existing "Master of..." badges, but add a NEW set of achievement badges for "Grandmaster of..." that you only get for running the mission in +4/x8 with NO deaths and NO temp powers. That way it's an actually ACHIEVEMENT that you can do with your friends. It's very do-able, especially with incarnates, but even then it's no guarantee as one slip up in teamwork can result in a death. It happens, no worries, but it's actually a real achievement to pull it off as a group.
  18. I've tried a bunch of differerent Ouroboros arcs, but lately I've not received any badges from them. For example, I just sucessfully executed the War of The Fir Bolg (Croatoa 2) in the Defender of Truth range: but did not get the Still, Valiant or Dull badges. First I thought I was doing them at -1 or doing them without Defeats or Time Limit Options, but changing those did not help...
  19. Is there a way to turn these badges to story arcs? They got results anyway I'm assuming it should be way easier then write totally new story arc. Examples : Undefeated Badge : Here is where one of the brave souls to take up the mantle of Scirocco stood against, and fell to, the Rikti invaders. = Make that story arc either as personal story or just plain old ouroboros mission. Freedom Badge : This flag was crafted from Statesman's cape and was donated to Paragon City to replace the flag destroyed by the invading Rikti. It now flies over Paragon City Hall to honor the sacrifice made by Hero 1 and the rest of Omega Team. = I want to see Hero 1 so it should be story arc. I know that technically you can do that on AE but it is not official and AE somewhat is limited. Thoughts?
  20. I created a small program for myself to collect badges from chatlogs and list any badges still needed and as its almost useful I thought I would upload it. It reads in chatlogs and creates a text file with for each character that logs in with all their badges. You can then read those in and it will give lists of badges required sorted by the type of badge. It has some issues. If you start chat logging in game while a character is logged in it won't know who the badges belong to so you need to log out then log back in again. It is best to enable logging for all characters by default. If there are any badges earned at the start of a chatlog file before a login message the program will prompt the user to select which character they belong to. There are a few badges which do not give messages when given (Such as Multidimensional), these need to be selected as badge titles. I put the sourcecode on github if anyone wants it, a windows binary should also be attached. https://github.com/Treboroops/badgeextractor Its written in Lazarus so can be built for Mac or linux easily. The SQL database of badges was compiled from the spreadsheet by KeyboardKitsune and released with permission. Instructions After running the program use the options button to set the location where the CoH chatlogs are and where you want it to output badge lists. The parse chatfile button will let you read those in one at a time. It will list any badges collected or set as badge title. (Its likely that it will fail to find some badges if the badge description is slightly different from the database) The load report button will let you read in one of the badge lists produced then you can use the dropdown box to list any badges needed. ETA: Updated 25/10/19 Missed the Event badges from the drop down list somehow badgeextractor.zip
  21. In trying to think of a way to infuse interest in some of the more obscure trial and hazard zones, I was wondering if it would be worthwhile to have special daily missions in these zones. Not only would you get a big XP bonus from a hunting mission, but it could also count towards a special reward badge for each zone. Here is just a spit-ball idea of the special badges you could get from the daily missions. There could be one or two daily missions per trial or hazard zone. Perez Prize You have completed 100 daily missions in Perez Park. This badge gives you a permanent 1.25% increase to your health. Detonator You've defeated 200 clockwork, 200 council, 200 trolls through daily missions in Boomtown. This badge gives you a permanent 2% increase in movement. Classicist You have completed 100 daily missions in Cimerora. This badge gives you a permanent 2% increase to your recovery. Forbidden Fruit You've defeated 200 Crey, 200 Devouring Earth, and 200 Nemesis through daily missions in Eden. This badge give you a permanent 5% increase to you regeneration. Speculator You have completed 100 daily missions in Crey's Folly. This badge gives you a permanent 5% increase to influence or infamy rewards. Honey Badger You have completed 100 daily missions in the Hive. This badge gives you a permanent 10% resistance to slow effects. Daily Grind You have collected 10 daily mission badges. This badge give you a permanent 2% increase to you defenses. The daily missions could also be level locked, so higher level character are exemplared to the maximum level for the daily missions. So this was written up quickly, let me know what you guys think. What do you think could be other badges, zones, and rewards that daily missions could give? Edit: I didn't verify the badge names, so I may have inadvertently used a title that already exists.
  22. Hello! As I'm sure you're all aware, the past 14 years worth of anniversary badges were available for a short time in May. Many players were actually new to CoH, too busy to gather the merits, or did not realize these badges were of limited availability. Due to the fact that this is the first winter holiday season with CoH back up and running, I feel it would be a nice little gift to the community if these badges were available for the month of December. Maybe not as an every year thing, but I feel that giving a second chance before May to nab these badges, now that people have established characters and built up merits/knowledge of the game/etc would be a nice gift with very minimal effort on the part of the devs. I honestly don't see why they aren't available year round--but I can respect the rationale enough. With that in mind, I know this woul dmake a lot of people happy, would not require new content, and would be more useful now than it was in May. Thank you for the consideration! 🙂
×
×
  • Create New...