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About Me

Found 10 results

  1. I am reviving all of my old heroes from Live and up next is my main tank. I kept none of my notes and builds from Live so please help critique this build as I start my planning. Dull Pain is perma. Haste is just two seconds shy. Attack Chain would go KB>Jab>Haymaker>Jab>Foot stomp>Haymaker Recharge was obviously a priority, but after that I kind of lost focus. I just grabbed a little defense, a little res, and a little regen. I took Unrelenting as a chaser for Rage to minimize the DPS crash. Let me know if this is a dumb idea. After the core build was done I had three extra slots open and it seemed like a waste to spend them on Tough/Weave. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Desimus: Level 50 Mutation Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Leaping Power Pool: Speed Power Pool: Presence Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Temp Invulnerability (A) Impervious Skin - Resistance/Endurance (5) Impervious Skin - Resistance/Recharge (5) Impervious Skin - Resistance/Endurance/Recharge (9) Impervious Skin - Endurance/Recharge (37) Impervious Skin - Status Resistance (40) Resist Damage IO Level 1: Jab (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Recharge (27) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (29) Superior Blistering Cold - Recharge/Chance for Hold Level 2: Resist Physical Damage (A) Steadfast Protection - Resistance/+Def 3% (42) Gladiator's Armor - TP Protection +3% Def (All) (43) Aegis - Psionic/Status Resistance Level 4: Haymaker (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (7) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (7) Superior Might of the Tanker - Damage/Endurance/Recharge (11) Superior Might of the Tanker - Accuracy/Damage/Recharge (15) Superior Might of the Tanker - Damage/Recharge (15) Superior Might of the Tanker - Accuracy/Damage Level 6: Resist Elements (A) Impervious Skin - Resistance/Endurance (42) Impervious Skin - Resistance/Recharge (43) Impervious Skin - Endurance/Recharge (43) Impervious Skin - Resistance/Endurance/Recharge (45) Impervious Skin - Status Resistance Level 8: Unyielding (A) Impervious Skin - Resistance/Endurance (11) Impervious Skin - Resistance/Recharge (13) Impervious Skin - Endurance/Recharge (13) Impervious Skin - Resistance/Endurance/Recharge (42) Impervious Skin - Status Resistance Level 10: Super Jump (A) Jumping IO Level 12: Resist Energies (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 14: Taunt (A) Perfect Zinger - Chance for Psi Damage (33) Perfect Zinger - Taunt/Recharge (33) Perfect Zinger - Taunt/Recharge/Range (33) Perfect Zinger - Taunt Level 16: Dull Pain (A) Panacea - Heal/Endurance (17) Panacea - Endurance/Recharge (17) Panacea - Hea/Recharge (46) Panacea - Heal/Endurance/Recharge (46) Panacea - Heal Level 18: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO (19) Recharge Reduction IO Level 20: Knockout Blow (A) Superior Gauntleted Fist - Accuracy/Damage (21) Superior Gauntleted Fist - Damage/RechargeTime (21) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (25) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (25) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (27) Superior Gauntleted Fist - RechargeTime/+Absorb Level 22: Invincibility (A) Luck of the Gambler - Recharge Speed (23) Red Fortune - Defense/Endurance (23) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense (34) Red Fortune - Defense/Recharge (34) Red Fortune - Endurance Level 24: Combat Jumping (A) Luck of the Gambler - Recharge Speed Level 26: Tough Hide (A) Luck of the Gambler - Recharge Speed (36) Red Fortune - Defense/Endurance (36) Red Fortune - Defense (36) Red Fortune - Defense/Recharge (37) Red Fortune - Defense/Endurance/Recharge (37) Red Fortune - Endurance Level 28: Rage (A) Rectified Reticle - To Hit Buff (29) Rectified Reticle - To Hit Buff/Recharge Level 30: Provoke (A) Empty Level 32: Unstoppable (A) Recharge Reduction IO Level 35: Intimidate (A) Accuracy IO Level 38: Foot Stomp (A) Obliteration - Damage (39) Obliteration - Accuracy/Recharge (39) Obliteration - Damage/Recharge (39) Obliteration - Accuracy/Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Chance for Smashing Damage Level 41: Unrelenting (A) Recharge Reduction IO (46) Recharge Reduction IO Level 44: Conserve Power (A) Recharge Reduction IO Level 47: Laser Beam Eyes (A) Apocalypse - Damage (48) Apocalypse - Damage/Recharge (48) Apocalypse - Accuracy/Damage/Recharge (48) Apocalypse - Accuracy/Recharge (50) Apocalypse - Damage/Endurance (50) Apocalypse - Chance of Damage(Negative) Level 49: Physical Perfection (A) Healing IO (50) Healing IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (31) Miracle - +Recovery (31) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Efficacy Adaptor - EndMod/Endurance (31) Performance Shifter - Chance for +End Level 50: Agility Radial Paragon Level 50: Melee Radial Embodiment ------------ http://www.cohplanner.com/mids/download.php?uc=1478&c=690&a=1380&f=HEX&dc=78DA65944B6F12511886CF9441CA147A115B5AAE2D50291406A875EDC256A32949931AB764D4239D880361066397265E575A2F71A18971EBC23FD07FE1AD177F839785262655F1EB7C6FDA4626C07378CFF9EE3353BDB910787BF6D629A1044E370CDBAE5D30AC6BB2DD5FED388663362D41976F41DAE6F58EEDA37582F76B0BF2AAB46CA99FB36E741A966C1B97CC86E9AC45B15D950D29F5954E8BD62B4E5B5A75675504969BCD86BE248D9669D535F7CF4A4BCA2B23EEB26A5866ABD370A3065DE58C595F75E86868B1655ED617294A7DAD56356C47B6D7C629972C7DDFFBE947D9CBB2EB1513B488AB428D8031667F94998933B3053A5E51454113B8C8F691EA6A7DEBE06366FF1366E42933F68CF98EE22A1CB74F09B3DFDC9CC7DDCB9F545CEAE4DF83DC3C9F79EFC80EB8CDD4B698839BE027E647F2EF655BD58BBA72A82B8F7AF2A8AF80BA3672342BD8F860A3C126009B006C72B009D350FDDC03E19FE1BE6C923080DA067E703E859FE02F66896A0BB29D2768F7B9DA64136C8116F303F91BE2B3EA508CED87E36082594C8293CC14E535821C466639AFA3FFB1423984D0DFD06D9ECBB13BE05DE6F83DF03EE6F880B945398DBA03EC7A4747795E631A18644E0D8203E010F629B730C71561D86E93BF09E432012D0D7F69F849C34F06FE33F037477544DD9BB8AB445F50CF42749FBD644628561CF38977E9123B14290925894E44E9540A5A2AC2DA3C799DC6DD3DBDCB9338FE1BFC03FE6566BBA0E0EE3F24C319B6556610A308BEA223B388350BED35693A62E905F6552A823A586256CA6085F9866EA332774E2967305930A6EE3FA1F4D9AB3EA7EE3FEFDD7CCF6EB947A9F428277A94F91E65A9475956119614C555FCC362AF5B6E265FB4FDB781508A9CFB37EDD01BE2224F3A719E98254E719FBF1EB6C3D3F7FD40539475EE51E23973778C80EA375207EB7F128CE286
  2. Hey there, Just like the subject line says. Goal was to basically make a Perma-Light tri-form, and keep it from becoming a billion-dollar endeavor. I'm sure I could've gotten Def higher if I'd been willing to make other concessions, but I'm not sure I want to make any more cuts (designing Khelds always drove me up a wall sideways, even moreso than other characters). Thanks, have a good one. Generator Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Dawn Circuit: Level 50 Natural Peacebringer Primary Power Set: Luminous Blast Secondary Power Set: Luminous Aura Power Pool: Speed Power Pool: Concealment Power Pool: Leaping Hero Profile: Level 1: Gleaming Bolt -- SprEssTrn-Dmg/Rchg(A), SprEssTrn-Acc/Dmg/Rchg(29), SprEssTrn-Rchg/Global Heal(29), Thn-Dmg/EndRdx(31) Level 1: Incandescence -- StdPrt-ResDam/Def+(A), Ags-Psi/Status(31), GldArm-3defTpProc(31) Level 2: Glinting Eye -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(33), Dcm-Dmg/Rchg(33), Dcm-Acc/EndRdx/Rchg(33), Dcm-Acc/Dmg/Rchg(34), Dcm-Build%(34) Level 4: Essence Boost -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(36), DctWnd-Heal/Rchg(36), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Rchg(37) Level 6: Bright Nova -- GssSynFr--Build%(A) Level 8: Radiant Strike -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(37), CrsImp-Dmg/Rchg(39), CrsImp-Acc/Dmg/Rchg(39), CrsImp-Acc/Dmg/EndRdx(39), FrcFdb-Rechg%(40) Level 10: Shining Shield -- ImpArm-ResPsi(A) Level 12: Inner Light -- RechRdx-I(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(40) Level 16: Thermal Shield -- ImpArm-ResPsi(A) Level 18: Incandescent Strike -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/Rchg(40), TchofDth-Acc/Dmg/EndRdx(42), TchofDth-Dmg/EndRdx/Rchg(42), TchofDth-Dam%(42) Level 20: White Dwarf -- ImpArm-ResDam/EndRdx(A), ImpArm-ResPsi(43) Level 22: Reform Essence -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(43), DctWnd-Heal/Rchg(43), DctWnd-Heal/EndRdx/Rchg(45), DctWnd-Heal(45) Level 24: Conserve Energy -- RechRdx-I(A) Level 26: Quantum Acceleration -- LucoftheG-Def/Rchg+(A) Level 28: Stealth -- LucoftheG-Def/Rchg+(A) Level 30: Quantum Shield -- ImpArm-ResPsi(A) Level 32: Dawn Strike -- SprKhlGrc-Dmg/Rchg(A), SprKhlGrc-Acc/Dmg/Rchg(45), SprKhlGrc-Dmg/EndRdx/Rchg(46), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(46), SprKhlGrc-Rchg/FormBuff(46), SuddAcc--KB/+KD(48) Level 35: Photon Seekers -- OvrFrc-Dam/KB(A), ExpRnf-EndRdx/Dmg/Rchg(48), ExpRnf-Acc/Dmg/Rchg(50) Level 38: Light Form -- GldArm-ResDam(A), GldArm-Res/Rech/End(48), GldArm-RechEnd(50), GldArm-RechRes(50) Level 41: Restore Essence -- DctWnd-Heal/Rchg(A) Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 49: Glowing Touch -- DctWnd-Heal/EndRdx(A) Level 1: Brawl -- Empty(A) Level 1: Cosmic Balance Level 1: Energy Flight -- Frb-Stlth(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(34), Pnc-Heal/+End(36) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 6: Bright Nova Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/EndRdx/Rchg(5) Level 6: Bright Nova Bolt -- HO:Nucle(A) Level 6: Bright Nova Detonation -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/EndRdx/Rchg(5), SprEssTrn-Acc/Dmg/EndRdx/Rchg(7), SuddAcc--KB/+KD(7), FrcFdb-Rechg%(9) Level 6: Bright Nova Scatter -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(9), PstBls-Dmg/Rng(11), PstBls-Acc/Dmg/EndRdx(11), PstBls-Dam%(13) Level 20: White Dwarf Antagonize -- MckBrt-Taunt/Rchg/Rng(A) Level 20: White Dwarf Antagonize -- Empty(A) Level 20: White Dwarf Flare -- Obl-Dmg(A), Obl-Acc/Rchg(13), Obl-Dmg/Rchg(15), Obl-Acc/Dmg/Rchg(15), Obl-Acc/Dmg/EndRdx/Rchg(17), Obl-%Dam(17) Level 20: White Dwarf Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(21) Level 20: White Dwarf Step -- Jnt-EndRdx/Rng(A) Level 20: White Dwarf Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(23) Level 20: White Dwarf Sublimation -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(25), DctWnd-Heal/Rchg(25), DctWnd-Heal/EndRdx/Rchg(27), DctWnd-Heal(27) Level 20: White Dwarf Antagonize -- Empty(A) Level 20: White Dwarf Antagonize -- Empty(A) Level 20: White Dwarf Antagonize -- Empty(A) Level 20: White Dwarf Antagonize -- Empty(A) ------------ ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1812;765;1530;HEX;| |78DA9D94CB4F135114C6EF74662C85F228A50FDE50C1965769055D9918854481025| |5121746AD050619530BE90375E9C2BF01DF51776EDC68D49DAF7F44E31A50D1F802| |C7C39C8F76CCB87252F21BBE7BBE73EF39F7DE99BC32EA7E7CECDA6121D58F64D2F| |97C2AA9A5E7B4D99C9EBDA0E59C53E9423197CE087ADCA3E9CBD98E113D3757D40B| |4E12BAAD91A9E985052D9BD757B468A27849CF2E15F3A9A394AFD0F557D4A8668B3| |A421378C6B28B5A4ECB16A2BB2F95C9A5A54C746659D3E63DE6EB587645CFEBB37A| |462F5C759B4A424B2F53D6DADD7FE6B55C7E515F16415ADB41FAFBA10A3C862CC61| |421E28A68190727996DF784C9B59D58C98C758800BDB4D2D8018963F6CB267FAA08| |11862AAD12C28AE8B801DE046F313B6F8377981BE495D9ABC8139C776F029C64764| |D8149E61679B80443A88F1CA6B64D82136B709EE7B577A599FB66C139709E19BECE| |DE75F2BAB846E1EA91CC7519A455618EAA3E8E0FD104D51C2755430B831F29BE16F| |1B5C821ED11C283DA3CA7B9DEF01966CF59F01C98626E521E2FE6F076719E5EE4FB| |42633EE4F3A157BDE8552F7AD58F5EF54F33BF9227807505B0D67794A4115AA38FE| |3AAA9B66668CDD03E91B7155A2BD6A0524DEDE873FB4BDEFFFE57CC81D7E01BF02D| |73F0039FA93DE40DB1D7117A8FB14DDE83F867E6779AB31B67B37B103131667C081| |C667EA3D808D61741FD7EAAA30F5A1FEAA8212D0A2D0A4DA6B5C4A0C5D0CB16A574| |2FE8478F6833959DED308C8875741B5DB7396236256E53866CCAB04D49D894A452B| |A65423215575DE9EE18338AE50CA3C6B54A7240930678EF37CA9A431AE73DED3C85| |FBD6C97D5DB7FA2238DF566D95F7CAA594EEA1ACDEE538C77DF0015379C8AC542C7| |7F610419145555953D4E37C4694099C950488B35381BBEAB67A9E70EE8AA798E319| |F89CE97EC16C208F17737B2F3AEC9AD94D5F5951BDBF30DB16B3661BFCCDAC3340C| |11DF397BDB237490829A2FE047892D930C30C586776739EE03FFC0DF0FBE1F7C3DF| |588E55BC38B9417C0582B8054DF80A34E12B60AFF6FF943F0AC31F0F| |-------------------------------------------------------------------|
  3. Hi there, So in addition to the Beam/Invuln I posted a few hours ago, I blew a thick layer of dust off my Rad^2 this week as well. She's 42 and so far, feels a little squishy. She has next to none of the Sets listed here, so I'm sure she'll toughen up as I go, but again, I wanted some feedback on where I'm looking to take her. If you've got something constructive to say, I'm all ears! Thanks, Generator Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Domina Volta: Level 50 Mutation Sentinel Primary Power Set: Radiation Blast Secondary Power Set: Radiation Armor Power Pool: Flight Power Pool: Fighting Power Pool: Teleportation Power Pool: Concealment Hero Profile: Level 1: Neutrino Bolt -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Dmg/Rchg(3), Dvs-Acc/Dmg/Rchg(5), Dvs-Hold%(5) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(9) Level 2: X-Ray Beam -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(11), SprSntWar-Acc/Dmg/Rchg(11), SprSntWar-Acc/Dmg/EndRdx(13), SprSntWar-Acc/Dmg/EndRdx/Rchg(13), SprSntWar-Rchg/+Absorb(15) Level 4: Fly -- Frb-Stlth(A) Level 6: Irradiate -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23) Level 8: Cosmic Burst -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(25), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(27) Level 10: Gamma Boost -- Prv-Heal(A), Prv-Heal/EndRdx(29) Level 12: Proton Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(29), TtnCtn-ResDam(31), TtnCtn-EndRdx(31) Level 14: Fallout Shelter -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(31), Ags-ResDam(33), Ags-Psi/Status(33) Level 16: Proton Therapy -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx/Rchg(34), DctWnd-Rchg(48) Level 18: Proton Stream -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(37) Level 20: Particle Acceleration -- Flight-I(A) Level 22: Hover -- ShlWal-ResDam/Re TP(A) Level 24: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(37) Level 26: Neutron Bomb -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(37), PstBls-Dmg/Rng(39), PstBls-Acc/Dmg/EndRdx(39), PstBls-Dam%(39) Level 28: Particle Shielding -- Prv-EndRdx/Rchg(A), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40) Level 30: Kick -- FrcFdb-Rechg%(A) Level 32: Atomic Blast -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(40), SprOppStr-Acc/Dmg/Rchg(42), SprOppStr-Acc/Dmg/EndRdx(42), SprOppStr-Acc/Dmg/EndRdx/Rchg(42), SprOppStr-Rchg/+Opportunity(43) Level 35: Ground Zero -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(43), Mlt-Dmg/Rchg(43), Mlt-Acc/EndRdx(45), Mlt-Acc/Dmg/EndRdx(45) Level 38: Meltdown -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(46) Level 41: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(46), TtnCtn-ResDam(48), GldArm-3defTpProc(48) Level 44: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(50), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50) Level 47: Recall Friend -- Jnt-EndRdx/Rng(A) Level 49: Stealth -- Rct-ResDam%(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(15) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(17), PrfShf-End%(17) Level 1: Opportunity ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;703;1406;HEX;| |78DA65944B4F135114C7EFB453A1F4414B793FA450B0A5C0B408AE8D0A1A0235040| |DDBA6C2086386196C47234B177E0137AE141535AE4CD4F8F8103E778ABA579E1A51| |4814EBE9FC0F85A49336BFE9FF3CEE39E7DEDBD49541EFA353578F0AC97F42CFE47| |2E933AA616986AA97A72E59194B330D418F77D09CD58C4C78C2D4AD4C1909ADBB6E| |E9F18C31AD4E29E39929CD764F1FA73456B8681F54CFAB464EDDE7702C3B6B6683C| |3C68C9A252765F7C533669ABA7252D7A6672C1FDE0BAF9A315D65FF3AABEAEA9C99| |4551415B1A362E6B39ED9CA66BD67CE3D09C36A914971DD2D5C9748A2A51B3F3F55| |470277D2B62829FBC2C16097DB270DC63DE07E507CC87E0722146E2984DA7105159| |1CF8C5DC02CBB79975E4D8220B4F8C4344DE25BD92ED3C15AF996F40EF5BE63BD0F| |F1EF4D0749D584F387724F8503E17E773FD71D85AD55FE60E58FD8F99076B85D3A6| |8F62CB38B6EC267AAABD05D62F306F838D779877C1C75D42B8518BE4FE8A7CCDDFC| |015CAEB81CDE989A3CEE65EF0A0C24C80ABE4EB635F5F926DFD6078807904FC41BE| |953CEFCA11B68D826D29E669303106062826C83D06B9C736EE31C23D46B8C708F7D| |8C13D3EA11E433CEF50049A9B0656837CA26604FDFA698D3A6852DD0266DCB10806| |C9D6C0E7AAE129E77F061E7ACE7CC17C09AE514C13D675342D638DE80A731574501| |D2D5C47CB35DE6F8A6BE55E5B3FE0CC443F825D4BCC4FCCCF60FC0BB84EB1ED5C67| |FB1CEA885F6466C19E1CD3023762B83B85BDEBDC445D3DBFC1DE2DE636E8A47A63B| |CCF313E13BD7C26127C261287E12B936F37FB760760EB0B31AB99356027F92A3C07| |C58B39F8484BF2BE257FF2D9948BF79B3EF4887889922C51FA4A94FE1265A044192| |D51C6E4E2AD1792ADB803A2700B0B4A7EAD82AC5CAFC4E76C634F93A409F4EA6F43| |2FEBFBFD63F0FFBEA739A430B4C075CC237003BCD055F8BF72D96BFE07CB550129| |-------------------------------------------------------------------|
  4. Hi everyone, Like it says in the subject line. I've gotten this guy up to 32, and I figured I'd subject his build to a little "open review," let folks see if they think I missed anything. In big groups, my tactics are 1) Disintegrate, on the toughest target available. 2) Lancing shot to spread Disintegrate. 3) Refractor Beam. 3a) Cutting Beam, if and only if I'm positioned such that I can nab multiple guys with the cone; if I'm in the middle of a furball, forget it. 4) Piercing Beam. 4a) Mop up. The T1 and T2 are there really just for tagging stragglers, and for low-level exemplar availability. I just got Overcharge, and haven't yet figured out how/where to fit that in. (I suspect the answer is "Any time it's up and with great glee.") Defenses look like they'll be adequate. A touch under S/L resist cap, and typed defenses ranging from 35-40%. If anyone sees places to tighten this up a bit without drastically changing the build, I'm all ears. Later on, Generator Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Ion Force: Level 50 Technology Sentinel Primary Power Set: Beam Rifle Secondary Power Set: Invulnerability Power Pool: Flight Power Pool: Fighting Power Pool: Concealment Hero Profile: Level 1: Single Shot -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/EndRdx/Rchg(5) Level 1: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(9) Level 2: Charged Shot -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 4: Fly -- Flight-I(A) Level 6: Disintegrate -- SntWar-Acc/Dmg(A), SntWar-Dmg/Rchg(15), SntWar-Acc/Dmg/Rchg(17), SntWar-Acc/Dmg/EndRdx(17), SntWar-Acc/Dmg/EndRdx/Rchg(19), SntWar-Rchg/+Absord(19) Level 8: Cutting Beam -- OppStr-Acc/Dmg(A), OppStr-Dmg/Rchg(21), OppStr-Acc/Dmg/Rchg(21), OppStr-Acc/Dmg/EndRdx(23), OppStr-Acc/Dmg/EndRdx/Rchg(23), OppStr-Rchg/+Opportunity(25) Level 10: Resist Physical Damage -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27) Level 12: Lancer Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31) Level 14: Hover -- Rct-ResDam%(A), ShlWal-ResDam/Re TP(33) Level 16: Durability -- PwrTrns-+Heal(A), Heal-I(33) Level 18: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34) Level 20: Refractor Beam -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(34), Ann-Acc/Dmg/Rchg(36), Ann-Acc/Dmg/EndRdx(36), Ann-Acc/Dmg/EndRdx/Rchg(36), Ann-ResDeb%(37) Level 22: Environmental Resistance -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(37), Ags-ResDam(37) Level 24: Boxing -- Empty(A) Level 26: Piercing Beam -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(39), Ann-Acc/Dmg/Rchg(39), Ann-Acc/Dmg/EndRdx(39), Ann-Acc/Dmg/EndRdx/Rchg(40), Ann-ResDeb%(40) Level 28: Invincible -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(40), RctRtc-ToHit(50), RctRtc-Pcptn(50) Level 30: Tough -- EndRdx-I(A), StdPrt-ResDam/Def+(42), GldArm-3defTpProc(42) Level 32: Overcharge -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(42), Bmbdmt-Dam/Rech(43), Bmbdmt-Acc/Dam/Rech(43), Bmbdmt-Acc/Dam/Rech/End(43), Bmbdmt-+FireDmg(45) Level 35: Tough Hide -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Def/Rchg+(45) Level 38: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(46), DctWnd-Heal/Rchg(46), DctWnd-Heal(46), DctWnd-Rchg(48) Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48) Level 44: Aim -- RechRdx-I(A), GssSynFr--Build%(50) Level 47: Afterburner -- LucoftheG-Def/Rchg+(A) Level 49: Stealth -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(13), PrfShf-End%(15) Level 2: Swift -- Run-I(A) Level 1: Opportunity Level 4: Ninja Run ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1471;696;1392;HEX;| |78DA6594476F13511485DFB890D88E5348EF76AA9DE2D8903D90AA2889B002626B9| |964E20C1AC6916D1059F217D8B040A1EDD8207E05750729B41575459128090B3077| |E61C1C248F6C7D33E7DD77EFB9EFCD9BC54B535577672F1F535AF5A499CEE753A77| |4AB6058BAE93FAD2FAF5959339BD95072F9E6B25668269B5BD62BE4A9ED5F546A29| |6D65F495D8849E3E9F5A32564D3D541A9AD257752BAFC7E6AC8B174C4BCFA5CF1AA| |651D8508164366BC6664C23B35608E2DEBE35AC4C9DF324F146DE40708DA32CE8E9| |153D975F33D65BA7D78DE558A944326FA416D3F9829EDB68115BFDF2DF8A2A5E45B| |7DA14243CCA7593BC057A6E83C72342CD89F5A8EF6E8CFD000FED91FB60E52F703B| |CA29925F63FE4AE6F733BF9FF903B2566EC42A772FB45D99EF85E6F5DEF7385AF50| |3B0F621F9083CFC987C02EEC8DC0ACEAD780AADE119B905366D933B60CB2E78427A| |F5A157B7CFEE7550C6D86BDB1E9EDBF6C1175227C03A01F6D8719DBC0176B1E72EF| |6DCC59E7D6230883A5AF01BF287E6C109F150C3B19A9FF015EAC3BC7B52B38EFEEA| |B81721FA0B732FC2DC8B97125BEFEC42D15BFF86636FC1DE77E47BF203D8F7119C1| |60F8DA8E36A8C6B4EBF7D09721CD4A48766EE5B73512EF54A2AB672455A59718015| |0758718015075971901567A4623B3B6BAFD530D60026AEB9A415E126E896CA9D74D| |719C6CA449B45E8141E41BED7E2A59B5EBA7F6315A37FC0A12269BF63363570C405| |CE8A971EE6EFA197117A19690427233849F6A9E89F8736BA402E9227C1B124E811D| |F11E68D30EF18F38E31EF73F13D8CBCDAF0307A4BDC7139544D4AC5B8E231C60725| |679C5A9C5A87A774BAE567EFCC5099122F531265CAD13265BC4C592853929ED2D95| |79AA37CF18BC2375A85B13F5567E0F5F3C1982C0EFAFD7AA0B954085AD515AC41F5| |55F0D3FFF3461173CEFEAAD97B29467CB5A5AF4AF12F74CDFC26| |-------------------------------------------------------------------|
  5. Hi there, So I finally started playing my Fire Dominator again. Got him up to 26 and wow, beaucoup fun. (We never had Sudden Acceleration in the old days, and wow is that hilarity on this power!) I figured I'd post his build, see if I could get any feedback. The one thing I really question is the snipe. I added it mainly because of the new fast-snipe rules, but when I'm fully up to speed, will I really need it? If not, I could ditch it, maybe replace with Hot Feet (IDK, never used that in the old days), and spread the slots between that and Bonfire. Any constructive criticism would really be appreciated. Thanks! Generator Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Cinderlock: Level 50 Mutation Dominator Primary Power Set: Fire Control Secondary Power Set: Fiery Assault Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Force of Will Ancillary Pool: Fire Mastery Villain Profile: Level 1: Char -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7) Level 1: Flares -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(42), Thn-Acc/Dmg/EndRdx(42) Level 2: Incinerate -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(19), CrsImp-Acc/Dmg/Rchg(19), CrsImp-Acc/Dmg/EndRdx(21), CrsImp-Dmg/EndRdx/Rchg(21) Level 4: Fire Cages -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-EndRdx/Rchg(9), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(11), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(11), SprDmnGrs-Rchg/Fiery Orb(17) Level 6: Fly -- Flight-I(A) Level 8: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rng(31), PstBls-Acc/Dmg/EndRdx(31), PstBls-Dam%(34) Level 10: Fire Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(25), Dcm-Dmg/Rchg(25), Dcm-Acc/Dmg/Rchg(27), Dcm-Build%(42) Level 12: Flashfire -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(13), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-Acc/Rchg(15), AbsAmz-EndRdx/Stun(15), AbsAmz-ToHitDeb%(17) Level 14: Hover -- LucoftheG-Def/Rchg+(A), Flight-I(34) Level 16: Embrace of Fire -- RechRdx-I(A) Level 18: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-EndRdx/Rchg/Hold(36), BslGaz-Acc/EndRdx/Rchg/Hold(36), EssofCrr-Acc/Hold/Rchg(36) Level 20: Combustion -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23) Level 24: Smoke -- DarWtcDsp-ToHitDeb/EndRdx(A) Level 26: Bonfire -- SuddAcc--KB/+KD(A), Ann-Acc/Dmg/EndRdx/Rchg(46) Level 28: Consume -- PwrTrns-Dam/Rech(A), PwrTrns-Dam/EndMod(29), PwrTrns-Dam/Acc/End(29), PwrTrns-Dam/Acc/Rech/End(31) Level 30: Stealth -- LucoftheG-Def/Rchg+(A) Level 32: Fire Imps -- ExpRnf-Acc/Dmg(A), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33) Level 35: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(37), StnoftheM-Dmg/ActRdx/Rchg(37), StnoftheM-Dmg/EndRdx/Rchg(37), StnoftheM-Dam%(39) Level 38: Blaze -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43), Apc-Dam%(46) Level 41: Fire Ball -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(48), Bmbdmt-Dam/Rech(48), Bmbdmt-Acc/Dam/Rech(50), Bmbdmt-Acc/Dam/Rech/End(50) Level 44: Fire Shield -- ImpSki-ResDam/EndRdx(A), ImpSki-ResDam/Rchg(45), ImpSki-EndRdx/Rchg(45), ImpSki-ResDam/EndRdx/Rchg(45), ImpSki-Status(46) Level 47: Rise of the Phoenix -- Obl-Acc/Dmg/Rchg(A) Level 49: Weaken Resolve -- ShlBrk-Acc/DefDeb(A), ShlBrk-Acc/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(7), PrfShf-End%(9) Level 50: Ageless Radial Epiphany ------------
  6. Hello I am a player returning from live and just started playing a MA/WP Scrapper for fun. I am currently level 35 and struggling a little on the character planning at this point. I keep questioning my existing decisions and therefore am finding it hard to plan what I should invest in next. (or what I should fix about mistakes I've already done) I am just playing solo for now in case that matters. I barely even remember details from live much less homecoming, so I'm not sure the proper way to slot things (like 6 slotting no longer being a thing, etc) or what powers I should be prioritizing. I just know I hate running out of stamina 🙂 If any experts are out there and had a few minutes I was hoping you could review what I have done so far and perhaps help me fix/plan this build out to 50? I am kind of just blundering through it so far. Any help is greatly appreciated! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Innocent Girl: Level 35 Natural Scrapper Primary Power Set: Martial Arts Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Hero Profile: Level 1: Thunder Kick -- Acc(A), Dmg(3), Dmg(11), Dmg(17) Level 1: High Pain Tolerance -- ResDam(A), ResDam(5), ResDam(19) Level 2: Storm Kick -- Acc(A), Dmg(3), Dmg(9) Level 4: Fast Healing -- Heal(A), Heal(5) Level 6: Mind Over Body -- EndRdx(A), ResDam(7), ResDam(7) Level 8: Cobra Strike -- Acc(A), Dmg(9), Dmg(17), Dmg(23) Level 10: Super Jump -- Jump(A) Level 12: Indomitable Will -- EndRdx(A), DefBuff(13), DefBuff(13) Level 14: Hasten -- RechRdx(A), RechRdx(15), RechRdx(15) Level 16: Rise to the Challenge -- Heal(A) Level 18: Crippling Axe Kick -- Acc(A), Dmg(19), Dmg(23), Dmg(33) Level 20: Quick Recovery -- EndMod(A), EndMod(21), EndMod(21) Level 22: Kick -- Acc(A) Level 24: Tough -- EndRdx(A), ResDam(25), ResDam(25) Level 26: Dragon's Tail -- Acc(A), RechRdx(27), RechRdx(27), Dmg(31) Level 28: Heightened Senses -- EndRdx(A), DefBuff(29), DefBuff(29) Level 30: Weave -- EndRdx(A), DefBuff(31), DefBuff(31) Level 32: Eagles Claw -- Acc(A), Dmg(33), Dmg(33) Level 35: [Empty] Level 38: [Empty] Level 41: [Empty] Level 44: [Empty] Level 47: [Empty] Level 49: [Empty] Level 1: Brawl -- Acc(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- EndRdx(A) Level 2: Rest -- RechRdx(A) Level 4: Ninja Run Level 2: Swift -- Run(A) Level 2: Health -- Heal(A) Level 2: Hurdle -- Jump(A) Level 2: Stamina -- EndMod(A), EndMod(11) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1093;463;926;HEX;| |78DA7D92DB4AE3501486F76E52333D6A53B5D68EB608DE78511C9CFB41AD5306AC1| |4049D13944DDD6A60938624A2CEDD3CC48C17EA2BF8661EDEA0AE66FFAD4D0B6E28| |7FFAAD7FAF43B25A578DEC43F3EF17C6F3BB4A0441E7B0EB0BCF93BE7520C20B5F2| |84627F7CD757B5DE986B5A6E32B8B486568EBB4A492B2DE127EE808D5D9F6C36079| |146BC853E906B27EEC28E5F52EA5CFB2ED5E4FD5F7A5F01CF72C1DFD39F4A43CC94| |58F5F9DB3F39002CCDEF39C6E7D47893FB2D3124128FDEB25AABA4EBF7F83F2D1E9| |1B9198064B185AD3D039E8D1C0CB236F82D99A99501BFADF82853C7C22DF07E877F| |2183A0F37D2C8033DA658123592966633765C6F885BE8D962F1DCC35E17A12532A4| |B497A5F29AFD2096418D0C6A64CDB8AE11CF618E5C41B3FC84FE24CF2CE751EE59F| |47F4BAC80DE0AE8CD9EE8A906FD45DE22FA28CE68363FA109F22CA0FF05E41B0C5D| |C2BD12FA5FB2E37A47BC8C3ECAB8B75C88EB2AFAF84DDE0AF25590EFA3195793F80| |A3C2BF0AC9A71BD275EC53BABB2F8AC43EDBF7BA26A9876B88D5573B475FD8DF1F8| |E002DB9C229FA6C8D614F93C45F6C709E66B9BA35D661CEF2C3547BBAB59FF91BE3| |9E7881775FC799C61279EC61976F0E58D718E6F9D86BE023E14A229| |-------------------------------------------------------------------|
  7. Good morning everyone. I'm transitioning my BS/WP Scrapper into its final phase, and looking for any and all pointers to getting the most out of the build. Looking to be viable in both solo and team play. I just wanna chop through stuff - including high level content - and come out (mostly) unscathed, as befits a Scrapper Took "Cross Punch" and beefed it up on a lark; it's fun but I'm not married to it Took "Body Mastery" because I hate running out of endurance, but if I can squeeze better End management without it that'd be great Void Judgment and Spectral Interface are chosen for concept reasons, but am open to messing with it, especially on the Interface side of things. Mostly I'm looking or help with set choices. Not a lot of people dig Broadsword, and I think I understand why; but I like it and it fits my character concept. I had to take inspiration from War Mace builds mostly. If someone has a full BS/WP build, by all means show me the money but I'll take any comments or criticism on what I've got so far! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Lion-Heart: Level 50 Magic Scrapper Primary Power Set: Broad Sword Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Hack -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3) Level 1: High Pain Tolerance -- ResDam-I(A), ResDam-I(5), ResDam-I(5), ResDam-I(15), Heal-I(15), Heal-I(31) Level 2: Mind Over Body -- UnbGrd-Rchg/ResDam(A), UnbGrd-EndRdx/Rchg(7), ResDam-I(7), ResDam-I(34), ResDam-I(34), EndRdx-I(34) Level 4: Fast Healing -- DctWnd-Heal/Rchg(A), DctWnd-Heal/EndRdx(9), DctWnd-Rchg(9), Heal-I(36), Heal-I(37) Level 6: Build Up -- AdjTrg-Rchg(A), ToHit-I(11), ToHit-I(11), ToHit-I(37), ToHit-I(37), ToHit-I(39) Level 8: Combat Jumping -- DefBuff-I(A), DefBuff-I(39) Level 10: Indomitable Will -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(13), EndRdx-I(13) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(46) Level 14: Kick -- Empty(A) Level 16: Rise to the Challenge -- DarWtcDsp-ToHitDeb/EndRdx(A), ToHitDeb-I(17), ToHitDeb-I(17), Mrc-Heal/EndRdx/Rchg(40), Heal-I(40) Level 18: Whirling Sword -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(19), SprCrtStr-Acc/Dmg/Rchg(19), SprCrtStr-Dmg/EndRdx/Rchg(21), SprCrtStr-Acc/Dmg/EndRdx/Rchg(42), SprCrtStr-Rchg/+50% Crit(42) Level 20: Quick Recovery -- PrfShf-End%(A), EndMod-I(21) Level 22: Tough -- ResDam-I(A), ResDam-I(23), ResDam-I(23), ResDam-I(43) Level 24: Weave -- DefBuff-I(A), DefBuff-I(25), DefBuff-I(25) Level 26: Disembowel -- Hct-Dmg/Rchg(A), Hct-Dmg/EndRdx(27), Dmg-I(27), UndDfn-DefDeb/Rchg(43), UndDfn-DefDeb(43) Level 28: Heightened Senses -- Rct-Def(A), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-Def/EndRdx(45) Level 30: Maneuvers -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(31) Level 32: Head Splitter -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Rchg/+Crit(33), DefDeb-I(45) Level 35: Assault -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36) Level 38: Conserve Power -- RechRdx-I(A), RechRdx-I(39) Level 41: Focused Accuracy -- Empty(A), Empty(42) Level 44: Physical Perfection -- Heal-I(A), PrfShf-End%(45) Level 47: Cross Punch -- Dmg-I(A), Dmg-I(48), Acc-I(48), Acc-I(48), AbsAmz-Stun(50) Level 49: Boxing -- Empty(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Heal-I(A), Heal-I(46), Heal-I(46) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(50), EndMod-I(50) Level 50: Musculature Radial Paragon Level 50: Void Core Final Judgement Level 50: Spectral Radial Flawless Interface Level 50: Cimeroran Core Superior Ally Level 50: Ageless Invocation Level 50: Assault Radial Embodiment ------------
  8. adragonzord

    Rad/TW Tank

    I am looking for assistance in making the ultimate tank build. After conversations with many players the best over all sets seem to be Rad/TW for a Tanker. Could you help create a build that has capped defenses and resistance for this combination?
  9. Hey there, So I took the time to remake my MC/Psi Dominator out on the Beta server, tricked her out like she is below, and took her for a spin. The results are very promising. I did have soem gaps in Domination, but I think that was just a general issue of "losing time in between mobs" paired with "a little rust at playing perma-Dom". If anyone sees something that is way out of line with this, or even something that could use a small tweak, I'd love some feedback. Later, Generator PS - In Mids, how does one boost enhancements? All the IOs in Hasten should be 50+5s. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Shatterbrain-I19: Level 50 Mutation Dominator Primary Power Set: Mind Control Secondary Power Set: Psionic Assault Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Teleportation Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Mesmerize -- CaloftheS-Acc/EndRdx(A) Level 1: Psionic Dart -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3) Level 2: Dominate -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(5), SprAscoft-EndRdx/Rchg(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(7), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(7), SprAscoft-Rchg/+Dmg%(9) Level 4: Mind Probe -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(11), CrsImp-Acc/Dmg/Rchg(13), CrsImp-Acc/Dmg/EndRdx(13), CrsImp-Dmg/EndRdx/Rchg(15) Level 6: Fly -- Flight-I(A) Level 8: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(15) Level 10: Mental Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(17), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(19), Thn-Dmg/EndRdx/Rchg(21) Level 12: Mass Hypnosis -- CaloftheS-Acc/Rchg(A), CaloftheS-EndRdx/Sleep(21), CaloftheS-Acc/EndRdx(23), CaloftheS-Acc/Sleep/Rchg(23), CaloftheS-Heal%(25) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(27) Level 16: Psychic Scream -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(29), PstBls-Acc/Dmg/EndRdx(29), PstBls-Dam%(31), RechRdx-I(31) Level 18: Total Domination -- Lck-Acc/Hold(A), Lck-Acc/Rchg(31), Lck-Rchg/Hold(33), Lck-EndRdx/Rchg/Hold(33), Lck-Acc/EndRdx/Rchg/Hold(33), Lck-%Hold(34) Level 20: Drain Psyche -- TchoftheN-%Dam(A), TchoftheN-Heal/HP/Regen/Rchg(34), TchoftheN-Acc/Heal(34), TchoftheN-Acc/EndRdx/Heal/HP/Regen(36), TchoftheN-Acc/EndRdx/Rchg(36) Level 22: Confuse -- MlsIll-Acc/Rchg(A), MlsIll-EndRdx/Conf(36) Level 24: Stealth -- LucoftheG-Def/Rchg+(A) Level 26: Terrify -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(37), SprDmnGrs-EndRdx/Rchg(37), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(39), SprDmnGrs-Rchg/Fiery Orb(39) Level 28: Invisibility -- LucoftheG-Def/Rchg+(A) Level 30: Recall Friend -- Jnt-EndRdx/Rng(A) Level 32: Mass Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(39), CrcPrs-Acc/Conf/Rchg(40), CrcPrs-Acc/Rchg(40), CrcPrs-Conf/EndRdx(40), CrcPrs-Conf%(42) Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(42), StnoftheM-Acc/ActRdx/Rng(42), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(43), StnoftheM-Dam%(43) Level 38: Psychic Shockwave -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46) Level 41: Indomitable Will -- LucoftheG-Def/Rchg(A), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(48) Level 44: Mind Over Body -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(48), RctArm-ResDam/EndRdx/Rchg(50), RctArm-ResDam(50) Level 47: Afterburner -- LucoftheG-Def/Rchg+(A) Level 49: Link Minds -- LucoftheG-Def/Rchg+(A), AdjTrg-Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Domination Level 4: Ninja Run Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(9), EffAdp-EndMod/Acc(11) Level 50: Nerve Total Radial Revamp ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1519;691;1382;HEX;| |78DA6594D94F135114C6EF74B174C1D2969622D0DAB283541A7D311181503524362| |1C1F8A4C2000D4C52A7A41D8C3CFAAE89FF80FBBB2F6AC4ED4D8D3EB93E19FF0597| |68DC977A98EFA390F42693DF9DEF9E73EE39E7CE9DFC995CE0C6E1B3A34A0B4E14F| |54A6526573A6598BA552A37E4572CDD324AA692D134BDA45B56A13C57D60D736832| |BBCF2362A2663B335132AD72A998C91BE6C2C64B6A7379BC52D1578A5666AA22F18| |CF98DF7D0A4B95428174C2BB331F14F9524CAA1A2B1B864F9ECF9F472A1B010B2A7| |93E669A362CC1945C35A0DDBCAD142B1B05C2A23CFE4C16563BEB6455EAF48BEABA| |867713D8BB8A4DC23CF88537154957AA229957529CFA6E6501795AD39AE9057C151| |B1D134DBC6ADAD396DCD7597BC076EBB4F3E001B1E92026C5175396711CFA783817| |97201DC5E00FDD26337F3747742F38AE681A679DE3A60FF0EF4C9065EACB9BDACA1| |E91279190CB3A6306B6ABE068E8BAF9FF9F91FA127CD8FC1187B147B0AC69F81694| |9A411FD70340E224E9CDC41FA256E9039056F72ED16D87E9BBC0326D648FA4E886F| |88BEA1AFA831F10DDCF99DFC41FE0453BFC080F846EC8E575D9138CE20D54C46C1C| |E18D9028E09A2EC6DF4336AECFC02364AAD2D3C8B9628B49CD8B732BFD6FD2E5BEB| |1A210F90A360CF18390E06255E1BE3B5315EB7681DD43A02A8E3A0EC91E41EC9E3D| |07A4E80BD27C9197216ECD7F95D886F9ABEE9E7E869FF0BF22538F08A7C4DBE0183| |E2DB4DDFEEDF88B7EB0FF997FC070E5549C57ECAA1F5E1BB70F68550DB5018DC1D2| |1597397D80ED2763021935E594B82D9149906554CA90CFB93A17F5AFC877966C3D4| |B2D7914FBB6BCB3DAFCA5047EA942951342A9AADA4D76D9051D5DB54BBB5D5813AD| |FE13A255BA7ECA953F6D629EF7DB5FF8AD278CF3F6ED58EA1AE0F5BB53ED87DDAD4| |1CDA39D4DD709EFF830B602E226045FF01A01EF8CA| |-------------------------------------------------------------------|
  10. Hey, So in the course of going through the directory in which I keep my Mids builds, I found what must have been a spec build for my Fortunata (file says it's from early '12). I know there are places she could use a touchup, but just looking this over, I think I've at least got the starting point of something worth doing, right? If anyone feels like helping me give her a fresh coat of paint, I'm all ears. Thanks, Generator Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Norn Reaver: Level 50 Natural Arachnos Widow Primary Power Set: Fortunata Training Secondary Power Set: Fortunata Teamwork Power Pool: Flight Power Pool: Teleportation Villain Profile: Level 1: Mental Blast -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Acc/Dmg/Rchg(3), Dvs-Acc/Dmg/EndRdx/Rchg(5), Dvs-Hold%(5) Level 1: Combat Training: Defensive -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(7) Level 2: Subdue -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 4: Tactical Training: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(15), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def(17), RedFrt-EndRdx(19) Level 6: Fly -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(19) Level 8: Psychic Scream -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(21), PstBls-Dmg/Rchg(21), PstBls-Acc/Dmg/EndRdx(23), PstBls-Dam%(23), RechRdx-I(25) Level 10: Indomitable Will -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(25) Level 12: Dominate -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Rchg/Hold(27), BslGaz-Acc/EndRdx/Rchg/Hold(29), Dmg-I(29), Dmg-I(31) Level 14: Combat Training: Offensive -- Acc-I(A) Level 16: Psionic Tornado -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(31), PstBls-Dmg/Rchg(31), PstBls-Acc/Dmg/EndRdx(33), RechRdx-I(33), FrcFdb-Rechg%(33) Level 18: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(34) Level 20: Tactical Training: Leadership -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(34), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--Rchg/EndRdx(36), GssSynFr--ToHit/EndRdx(36), GssSynFr--Build%(36) Level 22: Foresight -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(37) Level 24: Mind Link -- LucoftheG-Def/Rchg(A), LucoftheG-Def/EndRdx/Rchg(37), AdjTrg-ToHit/Rchg(37), AdjTrg-Rchg(39) Level 26: Total Domination -- Lck-Acc/Hold(A), Lck-Acc/Rchg(39), Lck-Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(40), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(40) Level 28: Confuse -- Prp-Acc/Rchg(A), Prp-EndRdx/Conf(42) Level 30: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(42) Level 32: Psychic Wail -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(42), ScrDrv-Dmg/Rchg(43), ScrDrv-Acc/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Dam%(45) Level 35: Scramble Thoughts -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(45), Stp-Acc/EndRdx(45), Stp-Stun/Rng(46), Stp-Acc/Stun/Rchg(46), RechRdx-I(46) Level 38: Aura of Confusion -- MlsIll-Acc/Rchg(A), MlsIll-EndRdx/Conf(48), MlsIll-Acc/EndRdx(48), MlsIll-Conf/Rng(48), MlsIll-Acc/Conf/Rchg(50), MlsIll-Dam%(50) Level 41: Mask Presence -- LucoftheG-Def/Rchg+(A) Level 44: Tactical Training: Vengeance -- LucoftheG-Def/Rchg+(A) Level 47: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(50) Level 49: Recall Friend -- Jnt-EndRdx/Rng(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Conditioning Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(13) Level 2: Stamina -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(13), EffAdp-EndMod/Acc(15) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Agility Radial Paragon ------------ ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1517;714;1428;HEX;| |78DA6593D94F135114C6EFB4536A69A194A5AC851604592B8D3E8BC8260920D18A8| |FCD08133AB1CE90E9B0E983A2F14DE3BEBC282A0AF8E28B1AFD43D418FD17448D0A| |B83CD493399FA5499B34BF99EFDC73CE77CF9D3BBAD0EF7B3EB4D423A4F2BE94924| |E277A4D6532A91BE9C4096DCA98778F29D6ACA9A49C4208EF9861EAE1A3AA32A79A| |6E7A8FD82B127153D1744D9F8E0E1AA635AB2B9692956AE3AA727ADE304FE5C6200| |586F5A46AAABA15FDFFE01D378C547430A54D27AD52FB39AEA6D419CA542CCDD0FD| |B634A22A53AA994E6A3301FB7D589FD3D2DA492DA5598BC181196D323A31D01B4F1| |C3366538951256DA9E66215796DA1FF559FC02F238B15424C168E27E02A535E03D7| |997D8544C9CE9144B9646B0515CCEB3E8444C625DDE7F5050F98BB96C187CCC247E| |063E600D575725DD959C8F58ABDCC9222B09859EA677A69E82EEE27B93E3A38F689| |7993BCB8E1C5FD827B94BF045F3183AFC137CCAA0EE62079F1608F9E203D842856C| |9BC4575BDA8EB7DEBB0B59A77E07B66DD0730C4F5EAC17EAA5BC47545510D6BB7A9| |9E1FF5FCF0590F9FF5F01986CF30FC852FF11E87A85E003E03118E45C0C3142BE39| |8ABEC09AF8F3C0557994D6BE03AF88C394CB915A85B8133DE8D33EEA15825FB7556| |06102B039739BF65857997F6568DBD556F22B6056E33F7FC027F837F9807A94F2DC| |EB6F633D76FDB607AE86043F017C2B9B7E1DCEF51CF06F46C98E359B4CD33DB17C0| |45F00CB3F32CF30EE53622B7F11CF7EA3C0F2E31BB2E8017419CC921F2DB8CDCE6E| |F1CDBFB03FC096E32635BE036F300E5B6E2BB68C59C7B49EBE07AA203DA0DF217C5| |4CA298750CB36EA69974637DB78FB53A397BBF85C0F73692AB75B1362E67EFAD90B| |09F2372F69E673C257437399ED9205F12BC4A4DBCF64BAED6CADAD71D4D928EB37F| |DF04F3DB4ECC215D66AFBE2BCCE26BCCEE5C9F19FA89F63C2596A7ECCF53F6E5297| |F83D400BBF9075503F331| |-------------------------------------------------------------------|
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