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About Me

  1. I've recently started a Plant/Savage dominator, got her up to 25, and actually enjoying it more than I expected to like a squishy (obligatory disclaimer: I'm most at home playing tanks & brutes). So with that, I figured now would be a good time to check in and pick up some advice for further leveling. In terms of priorities, recharge is expected, and beyond that I'm thinking M/S/L def? (so far she seems to play in melee quite a bit). It seems like the lowered levels for taking powers in the 20s is causing a huge slot shortage. And given that this is a new AT to me, the drive to take all those shiny powers as soon as possible is only making things worse. With that in mind, the main quandaries I'm running into are (1) what do I take when it unlocks & what can be pushed back, (2) what gets those precious extra slots, and (3) what do I put in them? Spoilered is (more or less) where I am slotted at 25, with a build/empty slot plan up to L30. She has a mishmash of stuff I've been able to buy on the cheap plus random things I had lying around the base. (I'm actually still running the starter prestige dam/rech enhancements in the assault powers, but Mids doesn't have those.) Up to this point I'm only kinda sorta mostly lost; beyond that I'm totally out of my element. I'm working on buying up the rest of my Ascendancy ATOs, and of course the generally-recommended uniques. I don't know what else should go in the powers I've got and planned for, never mind what else to take later on. And more importantly, as mentioned above, I don't know if I've got the pick order and slot priority right at all. I'm not used to so many powers running 3-4 slots! Please help a newbie dom out and let me know what I can do to get back on the track I've no doubt veered off from?
  2. Do you need a build tweaked or it not just running quite the way you want? Well post it here and ill take a look at it and see if i can help i send my day literally making all sorts of builds. I'll be posting some of my build here and in the AT look for them. I am new but lets have fun making and editing or builds to the fullest.
  3. I was looking at some of the threads here and came accross @Hyperstrike's build for boulder bouncer. However, it appears the order of the stone armor powers got shuffled between his last post of the build (Oct 2021) and now. Any updated builds out there? Thanks. (It stinks to not have Mids running on a Mac, so please paste the build. Thanks.)
  4. MajMox

    Rad/fire farmer

    Hey guys, I'm looking at building a very proc/debuff recharge heavy rade/fire brute to either make into a main or follow farmer and was wondering if anyone had any builds that are along the lines im looking for would be very appreciated wouldnt really be using many powers more just there as an afk debuffer/ proc bot but open to making it a main farmer
  5. I have played this all the way up to 50 where I am starting to get the Incarnate Powers. Did it by just completing missions and stuff with my wife playing a Electric Blast/Plant Manipulation Blaster. I was a super fun time and there were moments I thought we were quite strong for just a two person team. The additional -End the controller could place on the mobs would cause the Elec Blaster to get the shock damage almost all the time on attacks. I am at a point where I want to repec this guy so he is basically maxing out his ability to provide good buffs to the team, and coral enemies and suppress them with the -End and Fold Space. Please tell me what you think of the build posted below, and let me know if I am poorly slotting any powers or anything. I haven't seen another Elec/Pain Controller anywhere, it may be a rather uncommon thing to try. The combo of warping in, using Anguishing Cry to Fold Space and then World of Pain for a buildup to boost the Gremlins and team mates and then follow up with you big AoE attacks is pretty great. Gremlins seem like trash pets mostly sometimes I don't even use them. https://www.midsreborn.com/builds/download.php?uc=1398&c=659&a=1318&f=HEX&dc=78DA65944B4F135114C7EFB43314DA22855A2814E4FD960AC60F60E4E10662A150D4A87552A77592A1D34C6BA25FC38D2B9F0B15FD14AE8DF858BBD3280F11A282808B7A98FFB98261D2F637F3BFE77FEFB9E7DCE9D4EDB160363B715628A1514B2F16D3A376BEE4D8966538DA949E3333822EDF79C7CEE575C747F79D070132363E6E1999926366A4D07A28E6DCAD6C369ED0CD7C7ACC5E30F37AC9B4F3A22E61936DD6B08C82ED945C2DE84A93865E30F339BFFB902C18C68D807B3B6199B99BA5A6F1829989271C7341B7D213B693318AE929BD58329C3B514AAD95BE9F42F4A3EC272DCA9AD8F20831A28AE036F337786C87B90B86F6C00BFD87CDD38A2B7A669849509D65CE811529F033ADAC48B3F2D48BC16760E573E622E87FC17C094ED3CA5E69F62E430CAD8075ABCC35F0F83770681DECA5BE680266A1C5207EA1747C2C7A7C7F543877C1913DB09B22AAA4B3EA23AAF0959C0116D5400A62EF3CF322F312387019F4D60B512D67AA1E14AE584FD3D748B126823A759058CBA2522B2399B3548730D7C1136EC756EADBC053CDE00C054538484436B09565CABA4156B0811BDFCE8DEFE2C6F770E37BB8F13DDCF81532374A73E315884D5799D7C0E634F33A784207E7289D9834C7F67368A1C128F334726E3BC31C662EC29C24738B2C51CB00AAB01AC26176ABD0BA09B17D8BF9134C91B3432EDBB184E93ADF32DF31DF73013E305F11C3AA982773B76C42379FAB113E57AF097D3CA8F5DDC772FD0F980F998FC081C7CC27E08FA01083D23CE8D55CF1A4CAD49815E0908F5909BEA195E3BC276F7C97DBFE8BB9C3696E814B846159BA613E40CDAA9057993E74ED77E19F549E3C3A9E50E54B4F92E24AEBFE833F028EDAF84FEAC26ADF8FC66D1E923CE21ECA1EDDC6218DDEC5F35F4F6FE44F
  6. Hello I just started a Dark/Dark tanker build for solo and group play can anyone help me with some builds I have no idea how to work mids just yet I recently started playing CoH again. I am looking for more survivability to start with before I do a damage build.
  7. Hi guys, Trying to figure out what to run in terms of a couple gimmicky characters i want to make, I'm thinking either a rad/rad defender or a rad/sonic defender i want to both be able to solo alot of if not almost anything but also be very useful on teams, inf is not an issue just need some help with the builds and what doesnt feel super clunky to play
  8. Looking for a fire/kin controller build for farming battle maiden maps really well and farming s/l farms in ae, looking for a inf is no issue build
  9. Hi guys, Trying to figure out what to run in terms of a couple gimmicky characters i want to make, I'm thinking either a rad/rad defender or a rad/sonic defender i want to both be able to solo alot of if not almost anything but also be very useful on teams, inf is not an issue just need some help with the builds and what doesnt feel super clunky to play
  10. Put together a build for a cold/sonic defender and would love some advice! Goals were to just make a stellar debuffer with great survivability (for a defender) and good recharge. I wanted to ensure that most of the great cold debuffs would have a recharge that roughly matched their effect duration to always keep them up on enemies. No intention of solo content, just good support for small to large teams in 50+ content. One thing I'm not too sold on is how I slotted Sleet as I'm not sure if the bonuses are worth the six slots there (as well as the enhancement of the debuff), and if those slots could be put to better use elsewhere. Also please let me know if my incarnate selections look ideal: -Alpha: Agility for end mod and defense -Interface: Degen for -max hp (is diamag a contender for -to hit and -regen?) -Destiny: Barrier for res and def buffs. Hoping between Alpha agility and Conserve Power I won't need ageless for End issues. -Hybrid: I guess Support since my toon won't be focusing too much on DPS, figured the extra def was a bonus? | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1483;699;1398;HEX;| |78DA65944B6F12511480EF3033A5402994671F400BA5B6054B01EDC257A21659B4A| |5629BB8251318E8446448C1A87FC38D3B75A155372E7CAED585BAF00F686213575A| |AD9AA8899A183CCC395720BD01BE39F73CE7DC7BC85DCA0C94CBD9E34C185CAC2A8| |D4621A396D55A49DD94734A452B3258D645BD5A9A5FD76B5AD10C62905B144E5E28| |97136D6521A39FD76A4A53D36B81FFDA35A556514B09C3AF70A2D9548AE7982DAFE| |BD544B6AA55369A0EE3794555C0B8B1A1D5AD86BC5E57D5921DCDDA565AADE23A55| |D78A89BC7E1182E6944653DDBC3C0C75CCC077C9043F42BB48D692D85390DC1233B| |D06A6805BA0094A4C1A940D59EA130DF98D89F1D5820F2CF616B6048A230B49C9B0| |8FA690FBD2C403C483C8E905A405BA2292B3287A0563B3CF497423FB3D481B18CB3| |CB93CC98CCD1CA437530493992CFB29829522AE829185D768F920A2F223726087F8| |0939F899B88B3C0DCE36EE6CA3884ECAE0A41A432EE47404380D0C219FC518B3F39| |AEDE4FC0E223A7844C77D4CE37A407C88F43C223E46FA9E20F3E03CC45B3614C72E| |F888C3A3BDDC6E1F2BA597DD77F170433791E12DE4FC2DE26DE21DE410F4DBCB337| |9A9F6097AF130BD78985AEE02633F190BFE30A61F25BA4139C20F6924DDAB0C10CF| |40D631DE9531012F5C4044CECA44135142C6DA17132E6E04320479FA207523445C8| |3C8E38271D95BA671DA9CE0A4562D835184A78F2C63B327FF3223CDE47792FD3817| |D134CAD1057CFBF7E03CC58769EA10F62F7618B9FF08F128F118F285889368D43C4| |3E5C4882F4119E7CAF875F498BB86BC07572AC16F5562166B7A051E497E5CC9DF58| |60EA07F127F1173220ED19E495BD5BAB52E73FA29597F833E80543BF6BEDE819A38| |9FCDAB529B0B3D8A0B9259C872F3D1E33E8F1ADC7E32ABDEB1524F375A6BEF50784| |14176EB8BB84ACBF4BD88982C0EB7E1EE9D27496D3D365F30FADCCDB94| |-------------------------------------------------------------------|
  11. Hi there, I'm admittedly not great with fine-tuning builds, so have taken elements from builds I have seen and thrown them together. My goals were to achieve Perma PA and from there increase survivability. Unfortunately, I think I went a little too hard on recharge for this build. I'd love it if someone could provide some feedback on how I could better balance things. Even if it means trading out some powers (all I really want is fly/hover as my travel power), for example maybe disruptor blast is a tad unnecessary? Also as a clarifying question, is the limit on multiple set bonuses 5? As in 5 LotG recharges works, but a 6th one wouldn't? Want to make sure I'm not wasting any bonuses. Thanks! | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1397;648;1296;HEX;| |78DA6594DB6E12511486F7C020057A002985B69402B5B41C0BF5706B634B2D6D499| |A9878A55642073A0902019AE803F802C6B3269E62EBE129F435F4013CB4B65A6FF4| |0617F3AF9D623AC9F0CDFC6BFF7BADBD1690BFB9D05B2A2DCE09C5395F29349BEBF| |3B56AAB51AB54B486255F28EB45D1B9AC744F1C45E4A254AE52D96AEAB5AA147C5D| |6B2E6C954AA915BDAAB5F46253D8D76AB4FE525DD3361CC6E362452F6FB6FAF0DC7| |9D4ABE501E36D552B6C688DE6A65EF767EB7A31D5B567BE50D4E8A3D9D21AB77C54| |5390EE670A7D2846996D8B489A84C8A8229202A766986966068C25CC06B3FF99BF4| |09CF80A9EFAC6FCCEDC05237BE073322AD2AC44219A7867D30DC5A033878C1359DE| |BC40FA982A5E10CCD26CBE8245EA55E635B0771DECBF0E3A0BE04B325AA4D9B200F| |14496B908F65C04ED4BCCBFE02B325AD9AC583D28B3C7092E116C68495BD8E2C210| |C3347F87743858EC65DA28D827837D873865FF0A778182031C1403B751C06B125CB| |27AD73EC49307CC5FE0E021F33C189A0397C9E8963BBA3F4334531A8FDCD1E34387| |87BCCC30714A15BE00180881893FA85125B397CD262FF7C3C7FDC80C82DB8461996| |1781BCE911DE61BD0FF160CBC63BE075D946154B6689433F83943AE53A53CD0D82C| |1C3B248CCB74E3DCA220B728F893C9AD0A71AB42BF4107A50BCB74616E51F21398A| |7C0240F58991CC10C233CCBBB2E21A665DAE90FE470AB22FA5018FD8A3E623E0663| |4F984FC17B648ECBB4713E65824F799F82290EAAA959D432739A79867916CC9C033| |FC684480BDE31CD07C9F0CE345979B5DBFEAE97CE7BBB2D568F4B6BAAFCB193A418| |D29EFDE80F8057FD382EED77492611C28C129751487219DFA783AE458A78C06DBF0| |38A219A89ACF61F3D3FCF6E| |-------------------------------------------------------------------|
  12. Hello and thank you in advance for taking a look at this build. Normally, I just surf the forums and look for someone who has put together a build that works for the character I'm playing. Partly this is pure laziness, but there is a large portion of lack of knowledge on my part of how to put together an effective/synergistic build. I've read quite a few few posts on what Dual Pistol and Super Reflexes powers are best, what are skippable, and how they best work together and from that, I've created the monstrosity that is below. If you have the time to give it a look, throw your kindness out the window and brutally rip it apart. I'm just looking to learn as much as I can from the experience. The only caveats I would add are: 1. I would like to keep the Ninja Tool Mastery power set. Thematically, I would like to combine pistols and swords (Sting of the Wasp & The Lotus Drops) on this character. 2. I want to play the character as a short ranged/melee type. In the middle of the fight, rather than shooting from the edges. 3. If possible I would like to avoid any flight powers (again for theme reasons), but am open to either Super Speed or Super Jump; whichever would work best. 4. I've got a decked out farmer, so money is not an object. Again, thank you sincerely for taking a look at this and fixing/advising on the numerous screw-ups that I know are there. Cheers! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Sentinel Primary Power Set: Dual Pistols Secondary Power Set: Super Reflexes Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Ninja Tool Mastery Hero Profile: Level 1: Pistols -- GldJvl-Acc/Dmg(A), GldJvl-Dam/Rech(5), GldJvl-Acc/Dmg/End/Rech(5), GldJvl-Dam%(7), GldJvl-Acc/End/Rech(7), GldJvl-Dam/End/Rech(9) Level 1: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(3) Level 2: Empty Clips -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(9), SprSntWar-Acc/Dmg/Rchg(11), SprSntWar-Acc/Dmg/EndRdx(11), SprSntWar-Acc/Dmg/EndRdx/Rchg(13), SprSntWar-Rchg/+Absorb(13) Level 4: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(15) Level 6: Suppressive Fire -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(17), Dvs-Dmg/Rchg(17), Dvs-Acc/Dmg/Rchg(19), Dvs-Acc/Dmg/EndRdx/Rchg(19), Dvs-Hold%(21) Level 8: Swap Ammo Level 10: Master Brawler -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(21), Prv-Heal(23), Prv-Heal/Rchg(31), Prv-Heal/EndRdx(46) Level 12: Bullet Rain -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(23), SprOppStr-Acc/Dmg/Rchg(25), SprOppStr-Acc/Dmg/EndRdx(25), SprOppStr-Acc/Dmg/EndRdx/Rchg(27), SprOppStr-Rchg/+Opportunity(27) Level 14: Super Speed -- Clr-Stlth(A) Level 16: Enduring -- PrfShf-End%(A), PrfShf-EndMod/Acc(37), PrfShf-EndMod(37), PrfShf-EndMod/Rchg(37), PrfShf-EndMod/Acc/Rchg(39), PrfShf-Acc/Rchg(39) Level 18: Executioner's Shot -- Apc-Dmg(A), Apc-Dmg/EndRdx(34), Apc-Dam%(34), Apc-Acc/Dmg/Rchg(36), TchofLadG-%Dam(36), HO:Nucle(36) Level 20: Kick -- Empty(A) Level 22: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(31), GldArm-3defTpProc(33) Level 24: Weave -- Rct-Def(A), Rct-Def/EndRdx(33), Rct-Def/EndRdx/Rchg(33), Rct-ResDam%(34) Level 26: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 28: Quickness -- Run-I(A) Level 30: Combat Jumping -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(40) Level 32: Hail of Bullets -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Dmg(40), Arm-Dmg/Rchg(42), Arm-Acc/Dmg/Rchg(42), FuroftheG-ResDeb%(42) Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43) Level 38: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43) Level 41: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46) Level 44: Sting of the Wasp -- Hct-Dam%(A), Hct-Dmg/EndRdx(45), Hct-Dmg(45), Hct-Acc/Dmg/Rchg(45), Hct-Dmg/Rchg(46) Level 47: The Lotus Drops -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(48), Obl-%Dam(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50) Level 49: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50), ShlWal-ResDam/Re TP(50) Level 1: Brawl -- Empty(A) Level 1: Opportunity Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(29), Pnc-Heal/+End(29) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(31) Level 8: Chemical Ammunition Level 8: Cryo Ammunition Level 8: Incendiary Ammunition ------------
  13. Go ahead! Make my day! Seriously, this is the first build I've built from the ground up. I figured I'd copied enough people's builds and honestly, there was no good BS/SR build on the forums that I could find. So here we are. I figured SR is defense based right? So I know DEF is gonna be good. I'm a Stalker, so my primary concern should be killing things and doing it quickly. Thus, I started by slotting attack powers for maximum effect, also taking set bonuses for RES as much as possible, given that SR has very little built-in RES. Next, I slotted to fill in the gaps and ensure I was above softcap in DEF to account for debuffs, toggle failure, etc. Any way I could squeeze more out of this build? Besides Incarnate powers I mean? Those always felt like the cherry on top, rather than a necessary component, and plenty of content won't let me lean on Incarnates anyway. Stalkers are basically the solo AT, and I mostly team, so I didn't focus on solo- or team-play over the other. Looking for balance in that regard. Anyway, tell me what you think. Did I do alright? What can I polish up? Am I missing any glaring, obvious things? XD This Villain build was built using Mids Reborn 3.0.6.0 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Codename Lionheart: Level 50 Magic Stalker Primary Power Set: Broad Sword Secondary Power Set: Super Reflexes Power Pool: Sorcery Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Hack (A) Superior Assassin's Mark - Accuracy/Damage (17) Superior Assassin's Mark - Damage/RechargeTime (17) Superior Assassin's Mark - Accuracy/Damage/RechargeTime (23) Superior Assassin's Mark - Damage/Endurance/RechargeTime (36) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime (37) Superior Assassin's Mark - RechargeTime/Rchg Build Up Level 1: Hide (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Shield Wall - +Res (Teleportation), +5% Res (All) (42) Kismet - Accuracy +6% Level 2: Focused Fighting (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense Level 4: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 6: Slice (A) Achilles' Heel - Chance for Res Debuff (7) Fury of the Gladiator - Chance for Res Debuff (7) Fury of the Gladiator - Accuracy/Damage (9) Fury of the Gladiator - Damage/Recharge (9) Fury of the Gladiator - Damage/Endurance/Recharge (11) Fury of the Gladiator - Accuracy/Damage/End/Rech Level 8: Assassin's Slash (A) Superior Stalker's Guile - Recharge/Chance to Hide (11) Superior Stalker's Guile - Accuracy/Damage (13) Superior Stalker's Guile - Damage/Recharge (13) Superior Stalker's Guile - Accuracy/Damage/Recharge (15) Superior Stalker's Guile - Damage/Endurance/Recharge (15) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge Level 10: Focused Senses (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (37) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense/Recharge (48) Luck of the Gambler - Endurance/Recharge (48) Luck of the Gambler - Defense/Endurance/Recharge Level 12: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 14: Agile (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense (46) Luck of the Gambler - Defense/Recharge (46) Luck of the Gambler - Endurance/Recharge (50) Luck of the Gambler - Defense/Endurance/Recharge Level 16: Practiced Brawler (A) Recharge Reduction IO Level 18: Parry (A) Hecatomb - Chance of Damage(Negative) (19) Hecatomb - Damage (19) Hecatomb - Damage/Recharge (21) Red Fortune - Defense (21) Red Fortune - Defense/Recharge (23) Red Fortune - Defense/Endurance/Recharge Level 20: Dodge (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Luck of the Gambler - Defense (43) Luck of the Gambler - Defense/Endurance (43) Luck of the Gambler - Defense/Recharge (45) Luck of the Gambler - Endurance/Recharge (45) Luck of the Gambler - Defense/Endurance/Recharge Level 22: Kick (A) Empty Level 24: Tough (A) Unbreakable Guard - +Max HP (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Unbreakable Guard - RechargeTime/Resistance (31) Unbreakable Guard - Resistance (36) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 26: Disembowel (A) Achilles' Heel - Chance for Res Debuff (27) Mako's Bite - Accuracy/Endurance/Recharge (27) Mako's Bite - Accuracy/Damage (29) Mako's Bite - Damage/Endurance (29) Mako's Bite - Damage/Recharge (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge Level 28: Quickness (A) Run Speed IO Level 30: Weave (A) Reactive Defenses - Scaling Resist Damage (31) Reactive Defenses - Defense (34) Reactive Defenses - Defense/Endurance (42) Reactive Defenses - Defense/RechargeTime (42) Reactive Defenses - Defense/Endurance/RechargeTime (50) Defense Buff IO Level 32: Head Splitter (A) Achilles' Heel - Chance for Res Debuff (33) Armageddon - Damage (33) Armageddon - Damage/Recharge (33) Armageddon - Accuracy/Damage/Recharge (34) Armageddon - Accuracy/Recharge (34) Armageddon - Damage/Endurance Level 35: Evasion (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 38: Zapp (A) Superior Winter's Bite - Accuracy/Damage (39) Superior Winter's Bite - Damage/RechargeTime (39) Superior Winter's Bite - Accuracy/Damage/Endurance (39) Superior Winter's Bite - Accuracy/Damage/Recharge (40) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (40) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 41: Hasten (A) Recharge Reduction IO Level 44: Assault (A) Endurance Reduction IO Level 47: Tactics (A) Empty Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Assassination Level 1: Brawl
  14. Started playing this Blaster a few weeks ago. Its a lot of fun to play. I've decided I'd like to spend some capital on it. I'm absolutely rubbish at builds and can seem to find a build on the forums that isn't just ranged damage. DM requires a lot of play within melee as does the nuke in the primary. If anyone has one or suggestions it would greatly appreciated. TIA
  15. So, I'm looking for a bit of help rebuilding a toon that I used to have as my main for PVE on live. As far as powers go, I'm only really married to the "most common" primaries & secondaries, although for my playstyle Superior Invisibility is pretty important. All the pools including Epic could pretty much be switched up if they'd help, but I REALLY would love to keep teleport. Anyone think they could lend a hand with helping me smooth this out a bit? Edit: I did see my MIDS was woefully out of date, and have updated since. 😉 This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Storm Summoning Power Pool: Fighting Power Pool: Speed Power Pool: Flight Power Pool: Teleportation Ancillary Pool: Mu Mastery Hero Profile: Level 1: Spectral Wounds (A) Apocalypse - Damage (3) Apocalypse - Damage/Recharge (3) Apocalypse - Accuracy/Damage/Recharge (5) Apocalypse - Accuracy/Recharge (5) Apocalypse - Damage/Endurance (7) Apocalypse - Chance of Damage(Negative) Level 1: Gale (A) Sudden Acceleration - Knockback to Knockdown Level 2: Blind (A) Unbreakable Constraint - Hold (7) Unbreakable Constraint - Hold/Recharge (9) Unbreakable Constraint - Accuracy/Hold/Recharge (9) Unbreakable Constraint - Accuracy/Recharge (11) Unbreakable Constraint - Endurance/Hold (11) Unbreakable Constraint - Chance for Smashing Damage Level 4: Deceive (A) Coercive Persuasion - Confused (13) Coercive Persuasion - Confused/Recharge (13) Coercive Persuasion - Accuracy/Confused/Recharge (15) Coercive Persuasion - Accuracy/Recharge (15) Coercive Persuasion - Confused/Endurance (17) Coercive Persuasion - Contagious Confusion Level 6: Flash (A) Ghost Widow's Embrace - Chance of Damage(Psionic) Level 8: Superior Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (17) Luck of the Gambler - Defense (19) Luck of the Gambler - Endurance/Recharge (19) Luck of the Gambler - Defense/Recharge (21) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense/Endurance/Recharge Level 10: Snow Storm (A) Impeded Swiftness - Chance of Damage(Smashing) Level 12: Boxing (A) Superior Blistering Cold - Recharge/Chance for Hold Level 14: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO Level 16: Freezing Rain (A) Ragnarok - Damage (36) Ragnarok - Damage/Recharge (37) Ragnarok - Accuracy/Recharge (37) Ragnarok - Damage/Endurance (37) Ragnarok - Chance for Knockdown Level 18: Phantom Army (A) Soulbound Allegiance - Damage (21) Soulbound Allegiance - Damage/Recharge (23) Soulbound Allegiance - Accuracy/Damage/Recharge (23) Soulbound Allegiance - Accuracy/Recharge (25) Soulbound Allegiance - Damage/Endurance (25) Soulbound Allegiance - Chance for Build Up Level 20: Hurricane (A) Sudden Acceleration - Knockback to Knockdown Level 22: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (36) Luck of the Gambler - Defense Level 24: Tough (A) Steadfast Protection - Resistance/+Def 3% (31) Unbreakable Guard - +Max HP Level 26: Spectral Terror (A) Superior Will of the Controller - Accuracy/Control Duration (27) Superior Will of the Controller - Control Duration/Recharge (27) Superior Will of the Controller - Endurance/Recharge (29) Superior Will of the Controller - Accuracy/Control Duration/Endurance (29) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge (31) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 28: Thunder Clap (A) Absolute Amazement - Chance for ToHit Debuff Level 30: Weave (A) Shield Wall - +Res (Teleportation), +5% Res (All) (33) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense/Endurance (33) Luck of the Gambler - Defense/Recharge (34) Luck of the Gambler - Endurance/Recharge (34) Luck of the Gambler - Defense Level 32: Phantasm (A) Expedient Reinforcement - Accuracy/Recharge (36) Expedient Reinforcement - Accuracy/Damage (39) Expedient Reinforcement - Damage/Endurance (39) Expedient Reinforcement - Accuracy/Damage/Recharge (45) Expedient Reinforcement - Endurance/Damage/Recharge (34) Expedient Reinforcement - Resist Bonus Aura for Pets Level 35: Tornado (A) Expedient Reinforcement - Accuracy/Recharge (39) Expedient Reinforcement - Accuracy/Damage (40) Expedient Reinforcement - Damage/Endurance (40) Expedient Reinforcement - Accuracy/Damage/Recharge (40) Expedient Reinforcement - Endurance/Damage/Recharge (43) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 38: Lightning Storm (A) Force Feedback - Chance for +Recharge (42) Superior Winter's Bite - Accuracy/Damage (43) Superior Winter's Bite - Damage/RechargeTime (45) Superior Winter's Bite - Accuracy/Damage/Endurance (43) Superior Winter's Bite - Accuracy/Damage/Recharge (42) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime Level 41: Power Sink (A) Performance Shifter - Chance for +End (46) Performance Shifter - Accuracy/Recharge Level 44: Charged Armor (A) Aegis - Resistance/Endurance (45) Aegis - Resistance/Recharge (46) Aegis - Endurance/Recharge (46) Aegis - Resistance/Endurance/Recharge (48) Aegis - Resistance (48) Aegis - Psionic/Status Resistance Level 47: Ball Lightning (A) Superior Frozen Blast - Recharge/Chance for Immobilize (48) Superior Frozen Blast - Accuracy/Damage (50) Superior Frozen Blast - Damage/Endurance (50) Superior Frozen Blast - Accuracy/Damage/Endurance Level 49: Teleport (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 1: Containment Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1465;671;1342;HEX;| |78DA6594C94F535114C6EFA5AF6219A4401190198432B4A565D09D28A35323092ED| |552E1519ABCF6910E892E5DB8523726C4A5536434AED4C4FFC58D71ADE0B071554F| |DFF7014DFA92E6F7EE77EE77EF39F7BCDBE883D99A0F0B8FA694F6CE58F16C36366| |3A77319DBB2CC8C3B1A4F245754F1A9945FDF49E46852E89A65E5B3493B7D247495| |CC99CEAFAD8596727626155BCAA752763A994EA8DA455B6CF3C9C47A4E8655CE686| |9C33457AB11B08A9106E7FDB669991B762617CFC906AD731BC995D0AC9D4AA6E3B2| |642C9A8F45E3D99C9979D822A9F5CBEFA5567C0A6E15A8502A62A88A2019028D513| |20C9E8A80CB275EA5BE1B8EF64A34CDF5F42CE7CF81A7E7C905B0EA2A790D7C2D46| |17BDAE3BD06AEE92F7C033317219F4C6C137E2753317774A3BDA5B41A5C67A954DD| |0BC3EB0A181AC077D5EB0B311BC2FF0703DCF960C3A0CA5A59FD5D4AA37516FAF68| |B5D074ED8872B42172556C7588197563C8B36F1C3C3F495E202F82EFC453CF33A8B| |F04CD37059EBD4C5E015BA6C919D0146F23F36B2CF6C367288FE4D78433D04D3C83| |3E1FEA7149AC99B1E666689DFF5CCE9C62C9ADCCA3750BDAB96D72076CDF25F7C0C| |E7D704DBC6DCCA3ED16BF1DD9AB83BDE8B88179DDCCA79B67DFCD5EF4B0373DECD5| |B6A08BB9741DF01C0FC1815FE46F30F007ECF90B26C4DB4B6F6FD12B350ED0EBA7D| |74FAF9FDEE16FC86F5DBCFDCCB9FF3162433BE8FBF02E18D8E3781F1C7A0F3E9125| |069D9B50D0832FE00D6E824F2536C27547C2A83110018363E438383A414E82CFC41| |B423DAED017EC35FA118C7C223F837E39F330FB10FE8ABDA5FCA33B5B68374AEE6F| |411E75B34C59348EEFB3D28EF2A34A144D25882FFD67A93608EDA054BB2E2F7E431| |D9E685A3F4746119ECE70D9DEE1322552A68C972913658AC77BFCBF52F80F737CE4| |B4| |-------------------------------------------------------------------|
  16. Hello fellow Blasters. I have many blasters at 50+, however my main toon and one I have had since the first week Homecoming came up is a character named White Blanket. I have built and rebuilt this toon countless times. He is of a power pairing I see very little discussion on. The purpose of this post is to hopefully find someone up to the challenge of max slotting him. This Blaster is a Psychic Blast/Atomic Manipulation build. I have already chosen, and will list, the powers chosen for him. I am not asking for any help or discussion on the selection of the powers. What I have selected is what you have to play with. I am open to ANY slotting ideas. Money is inconsequential, I can throw an almost limitless amount of influence into this character and indeed would prefer to. I will list the powers selected and I would very much like to see what someone can come up with following a few basic guidelines, as follows: 1. I would like to be at or as closed to soft capped on DEF. 2. I would like to have as close to perma-hasten as possible. 3. As much damage as can be built for this after hitting 1 and 2 with as little compromise as possible. 4. Having the generic "good stuffs" (panacea, shield wall, impervium, kismet, gaussian, pretty much as many as the unique bonus enhancements as possible/viable) Hopefully someone can come up with something better than I have been able to in my last few build iterations. To be fair, most of what I have built has been truly powerful, but Im looking for someone that can take it all and make it the best it can be. Again, I can obtain absolutely ANY build and would prefer something as max'ed as possible. You can post your build in ANY format and I will download it to review. Feel free to make a summary of it as well detailing highlights of the build. Here are the powers selected for enhancement: Psychic Manipulation: -Mental Blast -Telekenetic Blast -Psychic Focus -Psionic Lance -Psionic Tornado -Psychic Wail Atomic Manipulation: -Electron Shackles -Positron Cell -Ionize -Beta Decay -Metabolic Acceleration -Atom Smasher -Radioactive Cloud -Positronic Fist Pools: -Hover -Fly -Evasive Maneuvers -Kick -Tough -Weave -Combat Jumping -Hasten -Scorpion Shield Good luck and thank you Heroes. If you DO decide to retrain some abilities please tell me why and what they were. The only thing I am adamant about is using hover/fly as a travel power.
  17. Hey all I made this toon years ago on live with the goal of one day being able to solo AV's with it. Well after getting over my alt-itis I'd really like to finish this build. The goal of this toon is to be a grounded Superhero with no Superpowers hence the power selection. Any help with the build is encouraged but please keep the pools realistic i.e no Magic etc. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Mazoku: Level 50 Natural Scrapper Primary Power Set: Martial Arts Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Weapon Mastery Hero Profile: Level 1: Storm Kick -- Dmg-I(A) Level 1: High Pain Tolerance -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(3), TtnCtn-EndRdx/Rchg(3), TtnCtn-ResDam/EndRdx/Rchg(5), TtnCtn-ResDam(46), TtnCtn-EndRdx(50) Level 2: Mind Over Body -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(5), TtnCtn-EndRdx/Rchg(7), TtnCtn-ResDam/EndRdx/Rchg(7), TtnCtn-ResDam(21), TtnCtn-EndRdx(36) Level 4: Cobra Strike -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(9), OvrFrc-Dmg/End/Rech(9), OvrFrc-Acc/Dmg/End/Rech(11), OvrFrc-Dam/KB(11) Level 6: Focus Chi -- RechRdx-I(A) Level 8: Fast Healing -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal(13), NmnCnv-Heal/EndRdx(13) Level 10: Indomitable Will -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(15), LucoftheG-Def/Rchg(15), LucoftheG-Def/EndRdx/Rchg(17) Level 12: Crane Kick -- SprCrtStr-Rchg/+50% Crit(A), SprCrtStr-Acc/Dmg(17), SprCrtStr-Dmg/Rchg(19), SprCrtStr-Acc/Dmg/Rchg(19), SprCrtStr-Dmg/EndRdx/Rchg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(50) Level 14: Kick -- Empty(A) Level 16: Tough -- GldArm-ResDam(A), UnbGrd-Max HP%(36), GldArm-3defTpProc(36) Level 18: Crippling Axe Kick -- Hct-Dmg(A), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(34), Hct-Dmg/EndRdx(34), Hct-Dam%(34) Level 20: Rise to the Challenge -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(21), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33) Level 22: Quick Recovery -- EndMod-I(A), EndMod-I(23), EndMod-I(23) Level 24: Weave -- RedFrt-Def(A), RedFrt-Def/EndRdx(25), RedFrt-Def/Rchg(25), RedFrt-Def/EndRdx/Rchg(33) Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(27), LucoftheG-Def/Rchg(31) Level 28: Dragon's Tail -- Arm-Dmg(A), Arm-Dmg/Rchg(29), Arm-Dmg/EndRdx(29), Arm-Acc/Dmg/Rchg(31), Arm-Dam%(46) Level 30: Heightened Senses -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(37), LucoftheG-Def/EndRdx/Rchg(39) Level 32: Eagles Claw -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(39), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(46) Level 35: Caltrops -- PcnoftheT--Rchg%(A) Level 38: Strength of Will -- TtnCtn-ResDam(A), TtnCtn-ResDam/Rchg(40), TtnCtn-ResDam/EndRdx(42) Level 41: Shuriken -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dmg/EndRdx(43), Apc-Dam%(43) Level 44: Targeting Drone -- GssSynFr--Build%(A) Level 47: Exploding Shuriken -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(50) Level 49: Resurgence -- RechRdx-I(A) Level 1: Brawl -- Dmg-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- HO:Enzym(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- RgnTss-Regen+(A), Pnc-Heal/+End(43), NmnCnv-Regen/Rcvry+(45) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(45), PrfShf-End%(45) Level 1: Quick Form ------------
  18. I'm looking for a money is no issue spines/fire farming build as good and expensive no matter what just looking for like best of the best when it comes to spines/fire brute builds that can clear quick
  19. Hey everyone! Just rolled a new Scrapper and created a build. Don't know alot about making builds so combined some i have seen and feel like I did decent. Would love any tips or changes to improve this character. Looking forward to soloing AVs and other high level content! Thanks! Royal Champion - Scrapper (Katana).mxd
  20. Maj

    Farm Build Help

    Looking for some critiquing on this build i had thrown together for fire farming, looking to make a build that doesn't care about how much inf it uses want an expensive build that can comfortably and easily farm well as a tanker, any critiquing and criticism of the build is welcome, not the greatest at doing this <small><code>|&nbsp;Copy&nbsp;&&nbsp;Paste&nbsp;this&nbsp;data&nbsp;into&nbsp;Mids'&nbsp;Reborn&nbsp;:&nbsp;Hero&nbsp;Designer&nbsp;to&nbsp;view&nbsp;the&nbsp;build&nbsp;|<br&nbsp;/>|-------------------------------------------------------------------|<br />|MxDz;1516;713;1426;HEX;|<br />|78DA6594CB4F135114C6EF74A6D69696D2176D05843E7815282D9098A8488C58A3A|<br />|10989C66D53612C139B423A686C5CB9D39DF2908DCF251B573E5742A2F807B8F1B1|<br />|D785415DB8D1A8F5CC7C0746D349DBDF9DEFDE73CF77CECC6DFEF2A4FBE189AB134|<br />|2721F2B1775BD70A658B9A056EDF962499B11C6E5A06F146A61523DAF5674359DD3|<br />|D46AAD70F462B518E199BC5A567774732C5CD3F3F3E5F4E905559DF598C39C569A5|<br />|BD42A25AF7937A51667D5AA3EA72DF8CCFB93954B9AAE9DD3CADA62CD777C419B49|<br />|4FD7AA6A215FD41769CF089948D377C3493F9261AB6E17759B105945D8C6990741E|<br />|51053C826F7FCC1BDCF25F8A2D81B0AE66E827B9798CBA06B054CAD829B9457425E|<br />|451A93B06614748FEC10F906C374DFA18838754E468C240F0873AE9919202F76F66|<br />|29F405CF311B0E530731CF4EBF0EFBF82589B030F856285A34E977849EE9C665BEA|<br />|92730DAB832BE02B9A6B820BB9E907760C7205AD5CC1105720D3B61EAED293E1355|<br />|95413E135919D18DE43A1182FDCC8DE10B47D01A61F6CF7815BE4C5C755FB6EA3B3|<br />|FBEF30EF32EF815DF7990FC010752CC0B1814FA8A3EB23183B805A63634C9BDD644|<br />|2025B2936C41D0BADF3DB40BEC35C6B987D27D877827D277F09B3F6E46FD04F3151|<br />|DE271AC3D3F090D6867D441BEF13A67C1DECB5E33AFC27AF813D1FE0B9E73DF31DD|<br />|8FB167C4D3DEAE41C9D9C234839E2ACC539473369DDAC75B3E625AD8FB53ED68C6D|<br />|07581B30DF96EF6E9C25E389A55F503702F4CE6E80C39BCC37E8926132C395641EA|<br />|182EC63E61370F82938F28CF91C6C5776CF1B7D8CCCFDCAEEE9ADA71A66330D4AB6|<br />|41196D50C61A94292B0B1D0BD431ADB0449A64AE72B608E3FFC1F4B2EDDA3DDD421|<br />|A42CFBF5A9A2C6DF3338A31CFA2B7A953C45E457CF937BE0FF1DF2CCD2E2DC145FF|<br />|3293CF66FF2A98BA050EF2D9ADFF7FFD6C2595DB160D5AE35CD81A7F4E5AE3B5803|<br />|55E8F5BE3BFD9B1FAB2|<br />|-------------------------------------------------------------------|</code></small>
  21. Looking for a Corruptor Dual Pistol Fire Farming build that can do it comfortably, inf is no issue. just looking for a build that can do it comfortably and is fun
  22. Hi looking to get some help with my build, looking to make it more streamlined for fire farming, looking at making it quicker in the farms and just generally alot better <small><code>|&nbsp;Copy&nbsp;&&nbsp;Paste&nbsp;this&nbsp;data&nbsp;into&nbsp;Mids'&nbsp;Reborn&nbsp;:&nbsp;Hero&nbsp;Designer&nbsp;to&nbsp;view&nbsp;the&nbsp;build&nbsp;|<br&nbsp;/>|-------------------------------------------------------------------|<br />|MxDz;1584;747;1494;HEX;|<br />|78DA65944B4F135114C7EF74A6D69696520A94F7A3409F5028A02646632288411E1|<br />|2314657CD08034C52DBA60F234BBF821AD908E8C6E073A3887E078D0BFD062E7C10|<br />|1475E7A69E99FF4987A49334BF7BCFB9E77FFFF79E99CEDE9A70BF3C7FFB8C90BCE|<br />|369B550488D67F3F952AE98CD3BE6D46229AFA665418F837E1D9554EA929A59D196|<br />|121325359D9AD70BC56CBA10B0B2674BCBCB89693DA315F5C58270CD67B3E9C4424|<br />|ED3963CE670525F592DEA9915AF399BD1D4252D5F58D5733E733E95B9A917F4EB7A|<br />|5A2FAE05CEE5F4C584219C9A4CAB37B4D4AC5A286AF9B566723342BF509DE0A76C1|<br />|77D8A104945C4FA992166181C8C30A3E07BA9522B8B6FB219B37D67FE00953D304C|<br />|FB48BC8FF41AF5477698EFC0A36F98BBA0EB2DF8810A65C9A82E0BB95598B108E9D|<br />|94DC172395A87DB35B41DA336D47E41AD7B0C73F709B0F618F338F891349C02DACE|<br />|C7C40E450449AC06DAB69A38F6AB638698365AE3C19E92E72221486BE6C07ACA795|<br />|12FBC8631C526E2E4D1C71E7DCFE0ADFE05F339D8B00D869E309F823269F8A167F7|<br />|07E0B1615832734D49E618D83C02768E820AD536726DE3347AD1EC42AEB586E906D|<br />|B3D4C2FE8A1DA003C8B40236203748E16D66BB1D9B1D757E87606C1EE57B8A3EE5D|<br />|E60E68DC451BEBB5B19E8F621DD0533A38D6F3173A3D7F98BFC1DE0370903C74B18|<br />|7AE07B8A3DE0DE626D8B7C57CC87CC4774CFB05D94390F7FB44E8E758FF3ADE8BCF|<br />|148BE0BD9022464A9145D4071E89091147CE163F8DF503A798274107AD49F0B9122|<br />|3F03DC43D1BE29E25B94749EE5D2D791B661FC3ECAD5D39F48D5D23D0B718BE0A0E|<br />|5CC6FB36B4004EC72A6BCB31ABCE989649B12A92AC8A8C5645C6AA225346045F637|<br />|9C61C73D68993CF2B952F5D48668593FA25B3AF7D17171B593FEEF3971593A50B92|<br />|7936A5877BBD0F26AFE03E7E1EAEAF45FD81155324EE5FF80EF33E18BDC7BC0B6E5|<br />|02FEDEC69F3D078CB67FDAF984F6B03ADE7C064C01AEFF559E375BF35DE0E5A63EB|<br />|F9D76445FF03AA8EFCA8|<br />|-------------------------------------------------------------------|</code></small> http://www.cohplanner.com/mids/download.php?uc=1584&c=747&a=1494&f=HEX&dc=78DA65944B4F135114C7EF74A6D69696520A94F7A3409F5028A02646632288411E12314657CD08034C52DBA60F234BBF821AD908E8C6E073A3887E078D0BFD062E7C101475E7A69E99FF4987A49334BF7BCFB9E77FFFF79E99CEDE9A70BF3C7FFB8C90BCE369B550488D67F3F952AE98CD3BE6D46229AFA665418F837E1D9554EA929A59D196121325359D9AD70BC56CBA10B0B2674BCBCB89693DA315F5C58270CD67B3E9C4424ED3963CE670525F592DEA9915AF399BD1D4252D5F58D5733E733E95B9A917F4EB7A5A2FAE05CEE5F4C584219C9A4CAB37B4D4AC5A286AF9B566723342BF509DE0A76C177D8A104945C4FA992166181C8C30A3E07BA9522B8B6FB219B37D67FE00953D304CFB48BC8FF41AF5477698EFC0A36F98BBA0EB2DF8810A65C9A82E0BB95598B108E9D94DC172395A87DB35B41DA336D47E41AD7B0C73F709B0F618F338F891349C02DACEC7C40E450449AC06DAB69A38F6AB638698365AE3C19E92E72221486BE6C07ACA79512FBC8631C526E2E4D1C71E7DCFE0ADFE05F339D8B00D869E309F823269F8A167F707E0B1615832734D49E618D83C02768E820AD536726DE3347AD1EC42AEB586E906DB3D4C2FE8A1DA003C8B40236203748E16D66BB1D9B1D757E87606C1EE57B8A3EE5DE60E68DC451BEBB5B19E8F621DD0533A38D6F3173A3D7F98BFC1DE0370903C74B187AE07B8A3DE0DE626D8B7C57CC87CC4774CFB05D94390F7FB44E8E758FF3ADE8BCF148BE0BD9022464A9145D4071E89091147CE163F8DF503A798274107AD49F0B91223F03DC43D1BE29E25B94749EE5D2D791B661FC3ECAD5D39F48D5D23D0B718BE0A0E5CC6FB36B4004EC72A6BCB31ABCE989649B12A92AC8A8C5645C6AA225346045F6379C61C73D68993CF2B952F5D48668593FA25B3AF7D17171B593FEEF3971593A50B927936A5877BBD0F26AFE03E7E1EAEAF45FD81155324EE5FF80EF33E18BDC7BC0B6E502FEDEC69F3D078CB67FDAF984F6B03ADE7C064C01AEFF559E375BF35DE0E5A63EBF9D76445FF03AA8EFCA8
  23. Expensive is fine, just not good with the numbers and would like to see if anyone has any builds they can share?
  24. Hey all, Played for years but quit a while before it went F2P, am now returning and it's fair to say I've forgotten more than I ever knew about builds and slotting out chars. Can I get some well-deserved criticism on my Earth/Earth/Fire Dom build please? This is supposed to be like a cheap-ass no-purples build hence the lack of them, and I'm fairly unfamilar with the Archetype Sets and what they offer/cost. Not even sure if a cheap build is worth it these days or if influence drops enough to go straight for purple? I feel like I have enough recharge for permadom even with hasten no where near perma? I'm not sure I like those defence numbers too much and I picked Assault at the end because I had nothing else to go with. General gameplan is to lockdown with controls, let off a Fire Ball, maybe Rain if there's enough mobs and then head into melee range. I am 100% sure this is a naff build, please halp. 🙂
  25. Been messing with mine and it is just hard to figure out slotting for me, I have respec'd so many times and seem to fail either in end, or soft capping. INF isn't an issue just tired of waiting it on this toon.
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