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About Me

Found 77 results

  1. Looking for a build that is capable of running all content at high levels. Still confused on how Bio Armor is supposed to be built. Help?
  2. I'll keep this short and sweet as no one really wants to wade through a wall of text... I probably spend too much time in mids which has resulted in a lot of builds being created, specifically Peacebringer and Warshade builds. So I thought I'd start posting them here, hoping they could either be put to use in their current state or be helpful templates for people needing assistance with their own builds. I will post a build every so often and give a quick run down on the build. If anyone is interested in a particular build after it's posted and have questions on that build, feel free to DM me.
  3. So once again I'm back optimizing my build starting from scratch! My last Dark/Shield Scrapper Murcielago was amazing and hopefully in a few years I'll have him back to that level. Below is the building I will be working towards again. | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1521;675;1350;HEX;| |78DA6593D972124114867B6030B207B210CC02C444B6640093AA688C5AA5182B115| |228D13B2B4EA00D9414500329934B5FC1F50534EA8D0FA4CFE072EF321EE7FC20CA| |14D4D77DF673BABB7894F77CB8F9E4AA507CD71B7AA7B357AE187ABB2D8D911DBD7| |B68E80D419FB7786854EAB2A11FB4A2BB9B232409F7CCF68AB221A596D78D47BC8C| |F43579F950363B522BD7C8B5DADB06B69A3569C86657EB2D3CA556ABA115A4DEAE3| |70FFCBD4D551A9D5ABDEDB5F69BF5835A97B42E6B576E4B590DDC68D72BDAB556F5| |78AFA877BAD2389EA2BA92F437FE14687DA62AE2362172AAB025C024534D8169A6C| |B4BE68AE5E310A3B49855C5A9717082797A8DD4AA5DA442BC4F9DB75B7493AFC2BE| |36A5678B182EF878C8C68EF8F6DBD0DD617ACAE02ED37717BCC79CA47E1C88EF40F| |CD18F36E627E621D970DBA66364837306FFE3F8857F3969914E976A73B2AFCDB90E| |1D3885FA0314DC8D1ADC6BEC97812E879AC6C8C68B1ABCAFB9AEA537E009F896B9F| |C0E7CCF54C8D78F33F36FF399C46E31970BCC4C9199DB61DAC927809A0259AEE1CC| |0AB8CA7C4C3663D6C19A8EB1EF9C2BFA8319FF09FE62264D50F0B9FAA89909EB604| |D31111396CC4FB210E71421F47D4439C29C430D23C71C72CC21471439A2C8A192CF| |34C751A631CF18384FBA59F4359BE6BC7130051E934D04B38E3C60D9D90A5805257| |3611F846F807A98C7ACE72FF22C17D699E72E811BE0656690F22DB28F58C42C8214| |270159628965651A5D1AB234F29D909D865EB5A7DC7FEE15EE2FE9B29867167167D| |4FEFBA51F7DA2302871B26749C5832599625945D4FE1B369DA3F466586B965C969F| |B5BE3FB0D607D6FB03EBCFAEFE7B46E42F4392AFAE8137BFC5F720B9CDCC5C617EF| |B6BE350D0F7D433E6CC73F005EEC94B660C73C90ECD203524C90D495687242B4392| |DF3137E577| |-------------------------------------------------------------------|
  4. Hi, just hit 50 and have a bit of inf lying around, but I don't really know which sets to invest in. Looking at builds with SS, people seem to mostly go for resistance and defense, but builds with /Regen seem to focus on recharge. I couldn't find builds for my particular combo, so I don't know how to balance these two things or what else is important. Any builds would be super nice, general remarks are very welcome too, also regarding power choice, especially epic and pool sets. Thanks in advance and merry holidays!
  5. After having a ton of fun with a time/dp/soul defender based on Bopper's build, I decided to look at another defender that could give me a similar tankmage feeling. I finally settled on nature/dark for all the +res and +dam combined with dark blast's -to hit and torrent being a decent place to put a FF +rech proc to help get overgrowth perma, or close to it. My other aims for the build was hoverblasting with ranged def around the softcap, self damage capping via overgrowth and soul drain and as many procs as I could fit into the attacks. I've been spending more time making builds lately and I think I'm getting better at it? You tell me. 🙂 I wonder if I'll miss having spore cloud. It has a long cast time so for most team content it'll be easier to just spam my cones to apply -to hit quickly as well as doing damage and KD. I can only see it being particularly useful during AV or GM fights or while soloing. If I were to take it, what would I drop? Anyways, here's the build I cooked up. I hope it's good food for thought for someone and any feedback is always appreciated. Hero Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Unseelie Courtesan: Level 50 Natural Defender Primary Power Set: Nature Affinity Secondary Power Set: Dark Blast Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Dark Mastery Hero Profile: ------------ Level 1: Corrosive Enzymes Acc-I(A) Level 1: Dark Blast SprVglAss-Acc/Dmg/EndRdx/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(3), SprVglAss-Dmg/Rchg(3) Level 2: Gloom CldSns-%Dam(A), Apc-Dam%(5), SprVglAss-Rchg/+Absorb(5), SprVglAss-Acc/Dmg(7), SprVglAss-Acc/Dmg/EndRdx(7), GldJvl-Dam%(9) Level 4: Moonbeam StnoftheM-Acc/Dmg(A), StnoftheM-Dam%(11), StnoftheM-Dmg/EndRdx(13), StnoftheM-Dmg/ActRdx/Rchg(13), StnoftheM-Dmg/EndRdx/Rchg(15), CldSns-%Dam(15) Level 6: Wild Growth RctArm-ResDam(A), RctArm-ResDam/Rchg(17), RctArm-ResDam/EndRdx/Rchg(17) Level 8: Regrowth NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(19), NmnCnv-Heal/Rchg(19), NmnCnv-Heal/EndRdx/Rchg(21), NmnCnv-Heal(21), NmnCnv-Regen/Rcvry+(23) Level 10: Hover LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Rct-ResDam%(25), Ksm-ToHit+(25) Level 12: Hasten RechRdx-I(A), RechRdx-I(27) Level 14: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def(27) Level 16: Tenebrous Tentacles Bmbdmt-+FireDmg(A), JvlVll-Dam%(29), PstBls-Dam%(29), CldSns-%Dam(31), TraoftheH-Dam%(31), PstBls-Acc/Dmg(31) Level 18: Tactics GssSynFr--Rchg/EndRdx(A), GssSynFr--ToHit(33), GssSynFr--ToHit/Rchg(33), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(34) Level 20: Rebirth Prv-Absorb%(A) Level 22: Boxing Acc-I(A) Level 24: Tough GldArm-3defTpProc(A) Level 26: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(36), LucoftheG-Def/Rchg(50) Level 28: Torrent OvrFrc-Dam/KB(A), OvrFrc-Acc/Dmg(36), FrcFdb-Rechg%(36), Ann-ResDeb%(37), CldSns-%Dam(37), Bmbdmt-+FireDmg(37) Level 30: Entangling Aura Lck-%Hold(A), Lck-Acc/EndRdx/Rchg/Hold(39), Lck-Acc/Hold(39), Lck-Acc/Rchg(39), Lck-Rchg/Hold(40), Lck-EndRdx/Rchg/Hold(40) Level 32: Overgrowth RechRdx-I(A), RechRdx-I(40) Level 35: Dark Consumption PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(42), PreOptmz-EndMod/Rech(42), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Acc/Rech(43), PreOptmz-EndMod/End/Rech(43) Level 38: Blackstar SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(43), SprDfnBst-Dmg/EndRdx/Rchg(45), SprDfnBst-Acc/Dmg/EndRdx(45), SprDfnBst-Acc/Dmg/EndRdx/Rchg(45), SprDfnBst-Rchg/Heal%(46) Level 41: Dark Embrace ResDam-I(A), StdPrt-ResDam/Def+(46) Level 44: Soul Drain Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(48), Arm-Dmg/EndRdx(48), Arm-Dam%(48), FuroftheG-ResDeb%(50) Level 47: Fly BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50) Level 49: Afterburner LucoftheG-Def/Rchg+(A) Level 1: Brawl Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Clr-Stlth(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 1: Vigilance Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Flight-I(A) Level 2: Health Pnc-Heal/+End(A), Mrc-Rcvry+(9) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(11) Level 0: Freedom Phalanx Reserve Level 0: Task Force Commander Level 0: The Atlas Medallion Level 0: Portal Jockey Level 50: Clarion Radial Epiphany Level 50: Ion Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Degenerative Radial Flawless Interface Level 50: Rularuu Core Superior Ally Level 50: Musculature Radial Paragon ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1615;761;1522;HEX;| |78DA65944B4F135114C7EFB4534B5B5EA59442A1405B102C505AC485AF1001C5C82| |328E2CE34A34CA1B129A42D89ECC4C42FE0C6855B4020C685F8FA162A98A8918D2B| |DDA0264679A819CFCCFFD8367692E6777BCEFFBCEE9D3BA337074B1F0D2DF609A97| |C20A96432B14135AEA6A6D4B4754CC9CEA795A4A0A76A329551D564426D1E989D4F| |67D58C92B292D9F74F1BEB9F8FC7C346801A3B138F275289EC8237E7BDA4A4A6D5A| |9F0A092BE11EBA72259E1189F9D4D86CF2513D33359BBB19E9853D5A90A6339A22A| |14959949CC9541A6AB12A969E7D9B9C4756419A5246A7AA1969AE8A5DFEBA0E0471| |3C24B88CA62C994B39944AF6CD84C3DCC28B84C1A091A8BF499FEF86421474D864F| |3E06CDA108F32858D26936B8423233C79A5FA2A6FD0D58FA8AB909966F31B9C616F| |56B91D09B25408B369BA86C62FAC14DD258A1B1582F4A467CD525E604587D993909| |D65C016D743A36C49A6D6EF60DA3EFDAEF66A387DA3FC26080B40E68254787DEA74| |D78994EF295B1AF8CF378ABC1551AA582E7AF30590C5B4300351A5E60DE469EB7F1| |3E621A3790D745799D3C9BF301F6BB7989B9CC5C01FDABCC35F02DED8B8BCFDAB58| |37A12E573B3CDCDE76F269B876D9E1EE864B2D5F1BED4F13CFE4A30C873459DE03A| |95ABE7F9EA3F223EB8CDBC835E5A3EE17F8B3EA78BC8FBF08E7AF4F17CBE03680FE| |F337F307F826DBBCC3DF03DC536F19E37F139B4316F51B980F1C66A96C02EDEC723| |7BCC7DE60118FAC5FC0D3EA4F4AD3C4FEB63F41DDA003B9F309F329F815DCFC1454| |23BF7D4DE895EBA3C9271B6B7C9D721A1A78EE326F84E80DD2799A7305BF76930DA| |87BC0E3A8F307A92C2DBECFB008A1A21227C7E113EAB06B9E09E6BF488E190E02BA| |C69A1226FA4C8122DB2E8D79A33D0A541EDDE22D54891652C1FA78DCBB9EF88900C| |AFAD32F775D076ECE4E50A5210BBF7356F93243F76A3E4827EF365F1A550DF8EB7F| |95BA1FE1EBAB4DF05F582DAB85D77A1A052B0BE56B0BE5AB05EA73B14E506EBAA69| |CDF6B5407E3DE4C96BCEBBF3F6FF9E1157DEF5175ECE19DD| |-------------------------------------------------------------------|
  6. Hello, I'm @Hopestar and I'll be maintaining a build list thread for each Archetype. From here I'll be linking any finished builds from the forums and pm'd to me or pinned on the discord into this topic. Have a finished build that isn't here? PM me. Please no theorycrafted (as in never played) builds, I want your used builds. Other Build Lists: Blaster Brute Controller Corruptor Defender Dominator Mastermind Scrapper Sentinel Stalker Tanker Peacebringer Warshade Arachnos Soldier Arachnos Widow Here's the format I'll be using: Powers - ex. Archery/Atomic/Cold Forum Link Mids Build Link Tags - ex. 45% S/L Defense, 75% S/L/F/C/E/N Resistances, Solo Friendly (any other things you can tell me about the build) (Thanks to Kaizerin on DeviantArt for the icon) Forum Builds: @Apparition's Dual Pistols/Temporal/Mace Apparition_Dual_Pistols_Temporal_Manipulation.mxd Tags - 45% S/L Defense, Incarnates @3053222's Ice/Fire/Flame AE Fire Farmer Ice_Fire_Flame_AE_Fire_Farmer.mxd Tags - 40% F/C Defense, Incarnates @HelenCarnate's Fire/Atomic/Mace HelenCarnate_Fire_Atomic_Mace.mxd Tags - 45% S/L/E/F/C Defense, Incarnates, Durable @TheAdjustor's Archery/Tactical Arrow/Mace TheAdjustor_Archery_Tactical_Arrow.mxd Tags - 45% S/L/E/N/Ranged Defense, Incarnates, Near Perma-Hasten @noogens2's Fire Blast/Tactical/Mace Fire_TacticalArrow_Blaster.mxd Tags - 45+% S/L/E/N/Ranged Defense, No Incarnates, Perma-Hasten Discord Builds: Tornelco#3528 's Fire/Fire/Flame Blaster_-_Fire_Blast_-_Fire_Manipulation.mxd Tags - Incarnates Joel (TVC_Tool)#8869 's Fire/Fire/Flame Fiery_Jinx_-_Blaster_Fire_Blast.mxd Tags - 40% S/L/F Resistances, Incarnates GM Kal (Kal5#2364) 's Fire/Martial/Flame FireMartialFlame_blaster-customizable_cheap_effective.mxd Tags - 75% S/L Resistances, Cheap
  7. What's up, Heroes! I took on a challenge and made something a little different than my typical brute/tank/farmer builds. Check it out! If you have suggestions on what other builds you might want to see, please leave a comment here or on my YT channel!
  8. It has come upon me to create fun new things for myself. Looking over my next project, I thought about psi/dark corruptor... But then looked at the debuff %S on Def and thought that might be better. Has anyone made a dark/psi that has thoughts on Def VS corr? I've dark/darked before and it's quite effective, but I'm not a fan of dark blasts lineup. You could use ice for recharge defuff, but psi looks far nicer, and has a good range amongst its powers I feel. Feels like corruptor would obv do more damage, but would lose much of the secondary effect - importantly perhaps to a point where they're rendered middling or ineffective at higher levels?
  9. I kind of needed this written out for another topic, but why not have a spot everyone can use, right? Post those specs! Current Specs: (Upgraded since sunset) Windows 7 x64 / Windows 10 "Isolated" booting Beauty Shots:
  10. Hello, I would like to make some suggestions to the Homecoming developers. First of all, I would like the construction options to have a clearly visible “undo” button for our last change. I think it would also be a good idea that when we were in the bar to place objects the option to change the base would be locked, so that we could not change the base unintentionally while we are trying to place the objects. If it were possible I wanted some NPCs from the main heroes in the game, I would love for Statesman to be taking care of my base (and yes, I know he is dead). I would also really like if people to be able to make those big statues much smaller, to fit on small bases. If we had more options for letter fonts to be able to write the name of our base it would also be really cool. And lastly, I would love for us to have some more futuristic walls to choose from. Tyvm. Walls like this for example.
  11. Here it is. The Mastermind Fire Farmer. Thank you everyone! Brigg
  12. Toying with new blaster builds and currently looking at Water/Atomic next. Please post your durable farm builds, I will greatly appreciate feedback! 😄
  13. Hello everybody. First quote before start: I apologize for my bad english because it's not my native tongue but I hope to do my best to do this readable. Thanks in advance. I am a huge fan of thematic builds, then I planned a controller based on the old "Mandrake the Magician" and the modern "Doctor Strange". I chose Illusion/Time/Primal and then I searched on forums to start my build. I found some nice builds and I tried to adapt them to my roleplaying concept and I finished with this: Hero Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Mandrake El Mago: Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Time Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Spectral Wounds (A) Apocalypse - Damage (3) Apocalypse - Damage/Recharge (3) Apocalypse - Accuracy/Recharge (34) Apocalypse - Damage/Endurance (34) Apocalypse - Chance of Damage(Negative) Level 1: Time Crawl (A) Tempered Readiness - Accuracy/Endurance Level 2: Blind (A) Gladiator's Javelin - Chance of Damage(Toxic) (36) Neuronic Shutdown - Chance of Damage(Psionic) (36) Ghost Widow's Embrace - Chance of Damage(Psionic) (37) Unbreakable Constraint - Chance for Smashing Damage (37) Gladiator's Net - Chance of Damage(Lethal) (37) Superior Overpowering Presence - RechargeTime/Energy Font Level 4: Deceive (A) Coercive Persuasion - Confused (5) Coercive Persuasion - Confused/Recharge (5) Coercive Persuasion - Accuracy/Recharge (15) Coercive Persuasion - Confused/Endurance (17) Coercive Persuasion - Contagious Confusion (23) Cacophany - Chance of Damage(Energy) Level 6: Temporal Mending (A) Preventive Medicine - Heal (7) Preventive Medicine - Heal/Endurance (7) Preventive Medicine - Endurance/RechargeTime (9) Preventive Medicine - Heal/RechargeTime (9) Preventive Medicine - Heal/RechargeTime/Endurance (11) Preventive Medicine - Chance for +Absorb Level 8: Superior Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (11) Kismet - Accuracy +6% Level 10: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (13) Shield Wall - +Res (Teleportation), +5% Res (All) Level 12: Hasten (A) Recharge Reduction IO (13) Recharge Reduction IO Level 14: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Kick (A) Empty Level 18: Phantom Army (A) Expedient Reinforcement - Accuracy/Recharge (19) Expedient Reinforcement - Accuracy/Damage (19) Expedient Reinforcement - Damage/Endurance (21) Soulbound Allegiance - Damage/Recharge (27) Soulbound Allegiance - Chance for Build Up (43) Expedient Reinforcement - Accuracy/Damage/Recharge Level 20: Time Stop (A) Unbreakable Constraint - Hold/Recharge (21) Unbreakable Constraint - Hold (23) Unbreakable Constraint - Accuracy/Hold/Recharge (36) Unbreakable Constraint - Accuracy/Recharge (43) Unbreakable Constraint - Endurance/Hold Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Red Fortune - Defense/Endurance (25) Red Fortune - Defense/Recharge (27) Red Fortune - Defense/Endurance/Recharge (50) Red Fortune - Defense (50) Red Fortune - Endurance Level 26: Spectral Terror (A) Superior Will of the Controller - Accuracy/Control Duration (31) Superior Will of the Controller - Control Duration/Recharge (33) Superior Will of the Controller - Endurance/Recharge (33) Superior Will of the Controller - Accuracy/Control Duration/Endurance (33) Superior Will of the Controller - Accuracy/Control Duration/Endurance/Recharge (34) Superior Will of the Controller - Recharge/Chance for Psionic Damage Level 28: Farsight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (29) Luck of the Gambler - Defense (29) Red Fortune - Defense/Recharge Level 30: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Reactive Defenses - Defense/Endurance (31) Reactive Defenses - Scaling Resist Damage Level 32: Phantasm (A) Expedient Reinforcement - Accuracy/Recharge (40) Expedient Reinforcement - Accuracy/Damage (42) Expedient Reinforcement - Damage/Endurance (42) Expedient Reinforcement - Resist Bonus Aura for Pets (42) Call to Arms - Defense Bonus Aura for Pets (43) Edict of the Master - Defense Bonus Level 35: Slowed Response (A) Achilles' Heel - Chance for Res Debuff Level 38: Chrono Shift (A) Numina's Convalesence - Heal/Endurance (39) Numina's Convalesence - Endurance/Recharge (39) Numina's Convalesence - Heal/Recharge (39) Numina's Convalesence - Heal/Endurance/Recharge (40) Numina's Convalesence - Heal (40) Numina's Convalesence - +Regeneration/+Recovery Level 41: Power Blast (A) Decimation - Accuracy/Damage (46) Decimation - Damage/Endurance (48) Decimation - Damage/Recharge (48) Decimation - Accuracy/Damage/Recharge (48) Decimation - Chance of Build Up (50) Decimation - Accuracy/Endurance/Recharge Level 44: Temp Invulnerability (A) Gladiator's Armor - TP Protection +3% Def (All) (45) Aegis - Resistance/Endurance (45) Aegis - Resistance/Recharge (45) Aegis - Resistance/Endurance/Recharge (46) Aegis - Resistance (46) Aegis - Psionic/Status Resistance Level 47: Power Boost (A) Recharge Reduction IO Level 49: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Celerity - +Stealth Level 2: Rest (A) Recharge Reduction IO Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Miracle - +Recovery (15) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - EndMod (17) Performance Shifter - Chance for +End Level 50: Agility Core Paragon Level 50: Ion Radial Final Judgement Level 50: Degenerative Radial Flawless Interface Level 50: Clarion Core Epiphany Level 50: Support Core Embodiment Level 50: Banished Pantheon Radial Superior Ally ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1557;721;1442;HEX;| |78DA65944B4F13511886CFB4536B5B4A8B2D140A05CA456E6D6905D72442C10B242| |8E84A532765808943DBB425D1A57FC10DDE221A04AC26FE07E3D2E82F70E54A4404| |2F2B13337E9DEF8569D249C87378BFCB79CF77A6337777AAE1EDCCFD0921F92775A| |554CA4CE673E5625ED7D5A27321ABA9B9AC2AE8F1CF29B9A5A27247ED4EEBDD73CA| |4ADE4962AF957B5C96B8A4EBEB252D9F3B16A2353917D69797138BDA9A9AA16E5A6| |15D57CA94293CF3792A9CD6B595D5B2DB5C2F145475C9CB7255D5722B3EF3BF5955| |59528BA555AD104E17B46C62BEA8AD297A663A5FCCAA25EA5A2AABC57BAD646D84F| |E362581C79045CC26444A16B63838CA8C26C114F359F0A446888A646ACF09DCCA70| |4831BB101159F42A12738DD97789EBFBD276266955BEA0B01DB5F69B9C23DF0233C| |CC6DB4CBFC26CD9E79E9BE4C5815AC757EE7B6A0FFCC63CBD0F7E67BA0F985BD4C2| |699A362467339FC3FD4F987D5D74772EC45C88355CE1BA1E8A7910F35487588D811| |E8A79311BEF67CC91341F349F418FD8A6EA26B86E3AE4AC3347E04F667082199E64| |0EFF626ED18903B8B1401AB95398CA34B377063517997672D0CC8E4573882727931| |662CD11C2095BDDA08719F632538DA08FB9436883FFB61D9E4AE72EB3FB1558015F| |33A36F982FC97F3BEF6B6BC7BE1D4110FB3691B7087222C8E93CC43EBF99BB2477C| |14317663880190E6186437FC02F36F3CCC37B943E208B6DF2D0831BE97947B1009D| |89B47EF4EBBFCA7B9EBD062E808BCC81EBE00DE607B23488DAC10DDE23FE9039FA0| |87C023E65A61E333F52ED08EE61E41C9F2D96E4BEB11438C68C8F83E7999F283D81| |7B4DE00D0CD0EC92D092153E7F875CF38B35DFC088A518C375D1649D92AA53C6EA9| |4F13A65B65671B19779F9E44B21247876F94FBE00C6819BE2F02FC5397E68699274| |5932E7D618E559FDA8CD1FE4FCA3DAFC07F8726C30FFB61038668483D67A2664AD2| |B016BFD9E5E9414BCEDF759FA7F5F09FB16| |-------------------------------------------------------------------| My main goals are to get the perma PA to be able to debuff and damage mobs soloing and support with perma FARSIGHT, heals and debuffs targets when grouped. I'm open to sugestions to improve this build, I'd like to mantain my chose powers but I'd not hesitate to change if the suggestion is a remarkable upgrade.
  14. Hello, So to start, I want to credit: @Hyperstrike. I took his base INV/ Tank build and added my SS. Also keep in mind this is my first attempt at a "build", is this over kill? I want mainly survivability which I'm hoping I accomplished through his INV/ portion. Just didn't know if the SS portion was overkill. Let me know what yall think, thanks. http://www.cohplanner.com/mids/download.php?uc=1458&c=685&a=1370&f=HEX&dc=78DA6594DB4E13511486F7B4534B4BA1E5D016044A5B0A3DC140917B13458C4A134CD1DB3AC2B64CA8A599B62A97BE81A2C63BBDF57CE531BE8527C0B30FE02151A3777539EBB724CEA4E59BF9D75E7BAD7F7536F973B3BE7B07CFEF158A6F7F59AFD58A8B7A65559AAEBC5E3296045D814395338D72253A67EAA7E5D93573D54D6284571567E52959A9498DD748533F69948DFAFA00C2795996522B34AA745FA89BB252AAAF08EFC2DA5A592B54A55CEEB06EE78CD24ADDA8947CD6D3BCD4ABF4E0FFF7B02CCDDA8A510D1EA81A4BDA3EB35197C57CA398D76B7569AEF7512FA3F47DE6A13FCADF769B2E11A79BA42AD40873D7301863B6858943C469A71039558C7B05AEA62252AC4D2698CF695F85F7752A3F58F3FE047F317DBF991AEDE3E47D5CCE3187A5C592608A399206336096F982EAB850C755502C2D718C993CCACC2D325FD25A37D6BAE1D507AF9DF0DA09AF23F4637978ADE27173AD5C1BF3695A8876ECD30E6F01780BC05B37BC6D52CD0EACED40CD5ED4EC45CD106A3AA8A69FE720FCABC2CADFA2FC2E6B904D6757907D74F732078F708DC1EFCC1CCDB10773ECB9A05A5AE422B8C18C5E022F336357984EAA1D449F41780AC1531F3CF5C1934A6BC3984D183DED464FDBD46F3F62FDFFC5A6A9BF01EB656B2A03D7789689EBCC10ED3984BC21E4459017A7D83062C3599E4B142C524B71788EDF602F899BCCE42D66E63673F20E3377973943FD8CE2DD1F7DC5DEC636C12D709B997CCDCCBC619E20A45037F596B5F43BF03DF801391F99139F983A218BDCEC7DEE65FC01F8107CC49C780C3E6176D12C34CC42C39C2603782F2836C5313115E3F90CAAAD334A1FBA445A6D9DF866C6169DB229399BB2C7A6CCD894799BB2A0A22C298AA57802AD73DFFCEC6DFDBF40F4EB8EE250623C39C7619C94E3ECF88B2DEBDB8EA22857F9DD5237987F00FE2AED4D
  15. So, I am about to get my first 50 since over a decade ago, and that terrifies me! I was never very good at making builds, and things like Mids sort of confuse me. However, I want to learn how to understand building a character instead of just asking for somebody to hand me a build and me still not really understanding what it all means and not being able to build future characters. I think all this is why I have so many alts and no 50's... getting to the end game and trying to figure everything out is scary! That said, I still don't have a patron power thing-a-majig because... well, I don't really know anything about them; i.e. how to get them, which one to pick, etc. I don't know anything about alphas or what to do there when my MM hits 50. I went chill mastery for theme; not sure if it's good or not. I have every power in the cold powerset as I was not familiar with it, so not sure if anything there is skippable. I find the only power I don't much use out of is Frostwork. And I only have 2 pool powers - Leadership and Speed. I know I probably should go Fighting and get Tough/Weave, but I'm already so toggle and end heavy as-is, I didn't want to add more to it yet. So, with Sara Falin at level 47, I hope some of you friendly and helpful folks that are far more knowledged than myself at this stuff can help me learn how to build this character so that I may no longer feel scared about getting my toons to the level 40+ range out of fear that people will figure out I don't really know what I'm doing. 😅 And thank you in advance for any/all help provided.
  16. here's short question for pro PVPers: in lvl 50+ melee pvp, who has higher chances to win 1v1: scrapper or brute? considering best 1v1 melee pvp builds, enhancements and endgame stuff for this fight both for scrapper and brute side.
  17. Peacebomber How-To Guide (to be updated) You Will Find: -Build Use Recommendation Overview -Macro Setup -Form and Power Tray Key Binding Setup -Null The Gull - Disable Power Tray -MIDS Build Link (2nd Post) Build Use Recommendation Overview This build is meant to play mostly melee with ranged capabilities. “Tri-form” here isn’t meant as necessary to play each form and its powers as standalone roles (although you can), but to chain their powers together. The exception being single target you may remain in human form (radiant, incandescent, solar flare, glinting eye (human) or bright nova blast (an exception) if you have the switch down fast). At the lowest levels exempt nova will be mostly utilized though. As you exempt lvl 15+ dwarf is available. With dwarf slotted w/resistance standalone tanking is optional when needed. Or, damage (damage/tank if team composition rewards you bonus resistance–tank without having to stay in dwarf) exempt lvl 15+ 3 AoE’s available being x2 detonation, and dwarf flare. If playing exempt lvl 21+ all 4 AoE’s are available. Taunt macro is highly utilized – pulling in mobs after a dawn strike + flares close enough to continue AoE chain and without runners, photon seekers shines after taunt as well. AoE Attack Chain: dwarf flare, solar flare, nova detonation, and lum detonation. Depending on current recharge it may look something more like: Dwarf flare, flare, dwarf flare, nova detonation, dwarf flare, flare. You can change the order and use nova detonation more frequently I just prefer the pbAoE over targetedAoE. Using macros will allow a continuous flow between skills without ever having to activate or deactivate the forms before skills (other than pressing the macro button 1-2 times depending which order you choose to use them). Using Key binds allows quick form transformation + power tray swap using one button for quick pace play. Macro's Setup; Attacks; Dwarf Flare: /macro_image "UmbralBlast_DarkMatterDetonation" "Dwarf Flare" "powexec_toggleon white dwarf$$powexec_name white dwarf Flare$$powexec_toggleoff white dwarf" Solar Flare: /macro_image "LuminousBlast_SolarFlare" "Solar Flare" "powexec_toggleoff white dwarf$$powexec_toggleoff bright nova$$powexec_name Solar Flare" Nova Detonation: /macro_image "UmbralBlast_EbonEye" "Nova Detonation" "powexec_toggleon bright nova$$powexec_name bright nova detonation$$powexec_toggleoff bright nova" Luminous Detonation: /macro_image "LuminousBlast_LuminousDetonation" "Detonation" "powexec_toggleoff white dwarf$$powexec_toggleoff bright nova$$powexec_name Luminous Detonation" Bright Nova Blast: can press once to activate form, use glinting eye with nova form damage bonus, then bright nova blast, and form deactivates after BNB (no use of macro on glinting eye) /macro_image "UmbralBlast_ShadowBlast" "Nova Blast" "powexec_toggleon bright nova$$powexec_name bright nova blast$$powexec_toggleoff bright nova" Heal; Dwarf Sublimation: /macro_image "FlamingShield_HealingFlames" "Dwarf Sublimation" "powexec_toggleon white dwarf$$powexec_name white dwarf sublimation$$powexec_toggleoff white dwarf" Taunt; Dwarf Antagonize: /macro_image "LuminousAura_Antagonize" "Dwarf Antagonize" "powexec_toggleon white dwarf$$powexec_name white dwarf antagonize$$powexec_toggleoff white dwarf" Form and Power Tray Key binding Setup; (You may use whichever key you'd like - just replace the suggested) Quick White Dwarf Form Switch and Power Tray Swap /bind ctrl+` "goto_tray 9$$powexec_toggleon white dwarf" Quick Bright Nova Form Switch and Power Tray Swap /bind alt+` "goto_tray 8$$powexec_toggleon bright nova" Quick Human Form Switch and Power Tray Swap /bind H "goto_tray 7$$powexec_toggleoff bright nova$$powexec_toggleoff white dwarf" Quick Form Deactivation and Tri-Form Power Tray Swap /bind V "goto_tray 1$$powexec_toggleoff bright nova$$powexec_toggleoff white dwarf" I've arranged my Tri-form power tray in order of: (1)Glinting Eye (2) Bright Nova Blast (macro) (3) Luminous Detonation (4) Radiant Strike (5) Incandescence (6) Solar Flare (7) Dwarf Flare (macro) (8) Solar Flare (macro) (9) Bright Nova Detonation (macro) (0) Luminous Detonation (macro) This works well with a gaming mouse having Ranged attacks in one line, Human Form Attacks in the next, and Tri-form AoE melting following. If you're not using a gaming mouse you may try using Shift+# key binds to accomplish similar use without having to run your hands down the entire row of #'s. A Complete View of my Functional Mess: Null The Gull - To Disable Pop-up Form Power Tray In pocket D - the Gull (bird) on-top of truck offers the option to disable the extra power tray that pops-up with dwarf & nova forms.
  18. I am reviving all of my old heroes from Live and up next is my main tank. I kept none of my notes and builds from Live so please help critique this build as I start my planning. Dull Pain is perma. Haste is just two seconds shy. Attack Chain would go KB>Jab>Haymaker>Jab>Foot stomp>Haymaker Recharge was obviously a priority, but after that I kind of lost focus. I just grabbed a little defense, a little res, and a little regen. I took Unrelenting as a chaser for Rage to minimize the DPS crash. Let me know if this is a dumb idea. After the core build was done I had three extra slots open and it seemed like a waste to spend them on Tough/Weave. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Desimus: Level 50 Mutation Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Leaping Power Pool: Speed Power Pool: Presence Ancillary Pool: Energy Mastery Hero Profile: ------------ Level 1: Temp Invulnerability (A) Impervious Skin - Resistance/Endurance (5) Impervious Skin - Resistance/Recharge (5) Impervious Skin - Resistance/Endurance/Recharge (9) Impervious Skin - Endurance/Recharge (37) Impervious Skin - Status Resistance (40) Resist Damage IO Level 1: Jab (A) Superior Blistering Cold - Accuracy/Damage (3) Superior Blistering Cold - Damage/Endurance (3) Superior Blistering Cold - Accuracy/Damage/Endurance (9) Superior Blistering Cold - Accuracy/Damage/Recharge (27) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (29) Superior Blistering Cold - Recharge/Chance for Hold Level 2: Resist Physical Damage (A) Steadfast Protection - Resistance/+Def 3% (42) Gladiator's Armor - TP Protection +3% Def (All) (43) Aegis - Psionic/Status Resistance Level 4: Haymaker (A) Superior Might of the Tanker - Recharge/Chance for +Res(All) (7) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (7) Superior Might of the Tanker - Damage/Endurance/Recharge (11) Superior Might of the Tanker - Accuracy/Damage/Recharge (15) Superior Might of the Tanker - Damage/Recharge (15) Superior Might of the Tanker - Accuracy/Damage Level 6: Resist Elements (A) Impervious Skin - Resistance/Endurance (42) Impervious Skin - Resistance/Recharge (43) Impervious Skin - Endurance/Recharge (43) Impervious Skin - Resistance/Endurance/Recharge (45) Impervious Skin - Status Resistance Level 8: Unyielding (A) Impervious Skin - Resistance/Endurance (11) Impervious Skin - Resistance/Recharge (13) Impervious Skin - Endurance/Recharge (13) Impervious Skin - Resistance/Endurance/Recharge (42) Impervious Skin - Status Resistance Level 10: Super Jump (A) Jumping IO Level 12: Resist Energies (A) Unbreakable Guard - Resistance (45) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 14: Taunt (A) Perfect Zinger - Chance for Psi Damage (33) Perfect Zinger - Taunt/Recharge (33) Perfect Zinger - Taunt/Recharge/Range (33) Perfect Zinger - Taunt Level 16: Dull Pain (A) Panacea - Heal/Endurance (17) Panacea - Endurance/Recharge (17) Panacea - Hea/Recharge (46) Panacea - Heal/Endurance/Recharge (46) Panacea - Heal Level 18: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO (19) Recharge Reduction IO Level 20: Knockout Blow (A) Superior Gauntleted Fist - Accuracy/Damage (21) Superior Gauntleted Fist - Damage/RechargeTime (21) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (25) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (25) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (27) Superior Gauntleted Fist - RechargeTime/+Absorb Level 22: Invincibility (A) Luck of the Gambler - Recharge Speed (23) Red Fortune - Defense/Endurance (23) Red Fortune - Defense/Endurance/Recharge (34) Red Fortune - Defense (34) Red Fortune - Defense/Recharge (34) Red Fortune - Endurance Level 24: Combat Jumping (A) Luck of the Gambler - Recharge Speed Level 26: Tough Hide (A) Luck of the Gambler - Recharge Speed (36) Red Fortune - Defense/Endurance (36) Red Fortune - Defense (36) Red Fortune - Defense/Recharge (37) Red Fortune - Defense/Endurance/Recharge (37) Red Fortune - Endurance Level 28: Rage (A) Rectified Reticle - To Hit Buff (29) Rectified Reticle - To Hit Buff/Recharge Level 30: Provoke (A) Empty Level 32: Unstoppable (A) Recharge Reduction IO Level 35: Intimidate (A) Accuracy IO Level 38: Foot Stomp (A) Obliteration - Damage (39) Obliteration - Accuracy/Recharge (39) Obliteration - Damage/Recharge (39) Obliteration - Accuracy/Damage/Recharge (40) Obliteration - Accuracy/Damage/Endurance/Recharge (40) Obliteration - Chance for Smashing Damage Level 41: Unrelenting (A) Recharge Reduction IO (46) Recharge Reduction IO Level 44: Conserve Power (A) Recharge Reduction IO Level 47: Laser Beam Eyes (A) Apocalypse - Damage (48) Apocalypse - Damage/Recharge (48) Apocalypse - Accuracy/Damage/Recharge (48) Apocalypse - Accuracy/Recharge (50) Apocalypse - Damage/Endurance (50) Apocalypse - Chance of Damage(Negative) Level 49: Physical Perfection (A) Healing IO (50) Healing IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Run Speed IO Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (31) Miracle - +Recovery (31) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Efficacy Adaptor - EndMod/Endurance (31) Performance Shifter - Chance for +End Level 50: Agility Radial Paragon Level 50: Melee Radial Embodiment ------------ http://www.cohplanner.com/mids/download.php?uc=1478&c=690&a=1380&f=HEX&dc=78DA65944B6F12511886CF9441CA147A115B5AAE2D50291406A875EDC256A32949931AB764D4239D880361066397265E575A2F71A18971EBC23FD07FE1AD177F839785262655F1EB7C6FDA4626C07378CFF9EE3353BDB910787BF6D629A1044E370CDBAE5D30AC6BB2DD5FED388663362D41976F41DAE6F58EEDA37582F76B0BF2AAB46CA99FB36E741A966C1B97CC86E9AC45B15D950D29F5954E8BD62B4E5B5A75675504969BCD86BE248D9669D535F7CF4A4BCA2B23EEB26A5866ABD370A3065DE58C595F75E86868B1655ED617294A7DAD56356C47B6D7C629972C7DDFFBE947D9CBB2EB1513B488AB428D8031667F94998933B3053A5E51454113B8C8F691EA6A7DEBE06366FF1366E42933F68CF98EE22A1CB74F09B3DFDC9CC7DDCB9F545CEAE4DF83DC3C9F79EFC80EB8CDD4B698839BE027E647F2EF655BD58BBA72A82B8F7AF2A8AF80BA3672342BD8F860A3C126009B006C72B009D350FDDC03E19FE1BE6C923080DA067E703E859FE02F66896A0BB29D2768F7B9DA64136C8116F303F91BE2B3EA508CED87E36082594C8293CC14E535821C466639AFA3FFB1423984D0DFD06D9ECBB13BE05DE6F83DF03EE6F880B945398DBA03EC7A4747795E631A18644E0D8203E010F629B730C71561D86E93BF09E432012D0D7F69F849C34F06FE33F037477544DD9BB8AB445F50CF42749FBD644628561CF38977E9123B14290925894E44E9540A5A2AC2DA3C799DC6DD3DBDCB9338FE1BFC03FE6566BBA0E0EE3F24C319B6556610A308BEA223B388350BED35693A62E905F6552A823A586256CA6085F9866EA332774E2967305930A6EE3FA1F4D9AB3EA7EE3FEFDD7CCF6EB947A9F428277A94F91E65A9475956119614C555FCC362AF5B6E265FB4FDB781508A9CFB37EDD01BE2224F3A719E98254E719FBF1EB6C3D3F7FD40539475EE51E23973778C80EA375207EB7F128CE286
  19. Collection: Solo-friendly AV/GM/TF Builds Hi all. I've grown an interest in soloing in CoH, and did a fair bit of playing and reading up. I've collected what I've found and my own experiences playing a titan/bio, ill/rad, and ill/traps (incomplete) controller. I've also broken it down by content difficulty level, based on my experience. It's incomplete, so I'm hoping people will respond here to add in their experiences with builds I haven't listed. I'd especially like to know about MM's, ill/storm|cold, and fortunatas for harder & near-impossible content -- these are mentioned often but ppl don't say what content they can solo. Also, I don't play villain-side, so those are unknown. Without further ado: **************************************** Hard to solo: AV's for Accolades (Maria Jenkins, etc.) Most hero-side GM's ITF, regular setting Known viable builds: Ill/traps|rad, Fire/ice blaster, @Chirikiti's mind/psy dominator, titan/bio scrapper Speculated: @Werner [email protected] Z Bubba's brute builds, @nihilii's fire/rad sentinel, Fire/fire blaster, empathy/? defender, Masterminds, Fortunatas, ill/storm, ill/cold, most scrappers, most brutes, @Elmyder's fire/fire blaster Harder: Sutter: Ill/rad unknown Katie Hannon: Ill/rad unknown Babbage (level-limited): Ill/storm known LGTF: Ill/traps unknown ITF +4/x8: empathy/? defender, brute builds below, ill/rad, Dark Armor/Martial Arts Tank, fire/rad sentinel, fire/ice, fire/time, dev/time blasters, sav/shield stalker are known AVs +4/x8: brute builds below, fire/rad sentinel are known Market Crash: Apex: empathy/? defender, demon/cold MM known Tin Mage: empathy/? defender known Jurassik: Goliath War Walker: Known viable builds: Ill/rad, titan/bio scrapper, Elmyder's fire/fire blaster Speculated: Ill/traps, Werner's and Bill Z Bubba's brute builds, Nihilii's fire/rad sentinel, empathy/? defender, Chirikiti's mind/psy dominator Near-impossible: Khan TF: corruptor (fire/cold) known STF / MLTF: Nihilii's fire/rad sentinel known Known viable builds: titan/bio scrapper, Elmyder's fire/fire blaster ************************************ Sources: - Search for posts in the Brute AT sub-forum from @Werner & @Bill Z Bubba - Search for @Nihillii's post on "Silly Sentinel Tricks" on Sentinel AT sub-forum - Search for "Solo" and "AV/GM killer" posts - Titan/bio scrapper guide on Scrapper AT sub-forum - Ill/traps vs. Ill/rad threads on Controller AT sub-forum
  20. Hello scrappers. Masked Mauler was my favourite 50 on live, a DM/Regen scrapper with lots of purples and could somehow survive while pumping out obscene damage. Part of his success was bonkers proccing on the T1/2 attacks (which won't work anymore with the new(?) proc calculations. The other was strictly recharge, making MoG and Shadow Meld nearly cycleable. Here on homecoming, I'm struggling with +0/x8, S/L farms. (Granted, he's only 43 and no meaningful set bonuses, but still. He sometimes goes down so fast that I don't even have time to cast Dull Pain). How do I make DM/Regen work? Should I be building S/L defense? Res? Just hit 50 and stack recharge and it'll be just like the glory days? Please help me with this build. Def and Res armours are easy for me to build for, these regen shenanigans are too much for me. Restrictions: * I want shadow meld to be part of the equation, and preferably both the T1/2 DM attacks (he's a former boxer)
  21. I'd love to play with Spines/Dark Armor, but I'm garbage at builds. What is the consensus for the best archetype for these powersets? I know spines is used a lot on Brutes for farming, and more on Scrappers/Stalkers for damage dealing. I already have a farm build, so I'd like for this to be a good "all around" toon for regular play - TFs, AVs, Team and Solo. Thoughts?
  22. So after reading the Poison guide and some other threads that talk about the power set, I decided I wanted to try it out for myself. I opted to pair it with Dual Pistols, another set I've never played (despite its popularity). I used a bit of the information I found in the related threads to put this build together, but I've only just started leveling my Defender (really, more of an Offender), and its only up to the mid-20s. As a result, I don't know how sound these picks are. Please, let me know if I'm doing something wrong, or could have made some better choices. Hero Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Aisling Green: Level 50 Technology Defender Primary Power Set: Poison Secondary Power Set: Dual Pistols Power Pool: Leadership Power Pool: Speed Ancillary Pool: Psychic Mastery Hero Profile: Level 1: Envenom -- EndRdx-I(A), AchHee-ResDeb%(3) Level 1: Pistols -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg(3), SprVglAss-Acc/Dmg/EndRdx(5), ShlBrk-%Dam(5), TchofLadG-%Dam(7), GldJvl-Dam%(7) Level 2: Weaken -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/EndRdx/Rchg(9), CldSns-ToHitDeb/EndRdx/Rchg(9), CldSns-%Dam(11) Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15), LucoftheG-Def/EndRdx(15), LucoftheG-Def/EndRdx/Rchg(17), ShlWal-ResDam/Re TP(17), Rct-ResDam%(19) Level 6: Assault -- EndRdx-I(A) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19) Level 10: Swap Ammo Level 12: Super Speed -- BlsoftheZ-ResKB(A) Level 14: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(21), GssSynFr--ToHit/Rchg/EndRdx(21), GssSynFr--Rchg/EndRdx(23), GssSynFr--ToHit/EndRdx(23), GssSynFr--Build%(25) Level 16: Bullet Rain -- SprVglAss-Dmg/Rchg(A), SprVglAss-Dmg/EndRdx/Rchg(25), SprVglAss-Acc/Dmg/EndRdx/Rchg(27), FrcFdb-Rechg%(27), OvrFrc-Dam/KB(29) Level 18: Paralytic Poison -- Lck-Acc/Hold(A) Level 20: Suppressive Fire -- Dvs-Acc/Dmg/Rchg(A), Dvs-Hold%(29), GldJvl-Dam%(31), GldNet-Dam%(31), GhsWdwEmb-Dam%(31), NrnSht-Dam%(33) Level 22: Vengeance -- LucoftheG-Def/Rchg+(A) Level 24: Elixir of Life -- RechRdx-I(A) Level 26: Poison Trap -- FuroftheG-ResDeb%(A), Obl-%Dam(33), Erd-%Dam(33), NrnSht-Dam%(34), GhsWdwEmb-Dam%(34), UnbCns-Acc/Rchg(34) Level 28: Executioner's Shot -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(36), SprDfnBst-Dmg/EndRdx/Rchg(36), SprDfnBst-Acc/Dmg/EndRdx(36), SprDfnBst-Acc/Dmg/EndRdx/Rchg(37), SprDfnBst-Rchg/Heal%(37) Level 30: Antidote -- StdPrt-ResDam/Def+(A) Level 32: Venomous Gas -- AchHee-ResDeb%(A), DarWtcDsp-ToHitDeb/EndRdx(37), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-ToHitDeb(39), DarWtcDsp-Slow%(39) Level 35: Piercing Rounds -- PstBls-Dam%(A), PstBls-Acc/Dmg(40), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rchg(40), PstBls-Dmg/Rng(42) Level 38: Hail of Bullets -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(43) Level 41: Dominate -- UnbCns-Acc/Hold/Rchg(A), Lck-%Hold(45), UnbCns-Dam%(45), NrnSht-Dam%(45), GhsWdwEmb-Dam%(46), GldNet-Dam%(46) Level 44: Mind Over Body -- GldArm-3defTpProc(A), UnbGrd-Max HP%(46), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 47: World of Confusion -- CrcPrs-Conf/EndRdx(A), CrcPrs-Conf%(50) Level 49: Alkaloid -- Prv-Absorb%(A) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Sprint -- Clr-Stlth(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(11), Mrc-Rcvry+(13) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;732;1464;HEX;| |78DA6594CB4F135114C6EF748622A53C4A8B8014A1BC29B4B63C7CAC88CA230A984| |68DDB3A29433B4999693A2581A50BFF01376ED528E2C6853C24BAF20F7065DCB931| |31EA063441125F301EE63BB6249DA4F9DDFB9D7BCEFDEE99B99D5B9EF03E9FBE332| |EA4DACB59D5B29213DA8266CC6B79CF4D2D9531CCAC995E11F4D45CD4ADAC6EA43B| |A6F39A66549212F8BF3279696961219A3075CB348245F1BA6AA4B5F9E8C4929A4D2| |674AB60662D519730CD6C745653698195D1731E677E23A769F3016738B99CD3F2FA| |A26614D4826E1AD58E3895D5D399426032A7A7A2096B2595D153C939D52A68F9956| |6F211A69FDD2BF8B1251122C415E17AE312C2AF88787D315621C614C462A032C274| |CB42B429C2FDD6E5CCDD43B2932BFA8490902B4B9F5CCE9A135F989F41CF57D0474| |D9125EC23374A4E9DDA03E1C46AEB31AFF7336764870D7B4CCAAD40AEA860FF9DA4| |5542932A07A1353047E94C5588D95DB4AE9A73AB3FC0BF9FB41AF652F3185AE0097| |3153CF994B906363F03C7A8761DCEACD4C5D19FE661F0D428F32ED6063FC2BF427D| |F22147F8F6113B4B75FCDC77FF2A7C07D7C0D343C83B3DC95C445F3A54C9E95780F| |C3772BD46EEA58BF66862AD89FB50415A0BEFD1328E5A1D82B98BF712E29A21DE23| |340D7FE7C85F2BE7B6BE404ED73A7383B909766F315F8232EDDBC65EDA9A50DF4D5| |A3B7AAEB4F3B7D7FD0A7BF56E33B798AFC1F3E4A1937BDDB98D33F5AD3337989BE0| |C0167881727AD877CF1FD419F8CB3C00C3874C9BC93D7947E8E7DCFE29C4867E33A| |F30B95F11EE5784DFD17BC2209F6F70185AE41778E607739FF913DCF30A11E56F38| |7A1BF5E32A78487736C63D8CED607D5029DED5A34FDBB6C54CB8A8D8E1B268AC4C8| |997292365CA6899327BA4F01D1255F077ADA4D909A5F83F202427A38ADE82CCBE76| |3C14E56C2982B7F4ADA4B9A45BE8A42784537AAFD2BC4F11BBC7F3FA91F7BDA449D| |27D38F1DE031FF84AB7FEE1D198F77F746C3C4B572ECEE37FE884F19B| |-------------------------------------------------------------------|
  23. I've been leveling a Bio/TW tanker and was looking around for a build. Despite lots of people talking about this combination, I could find very few build examples. Plenty of examples for both Bio/something and something/TW, so I picked out bits and pieces and tried to make a cohesive whole. This build is a planned end-game build, primarily because it skips out on so many early attacks. (Defense Sweep and Follow Through hardly constitute a complete attack chain.) I've never played either set to higher levels than my tanker currently is (level 29), so I don't have a great feel for how some of the later attacks work out. In any event, please let me know how this is and whether there are things I could be doing better with it. Hero Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! ABERRANT: Level 50 Natural Tanker Primary Power Set: Bio Armor Secondary Power Set: Titan Weapons Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), StdPrt-ResDam/Def+(5) Level 1: Defensive Sweep -- SprMghoft-Acc/Dmg(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(13), SprMghoft-Acc/Dmg/Rchg(13), LucoftheG-Def/EndRdx(15), LucoftheG-Def/Rchg+(15), SprMghoft-Rchg/Res%(17) Level 2: Environmental Modification -- Rct-ResDam%(A), Rct-Def(7), Rct-Def/EndRdx(7), Rct-Def/EndRdx/Rchg(9), Rct-Def/Rchg(9), LucoftheG-Def/Rchg+(11) Level 4: Inexhaustible -- Pnc-Heal/+End(A) Level 6: Adaptation Level 8: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(46), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46), Prv-Absorb%(48) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11) Level 12: Evolving Armor -- Ags-ResDam(A), Ags-ResDam/EndRdx(50), Ags-ResDam/EndRdx/Rchg(50), GldArm-3defTpProc(50) Level 14: Super Jump -- WntGif-ResSlow(A) Level 16: Follow Through -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Rchg/HoldProc(45) Level 18: DNA Siphon -- ThfofEss-Heal(A), TchoftheN-Heal(19), EffAdp-EndMod/Rchg(19), SynSck-EndMod/Rech(21), PreOptmz-EndMod/Rech(21), PrfShf-EndMod/Rchg(37) Level 20: Kick -- Empty(A) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(27) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(25) Level 26: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34) Level 28: Rend Armor -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(33), SprGntFis-Rchg/+Absorb(33) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31) Level 32: Parasitic Aura -- Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(48), Pnc-Heal/EndRedux/Rchg(48) Level 35: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 38: Arc of Destruction -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40) Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(43) Level 44: Vengeance -- LucoftheG-Def/Rchg+(A) Level 47: Focused Accuracy -- EndRdx-I(A) Level 49: Physical Perfection -- Mrc-Rcvry+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 1: Momentum Level 6: Defensive Adaptation Level 6: Efficient Adaptation Level 6: Offensive Adaptation ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1506;712;1424;HEX;| |78DA6594D94F135114C6EFB453CBD20AA540596CD9299BB508EF06048D069020D1C| |76602D732B14E9B694DE4D1C4F5C14445628CA098B83FF8E718A30FBEBAB0288B80| |80E3E99C0FD2A493C0EFCE77CE77EF9973663A7C6DC0F3E1F4F51342F19C4C68E97| |46C5C332E4BD33DA265AE9A5A42D055D0D73F3836D63732EEA69B7A8EC706E42569| |A465A45F4FC6CE9971CDD027627DE695A45983846199903232AE67342376516AA9A| |491F69D31A6A4298D4C647F51349A4C2622E753524E7AECE51065EA46DC6BDF9CD2| |E35319BA2BD90F4D4A333DA5A7FC83297D22326848333E1D1BD6D219694E57516DE| |DF4B7DA44FF946CD9962AD69D4274ABC2B1016E32D52D3040894155CC06B29EACC9| |72898F1CF37C063F310F972ACC0A66E917D6D79B6025AFB2C6DAA165708559B00AF| |E6616618F35F23AD92B9C0D1CDB20CDC59AB54D6B37F6767FE378D777E6D11FE04F| |7091796C89D948C32A64AF52D829F85CF02FED5BCC3167712FD7D21D057BC0E3BC4| |F80F6F10AAED15BCBDA13EA57096BAE92FB2AF7E30133FC90D931C3EC7A04CE3277| |E86C9FA2DA5E9FD769F7BFCCCFFB96DD73D82C5FE4DCF26D66F30CEB0EAAC58F5AF| |C165DC2494A059EA402D3AEC4B42B31E59A6D4C9B72039CEB08600255986A553973| |97AAAB46C7ABE7F8F49A7966FD3366C37370017CC17C4A5DA945576A6FB076E4267| |88B19BA8DBDEE8077993EAA2D88DA82A82D849A42A8718F6AAB535C764E5D10D30E| |8175CC39AAA1113534EE70D79A76C13DF01FB3D902057BE7C9DB026F0BBCADF0B6C| |2DB0A6F18DE30BC7EAABF0DDEB6971C6B7F05BE06DF303BDE82EF306DF27662AA9D| |78F605DA36822F23D2C06FED7B7A0DA3D0A2676911A6BEAA029795FD60E88D68570| |FBE7FAB232F1ACD53BAF3949E3CA5374F19CA5346551C4B8A622B85A522DB1DBB92| |A5A2835F09445772950BFCD4CB7959BF7295C7DCAFAF8183B3ADCDECAF05D67F72D| |65B39EBFFC58A0F5C| |-------------------------------------------------------------------|
  24. I tought id share my savage melee/energy aura i just came up with since im in my 20s now on my scrap and the combo feels really fun to play.Feel free to comment and discuss the build. Fuschia - Scrapper (Savage Melee).mxd
  25. Hi all! Anyone have a leveling build for this combo? Its gonna be my first Controller. I have a Science hero in mind. Thx for any help.
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