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About Me

Found 10 results

  1. Thought I should post it here, since this is quite a frequently asked question both in game and in the forums. You can actually adjust your character's body type (including gender) and body settings (height, waist, shoulder width, etc) by visiting a Cosmetic Surgeon at Icon Stores (aka Tailors). Visiting trainers will allow you to change costume settings only.
  2. As the thread title suggests, I think it'd be great if we could have more than 1 back item on our characters. Yes, I realize this would likely cause clipping issues, but it's always bugged me that I can't have a character with both wings and a quiver of arrows, or one with a backpack and nice flowing scarf. Your thoughts? Thanks!
  3. This is the topic I will use to save and share all of my game characters, whether they are their own creations or copies of something that already exists. Enjoy 😄 Playing on Everlasting. Character Creations & Costumes Fire Fox Controller Fire/Thermal Radiation Behace Scrapper Broad Sword/Shield Defense Pingu Tanker Ice Armor/Ice Melee Stevonnie Brute Broad Sword/Shield Defense Ranger Slayer Blaster Archery/Martial Combat
  4. I've suggested something like this before, but I thought I'd have another go at it: Most characters, (at least that I've seen), seem to stick to between 2 and 4 colors across their costume designs. It can be annoying to have to remember that the particular color you were using was 4 columns in and 7 rows down. To that end, what if the last 4 or so colors we used could either be differently highlighted within the current color palette grid, or maybe another row could be added that consisted of the last few colors we selected? I'd love to hear your thoughts & feedback! Thanks!
  5. I've noticed that though we have a robes category, there are no real robes in them. When I envision "Robes" I see something that almost drags on the ground as someone moves. I think people would really appreciate something of this nature for costuming of characters. Also, there is the skirts/shorts category. There are no long skirts or dresses in the game either. All of these would make for great costuming pieces. I'm hoping that something of that nature could be added into the game.
  6. I just needed a place I could centralize and share all my in-game creations and plans and will edit the original posts as updated. (click the little picture in the [pic] brackets to see full size images) Playing on Everlasting. Character Creations & Costumes Arcon : Arachnos Soldier - (wip) Yuri'ko : Arachnos Widow - Mind Powers, Command & Conquer Red Alert referenced (wip) Xoza : Peacebringer Tanky/Healer - My main character and first advanced archtype. A Cimerea Roman who encountered and bound with a Kheldian. Xoza Shadow : Warshade - The Warshade alternate ego. Novae : Brute Rad/Fire - My AE Farmer. Traveling the stars in an alternate timeline or distant future. A celestial event sent her to Paragon giving her abilities. Nebulae : Blaster Fire/Fire - Orphaned daughter of Nebula Chell : Controller Grav/Dark - Portal Inspired. Escaped a test chamber after an incident. [] Rayn : Corruptor Water/Storm - Inspired by Mortal Combat [] Alex Denton : Defender Kin/Rad - From my first live Defender, inspired by Deus Ex. Focused on nano-augmentation. Buffing friends and guaranteeing a hit on enemies. [] Meditation : Dominator Mind/Psi - Rework of my very first city of heroes character on live, Controller Grav/Storm at the time. [] Cybernet : MM FF/Robo - My first villain character on live, bubbles and robots. Teras Kasi : Scrapper Kin/Energy - Martial Artist from Star Wars. Embodiment of power, honed to defeat others who would abuse their gifts. Nina'Ja : Stalker Kitana/Ninjitsu - My first live scrapper, reworked to be more 'Ninja'. A forsaken and dishonored Tsoo warrior. Bull Rush : Tank Shield/Sav - Lots of cow puns. Abducted rancher found himself a Rikti science experiment. Gravaton : Controller Grav/Time - Spacetime something (wip) Designations & Registrations As you will see in this thread, City of Heroes has always been great for character creation. I have created so many in a short amount of time I have had to designate a page per archetype in character selection. Not only do these characters have fitting outfits, I've claimed some fairly decent names as well. Here's a list of characters I know I will never really get to play, so I've decided to just save their costumes in my archive, create AE NPC's and give the names to anyone else who would make better use of them. Send me a message and tell a story and plan, whether you have a character that just needs a new name, or you want to take up the identity. Below is the list of character names (and their power set) that I think I'm willing to abdicate. Inspiration By... Edna : Tank Shield/Street - "no capes!" Thought it would be great to give her a cape. [] Zer'0 : Blaster Rifle/Kitana - from Borderlands 2. [] Kyber : Brute Katana/Energy - "Jedi" Kyber Crystal. [] Vayder : Brute BS/Will - Darth Vader. [] Forceful : Star Wars, Another name for a force user. Aug : Brute SJ/Inv - Deus Ex Augmented. [] Yuri Prime : Dom Mind/Psionic - Command & Conquer: Red Alert - Yuri's Revenge. [] Mayhem Man : Blaster Fire/Atomic - Inspired by the Allstate Mayhem Man. [] X41822N : Blaster Beam/Mental - Nova Terra from Starcraft + multiple costume designs. [] D'Va : Sentinel Energy/Energy - Overwatch. [] Matukai : Scrapper Staff/Regen - Star Wars Polearm specialist. [] Vizla : Available now, Star Wars: The Old Republic or Polar Movie. Kitana : Scrapper Dual/Bio, Mortal Kombat. [] Rafae : Defender Emp/Fire - Rafaela from Mobile Legends. [] Others... Standard, Clean and Simple Tactic : MM Merc/Devices - ? [] Supernovae : Brute Energy/Energy. [] Lectric : Anything Elec/Elec. Radicator : Brute Rad/Rad. [] Venya : Just another name I grabbed I thought was cool. Metra : Had Star Wars reference, but don't remember what it was. [] Algor : Sentinel Ice/Ice, Plan was an Ice Dragon. Dija : Dom Mind/Dark - Dark Demoness. []
  7. So my suggestion is pretty simple: We have options for head, torso, arms, legs & feet that allow you to basically just glow a certain color. Once concept I'd like to be able to explore would be an animated suit of armor that has nothing inside of it. To that end, what if we could simple have our head, torso, arms, legs & feet be invisible? Perhaps in PvP, you are forced to have a glow effect, so you couldn't be completely undetectable. You could then layer over the various armor pieces or patterns, to your liking. Your thoughts? Thanks!
  8. something a lot of us asked for back when they introduced the COV Widows and Soldiers during live was the option for the male widows to have waist capes. The devs at NCsoft west refused to work on that either saying their was too many clipping issues ( which probably happened with the huge body size option in the creator ) or saying that males do not wear waste capes. I think that it would still look appropriate and actually complete the widow costume for males. As of right now when a male widow uses the widow costume it looks incomplete with out it. Just something to think about and work on since we have better advancements now compared to the mid 2000s.
  9. Is there any possibility of the permanent versions of the Trick or Treat costumes that were sold on the Paragon Market or handed out at ComicCon being added to the P2W Vendor? https://paragonwiki.com/wiki/Model_Replacement_Costume_Powers These are what I'm talking about
  10. Hey all... So I noticed EVERY hat in game (well 90% of them) all have HAIR. My guy is bald... like Stone Cold Steve Austin bald. Can we get a version with NO hair? PLEASE? 😄 Also just a side note cuz my 7 yr old daughter insists I type this... can we get some tattered shorts? She wants to make a "Pink Girl Hulk" and is highly upset she has to use pleated shorts 😛 Thanks!
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