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About Me

Found 10 results

  1. What: Darkness and Despair (Dark Superteam) Where: Excelsior When: Sundays at 8pm Eastern US (first meeting on 22 Nov) Who: The Justice Superteamers (the folks behind the Justice TA, Traps, Radiation, Blades, Earth, Gun, Darkness, Time, Water, Indomitable Sonic, and Excelsior Nature, Knockback, Electric, and Thermal/Cold Superteams) Why: FUN, fortune, and glory! The Justice Superteamers run many projects to leverage the power of stacked (de)buffs and explore common themes to accomplish things that a random group could not. Come join us on Excelsior for our Darkness and Despair Superteam where we'll leverage the power of the Netherworld to steamroll difficult content. Long time vets and new players are all invited as we focus on fun with other friendly players. Power/Build Requirements: Any AT with at least one powerset with "Dark" in the name. Bonus points for both being Dark powersets. Maneuvers with 2 slots worth of Def enhancements by level 20. The following are suggested, but if you can't fit them all in, not required: Assault Tactics Other team-focused powers are great too: Vengeance, Victory Rush, Weaken Resolve, Spirit Ward, TP, and Medicine Pool are always useful. You're welcome to make use of your other build if you'd like to maintain a solo, PVP, or non project compliant build. Miscellaneous Details: Our first meeting will take place Sunday, Nov 22, 2020 at 8pm EST on the Nova Praetoria star on Excelsior. Feel free to show up fresh from the tutorial (or even skip it). We'll be coordinating the group through use of a global channel named "Justice Superteamers". Everyone participating on this team must join the channel. (/chan_join "Justice Superteamers"). We also have a Discord channel for out of game and voice communication. We have an SG to join as well, but it is not required. I'm sure our top notch base builder will have a fun base with teleporters, trainers, vendors, and enhancement bins with Common IOs available while levelilng. We'll start in Praetoria and run arcs and events there, but will eventually make ourselves vigilantes/rogues so we can enjoy what Paragon and the Rogue Isles have to offer. We'll be focusing on PVE content (TFs, Contact Arcs, Tips, iTrials, the occasional newspaper/scanner, etc). There is no limit on the number of people that can join us. This isn't going to be a fixed group of 8; the more, the merrier. Feel free to show up late, roll a 2nd alt, etc. Super-Sidekick makes teaming incredibly easy. If you already have a character that fits the theme of this team, or won't be able to join us at the start of this team, don't worry; we'll accept you at any level, any time. Just note that if you're significantly beyond the rest of the team in terms of level, you should expect to exemplar down to the rest of the team most of the time. If you have any questions or suggestions, feel free to post here or send a /t or email to @Perfect Square, @Hedgefund, or @EF in-game.
  2. until
    JST hosts its "Darkness & Despair" Superteam, featuring any powersets with "Dark" in the name, every Sunday at 8pm EST. Roll up a new Dark alt and join us. /chan_join "Justice Superteamers" and ask for an invite Details on forum post:
  5. Helllo! Just doing some tweaking to my build to get a bit more oomph out of it and to even out my defenses. I'm fairly new to the whole build making thing, so let me know if there are things I should/shouldn't have done and what further adjustments you would suggest. Hero Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Ghost Light: Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Darkness Affinity Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Fire Mastery Hero Profile: Level 1: Spectral Wounds -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(50), Apc-Acc/Rchg(50), Apc-Dmg/EndRdx(50), Apc-Dmg/Rchg(50) Level 1: Twilight Grasp -- SphIns-Acc/EndRdx/Rchg(A), SphIns-ToHitDeb(50), SphIns-Acc/ToHitDeb(50), SphIns-Acc/Rchg(50), SphIns-ToHitDeb/EndRdx/Rchg(50) Level 2: Blind -- GldJvl-Dam%(A), GhsWdwEmb-Dam%(5), SprOvrPrs-Rchg/Energy Font(50), SprWntBit-Acc/Dmg(50), SprWntBit-Acc/Dmg/EndRdx(50) Level 4: Tar Patch -- RechRdx-I(A), ImpSwf-Dam%(50) Level 6: Deceive -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(50), CrcPrs-Acc/Conf/Rchg(50), CrcPrs-Acc/Rchg(50), CrcPrs-Conf%(50) Level 8: Fly -- WntGif-ResSlow(A) Level 10: Howling Twilight -- RechRdx-I(A), TmpRdn-EndRdx/Rchg/Slow(50) Level 12: Darkest Night -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(50), DarWtcDsp-ToHitdeb/Rchg/EndRdx(50), DarWtcDsp-ToHitDeb/EndRdx(50) Level 14: Group Invisibility -- LucoftheG-Def/Rchg+(A) Level 16: Flash -- UnbCns-Hold(A), UnbCns-Hold/Rchg(50), UnbCns-Acc/Hold/Rchg(50), UnbCns-Acc/Rchg(50), UnbCns-EndRdx/Hold(50) Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(50), ExpRnf-Dmg/EndRdx(50), ExpRnf-Acc/Dmg/Rchg(50), SlbAll-Build%(50), SlbAll-Dmg/Rchg(50) Level 20: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 22: Hover -- LucoftheG-Def/Rchg+(A), WntGif-RunSpd/Jump/Fly/Rng(50), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(50) Level 24: Fade -- Rct-Def(A), Rct-Def/EndRdx(50), Rct-Def/Rchg(50), Rct-Def/EndRdx/Rchg(50), Rct-ResDam%(50), Rct-EndRdx/Rchg(50) Level 26: Spectral Terror -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(50), SprWiloft-EndRdx/Rchg(50), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(50), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(50), SprWiloft-Rchg/Dmg%(50) Level 28: Shadow Fall -- LucoftheG-Def/Rchg+(A), StdPrt-ResDam/Def+(50), GldArm-End/Res(50), GldArm-3defTpProc(50), GldArm-ResDam(50), HO:Cyto(50) Level 30: Soul Absorption -- Prv-EndRdx/Rchg(A), Prv-Heal/Rchg/EndRdx(50), Prv-Absorb%(50), Prv-Heal(50), Prv-Heal/EndRdx(50), Prv-Heal/Rchg(50) Level 32: Phantasm -- SuddAcc--KB/+KD(A), ExpRnf-Acc/Rchg(50), ExpRnf-Acc/Dmg(50), ExpRnf-Acc/Dmg/Rchg(50), ExpRnf-Dmg/EndRdx(50) Level 35: Afterburner -- LucoftheG-Def/Rchg+(A) Level 38: Dark Servant -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(50), CldSns-Acc/EndRdx/Rchg(50), CldSns-%Dam(50), CldSns-ToHitDeb/EndRdx/Rchg(50), CldSns-ToHitDeb(50) Level 41: Maneuvers -- HO:Cyto(A), HO:Cyto(42) Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Dmg/EndRdx(45) Level 47: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48) Level 49: Superior Invisibility -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Containment Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Heal-I(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A) Level 50: Agility Core Paragon Level 50: Ageless Invocation ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1495;654;1308;HEX;| |78DA6594596F125114C7EF0C8314A816AC2DD24569EB5E04A6555F1B856E09244D7| |C551B6C87327104C250631FFD067E03B7DAD636F1518D9F46ED222E6D296A4C7CC1| |C39CFF509449C8EFCE59EEF99F39F7927A98687F3DF9684C48BEB89136CDD9783E5| |72AE60D432B3A53E9057D4ED0E39DCCE6CD5228A92F644B2E7A1F3A0CB2E323D386| |B168EAF99C6D18688AB9B198C94412E9E2BD9C4615AE67327A4E2F2D09EF4C9E122| |78CFAB61E6B7DB3A069F31DD632A9A5E7B5A299D50B7EEB7D3AF74037F5BBBA4199| |FEF1823E1799D08BDA6C2A6D96B4E25290549DA7DF1349E0A9295258164255841A0| |1A3600CBCCCFC1068CAF13AD8E702DB4037E8613EA53A1272E430DB94FB12C7F42B| |CC35709DF991EA383847528605FB562887E29F119CD8EFC82DE8BB0DDE0167C134D| |34BA370718E68EB650D9B54C38D1A1EBBC606EBFA443E2FFB1CED6FB0D75BF01DF8| |9EB94C294725DEFB5817E73F277440A32F81F87170029C04A7982F29C7CF39CEE3F| |BF055C003B00AC6C131E62035D7C91AA413762FA09B7C5DEC93BBA14F0D62463DCC| |6DEA37C031CE937BF0ED83076015FC015698F5B104A1BB6705BE55700D7C05AE831| |BCC2DAADB8BBA7DB6B600CF5955113B0246C1AB14AE48628772FBAD9355739EFA0A| |DF7770172C835FC06FCC554A3B8DF9843671F6FEFFE6D57FBFBDE81662106768085| |ACBA4E12C7A3FB725B3EE6DF033580677C04DA69FE6720133BB68F5E410369749E6| |30EF2B8747B87E7814BC86F3423111CC35FA93FB8AFE027F335F903F06CD3168EE5| |31A775848357AEA626C4BED528B37D662519B2CB265196DB15C69B124EB16DC13D9| |CD3DCC288DFF06219FC179F535EE7E6DD7437EA9B9F67EB36580BBDC6B89AA345B4| |2BCEF1F9A9FCAB6DAE3CEC3F55F99EEFC16| |-------------------------------------------------------------------|
  6. Looking for some help with a Superior Beast/Dark Build Please :).
  7. Hello! I have many 50s so far mostly all ATs in game but a Corruptor. When i pick a new toon to play i always look into not common power combinations what always leads me to some wierd synergies between primaries/secondaries. With this in mind i decided to approach to build a Corruptor focused mostly in debuffs. I didnt see anyone in game with this two sets combined what kind of surprise me because i believe dark and trick arrow can complement very well creating a -to hit -res -slow lethal combo. So the idea with this character is attack in range (def softcapped) enhancing debuffs with powerboost and team play oriented. I tried to place ATOs where can trigger procs more often but ended to slot SSB ATO in Nightstar because cant find other power to slot it losing ranged softcap. Rech bonus is at +70% + Hasten very decent. I didnt use purple sets because i aimed to get my defense over +40% and im not cray about te get recharge at any cost. Well if you have any advices/inputs... all ideas are welcome. Just keep in mind softcap defense is not negotiable at least for me. From that starting point any improvements on this build and combo are appreciated. Thanks! Villain Plan by Mids' Reborn : Hero Designer https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Corruptor Primary Power Set: Dark Blast Secondary Power Set: Trick Arrow Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Soul Mastery Villain Profile: Level 1: Gloom -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(3), SprMlcoft-Acc/Dmg/Rchg(3), SprMlcoft-Dmg/EndRdx/Rchg(5), SprMlcoft-Acc/Dmg/EndRdx/Rchg(5), SprMlcoft-Rchg/Dmg%(7) Level 1: Entangling Arrow -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(7), TraoftheH-Acc/EndRdx(9), TraoftheH-Immob/Acc(9), TraoftheH-Acc/Immob/Rchg(11), TraoftheH-Dam%(11) Level 2: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(13), StnoftheM-Acc/ActRdx/Rng(13), StnoftheM-Dmg/ActRdx/Rchg(15), StnoftheM-Dmg/EndRdx/Rchg(15) Level 4: Glue Arrow -- ImpSwf-Dam%(A), TmpRdn-Acc/Dmg/Slow(17), PcnoftheT-Acc/Slow(17) Level 6: Dark Pit -- Stp-Acc/Rchg(A), Stp-EndRdx/Stun(19), Stp-Acc/EndRdx(19), Stp-Stun/Rng(21), Stp-Acc/Stun/Rchg(21) Level 8: Flash Arrow -- CldSns-ToHitDeb/EndRdx/Rchg(A), CldSns-Acc/ToHitDeb(23), CldSns-Acc/Rchg(23), CldSns-Acc/EndRdx/Rchg(27), CldSns-ToHitDeb(27), CldSns-%Dam(29) Level 10: Ice Arrow -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(29), BslGaz-Rchg/Hold(31), BslGaz-Acc/EndRdx/Rchg/Hold(31) Level 12: Night Fall -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(31), CldSns-Acc/Rchg(33), CldSns-ToHitDeb/EndRdx/Rchg(33), CldSns-Acc/EndRdx/Rchg(33), CldSns-%Dam(34) Level 14: Super Jump -- Jump-I(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(34) Level 18: Poison Gas Arrow -- LthRps-Acc/EndRdx(A), LthRps-EndRdx/Sleep(25), LthRps-Acc/Sleep/Rchg(34) Level 20: Acid Arrow -- ShlBrk-Acc/DefDeb(A), AnlWkn-Acc/DefDeb(37), AchHee-ResDeb%(37) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25) Level 26: Life Drain -- ThfofEss-Acc/Heal(A), ThfofEss-Heal/Rchg(37), TchoftheN-Acc/Heal(39), TchoftheN-Acc/EndRdx/Rchg(39) Level 28: Disruption Arrow -- RechRdx-I(A) Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(40), Rct-EndRdx/Rchg(40), Rct-Def/Rchg(40), Rct-Def/EndRdx/Rchg(42), Rct-ResDam%(42) Level 32: Blackstar -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(42), SprScrBls-Acc/Dmg/Rchg(43), SprScrBls-Dmg/EndRdx/Rchg(43), SprScrBls-Acc/Dmg/EndRdx/Rchg(43), SprScrBls-Rchg/+End(45) Level 35: Oil Slick Arrow -- AchHee-ResDeb%(A), Ann-ResDeb%(36), ImpSwf-Dam%(45) Level 38: EMP Arrow -- Lck-Acc/Hold(A), Lck-Acc/Rchg(39), Lck-Rchg/Hold(45), Lck-EndRdx/Rchg/Hold(46), Lck-Acc/EndRdx/Rchg/Hold(46), Lck-%Hold(46) Level 41: Dark Embrace -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(48), RctArm-EndRdx(48) Level 44: Soul Drain -- FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg(50) Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48) Level 49: Combat Jumping -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50), LucoftheG-Def/Rchg+(50) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(36), EndMod-I(36) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1469;693;1386;HEX;| |78DA65944B4F135114C7EF3C2AAF9696D652A03CDA02A5B4A55075E58608A851212| |162E272D2405B1B1AA6195A0B6AA268FC022EC4C7DE15A07E021F5F005F1863DC89| |E246408DCF4D3D9DFF4921E9A493DFCCFF3CEFB9733BB130665D3BB9342C24FB683| |6313FAF8DEA8651C8E575A376A2904FE433FA9C22E8AAA1DB5BB169671373E9E44C| |6C2C61CC6A2314976FDBB38D1452A9D83923333DAB1D330CBD28AC93BA9E8D8D271| |3B9CC5CBADE7C99CA25933336F3F144267D214F0627DE74633AA9E929ED7C269BF5| |1ECF65A6637B99A7F442569BA06A4963B1851A0AD26D95055F258B58A15EE3AA905| |7996BA0FA90F9083CF018CCDBF6C5DE96605B066BEF30EF82F5F798F7411BD59510| |AB4AEBC2D4AC2F982FC1C657CCD7E045AAA72046561E5074872A1C2BC8E758051B2| |9AF85F35AAE42735E632E8107AF336F80051B36A8BC8E9ACFB299B77993F9096CDB| |627E04DBBF80458AAD43AC52F7866D1B60E75BE63BD04168E03A0D9CA793EBF8B88| |E8FEBFBB89E9FEB78A8418CBB246C21CC23409A1D9A648F40F33317C8B98967D5F4| |14EB6C7902FA9F838BE4E3621F97AC98757AD665D3D6F38CE8A26F806AB825D475D| |F844D21CD034DF21CC2B7D0E2C17E38C9A595E7D16AE79C8D60D00DDFA007BC44F5| |BDBC262FF7AD52EE0EE4B6746CC3AF6F87B9CBFC06F67F67FE005D54BB8BE7DBD5A| |3C2D60B8683CC3E66088CF68397A99700CF22C06BEFDE42DE287F6B57C8A797F3F7| |FEC4BE047F6126D1DFE0C01FE8037F99FFC0054A15C2BAE450273D501F830166375| |8249F88792A4A526418B5E347C14DAB1031DEEB18CF6A90D94C331BE2DC43EFD147| |FC03D38DBD6E572B67957E748933E18A520A575987AA94789572B84A3952A59C2A2| |B92B9A6D278957552ADFC0B08C954EA1C95335EFA5ACFA165EB00D6BAB35F3B8DB9| |6DEFD7F86CECEE69B2B48C5974DF62FAE0F31F8A9BEDDB| |-------------------------------------------------------------------|
  8. I have started a Dark/Mental Blaster and I am really loving it. I am sure that there are better combinations for blasters, but this is themed and it really is super fun to play. Can anyone create or post a build for this pairing? I am open to anything. Thanks in advance.
  9. Hey everyone, So, I didn't know that Ice was so bad but my old Live toon was an Ice character. I want to bring her back so I need help. The only requirements are that she has either flight or mystical flight as well as either leviathan, soul, ice, or dark mastery (preferably a patron power). Other than that, it's open season. I'd love to have perma-dom, though. I'd really love some help. PS: I'm talking like, billion inf build here. This is my project for the next few weeks.
  10. Hello gang! Dante here. Building a dedicated late game debuffer. Looking for a build that has capped S/L defense, capped range defense, at least. N0 poison buffs unless needed for set bonus's(Snek with Tiny Hat does not buff)... Stimulant is acceptable, aid other is not. Will be using Darks 3 cones, life drain, Dark pit. Nuke not really wanted, although open to it. Whatever it takes, the inf will be there. Incarnate suggestions also greatly appreciated. Thank you so much for reading, your awesome feedback. -Dante
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