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About Me

Found 5 results

  1. I noticed in the last day that the Dark Astoria Day Job "Cold Hand of Death" status isn't being granted upon zoning into Dark Astoria (first screenshot). I've seen this on Everlasting Shard. Moving around the area near the DA west gate, well away from the Base Portal and its Day Job zone, I saw the DA status sometimes come and go. When leaving the Base Portal area, DA Day Job status was never assigned after Monitor Duty status dropped. 2 toons on Everlasting are getting what appears to be normal DA Day Job progress. Apparently DA Day Job Status always appears to be assigned on login
  2. I'm sorry if this question has already been asked at some point, but I couldn't seem to find it. What I'm wondering is about how the powers work with the day job accolades. Now I'm not asking about the temporary passives associated with just logging out at a particular day job, but the powers when having gotten 2 corresponding badges and given the accolade. For instance: Midnighter badge + Caregiver badge = Alchemist accolade which gives an ally healing power. I've been working toward some of these powers and recently completed getting the predator and duelist badges which grant th
  3. Hi Was told to come report this bug. On a Ferry to do a smuggler day job, if one is too close and the destination window opens the day job receives no credit at all when logged out. Even though the day job icon shows. Crooked smugglers should know not to cheat us and be up front and honest. Pouncy has included a photo of her that shows she does have the day job credit showing while the destination screen is open. But this condition thwarted her noble effort to assist the smugglers in their efforts to... not sure what they do. But Foxes deserve their due just like humankins do.
  4. So! one of the lesser explored mechanics in the game was a little thing called Day Jobs, something that provided a nice narrative element for how your characters spend time off-screen, and provided a small reward for spending time logged off in that job location. However, there wasn't really any further exploration of the concept besides adding in a new day job here and there, most of which didn't even have an associated accolade to progress towards to. I figured since the concept hasn't been tinkered with since CoH's final days, I would take a stab at thinking up some new Day Job
  5. I have taken to exclusively using 'poof-to-base' macros to enter my bases (e.g. /macro base enterbasefrompasscode amazon-963). If your SG base has a passcode set up you can do this. It requires no badges or day jobs, is not subject to interrupts, charges, or cooldwns, and can be used from anywhere. How does this work with day jobs? When you exit your base after entering this way, it puts you back where you poofed from (if open world) or by the door (if an instance). Does time spent logged off from in the base count towards the base badge, or from the outside location badge?
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