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About Me

Found 9 results

  1. One thing I'd really like to work on, if possible, is to create a group repository of information on Sentinels as a whole, explaining what makes a strong pairing from each primary to each secondary and all of the pool powers, as well as what distinguishes Sentinels from Scrappers and Blasters. I understand that this is a big undertaking, but I think it could be extremely helpful to new players. I have some thoughts on these subjects, but the fact of the matter is, I didn't play CoX live at a very high level of proficiency and there are limits to how much I've experienced in Sentin
  2. Can I get some clarification on why people like electric armor? I wanted to play a /elec brute and when I did some research a lot of people seemed to like it and said that their /elec brute was a "beast" or "unkillable" but when I went to make one on the test server I had a hard time staying alive. The only time I'm alive 100% is when I pop the support incarnate, but I'd like to be able to play the toon without being too reliant on it. I mainly tested against Arachnos and received mixed results. Some groups I had no problems with, and others didn't even bat an eye and killed me pretty quickly
  3. Before sunset, I had about a half dozen Electric Armor Brutes. It was my favorite melee armor power set in the game. However, I also really like Fly. The two really don’t get along that well thanks to Grounded only providing knockback protection while... on the ground. Before sunset, I worked around this by using three knockback protection IOs on each Electric Armor Brute. While on the ground, my Electric Armor Brutes had something like 26 points of knockback protection. However, on Homecoming, I have yet to make any toon with Electric Armor as I just can’t bring myself around
  4. Does anyone have, or is willing to make, a build for a psi/elec stalker? If not, which powers are good, which are skippable, in each powerset? (Goals would be softcapped defenses, decent AoE, but still ST focused. Nothing out of the ordinary. :))
  5. Hey, I know ElM/SD is all FotM these days but I figured I'd try and call out an old favorite of mine. Anyone playing this combo these days? I have an old 2012-era Mids file for Elec^2 somewhere and I'm thinking I might take it out and kick the figurative tires on it. Later, Generator
  6. Rolled this character today and got her to level 27 on the strength of a couple DfBs, both Positrons, and a Synapse. I do not think I have ever made a character with the severe to the point of unplayable endurance issues that this one has. Titan Weapons was not this bad. Three defensive toggles and two offensive, and I have no idea how this character will ever be able to run Tough and Weave on top of that. The character did fine on Synapse, but all she had to do was attack two or three times and the toggles were in danger of all dropping. The offensive toggles meant that all sh
  7. Aim is for 75% S/L Resist, close to S/L or Melee capped Def (32% min). The Build: Hero Plan by Mids' Reborn : Hero Designer https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Strike -- SprScrStr-Acc/Dmg/EndRdx/Rchg(A), SprScrStr-Dmg/Rchg(3), SprScrStr-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg(37), Mk'Bit-Dam%(40)
  8. Hello, Is it possible to get to the soft Def. Cap on Electric Armor? Thanks, Dustin
  9. Electric Daisy is only L25 now, but I might as well get a head start on what a final build might look like. Never played with either of these sets on live so I'm kinda winging it. No incarnate stuff at this point. Powers/slots up to 25 are as-built, the rest is all theory-crafting. I'm only running on generic IOs, with a LotG in Guarded Spin and trying out Force Feedback +Rech in Eye of the Storm (which doesn't make the final build unless I move things around). I'd prefer not to respec for slot placements on the way up to 50 unless I've really broken something. Resists seem solid asi
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