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Hello! As I'm sure you're all aware, the past 14 years worth of anniversary badges were available for a short time in May. Many players were actually new to CoH, too busy to gather the merits, or did not realize these badges were of limited availability. Due to the fact that this is the first winter holiday season with CoH back up and running, I feel it would be a nice little gift to the community if these badges were available for the month of December. Maybe not as an every year thing, but I feel that giving a second chance before May to nab these badges, now that people have established characters and built up merits/knowledge of the game/etc would be a nice gift with very minimal effort on the part of the devs. I honestly don't see why they aren't available year round--but I can respect the rationale enough. With that in mind, I know this woul dmake a lot of people happy, would not require new content, and would be more useful now than it was in May. Thank you for the consideration! 🙂
I've long been trying to make a character based off of the ghost ship that appears in Independence Port and Talos Island. I finally did by taking the name of the only "survivor" of the ship, Ryan Mallory (I hope this is okay?) When writing his back story, I got to thinking. Why isn't this an event? It could easily be made into one based off of the story presented here. https://paragonwiki.com/wiki/Paragon_Times/20041201 You've got the AV in Captain Kale, the ship itself or FO Dole (maybe an EB.) You have the minions in the crew and even have the boss and lieut level mobs in the 30 "special" passengers. This would have to be taken out of IP since there is already an event there. Move it to Striga Isle (while also keeping the roaming version in Talos?) where the wreckage was found. You can even make this a rareish "tip" triggered mission event by doing missions in Talos or Striga. This would also be the perfect time to introduce actual underwater travel and combat. Once the event notification is given, players have a specific time to get to Striga and locate the ship, go 168 feet below the water line and destroy the ship (while it's being defended by Captain Kale, the ghosts and maybe aquatic life deranged from being so close to the ship) before it can surface for badges, loot w/e. Let it rise for more badges (AV kills, mob kills etc.) So that the event isn't over and done within 5 minutes, let it phase out and then back again in a different but close location once a certain threshold of damage is taken similar to Lusca. The fact that the ship spawns and spits out ghosts along it's path surely justifies this as "event" level of the coolest factor. The lore that surrounds it needs to be expanded upon. What really was the cause for its disappearance and sinking? Was Captain Kale in with the mob? Who where the special passengers and what was the cargo Moraine was carrying? Why didn't either Captain Kale or FO Dole make a sailing plan? Why wasn't the cargo manifest inspected? So many questions that I really hope have not been answered yet because then I would have a sad face. Thoughts?