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About Me

Found 13 results

  1. Patch Notes: Issue 27, Page 2 Tour Guide Missions Issue 27, Page 2 introduces a brand new type of mission: Tour Guide Missions. These are special tip missions which drop when street sweeping in most zones, and will direct you to any exploration badges that you haven't yet earned in that zone. This is especially helpful for unlocking Long Range Teleporter destinations without needing to rely on VidiotMaps. Detailed Info Enemies in most zones now have a small chance to drop a Tour Guide Mission Tip The tips will only drop when street sweeping, by defeating en
  2. I pretty much only play CoH in my spare time, so I'm not sure if it's my PC or the game. After the last patch, I've gotten freezes in the game. It is pretty often with my corr when too many sounds are triggered at once, but now also at random times like when loading or just fighting 1-2 adds on other alts like my blaster. The freeze will last 30-60 seconds, after which everything goes back to normal. The other complication is that I installed a new SSD, so I'm not sure if that affects anything. Note that my CoH folder is *not* on the new SSD which is purely for data.
  3. Powers Concealment > Infiltration Increased Run Speed buff by 10% Increased Jump Speed buff by 10% Increased Jump Height buff by 10% Removed the continuous humming sound Inherent > Walk No longer disables all powers (you can now use the Disable All Powers P2W power if this effect is desired) Instead, Walk now applies Only Affect Self, caps your speed to the base values, and disables all travel powers Umbral Aura > Stygian Circle This power no longer roots Combat Log
  4. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Concealment > Infiltration Increased Run Speed buff by 10% Increased Jump Speed buff by 10%
  5. Powers New Prestige Powers Only Affect Self Activating this power prevents you from attacking foes or aiding allies - all powers will only affect yourself If you are attacked, this power will suppress, allowing you to fight back Disable All Powers Activating this power will stop all your powers and set bonuses from working Both of these powers can be acquired from the P2W vendor in the Prestige Utility category for zero cost Travel Power Descriptions All pool travel powers, prestige travel powers, Kheldian travel po
  6. As per the patch notes; Atlas Park & Mercy Island Enemies in Atlas Park and Mercy Island should no longer reproduce like rabbits and spawn in on top of players Open world mobs required during the Officer Fields and Aaron Thiery missions are now extremely sparse. - Sewers used for Officer Fields are 3 rooms with the central room previously spawning in at least half a dozen pairs of Vahz. There is now a single pair in the entire room with a couple of others in the sides rooms for what is meant to be a hunt 10. - Likewise hunting Arachnos C
  7. Powers Concealment > Infiltration Increased Run Speed buff by 10% Increased Jump Speed buff by 10% Increased Jump Height buff by 10% Removed the continuous humming sound Inherent > Walk No longer disables all powers (you can now use the Disable All Powers P2W power if this effect is desired) Instead, Walk now applies Only Affect Self, caps your speed to the base values, and disables all travel powers Umbral Aura > Stygian Circle This power no longer roots Enhancements +r
  8. Speed Phase remained active after entering a mission with an auto-exemplar effect. Was unable to disable Speed Phase after entering a Mayhem mission from Lord Schweinzer. Auto exemped for the Atlas Park mission from level 41 with all toggles running [including SS and Speed Phase] and when inside the mission all toggles expected to disable did except Speed Phase which remained active and inaccessible for disabling without exiting the mission. Even after exiting the mission Speed Phase remained active despite SS not running. Other missi
  9. Unsure how much this might be a bug but thought to make a mention of it anyway. Despite various objects in Mayhem Missions being targets and destructible [cars, bus stops, cardboard boxes, letter boxes, etc] players cannot run through them with Speed Phase active as they can vs mobs and other entities in game.
  10. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers New Prestige Powers Only Affect Self Activating this power prevents you from attacking foes or aiding allies - a
  11. Powers New Prestige Powers Only Affect Self Activating this power prevents you from attacking foes or aiding allies - all powers will only affect yourself If you are attacked, this power will suppress, allowing you to fight back Disable All Powers Activating this power will stop all your powers and set bonuses from working Both of these powers can be acquired from the P2W vendor in the Prestige Utility category for zero cost Travel Power Descriptions All pool travel powers, prestige travel powers, Kheldian travel po
  12. As per i27p2 patch notes Beta Decay is named as an example of powers which should no longer root due to the power causing no damage to mobs. However the Blaster 2' Atomic Manipulation power of the same name seems to have been missed with this change. Brute and Tanker versions appear to be WAI [Scrapper too I would assume but I don't have one], however still getting a brief root effect when checking on a couple of blasters I have with AM as 2'.
  13. The Rooted power in Stone Armor has clipping problems with most boots after it's size was reduced in the last patch. With exceptionally bad clipping on larger boot types.
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