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About Me

  1. General This patch is being fast-tracked to Live to support the Cimerora Contest for Mission Architect. Because it's being fast-tracked, it doesn't include some of the cheats that you're used to seeing in Brainstorm, such as the Freebies Menu and all recipes being free of Salvage costs. Those will return after this patch is promoted to Live, hopefully as early as next Tuesday. Mission Architect Map changes: Cimerora - Battle Map: split into front, middle and back regions. Cimerora - Castellum Quarter: newly released map. Cimerora - Sybil Te
  2. PvP Powers Changes These changes will not be going live in this patch - they are for testing only. Please provide your feedback if you would or would not like to see these changes go live! All travel power speed cap increases from Issue 27, Page 2 now also apply in PvP Modified the PvP diminishing return curves for travel speeds for testing purposes SpeedRunning set to 0.45, SpeedFlying set to 0.60, SpeedJumping set to 0.45 Sorcery > Arcane Bolt / Arcane Power Arcane Power can now trigger in PvP (Known Bug, it still isn't doing
  3. General This is a support patch for the Cimerora Contest for Mission Architect. Please check that thread for more information! Mission Architect Map changes: Cimerora - Battle Map: split into front, middle and back regions. Cimerora - Castellum Quarter: newly released map. Cimerora - Sybil Temple: split into front, middle and back regions. Cimerora - Vespillos Pass: newly released map. Added the following critters and enemy groups to Architect: Angry Citizens (1-5) Cimerorans (35-54): Immunes Surgeon, Peasant, Sybil
  4. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power Removed the "...crackle at your fingertips" combat log message, this was mainly for testing purposes Removed the "ARCANE POWER" floating message With the VFX and yellow ring around Arcane Bolt, the added floating message was overkill as it kept triggering if you didn't make use of the proc Inherent > Walk Movement speed cap adjusted from 3.15mph to 3.25mph (to match NPC walking speed) Jump
  5. PvP Powers Changes These changes will not be going live in this patch - they are for testing only. Please provide your feedback if you would or would not like to see these changes go live! All travel power speed cap increases from Issue 27, Page 2 now also apply in PvP Modified the PvP diminishing return curves for travel speeds for testing purposes SpeedRunning set to 0.45, SpeedFlying set to 0.60, SpeedJumping set to 0.45 Sorcery > Arcane Bolt / Arcane Power Arcane Power can now trigger in PvP Damage bonus in PvP i
  6. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power Removed th
  7. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power For real t
  8. Patch Notes: Issue 27, Page 2 Tour Guide Missions Issue 27, Page 2 introduces a brand new type of mission: Tour Guide Missions. These are special tip missions which drop when street sweeping in most zones, and will direct you to any exploration badges that you haven't yet earned in that zone. This is especially helpful for unlocking Long Range Teleporter destinations without needing to rely on VidiotMaps. Detailed Info Enemies in most zones now have a small chance to drop a Tour Guide Mission Tip The tips will only drop when street sweeping, by defeating en
  9. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power This wasn'
  10. Powers Sorcery > Arcane Bolt / Arcane Power Activating and deactivating toggles will no longer grant Arcane Power Inherent > Walk Movement speed cap adjusted from 3.15mph to 3.25mph (to match NPC walking speed) Jumping speed cap increased to 14.32mph (the base jumping speed) Miscellaneous Removed ambushes from delivery missions to Kalinda in the Temple of the Waters SF Renamed the Shopkeeper badge to Proprietor (as Shop Keeper already exists as a day job badge) Arena You can no longer begin observing an arena ma
  11. Powers Concealment > Infiltration Increased Run Speed buff by 10% Increased Jump Speed buff by 10% Increased Jump Height buff by 10% Removed the continuous humming sound Inherent > Walk No longer disables all powers (you can now use the Disable All Powers P2W power if this effect is desired) Instead, Walk now applies Only Affect Self, caps your speed to the base values, and disables all travel powers Umbral Aura > Stygian Circle This power no longer roots Combat Log
  12. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers Concealment > Infiltration Increased Run Speed buff by 10% Increased Jump Speed buff by 10%
  13. Powers New Prestige Powers Only Affect Self Activating this power prevents you from attacking foes or aiding allies - all powers will only affect yourself If you are attacked, this power will suppress, allowing you to fight back Disable All Powers Activating this power will stop all your powers and set bonuses from working Both of these powers can be acquired from the P2W vendor in the Prestige Utility category for zero cost Travel Power Descriptions All pool travel powers, prestige travel powers, Kheldian travel po
  14. Powers Concealment > Infiltration Increased Run Speed buff by 10% Increased Jump Speed buff by 10% Increased Jump Height buff by 10% Removed the continuous humming sound Inherent > Walk No longer disables all powers (you can now use the Disable All Powers P2W power if this effect is desired) Instead, Walk now applies Only Affect Self, caps your speed to the base values, and disables all travel powers Umbral Aura > Stygian Circle This power no longer roots Enhancements +r
  15. Colour Key Most changes from the previous beta build are listed in green. Green text will become white text in the next set of patch notes. Any changes or fixes that are only relevant to the beta builds (ie: fixes / tweaks to new features) are listed in blue. Blue text will be deleted in the next set of patch notes as it is only relevant to highlight changes between beta builds, not changes from live. Powers New Prestige Powers Only Affect Self Activating this power prevents you from attacking foes or aiding allies - a
  16. Powers New Prestige Powers Only Affect Self Activating this power prevents you from attacking foes or aiding allies - all powers will only affect yourself If you are attacked, this power will suppress, allowing you to fight back Disable All Powers Activating this power will stop all your powers and set bonuses from working Both of these powers can be acquired from the P2W vendor in the Prestige Utility category for zero cost Travel Power Descriptions All pool travel powers, prestige travel powers, Kheldian travel po
  17. I just finished playing this new arc and the storyline was a lot of fun - it was really interesting to revisit this old contact and see the Vahzilok and Freaks in a whole new light. The varied enemy types were a lot of fun, and the twists and surprises (especially the Crey one) were great! I'm going to do my best to give feedback with minimal spoilers to the arc since my only big complaint was a mechanical one (and could possibly be a bug). The flow of the missions themselves were fine - while each one was fairly same-y (beat up EB/AV, steal something), the differences in environme
  18. Bug Fixes The game will now print an error message if a screenshot cannot be saved rather than exiting without warning. Improvements to Unicode character handling in chat and editor windows: Fix a bug that could cause a partial UTF-8 sequence to be inserted when typing or pasting special characters at the end of a long message near the character limit, and eventually cause a client error due to the malformed sequence. Correctly calculate cursor position when using the up arrow to recall a chat message that contains non-ASCII characters. Correct
  19. As per the patch notes: Time Wall Now inflicts scale 1 energy damage to bring it in line with other single target immobilize powers Now accepts Damage enhancements and sets Can't slot Thunderstrike [Ranged Damage set] into Time Wall however. In game tooltip only mentions Slows and Immob sets permitted.
  20. Stability Replaced an internal function related to sorting models for rendering that may be responsible for the hami bud crash.
  21. Powers Fixed a big bug with Banished Pantheon Lore pets ignoring combat modifiers. Fixed target caps on Banished Pantheon Lore pets.
  22. General Winter is over in Atlas Park. Fixed some issues with Tommy One-Eye's new costume and villain def. Fixed a missing texture trick on the Kitchen base items. Weapon Redraw should no longer cancel attack animations. Fixed bugs with the following emotes that would allow them to interrupt attack animations: LookUp Shocked Despair LieDown Fireworkrocket Fireworksparkle
  23. Hey badgers! With Issue 27 now live, a bunch of new badges are available to collect. One badge in particular I think may require some extra effort in acquiring, so I thought I would post some helpful information that a few forum posters and players found from clues left by Piecemeal for this content over the past couple months. That being said, there are spoilers below for this awesome content! Story Arc: The Freakish Lab of Dr. Vahzilok (Villain, Level 30-39) Contact: Doc Buzzsaw, Sharkhead Isle Listed in Ouroboros under Captain (Level 35-39) > The Freakish Lab of
  24. Build 27.1.3516 Winter Event The Winter event is now active! Mysterious Presents have appeared throughout Paragon City and the Rogue Isles Father Time is now present in the Ski Chalet Lord Winter's Realm is available from The LFG Queue Atlas Park has frozen over The price for the Lords of Winter Super Packs in the auction house is discounted to 10 million inf (instead of 25 million) for the duration of the event See the Wiki page for more info The event will be active for 5 weeks, and will end during main
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