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Showing results for tags 'magicians'.
I was cobbling together yet another pulp Rocketeer-a-like character and I wondered ... I feel rather limited to guns and such. I don't feel like it's feasible to put something like Ice Control on him. Because the Ice Control animations look he's like a magician waving his arms in the air like that. So I thought ... what if the powers came from a gun? Then I was thinking what is a powerset? I mean... what's the determining thing? Originally the powersets seem to have been simple elements: Fire, Ice, Earth.. then it got complicated. Now we've got a situation where each individual weapons is supposedly it's own powerset (let's not talk about bean bags and flamethrowers not being Assault Rifles here). What constitutes a powerset? I feel like "Ice" is super-vague and puts a block on the creation of non-magician ice-oriented powersets, such as Ice Rifle. But maybe that's not the way the developers would see an alternative to what I've described here as Magician Ice. What if they see the alternative as the same powersets but with weapons and weapon-animations instead (which was my initial desire). What do you think?