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Showing results for tags 'respec'.
I find it frustrating that respeccing a character shuffles around all my carefully organized power and macro icons. I don't know about other players, but I have a lot of macro icons, which makes it take a while to reorganize. It'd be wonderful if the icons would just stay where they are. Any deleted powers could just disappear, and any new ones could appear in the nearest empty slot.
Hi Not sure i reported this before, if so, sorry for the duplicate. Some long power description goes off their frame when choosing a power from the trainer, or during a respec. Here are examples with Rune of Protection and Arcane Bolt.
Hi! My apologies if this is an old topic but here goes. 1. Is it possible with the coding/mechanics of the game to switch power sets? If not, my next question/suggestion is irrelevant. 2. Because there are respect recipes in the game, running Trials/Task Force that award a respec seem pointless/underwhelming (unless the cost is prohibitive). I thought it would be super useful to reward a player who did run the TF/Trial to change a power set. For instance I have a bubble/dark defender and am considering rerolling to a bubble/sonic. I would much rather, after getting alpha/vet le
I would like to have an option to do a partial respec of a character. Personally, I dread the feeling of having to go back and select every power, select every enhancement slot, then slot every enhancement when all I am really wanting to do is select a different pool power for my build. It would be nice to instead of defaulting to level 1 with all enhancement slots cleared, we have a choice. We can select to start at level 1, or we can choose to show the current build with enhancements still in place and we can select individually which powers to remove (or swap) and which enhancem