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Hey, everyone! We're going to kick off this year with an improved version of the event we ran toward the end of last year. -Sign up with a team of 3 people -Randomly pair up with other teams of 3 people and face off against other team combos in 6v6 matches -Round robin style preliminary round, this time with a finals structure afterward PRIZES!!! *Members of the winning team will receive AT LEAST 1000 merits each. *Second place finishers will receive at least 500 merits each. *Finalists will receive at least 300 merits each. *Those who don't win anything above will qualify for raffle prizes of 2-300 merits. The number of raffles and merit prizes will increase depending on the number of signups - there isn't a set rate for that, though. It really just comes down to: if more of you sign up, I have an easier time asking for more stuff. This event will take place on the INDOMITABLE server on SATURDAY, JANUARY 25th, at 6:00 PM EASTERN time! Rule-set: -Matches will be 10 minutes, 6v6 -ARCHETYPE LIMIT 2 (as in no more than two on your combined 6 person team). Keep this in mind when signing up, try to be flexible if possible. -No heal decay, no travel suppression, small insps only -Only one person on your team can be using a variation of taunt -Alpha incarnate only -Minimum xp level 50 -Poison is limited to one per team (your combined 6 person team) -No "barcode" names -Banned powers: --Telekinesis --Electrified Net Arrow --Stalker Zapp --Steam Jump --Anniversary Jump Pack thing from p2w Map Pool: Randomly selected and announced at the start of each round robin round. Outbreak Steel Skyway Atlas Striga Signing up -Sign up by posting your teams here, or pming me your team (@S) on the PvP discord (which I will then post here). -Sign ups should contain the most commonly known alias of the player, maybe a commonly used global or two, or your PvP discord alias (there's no limit to how many accounts or characters each player can sign up, and you don't need to write them all down - you're essentially just signing up a player). If you're not in the PvP discord, it's a great place to be! Here's the join link: https://discord.gg/ACfXPxK -Feel free to advertise in this thread or on the discord (or almost anywhere) as a free agent if you don't have partners. All experience levels welcome, obviously! See you there!
Lusca is one of the most dangerous of the open-world giant monster spawns, if not the most dangerous. She is also, beyond any doubt, the most time consuming to kill. My experience with Lusca is that a decent team of 8 will take 10-15 minutes to kill her. On the other hand, many of the other giant monsters, I can solo in less than 5 minutes with my scrapper (who cannot currently solo Lusca at all), a decent team of 8 will take them down in less than 2 minutes. Yet Lusca's reward is the same as all the other open world giant monsters, less than Adamastor once a day. She takes long enough to defeat that it can often be hard getting a group together to take her down if you want the badge, because she's really not worth the time it takes to kill her. I would like to see her rewards be brought up to put her closer to equal to the work she is to defeat compared to the other giant monsters. My suggestion would be to add reward merits for the defeat of her legs. This would bring her reward more in line in terms of merits to time/effort required with the other GMs, and it would also prevent people from jumping in late and still getting the big reward. She takes 3-4x as long to kill as most other giant monsters, other giant monsters are worth 6 merits, so she should be worth 18-24, which might seem high, but she's not really farmable. We could implement something like with Adamastor, you get a larger bonus for defeating her once a day. Something like: 2 merits per leg, 8 for her head, If you've defeated her in the last 20 hours, those rewards are halved. If that's not possible though, even just adding 1 merit to each leg, making her worth 14 merits instead of 6, would make going after her worth while.