Jump to content

Search the Community

Showing results for tags 'spines'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Announcements & Information
    • Announcements
    • User Agreement & Code of Conduct
    • Getting Started
    • City of Heroes: Homecoming Discord Server
  • Help & Support
    • Help & Support
  • Development
    • Developer's Corner
    • Homecoming Beta
    • Bug Reports
    • Suggestions & Feedback
    • Website Suggestions & Feedback
  • City of Heroes: Homecoming
    • General Discussion
    • Tools, Utilities & Downloads
    • Archetypes
    • Guides
    • Base Construction
    • Badges
    • Roleplaying
    • Mission Architect
    • The Market
    • The Arena (PvP)
    • Art & Multimedia
  • Servers
    • Torchbearer
    • Excelsior
    • Everlasting
    • Indomitable
    • Reunion (EU)
  • Real World
    • Reconnect
    • Video Games
    • Comic, Hero & Villain Culture
    • Off-Topic
    • Fallen but not Forgotten
  • Mids' Reborn Hero Designer's Forum
  • Unofficial Homecoming Wiki's Forum
  • PC Builders's Forum
  • The Dawn Patrol's Topics
  • All-Star All-Fans's Introductions
  • All-Star All-Fans's RP Events
  • All-Star All-Fans's All-Star All-Fans
  • All-Star All-Fans's RP Discussion
  • All-Star All-Fans's All-Star Memes
  • The El Cadejo Fan Club's Introductions
  • Ace Fan Club's Topics
  • Ace Fan Club's Ace Memes
  • Roleplay-a-Day's Discussion (OOC)

Calendars

  • Costume Contests
  • Weekly Discussions
  • Other Contests
  • Seasonal Server Event
  • Monster Mash
  • Excelsior Player-Led Event
  • Everlasting Player-Led Event
  • Torchbearer Player-Led Event
  • Indomitable Player-Led Event
  • Reunion Player-Led Event
  • The Dawn Patrol's Events
  • Roleplay-a-Day's Roleplay-a-Day Calendar

Product Groups

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 8 results

  1. Looking for comments or criticisms for my spines/wp build. Am i doing anything obviously wrong? Would it be better if some things were rearranged? Also, how does the FF proc work exactly? Do i have to use the power it's in and is it worth putting one in ripper? http://www.cohplanner.com/mids/download.php?uc=1550&c=711&a=1422&f=HEX&dc=78DA6D94CB4F135114C6EFB4531EA585D652CAB3A5B508022D545D4BA2A889D0A408826F1CE81526A9EDA45354E2CA857BC518372A6094F8DEB8F16FF0F967B8F291B8D2C48CA7733E4A63BD69F3BBFDEE77EE39F7DC99A6AF8D7B5E1FBB312694E6C339CD34E7A7178B9A61C862437AA5A495F4425ED0F09A869E97ABBDF942F1B296AF2725B8ED9B4FCB9C94C9A9153D97333B2BEAB8BC24F3A64CCE916C14AECAA2F0660A855CF2A8BEB45CD2F34B6EFBD7B42165D6634F27A54639965AB67F6465D15CD60DFF11435F4C1E2A6457E7D39A5992C5D576CA9EA2EF7AB90C7B58AAB8A592A88AE6DBE01AB3ED0E7897395B8E51EC189738A9D89A630A0C13FB55A146C028B32EC69CA35885639D0ABC75F036C0DB00EF29F23AD9AB389127853C1BB4E6E2BA5DAEFB5C57FB03F021B3779D19DD0037999B14CBC7B644FD3387AD9D26A1117535FE740AD1A30A779073B9279C36137F84AD3F226F137AD6F4147B3F67EE7E01BE045F311D14E3454EEF4DCE7986B416BB1996AB05E7F29D00A799BB66409CBF7596F99862FD38BFFF22E7E8D7C005E6DE45300B4AE6598A0DA0AF8135AEA5F51ED3496B41DC6D10F713C7FDC4713F71DC4F22A4D8FD48ECE3FEA8141BE25835E4E33AF7F8C100D8CAEC476F9F504C07CED1F19EF7E97C077E6286AF08BECFEBE018EBE728B60BF9BA90AF1BF9BA912F8C7C61E48B514C0FC7889E21DE6F8BB4086A887CE4BD073F809FC1B7EC1D7E037E617D8610C37EB12821A08A0BB45F1FEEBAEF17FBB6E8F207D0F3817F9EE536F20FF19A6308F50EA3DE119CCB4F9E243C496823F08EC01B22CF28F28E5A3444B75A79BBE95356226AE5DDB526062BABD6608D73B44649D528FB6B940335CA648D92515102298AAD34FAE84D47255FDD957F08A124B8DBDF77348712E58E7A8EF3D3973AC8FC561D37C0713F763445C193EEC1936E55C6EF3612D093F3EEB297E75AD57CA16A9EA99AFF6FFC05767B0C8E Thanks!
  2. Hello all! I have always loved superheroes and never got the chance to play city of heroes when it first came out. I liked the idea of making a kind of toxic poison beast kind of character so spines and Bio fit the bill! I am hoping the build can become a bit of a workhorse to just tackle a whole bunch of things. Tanking with friends, solo farming/bossing, questing etc. It does not need to be great at any of those things it just needs to be able to do em' to some extent! I have downloaded Mid's and did a good deal of reading around the forums. Here is the build I came up with. ( Thematically I like the idea of regenerating health quite fast! and I purposefully didn't include any of the Brute IOs as they are crazy expensive on the AH.) My character is level 4 atm lol but I always like to plan ahead in games like this so please critique away as I have litteraly no idea what I'm doing. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Level 50 Mutation Brute Primary Power Set: Spines Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Barb Swipe (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Recharge (3) Kinetic Combat - Damage/Endurance/Recharge (5) Kinetic Combat - Damage/Endurance (5) Crushing Impact - Damage/Endurance (7) Crushing Impact - Accuracy/Damage/Endurance Level 1: Hardened Carapace (A) Aegis - Resistance (7) Aegis - Psionic/Status Resistance (9) Aegis - Resistance/Endurance (11) Aegis - Resistance/Recharge (11) Aegis - Resistance/Endurance/Recharge Level 2: Spine Burst (A) Obliteration - Damage (13) Obliteration - Accuracy/Recharge (15) Obliteration - Damage/Recharge (15) Obliteration - Accuracy/Damage/Recharge (17) Obliteration - Accuracy/Damage/Endurance/Recharge (17) Obliteration - Chance for Smashing Damage Level 4: Inexhaustible (A) Healing IO (25) Healing IO (27) Endurance Modification IO Level 6: Environmental Modification (A) Red Fortune - Endurance Level 8: Lunge (A) Kinetic Combat - Accuracy/Damage (9) Kinetic Combat - Damage/Endurance (46) Kinetic Combat - Damage/Recharge (46) Kinetic Combat - Damage/Endurance/Recharge (46) Crushing Impact - Accuracy/Damage/Endurance (50) Crushing Impact - Damage/Endurance/Recharge Level 10: Hasten (A) Recharge Reduction IO (45) Recharge Reduction IO Level 12: Hover (A) Shield Wall - +Res (Teleportation), +5% Res (All) Level 14: Kick (A) Kinetic Combat - Accuracy/Damage (13) Kinetic Combat - Damage/Endurance (19) Kinetic Combat - Damage/Recharge (23) Kinetic Combat - Damage/Endurance/Recharge Level 16: Ablative Carapace (A) Doctored Wounds - Heal (21) Doctored Wounds - Heal/Recharge (21) Doctored Wounds - Recharge (23) Doctored Wounds - Endurance/Recharge (33) Doctored Wounds - Heal/Endurance/Recharge Level 18: Quills (A) Obliteration - Damage (25) Obliteration - Accuracy/Damage/Endurance/Recharge (29) Obliteration - Accuracy/Recharge (31) Obliteration - Chance for Smashing Damage (31) Obliteration - Damage/Recharge (33) Obliteration - Accuracy/Damage/Recharge Level 20: Evolving Armor (A) Unbreakable Guard - Resistance/Endurance/RechargeTime (19) Unbreakable Guard - RechargeTime/Resistance (43) Unbreakable Guard - Resistance (43) Unbreakable Guard - +Max HP (45) Unbreakable Guard - Resistance/Endurance (50) Unbreakable Guard - Endurance/RechargeTime Level 22: Tough (A) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance (29) Steadfast Protection - Resistance/+Def 3% (33) Gladiator's Armor - TP Protection +3% Def (All) (36) Unbreakable Guard - RechargeTime/Resistance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 24: Adaptation Level 26: Taunt (A) Mocking Beratement - Taunt (37) Mocking Beratement - Recharge (39) Mocking Beratement - Taunt/Recharge (39) Mocking Beratement - Taunt/Recharge/Range (39) Mocking Beratement - Accuracy/Recharge (40) Mocking Beratement - Taunt/Range Level 28: DNA Siphon (A) Doctored Wounds - Heal/Recharge (34) Doctored Wounds - Heal/Endurance/Recharge (34) Doctored Wounds - Endurance/Recharge (34) Doctored Wounds - Recharge (36) Doctored Wounds - Heal Level 30: Fly (A) Flight Speed IO Level 32: Weave (A) Reactive Defenses - Scaling Resist Damage (45) Reactive Defenses - Defense/Endurance Level 35: Genetic Contamination (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (37) Obliteration - Damage/Recharge (40) Obliteration - Accuracy/Damage/Recharge (42) Obliteration - Accuracy/Damage/Endurance/Recharge (42) Obliteration - Chance for Smashing Damage Level 38: Parasitic Aura (A) Preventive Medicine - Heal (40) Preventive Medicine - Chance for +Absorb (43) Preventive Medicine - Heal/RechargeTime/Endurance (48) Preventive Medicine - Heal/Endurance (48) Preventive Medicine - Endurance/RechargeTime (48) Preventive Medicine - Heal/RechargeTime Level 41: Maneuvers (A) Gift of the Ancients - Defense/Endurance (50) Gift of the Ancients - Defense/Endurance/Recharge (31) Gift of the Ancients - Defense Level 44: Superior Conditioning (A) Empty Level 47: Focused Accuracy (A) Empty Level 49: Physical Perfection (A) Regenerative Tissue - Endurance/Recharge Level 1: Brawl (A) Empty (37) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Fury Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ ------------ Set Bonus Totals: 9% DamageBuff(Smashing) 9% DamageBuff(Lethal) 9% DamageBuff(Fire) 9% DamageBuff(Cold) 9% DamageBuff(Energy) 9% DamageBuff(Negative) 9% DamageBuff(Toxic) 9% DamageBuff(Psionic) 28.5% Defense(Smashing) 28.5% Defense(Lethal) 13.81% Defense(Fire) 13.81% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 30.38% Defense(Melee) 6% Defense(Ranged) 12.25% Defense(AoE) 1.8% Max End 8% Enhancement(Heal) 8.75% Enhancement(Max EnduranceDiscount) 41.25% Enhancement(RechargeTime) 27% Enhancement(Accuracy) 7.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 208 HP (13.88%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping MezResist(Confused) 80% MezResist(Held) 80% MezResist(Immobilized) 80% MezResist(Sleep) 80% MezResist(Stunned) 80% MezResist(Terrorized) 80% MezResist(Teleport) 100% (20% chance) 2% (0.03 End/sec) Recovery 29.75% Resistance(Smashing) 29.75% Resistance(Lethal) 26% Resistance(Fire) 26% Resistance(Cold) 12.5% Resistance(Energy) 12.5% Resistance(Negative) 11.75% Resistance(Toxic) 16.75% Resistance(Psionic) 7.5% SpeedRunning ------------ Set Bonuses: Kinetic Combat (Barb Swipe) 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 22.49 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Crushing Impact (Barb Swipe) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Aegis (Hardened Carapace) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) 3% Resistance(Smashing,Lethal), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold) 5% Resistance(Psionic) Obliteration (Spine Burst) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Kinetic Combat (Lunge) 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 22.49 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Crushing Impact (Lunge) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Shield Wall (Hover) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Kinetic Combat (Kick) 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 22.49 HP (1.5%) HitPoints 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee) Doctored Wounds (Ablative Carapace) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 4% Enhancement(Heal) 5% Enhancement(RechargeTime) Obliteration (Quills) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Unbreakable Guard (Evolving Armor) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) 3.75% Resistance(Toxic,Psionic), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 5.25% Resistance(Fire,Cold), MezResist(Immobilized) 8.75%, MezResist(Held) 8.75%, MezResist(Stunned) 8.75%, MezResist(Sleep) 8.75%, MezResist(Terrorized) 8.75%, MezResist(Confused) 8.75% 112.4 HP (7.5%) HitPoints Unbreakable Guard (Tough) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) Steadfast Protection (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Gladiator's Armor (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance) Mocking Beratement (Taunt) 1.8% Max End 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee) 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) 7.5% Enhancement(RechargeTime) Doctored Wounds (DNA Siphon) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 4% Enhancement(Heal) 5% Enhancement(RechargeTime) Reactive Defenses (Weave) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 3% Resistance(All) Obliteration (Genetic Contamination) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3% DamageBuff(All) 9% Enhancement(Accuracy) 5% Enhancement(RechargeTime) 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing) Preventive Medicine (Parasitic Aura) 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 28.11 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.75% Enhancement(EnduranceDiscount) 8.75% Enhancement(RechargeTime) GrantPower Preventive Medicine (10% chance, if Scourge), GrantPower Preventive Medicine (if Scourge) Gift of the Ancients (Maneuvers) 2% (0.03 End/sec) Recovery 2.25% Resistance(Fire,Cold), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1461;674;1348;HEX;| |78DA6594D96F125114C6EFC06019A0D2C52EB47461294B17045B9F7C30D6B63E142| |CDAC45742DA2B8C52203334B18FFE43BEB8AFCF6AA27F875BAD897B5CC63373BE20| |C990C0EFF2DD73E73BE71B98D28DB5D0AD0B37CF0A2578BE5135CDCAAAB1DF91FED| |27EA7DAD15B4DAFA0571FBD871CBD52920D2973DB6DBD29CD1996D6E455D934656E| |556F55B68C5AB5A9EF54CE197B2D4304CAAD56838AA5DC0D3ACB8D865EAB77FA796| |D2FF5662DEC7C2BCAEAAE34CCBADE8EACB7F59DDC7A531AB5834AA96A76A471C04D| |8D531B197A3F4F09BC2C9F2813E2AAF05C06B799EA25B04A2CA8E2D82EF37682A83| |86755B1A2F0DE69A63FCF0C14C065E6CB148E909FF2CBE368A1DFCCE37FC0BFCC01| |0B145E8777C8CFCB7E1E6FD2EE4113E3E0C42CF32ED5F8B846F8C2ECF922C5B1DB9| |E7D98D18F999630EB12665DC26C05C98CD3418DAFA7680BECB1086AB41784577093| |7BF490D6CF5EDE7E7885E03504AF51783DA25EC3C82FBCC5BD9E288165E66891397| |B91F99A6619C42C83C86F1C394591E334F29A469EB3C8F331F90DB39F6FF807D70C| |7D67CE7F017F3217BF320BDF985E9A6B046747503B819AE8186D4C91CF29FE9EC03| |5B3F0B847BE637CD67A45FD47D07FA4CE7D25F798291DBC065E67A61BCC27749D49| |C5E7E435899C62C825869C62C82D813C83D4F714FB89A904DF5395B419DCD399CF9| |8F788F9946AE298338E7C13C835893CD3C8338BDCB3C8FB199D9DB3D77476EE0D6B| |E943E4FA8179F22DF80E7CCF1CA49E32F86D67545AA429FB3EE6B49FA9D18D5FC02| |C0B16BD4480941C949CA38448C9E337993FC3F725AA76FFE38A70AA92CEE7FC7F5D| |B09E77290597B2EC52565CCA86DA7D325845D76E59ED3E0384E228DA807072B30B0| |E03B4ABF4EE1EF52A5778A68FAEAA4FBD0A9E060F12DD7FAF75DF5EC3E361CFFA1F| |7621FEFB| |-------------------------------------------------------------------| made some edits to increase res!*
  3. So i'm just about to get my first character to level 50, once there I intend to do a full respec and try to rebuild him properly to be able to run some farming in order to get some inf not only for this toon, but for all my re-rolls when they will hit 50. I think about going the AE farming route. The main problem right now is that i'm on a serious budget. I would say I can reasonably get about 100.000.000 inf for the build, hardly more. Could anyone recommend me a build? Should I even consider sets? or just go basic IOs? I'm usually more into fun builds and picking powerset more because they look good together / fit thematically well, but as I build this toon to be my main farmer, I'm looking mostly for efficiency. Thanks in advance for any input ! 🙂
  4. So I first off the only Brute I've ever created was a stone/stone Brute on live which I leveled to... 20 I guess? Now I really like the look of spines and the bio armor parts, and having near to none experience on how I wanna build my brute I went for the looks only. He is now 43 and when it comes to doing just the regular content I don't regret picking this combination at all. However, as for now I don't have a single character dedicated for farming purposes so I wonder If I could also build him towards AE farming (perhaps making a second build for exactly that purpose that I can switch to). I guess if I'd ask if he can compete with spines/fire or rad/fire the answer would probably be no, judging from the fact that all the farming builds I saw all over the forums are nearly always spines/fire or rad/fire, and I obviously can't do any fire farms with bio afaik. But whar about lets say... smashing/lethal farm maps or anything around that corner? Is spines/bio viable of being a decent farmer or would it more likely be a pushover when it comes to fighting hordes of bosses?
  5. Hi. Does anyone have an endgame build for a fire/spines tanker? I was building one just to farm but I am quite enjoing it and I would like to use it also in PVE for incarnate contents. Thank you.
  6. Looking for a Brute Spines Fire Guide to make a farmer for the comic map
  7. Attached my build file to the post. My primary concern is tanking at endgame with this character, but I guess since they are a Spines Brute I wanted to also give farming a bit of a try too? First serious effort with a brute since before sundown of Live, so feedback appreciated. Chernobyl Rose.mxd
  8. I got my Bio/Spines tanker up to 20 today and figured it was time to work out what their final build would look like. I'm not sure how available any of the IOs here will be, so I avoided the Purple and PvP sets and laid out the build first with just basic IOs to make sure it would look functional with those, then reslotted as follows to see where it might plausible go. Anything stand out as misses or simple points of improvement? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Dragonstriker: Level 50 Technology Tanker Primary Power Set: Bio Armor Secondary Power Set: Spines Power Pool: Teleportation Power Pool: Flight Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Hardened Carapace (A) Reactive Armor - Resistance/Endurance (3) Reactive Armor - Resistance (3) Reactive Armor - Resistance/Endurance/Recharge (11) Reactive Armor - Endurance Level 1: Barb Swipe (A) Crushing Impact - Accuracy/Damage (5) Crushing Impact - Damage/Endurance (5) Crushing Impact - Damage/Recharge (7) Crushing Impact - Accuracy/Damage/Recharge (7) Crushing Impact - Accuracy/Damage/Endurance (9) Crushing Impact - Damage/Endurance/Recharge Level 2: Environmental Modification (A) Luck of the Gambler - Recharge Speed (9) Luck of the Gambler - Defense (11) Luck of the Gambler - Defense/Endurance (13) Luck of the Gambler - Defense/Endurance/Recharge Level 4: Spine Burst (A) Multi-Strike - Accuracy/Damage (13) Multi-Strike - Damage/Endurance (15) Multi-Strike - Damage/Recharge (15) Multi-Strike - Accuracy/Endurance (17) Multi-Strike - Accuracy/Damage/Endurance (17) Multi-Strike - Damage/Endurance/Recharge Level 6: Inexhaustible (A) Performance Shifter - Chance for +End (19) Performance Shifter - EndMod (19) Endurance Modification IO (21) Healing IO Level 8: Lunge (A) Crushing Impact - Accuracy/Damage (21) Crushing Impact - Damage/Endurance (23) Crushing Impact - Damage/Recharge (23) Crushing Impact - Accuracy/Damage/Recharge (25) Crushing Impact - Accuracy/Damage/Endurance (25) Crushing Impact - Damage/Endurance/Recharge Level 10: Taunt (A) Perfect Zinger - Chance for Psi Damage (27) Triumphant Insult - Chance to Disorient (27) Recharge Reduction IO Level 12: Evolving Armor (A) Reactive Armor - Resistance (29) Reactive Armor - Resistance/Endurance (29) Reactive Armor - Resistance/Endurance/Recharge (31) Reactive Armor - Endurance Level 14: Adaptation Level 16: Ablative Carapace (A) Recharge Reduction IO (31) Recharge Reduction IO (31) Recharge Reduction IO (33) Healing IO (33) Healing IO Level 18: DNA Siphon (A) Touch of the Nictus - Healing (33) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge (34) Touch of the Nictus - Accuracy/Healing (34) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration (34) Touch of the Nictus - Accuracy/Endurance/Recharge (36) Touch of the Nictus - Chance for Negative Energy Damage Level 20: Ripper (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (36) Obliteration - Damage/Recharge (37) Obliteration - Accuracy/Damage/Recharge (37) Obliteration - Accuracy/Damage/Endurance/Recharge (37) Obliteration - Chance for Smashing Damage Level 22: Recall Friend (A) Interrupt Reduction IO Level 24: Fly (A) Flight Speed IO Level 26: Genetic Contamination (A) Accuracy IO (39) Endurance Reduction IO (39) Endurance Reduction IO Level 28: Impale (A) Devastation - Accuracy/Damage (39) Devastation - Damage/Endurance (40) Devastation - Damage/Recharge (40) Devastation - Accuracy/Damage/Recharge (40) Devastation - Accuracy/Damage/Endurance/Recharge (42) Devastation - Chance of Hold Level 30: Hasten (A) Recharge Reduction IO (42) Recharge Reduction IO (42) Recharge Reduction IO Level 32: Parasitic Aura (A) Touch of the Nictus - Healing (43) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge (43) Touch of the Nictus - Accuracy/Healing (43) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration (45) Touch of the Nictus - Accuracy/Endurance/Recharge (45) Touch of the Nictus - Chance for Negative Energy Damage Level 35: Boxing (A) Accuracy IO Level 38: Throw Spines (A) Positron's Blast - Accuracy/Damage (45) Positron's Blast - Damage/Endurance (46) Positron's Blast - Damage/Recharge (46) Positron's Blast - Damage/Range (46) Positron's Blast - Accuracy/Damage/Endurance (48) Positron's Blast - Chance of Damage(Energy) Level 41: Tough (A) Resist Damage IO (48) Resist Damage IO Level 44: Weave (A) Defense Buff IO (50) Defense Buff IO Level 47: Conserve Power (A) Recharge Reduction IO (50) Recharge Reduction IO Level 49: Build Up (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Gauntlet Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Flight Speed IO Level 2: Health (A) Healing IO Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Endurance Modification IO (48) Endurance Modification IO (50) Endurance Modification IO Level 14: Defensive Adaptation Level 14: Efficient Adaptation Level 14: Offensive Adaptation ------------
×
×
  • Create New...