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About Me

Found 3 results

  1. Spoilers Anyone watch this on Netflix? I liked it, the premise of a lone island with weird stuff happening is good for me. Alot of philosophy and religion, good and evil. Although Bev was way worse than the "Angel".
  2. Anybody else excited and nervous for its debut Friday?
  3. Spoilers herein for Scirocco's patron arc, as the title might suggest. I needed to pick and complete a patron arc to get the last of the VEAT story missions (which was a whole nother letdown actually) so off I went to learn about my options and make my selection. I knew that Scirocco had been drifting toward the rogue side of things during Live, and saw that his “just because I’m a villain doesn’t mean I have to hurt people” ideal was in line with my character concept, so I went with him. I’m a roleplayer at heart, and I think that’s my problem. Anyway, off I go to help Scirocco. Bring Ghost Widow back to life? Great! So his plan to make every villain into a nice person may be a little bit contrary to the idea that free will is a good thing, but that sort of villainy is exactly the sort of villainy I am here for! Except it turns out that I am not there to help Scirocco, I am there to betray him… whether I like it or not… and for motivations that my character does not have. I get that his plan can’t succeed, for the sake of the game’s narrative. But to have no choice other than to run off and blab to the Arachnos guy, then do what he tells me when that is absolutely not what my character would do? That rankles. I didn’t like doing it one bit, but there’s not even a way to say “never mind” once you’ve started a quest arc. And then after I had to do what I didn’t want to do, Scirocco reminds me of it every time we talk for the rest of the arc. Oh, and he reminds me of why I did it, too. It’s because I am a selfish bad betraying mean poopyhead. What I would have liked ideally was the option to continue working with him and fail. Maybe Arachnos found out and thwarted us; maybe some heroes found out and stopped us because they believe that the ends (a world without villains) does not justify the means (taking away freedom to choose). That’s a fair chunk of development work, though, and might be impractical. In the absence of that, I would have liked the option to say to him, “Yes, I betrayed you, but not for the reasons you think.” Just adding another few dialogue options in a non-voiced game is relatively simple, I think. But instead the game’s writers decided for me what my character did and why, which I find really ironic given the nature of moral objections to Scirocco’s plan. Usually I am willing to concede that the "problem" with redside content is is really that it's just not made for me (and yes, yes I do love goldside!) but right now I'm just really unhappy that "this NPC will be your patron" really meant "you will be this NPC's betrayer."
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