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About Me

Found 4 results

  1. So me and my VGmates over the course of our Friday night play dates have been running the Shadow Shard TF's. Last night was the Justin Augustine Task Force, out of all the TF/SF I have ever ran that hands down is the worst. Now the two prior ones had there moments but JA was just a waste, players standing around while going to do clickies, fly 20 miles to click something else, over and over again, ugh time sink. Not at all impressed and such a let down, the story was ok, the difficulty on the final mission didn't set well, I had it cranked to +4×8 and the CoT were yellow and white. So overall it was very lackluster, only redeeming thing was the badge and the merits. Do not recommend. Or if you need the badge set for 0×1, set fly on autopilot, and go get a snack.
  2. I put together this list from the sticky post for the Weekly Strike Targets for Double Merits (List at the bottom of this post) I got tired of looking up how many merits were awarded for each Task Force/Strike Force/Trial. The one-off reward (Double Reward Merits + Notice of the Well or bonus XP) can only be earned once per character, per week, even if there’s more than one Strike Target. This list may have some errors, the information came from the Homecoming Wiki which is somewhat incomplete. Hopefully this helps others to make informed decisions about how they want to gain their double merits. The number of missions includes the street hunts. Task Force/Trial Merits x2 Missions Hero/Villain/Coop Week 1 - New Cycle Begins The Rule of Three (Positron, Level 8-15) 11 22 7 H Dam Hero (Positron, Level 11-16) 15 30 7 H Beast of the Mountain (Virgil Tarikoss, Level 15-20) 13 26 6 V Week 2 The Praetorian Offensive (Tin Mage Mark II, Level 50 + Alpha Slot) 40 80 3 C Alpha Strike (Apex, Level 50 + Alpha Slot) 40 80 2 C Explorers and Exploiters (Dr. Quaterfield, Level 40-45) 122 244 24 H Week 3 The Fall of the Clockwork King (Synapse, Level 15-20) 58 116 15 H The Legend of Ruladak (Sara Moore, Level 44-50) 63 126 15 H Pirates of the Skies (Silver Mantis, Level 20-25) 42 84 6 V Week 4 Time's Arrow (Imperious, Level 35-50) 28 56 5 H The Saga of Faathim (Justin Augustine, Level 44-50) 42 84 32 H Temple of the Waters (Operative Renault, Level 25-30) 24 48 14 V Week 5 A Clamor for the People (Penelope Yin, Level 20-25) 20 40 4 H The Saga of Lanaru (Faathim the Kind, Level 44-50) 73 146 12 H The Crystal of Seraphina (Ice Mistral, Level 35-40) 26 52 7 V Week 6 Ms. Liberty TF (Ms. Liberty, Level 45-50) 38 76 5 H Future of Freedom (Lord Recluse, Level 45-50) 25 50 7 V Abandoned Sewer Trial (Mairenn MacGregor, Level 38-50) 28 56 2 H Week 7 Citadel's Children (Citadel, Level 25-30) 40 80 11 H Beast of the Mountain (Virgil Tarikoss, Level 15-20) 13 26 6 V The Eden Trial (Woodsman, Level 39-41) 6 12 2 H Week 8 The Lady Grey TF (Lady Grey, Level 35-50) 39 78 5 C The MegaMech Cometh (Ernesto Hess, 25-30) 19 38 9 H Pirates of the Skies (Silver Mantis, Level 20-25) 42 84 6 V Week 9 Following Countess Crey (Manticore, Level 30-35) 32 64 10 H The Sky is Falling (Admiral Sutter, Level 20-40) 22 44 3 H The Fire and the Flames (Mortimer Kal, Level 20-40) 22 44 4 V Week 10 Market Crash (Ada Wellington, Level 40-50) 20 40 3 C Temple of the Waters (Operative Renault, Level 25-30) 24 48 14 V The Kheldian War (Moonfire, Level 23-28) 31 62 11 H Week 11 Soul of the Woodsman (Numina, Level 35-40) 36 72 23 H The Crystal of Seraphina (Ice Mistral, Level 35-40) 26 52 7 V A Tangled Plot (Katie Hannon, Level 30-34) 9 18 4 H Week 12 Return of the Reichsman (Dr. Kahn, Level 45-50) 20 40 5 H Thus Spoke the Reichsman (Barracuda, Level 45-50) 20 40 9 V Cavern of Transcendence (Karsis, Level 12-15) 7 14 1 H Week 13 Terra Volta Respec #1 (Jane Hallaway, Level 24-33) 27 54 3 H Tree of Thorns Respec #1 (Sparcetriel, Level 24-33) 14 28 3 V Terra Volta Respec #2 (James Harlan, Level 34-43) 20 40 3 H Tree of Thorns Respec #2 (Trepsarciel, Level 34-43) 14 28 3 V Terra Volta Respec #3 (Richard Flagg, Level 44-50) 20 40 5 H Tree of Thorns Respec #3 (Ractespriel, Level 44-50) 15 30 3 V
  3. Tried to run Barracuda SF yesterday. Abandoned it because the Reichsman fight seemed to be unfinishable. Nothing we did was able to stop the AV from regenerating. Apparently the temp power that stops that is given only to masterminds and defenders. We had neither on the team. Kept trying though four 13-minute cycles of Lore pets. Sounds to me like it isn't worth trying.
  4. We just ran the Barracuda SF with 6 toons, but after we defeated all of Recluse's lieutenants and stepped into the machine, the temp powers were inconsistently awarded. Some got the grounding ray and ONE temp power (not 5, per https://paragonwiki.com/wiki/Barracuda_Strike_Force#Defeat_Reichsman), some got just the gun, or one temp power, and some got nada. It made completion impossible.
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