SmalltalkJava Posted September 18, 2019 Posted September 18, 2019 (edited) Just some brain storm idea’s that were floating in my head. Quick background on myself, I used to do Java and Smalltalk programming. My Java programming experience is much more recent. I know that HeroStats is a thing but it’s in a bad spot now with the new clients. It occurred to me start a first iteration log parser just for dps for my Beast Mastermind. Since it is my main it would give me a small project scope on which to develop a productive application. In addition to a small scope it would let me have easy access to a combat log that fit the scope. Then once I got it working, revisit it and see how it could be refactored to be adaptable for other MM primaries and then other AT’s. I’m not talking about a full live action UI but something that would run as needed and parse the file using the new log file Timestamps that are available. And then spit out a summary file with the results. Another option is to look into leveraging the Advanced Combat Tracker ACT that so many other MMO’s have plugin extensions for. https://advancedcombattracker.com/. I’ve never looked into ACT development at all. One advantage of this option is that some people use Apple computers and I think ACT is Apple compatible. Does anyone have experience with ACT extensions? At first glance it seems that ACT has baseline functionality for parsing log files. Just some thoughts. @The Philotic Knight @ineffablebob @Bopper @Sir Myshkin Edit. It looks like ACT plugins are written in .cs and .vb. https://github.com/EQAditu/AdvancedCombatTracker/wiki/Plugin-Creation-Tips Edited September 18, 2019 by SmalltalkJava 1 Baseline MM Henchmen Defenses and Resist Values MM - Beast Pets - Pet Attack usage and some quick proc testing
_NOPE_ Posted September 18, 2019 Posted September 18, 2019 Thanks for tagging me, but I'll leave that to others. I have a lot on my plate right now, and not enough time to start in a new venture, as much as I'd like to. Time is the most precious commodity. 1 I'm out.
Bopper Posted September 18, 2019 Posted September 18, 2019 I have no experience with ACT. I'm a simpleton with this stuff. I simply use the combat log (with time stamps) and open it up with excel. I'm curious to see the standardization they're doing. Hopefully I can write a parsing tool for it. But I digress. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
Sir Myshkin Posted September 19, 2019 Posted September 19, 2019 Someone already put together a tool that sort of does this to a degree, it can be found here. I haven't personally tested it out, but it farms the combat log and displays everything down to what attacks do the most damage, DPS, total damage, etc... Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
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