Dakroll Posted October 1, 2019 Posted October 1, 2019 (edited) So I'm just looking for any feedback of tweaking my current build to account for missing buffs of ways to better min/max it. The general goals of the build are too... 1) Get positional defenses as high as possible for solo +4/8 content 2) Second defense is mostly relying on regen from rebirth 2) Higher resistances would be nice if possible, but not at cost of defenses 3) Focus on proc damage from IOs (hence tactics to compensate for +acc) 4) General quality of life like not dealing with endurance issues http://www.cohplanner.com/mids/download.php?uc=1537&c=687&a=1374&f=HEX&dc=78DA65944B6F12511886CF3043DB69A14029A5B460012D20D7A22E5C689A688BE985A4A9D12D21F6941209250C4DDAA56B8D465DB8F5522FDDB871EDC21F60A2D6DB9FB0ADFA03F063BE974B64023CCC7BCEFB9DF77C6720BFBB607B7BEDCEBC5046AE568A8651B852DF69C8A1FC4EA3D8286F575541D720BDA74DBD90971529D3EBC58DB239CCF77E1E5B909BB26AC8F4F59D9AAC17D6E56645EE4A43D8D7B6B72BE95CB9B4D528574B0EF36E55163764DDD82AD7FEBFB7B5EF6B34D9B7582BDF4A2F5665BDB457C8178D86ACEF71C0498A94A2F7DD087D28AD904D4DD83421B2BAB0D999630E6670941972313F898EC72A8E5453B31C837F98DA09F89739FC9BF9B965C57A0ABC03F00EC03384B943A8758F32AA584F7DCA5AE819F89C79FA05B80FBE647E219795BD16EBB8C2595C4C9B87F920C247D4AA3F5812A676E6365820468931AE17F968611A4C858C3A7B853EC59E43C208B491046B2ACDB3730ED5EEA52F015D8C66B8E66896E93CC7FC4AB31CC8EC406627328F21F343CAEC421F5D215E23D9E63CD7497EA08C6E5DA40E39AB4619DCA8EB46DD712788BA2E9AE3415D0FCE6702E73381F399C2F904713EDF68B6177BF32EB336990397E059613EA2DC3EF4DA17412F13CC28F246D1F3287A7D16BDFEDEFA1921FF3472FBB10F3FF2BB297F00F903FBEC3BF5067C05BE66060F988F29D30C32CD5CC49A97C0CBCCB8E0FC71648A23D30F7285793D114E71FF759710B3D06683ACD9488B2157EC097B3318CBDEE0ECD99BE0B262EEFF270D27F01C25F01CDDA7AC696869685EDAF31CB4B9186B7E4DE06AD28B2E11EF53E6FA946C9F72BE4FB9D0A7E4B4CEFF4173B56F744DC320298AA9E84E2154569ABF863BFF074241FF8EBB9A450972DF3321D0CF3CEAF561CF27BD3EF438851EB7B9E22620AB7925C7BBC2FB9E41C5D3FDFEAEA58B1ED341B83BF80F60EAFCE0 Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5https://github.com/ImaginaryDevelopment/imaginary-hero-designer Level 50 Mutation Brute Primary Power Set: Radiation Melee Secondary Power Set: Super Reflexes Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Energy Mastery Villain Profile: ------------ Level 1: Contaminated Strike SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Rchg/+Regen/+End(34) Level 1: Focused Fighting Rct-Def(A), Rct-Def/EndRdx(3), Rct-Def/EndRdx/Rchg(3), Rct-EndRdx/Rchg(5), Rct-ResDam%(5), Rct-Def/Rchg(11) Level 2: Focused Senses Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(7), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(9) Level 4: Radioactive Smash SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Acc/Dmg/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36), SprBrtFur-Rech/Fury(36) Level 6: Agile LucoftheG-Def(A), LucoftheG-Def/Rchg(11), LucoftheG-Def/Rchg+(13) Level 8: Radiation Siphon Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Dam%(37), TchofDth-Dam%(37), GldStr-%Dam(37), TchofLadG-%Dam(39), PrfZng-Dam%(39) Level 10: Boxing Acc-I(A) Level 12: Practiced Brawler RechRdx-I(A) Level 14: Tough StdPrt-ResDam/Def+(A), GldArm-ResDam(15), GldArm-End/Res(15), GldArm-3defTpProc(17) Level 16: Dodge LucoftheG-Def(A), LucoftheG-Def/Rchg(17), LucoftheG-Def/Rchg+(19) Level 18: Irradiated Ground EndRdx-I(A), EndRdx-I(45), FuroftheG-ResDeb%(45), AchHee-ResDeb%(45), AnlWkn-%ToHit(46) Level 20: Weave LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/Rchg+(21) Level 22: Maneuvers Rct-Def(A), Rct-Def/EndRdx(23), Rct-EndRdx/Rchg(23), Rct-Def/Rchg(27), Rct-Def/EndRdx/Rchg(33) Level 24: Evasion ShlWal-Def(A), ShlWal-Def/EndRdx(25), ShlWal-Def/EndRdx/Rchg(25), ShlWal-ResDam/Re TP(27) Level 26: Devastating Blow Hct-Dmg(A), Hct-Dam%(39), AchHee-ResDeb%(40), TchofDth-Dam%(40), TchofLadG-%Dam(40), PrfZng-Dam%(42) Level 28: Lucky LucoftheG-Def/EndRdx(A), LucoftheG-Def(29), LucoftheG-Def/Rchg+(29) Level 30: Tactics GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--Build%(33) Level 32: Atom Smasher Arm-Dmg(A), Arm-Dmg/EndRdx(42), Arm-Dam%(42), Obl-%Dam(43), TchofLadG-%Dam(43), PrfZng-Dam%(43) Level 35: Quickness Run-I(A) Level 38: Superior Conditioning EndMod-I(A) Level 41: Physical Perfection PrfShf-End%(A), EndMod-I(48), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50), Mrc-Rcvry+(50) Level 44: Elude RechRdx-I(A) Level 47: Fusion RechRdx-I(A) Level 49: Super Jump Jump-I(A) Level 1: Brawl Empty(A) Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Fury Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal(A), Pnc-Heal/+End(48), Pnc-Heal/EndRedux(48) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), EndMod-I(46), EndMod-I(46) Level 50: Musculature Core Paragon Level 50: Void Radial Final Judgement Level 50: Diamagnetic Radial Flawless Interface Level 50: Carnival Radial Superior Ally Level 50: Rebirth Radial Epiphany Level 50: Assault Radial Embodiment ------------ ------------ Set Bonus Totals: 10.5% DamageBuff(Smashing) 10.5% DamageBuff(Lethal) 10.5% DamageBuff(Fire) 10.5% DamageBuff(Cold) 10.5% DamageBuff(Energy) 10.5% DamageBuff(Negative) 10.5% DamageBuff(Toxic) 10.5% DamageBuff(Psionic) 13.5% Defense(Smashing) 13.5% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 13.5% Defense(Melee) 6% Defense(Ranged) 6% Defense(AoE) 48.75% Enhancement(RechargeTime) 11.25% Enhancement(Max EnduranceDiscount) 7.5% SpeedFlying 258.6 HP (17.25%) HitPoints 7.5% JumpHeight 7.5% SpeedJumping Knockback (Mag -3) Knockup (Mag -3) MezResist(Confused) 52.5% MezResist(Held) 52.5% MezResist(Immobilized) 52.5% MezResist(Sleep) 52.5% MezResist(Stunned) 52.5% MezResist(Terrorized) 52.5% MezResist(Teleport) 100% (20% chance) 19.5% (0.33 End/sec) Recovery 78% (4.87 HP/sec) Regeneration 18.5% Resistance(Smashing) 18.5% Resistance(Lethal) 23% Resistance(Fire) 23% Resistance(Cold) 12.5% Resistance(Energy) 12.5% Resistance(Negative) 9.5% Resistance(Toxic) 9.5% Resistance(Psionic) 7.5% SpeedRunning 1 Null ------------ Set Bonuses: Superior Unrelenting Fury (Contaminated Strike) 4% DamageBuff(All) 16% (1 HP/sec) Regeneration 4% (0.07 End/sec) Recovery 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) Reactive Defenses (Focused Fighting) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 28.11 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.75% Enhancement(EnduranceDiscount) 8.75% Enhancement(RechargeTime) 3% Resistance(All) Reactive Defenses (Focused Senses) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 28.11 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.75% Enhancement(EnduranceDiscount) Superior Brute's Fury (Radioactive Smash) 44.98 HP (3%) HitPoints 5% Defense(Smashing,Lethal), 2.5% Defense(Melee) 4% DamageBuff(All) 10% Enhancement(RechargeTime) 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 1 Null Luck of the Gambler (Agile) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Mako's Bite (Radiation Siphon) 1.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% Steadfast Protection (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Gladiator's Armor (Tough) 2.5% (0.04 End/sec) Recovery 2.25% Max End 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance) Luck of the Gambler (Dodge) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Luck of the Gambler (Weave) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Reactive Defenses (Maneuvers) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 28.11 HP (1.88%) HitPoints 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 3.75% Enhancement(EnduranceDiscount) Shield Wall (Evasion) 10% (0.62 HP/sec) Regeneration 2.5% (0.04 End/sec) Recovery 33.73 HP (2.25%) HitPoints 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Hecatomb (Devastating Blow) 4% (0.07 End/sec) Recovery Luck of the Gambler (Lucky) 10% (0.62 HP/sec) Regeneration 16.87 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Gaussian's Synchronized Fire-Control (Tactics) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 28.11 HP (1.88%) HitPoints 2.5% (0.04 End/sec) Recovery 2.5% DamageBuff(All) Armageddon (Atom Smasher) 4% (0.07 End/sec) Recovery 6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Numina's Convalesence (Physical Perfection) 12% (0.75 HP/sec) Regeneration Panacea (Health) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% Edited October 1, 2019 by Dakroll
Hyperstrike Posted October 4, 2019 Posted October 4, 2019 Slightly different way to skin a cat. Villain Plan by Mids' Villain Designer 1.962http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Mutation BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Super ReflexesPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingPower Pool: SpeedAncillary Pool: Energy Mastery Villain Profile:Level 1: Contaminated Strike -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7)Level 1: Focused Fighting -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(7), ShlWal-Def/Rchg:50(9), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(11)Level 2: Focused Senses -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(11), ShlWal-Def/Rchg:50(13), ShlWal-Def/EndRdx/Rchg:50(13)Level 4: Radioactive Smash -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(17), OvrFrc-Acc/Dmg/End:50(19), OvrFrc-Dmg/End/Rech:50(19), OvrFrc-Acc/Dmg/End/Rech:50(21), OvrFrc-Dam/KB:50(21)Level 6: Agile -- RedFrt-Def:50(A), RedFrt-Def/EndRdx:50(23), RedFrt-Def/Rchg:50(23), RedFrt-Def/EndRdx/Rchg:50(25)Level 8: Radiation Siphon -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(25), SprUnrFur-Acc/Dmg/Rchg:50(27), SprUnrFur-Dmg/EndRdx/Rchg:50(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(29), SprUnrFur-Rchg/+Regen/+End:50(29)Level 10: Kick -- FrcFdb-Rechg%:50(A)Level 12: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(31)Level 14: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(33), GldArm-3defTpProc:50(33), StdPrt-ResDam/Def+:30(33)Level 16: Dodge -- RedFrt-Def:50(A), RedFrt-Def/EndRdx:50(34), RedFrt-Def/Rchg:50(34), RedFrt-Def/EndRdx/Rchg:50(34)Level 18: Irradiated Ground -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/Rchg:50(36), SprAvl-Acc/Dmg/EndRdx/Rchg:50(37), SprAvl-Rchg/KDProc:50(37)Level 20: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(37), ShlWal-Def/Rchg:50(39), ShlWal-Def/EndRdx/Rchg:50(39)Level 22: Maneuvers -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(39), ShlWal-Def/Rchg:50(40), ShlWal-Def/EndRdx/Rchg:50(40)Level 24: Evasion -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(40), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(42)Level 26: Devastating Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(45)Level 28: Lucky -- RedFrt-Def:50(A), RedFrt-Def/EndRdx:50(45), RedFrt-Def/Rchg:50(45), RedFrt-Def/EndRdx/Rchg:50(46)Level 30: Super Jump -- WntGif-ResSlow:50(A)Level 32: Atom Smasher -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(46), SprBrtFur-Acc/Dmg/Rchg:50(46), SprBrtFur-Dmg/EndRdx/Rchg:50(48), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(48), SprBrtFur-Rech/Fury:50(48)Level 35: Quickness -- Run-I:50(A)Level 38: Superior Conditioning -- PrfShf-End%:50(A)Level 41: Physical Perfection -- RgnTss-Regen+:30(A)Level 44: Elude -- LucoftheG-Rchg+:50(A)Level 47: Fusion -- RechRdx-I:50(A), RechRdx-I:50(50)Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: FuryLevel 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)Level 50: Musculature Core ParagonLevel 50: Void Radial Final JudgementLevel 50: Diamagnetic Radial Flawless InterfaceLevel 50: Carnival Radial Superior AllyLevel 50: Rebirth Radial EpiphanyLevel 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1510;677;1354;HEX;| |78DA65944B6F125114C7EFC020E50DB64811DA0AB650CAC3A2AE35D13E625B92A64| |DDC1222173A4A28E191B44B17AE346A5B8D1B1FAD8F851B37AEFD0EBE75617D7C00| |1F891ADDE161CE5F30CE84C96FEEFF9CC339F79CB9935B9B723E9A3D7F5C288E939| |542A3913F516F35655FAED52C34B5D5AA59D065A53BA4EBF99CAC4899592A1435DD| |CCEB30DBA66449561B32B3DCAAC97A7E49962A724D36846B7175B59299D1CA2B4DA| |D5AF6E8AB055928CA7A6345AB39FFAE6B64B4EB8BE59A94C5E0744D3B9399AECA7A| |793D9F2B349AB2BECEB50D523549BA2FC604AEB6459408595598CAE00A53D5C0B3C| |C3DE7984F3B618A1EAB8A3933DB66987DB3E03CD3FE9DF9AC13C23166053176C438| |11E33CC5BC44B599519BF91D6BDE5DE6DEF7E007E6C047F013F339455990C7E2567| |46D9F1D7430075DCC2B94C7CABE16AB53858DB9DF0D7A98612FE8639A68AC36AE51| |D82E9874ED05AD1CFC7F8A23C9BD1A06CDE4EF422ED70FAE75F827F88B79E037781| |80C50C0902A5E5294077BF2604F11EC29823D45B0A70DDA930F797C37B9D683B7C0| |DBE01DE6E836B8C354A9C67EE4E9C78C4631A3186614C38C7CE4EB87AF1FBE31F8C| |6E11B87EF2BF20AC03700DF387C13F04DC07793EA0F62F6C1AB5C57628339B1096E| |81D798A9EBCCD79D93863C21F429853EA5D0A734FA14A0FA8730BFA110E7DEA2DC2| |3E8DDC8366BE91DF02EF3D03DF03EF880F986A2A21C2BA2699EB9CD27C418B4B11B| |FC8E38491B87367E8CE7FB1667B2A325FD5CDF65AA25C39A92C13B9405A354FB24D| |EB3C9FF6C61B57BAEE947979830289306256B508E1894A3066546ED7E07DA0B06EB| |A20A23298AAED8BCDD73DDFE6CEF7E0F60FDDA534C4A84BBEA3ECDDD70CF11E3AAF| |86288FAD65314053DF66E32E7FB09A82F35D07B7EF28FAEF87BCF8F3B3AEA7B18ED| |E97F0039B4F2CA| |-------------------------------------------------------------------| If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
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