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Posted (edited)

 

So I'm just looking for any feedback of tweaking my current build to account for missing buffs of ways to better min/max it. The general goals of the build are too...
1) Get positional defenses as high as possible for solo +4/8 content
2) Second defense is mostly relying on regen from rebirth
2) Higher resistances would be nice if possible, but not at cost of defenses
3) Focus on proc damage from IOs (hence tactics to compensate for +acc)
4) General quality of life like not dealing with endurance issues

 

http://www.cohplanner.com/mids/download.php?uc=1537&c=687&a=1374&f=HEX&dc=78DA65944B6F12511886CF3043DB69A14029A5B460012D20D7A22E5C689A688BE985A4A9D12D21F6941209250C4DDAA56B8D465DB8F5522FDDB871EDC21F60A2D6DB9FB0ADFA03F063BE974B64023CCC7BCEFB9DF77C6720BFBB607B7BEDCEBC5046AE568A8651B852DF69C8A1FC4EA3D8286F575541D720BDA74DBD90971529D3EBC58DB239CCF77E1E5B909BB26AC8F4F59D9AAC17D6E56645EE4A43D8D7B6B72BE95CB9B4D528574B0EF36E55163764DDD82AD7FEBFB7B5EF6B34D9B7582BDF4A2F5665BDB457C8178D86ACEF71C0498A94A2F7DD087D28AD904D4DD83421B2BAB0D999630E6670941972313F898EC72A8E5453B31C837F98DA09F89739FC9BF9B965C57A0ABC03F00EC03384B943A8758F32AA584F7DCA5AE819F89C79FA05B80FBE647E219795BD16EBB8C2595C4C9B87F920C247D4AA3F5812A676E6365820468931AE17F968611A4C858C3A7B853EC59E43C208B491046B2ACDB3730ED5EEA52F015D8C66B8E66896E93CC7FC4AB31CC8EC406627328F21F343CAEC421F5D215E23D9E63CD7497EA08C6E5DA40E39AB4619DCA8EB46DD712788BA2E9AE3415D0FCE6702E73381F399C2F904713EDF68B6177BF32EB336990397E059613EA2DC3EF4DA17412F13CC28F246D1F3287A7D16BDFEDEFA1921FF3472FBB10F3FF2BB297F00F903FBEC3BF5067C05BE66060F988F29D30C32CD5CC49A97C0CBCCB8E0FC71648A23D30F7285793D114E71FF759710B3D06683ACD9488B2157EC097B3318CBDEE0ECD99BE0B262EEFF270D27F01C25F01CDDA7AC696869685EDAF31CB4B9186B7E4DE06AD28B2E11EF53E6FA946C9F72BE4FB9D0A7E4B4CEFF4173B56F744DC320298AA9E84E2154569ABF863BFF074241FF8EBB9A450972DF3321D0CF3CEAF561CF27BD3EF438851EB7B9E22620AB7925C7BBC2FB9E41C5D3FDFEAEA58B1ED341B83BF80F60EAFCE0

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Level 50 Mutation Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Villain Profile:
------------
Level 1:    Contaminated Strike        SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(19), SprUnrFur-Acc/Dmg/Rchg(33), SprUnrFur-Rchg/+Regen/+End(34)
Level 1:    Focused Fighting        Rct-Def(A), Rct-Def/EndRdx(3), Rct-Def/EndRdx/Rchg(3), Rct-EndRdx/Rchg(5), Rct-ResDam%(5), Rct-Def/Rchg(11)
Level 2:    Focused Senses            Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(7), Rct-Def/Rchg(9), Rct-Def/EndRdx/Rchg(9)
Level 4:    Radioactive Smash        SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(34), SprBrtFur-Acc/Dmg/Rchg(34), SprBrtFur-Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36), SprBrtFur-Rech/Fury(36)
Level 6:    Agile                LucoftheG-Def(A), LucoftheG-Def/Rchg(11), LucoftheG-Def/Rchg+(13)
Level 8:    Radiation Siphon        Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Dam%(37), TchofDth-Dam%(37), GldStr-%Dam(37), TchofLadG-%Dam(39), PrfZng-Dam%(39)
Level 10:    Boxing                Acc-I(A)
Level 12:    Practiced Brawler        RechRdx-I(A)
Level 14:    Tough                StdPrt-ResDam/Def+(A), GldArm-ResDam(15), GldArm-End/Res(15), GldArm-3defTpProc(17)
Level 16:    Dodge                LucoftheG-Def(A), LucoftheG-Def/Rchg(17), LucoftheG-Def/Rchg+(19)
Level 18:    Irradiated Ground        EndRdx-I(A), EndRdx-I(45), FuroftheG-ResDeb%(45), AchHee-ResDeb%(45), AnlWkn-%ToHit(46)
Level 20:    Weave                LucoftheG-Def(A), LucoftheG-Def/EndRdx(21), LucoftheG-Def/Rchg+(21)
Level 22:    Maneuvers            Rct-Def(A), Rct-Def/EndRdx(23), Rct-EndRdx/Rchg(23), Rct-Def/Rchg(27), Rct-Def/EndRdx/Rchg(33)
Level 24:    Evasion                ShlWal-Def(A), ShlWal-Def/EndRdx(25), ShlWal-Def/EndRdx/Rchg(25), ShlWal-ResDam/Re TP(27)
Level 26:    Devastating Blow        Hct-Dmg(A), Hct-Dam%(39), AchHee-ResDeb%(40), TchofDth-Dam%(40), TchofLadG-%Dam(40), PrfZng-Dam%(42)
Level 28:    Lucky                LucoftheG-Def/EndRdx(A), LucoftheG-Def(29), LucoftheG-Def/Rchg+(29)
Level 30:    Tactics                GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--Build%(33)
Level 32:    Atom Smasher            Arm-Dmg(A), Arm-Dmg/EndRdx(42), Arm-Dam%(42), Obl-%Dam(43), TchofLadG-%Dam(43), PrfZng-Dam%(43)
Level 35:    Quickness            Run-I(A)
Level 38:    Superior Conditioning        EndMod-I(A)
Level 41:    Physical Perfection        PrfShf-End%(A), EndMod-I(48), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50), Mrc-Rcvry+(50)
Level 44:    Elude                RechRdx-I(A)
Level 47:    Fusion                RechRdx-I(A)
Level 49:    Super Jump            Jump-I(A)
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Fury    
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I(A)
Level 2:    Health                Pnc-Heal(A), Pnc-Heal/+End(48), Pnc-Heal/EndRedux(48)
Level 2:    Hurdle                Jump-I(A)
Level 2:    Stamina                PrfShf-End%(A), EndMod-I(46), EndMod-I(46)
Level 50:    Musculature Core Paragon    
Level 50:    Void Radial Final Judgement    
Level 50:    Diamagnetic Radial Flawless Interface    
Level 50:    Carnival Radial Superior Ally    
Level 50:    Rebirth Radial Epiphany    
Level 50:    Assault Radial Embodiment    
------------
------------
Set Bonus Totals:
10.5% DamageBuff(Smashing)
10.5% DamageBuff(Lethal)
10.5% DamageBuff(Fire)
10.5% DamageBuff(Cold)
10.5% DamageBuff(Energy)
10.5% DamageBuff(Negative)
10.5% DamageBuff(Toxic)
10.5% DamageBuff(Psionic)
13.5% Defense(Smashing)
13.5% Defense(Lethal)
6% Defense(Fire)
6% Defense(Cold)
6% Defense(Energy)
6% Defense(Negative)
6% Defense(Psionic)
13.5% Defense(Melee)
6% Defense(Ranged)
6% Defense(AoE)
48.75% Enhancement(RechargeTime)
11.25% Enhancement(Max EnduranceDiscount)
7.5% SpeedFlying
258.6 HP (17.25%) HitPoints
7.5% JumpHeight
7.5% SpeedJumping
Knockback (Mag -3)
Knockup (Mag -3)
MezResist(Confused) 52.5%
MezResist(Held) 52.5%
MezResist(Immobilized) 52.5%
MezResist(Sleep) 52.5%
MezResist(Stunned) 52.5%
MezResist(Terrorized) 52.5%
MezResist(Teleport) 100% (20% chance)
19.5% (0.33 End/sec) Recovery
78% (4.87 HP/sec) Regeneration
18.5% Resistance(Smashing)
18.5% Resistance(Lethal)
23% Resistance(Fire)
23% Resistance(Cold)
12.5% Resistance(Energy)
12.5% Resistance(Negative)
9.5% Resistance(Toxic)
9.5% Resistance(Psionic)
7.5% SpeedRunning
1 Null

 

------------
Set Bonuses:
Superior Unrelenting Fury
(Contaminated Strike)
  4% DamageBuff(All)
  16% (1 HP/sec) Regeneration
  4% (0.07 End/sec) Recovery
  5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing)


Reactive Defenses
(Focused Fighting)
  1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%
  28.11 HP (1.88%) HitPoints
  3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%
  3.75% Enhancement(EnduranceDiscount)
  8.75% Enhancement(RechargeTime)
  3% Resistance(All)


Reactive Defenses
(Focused Senses)
  1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%
  28.11 HP (1.88%) HitPoints
  3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%
  3.75% Enhancement(EnduranceDiscount)


Superior Brute's Fury
(Radioactive Smash)
  44.98 HP (3%) HitPoints
  5% Defense(Smashing,Lethal), 2.5% Defense(Melee)
  4% DamageBuff(All)
  10% Enhancement(RechargeTime)
  6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%
  1 Null


Luck of the Gambler
(Agile)
  10% (0.62 HP/sec) Regeneration
  16.87 HP (1.13%) HitPoints
  7.5% Enhancement(RechargeTime)


Mako's Bite
(Radiation Siphon)
  1.5% Resistance(Toxic,Psionic), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%


Steadfast Protection
(Tough)
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)


Gladiator's Armor
(Tough)
  2.5% (0.04 End/sec) Recovery
  2.25% Max End
  3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic), MezResist(Teleport) 100% (20% chance)


Luck of the Gambler
(Dodge)
  10% (0.62 HP/sec) Regeneration
  16.87 HP (1.13%) HitPoints
  7.5% Enhancement(RechargeTime)


Luck of the Gambler
(Weave)
  10% (0.62 HP/sec) Regeneration
  16.87 HP (1.13%) HitPoints
  7.5% Enhancement(RechargeTime)


Reactive Defenses
(Maneuvers)
  1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5%
  28.11 HP (1.88%) HitPoints
  3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5%
  3.75% Enhancement(EnduranceDiscount)


Shield Wall
(Evasion)
  10% (0.62 HP/sec) Regeneration
  2.5% (0.04 End/sec) Recovery
  33.73 HP (2.25%) HitPoints
  5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic)


Hecatomb
(Devastating Blow)
  4% (0.07 End/sec) Recovery


Luck of the Gambler
(Lucky)
  10% (0.62 HP/sec) Regeneration
  16.87 HP (1.13%) HitPoints
  7.5% Enhancement(RechargeTime)


Gaussian's Synchronized Fire-Control
(Tactics)
  7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning
  28.11 HP (1.88%) HitPoints
  2.5% (0.04 End/sec) Recovery
  2.5% DamageBuff(All)


Armageddon
(Atom Smasher)
  4% (0.07 End/sec) Recovery
  6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%


Numina's Convalesence
(Physical Perfection)
  12% (0.75 HP/sec) Regeneration


Panacea
(Health)
  2.5% (0.04 End/sec) Recovery
  2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75%

 

Edited by Dakroll
Posted

Slightly different way to skin a cat.

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Radiation Melee
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Contaminated Strike -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(3), Mk'Bit-Acc/EndRdx/Rchg:50(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(5), Mk'Bit-Dam%:50(7)
Level 1: Focused Fighting -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(7), ShlWal-Def/Rchg:50(9), ShlWal-ResDam/Re TP:50(9), Rct-ResDam%:50(11)
Level 2: Focused Senses -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(11), ShlWal-Def/Rchg:50(13), ShlWal-Def/EndRdx/Rchg:50(13)
Level 4: Radioactive Smash -- OvrFrc-Acc/Dmg:50(A), OvrFrc-End/Rech:50(17), OvrFrc-Acc/Dmg/End:50(19), OvrFrc-Dmg/End/Rech:50(19), OvrFrc-Acc/Dmg/End/Rech:50(21), OvrFrc-Dam/KB:50(21)
Level 6: Agile -- RedFrt-Def:50(A), RedFrt-Def/EndRdx:50(23), RedFrt-Def/Rchg:50(23), RedFrt-Def/EndRdx/Rchg:50(25)
Level 8: Radiation Siphon -- SprUnrFur-Acc/Dmg:50(A), SprUnrFur-Dmg/Rchg:50(25), SprUnrFur-Acc/Dmg/Rchg:50(27), SprUnrFur-Dmg/EndRdx/Rchg:50(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg:50(29), SprUnrFur-Rchg/+Regen/+End:50(29)
Level 10: Kick -- FrcFdb-Rechg%:50(A)
Level 12: Practiced Brawler -- RechRdx-I:50(A), RechRdx-I:50(31)
Level 14: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(33), GldArm-3defTpProc:50(33), StdPrt-ResDam/Def+:30(33)
Level 16: Dodge -- RedFrt-Def:50(A), RedFrt-Def/EndRdx:50(34), RedFrt-Def/Rchg:50(34), RedFrt-Def/EndRdx/Rchg:50(34)
Level 18: Irradiated Ground -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/Rchg:50(36), SprAvl-Acc/Dmg/EndRdx/Rchg:50(37), SprAvl-Rchg/KDProc:50(37)
Level 20: Weave -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(37), ShlWal-Def/Rchg:50(39), ShlWal-Def/EndRdx/Rchg:50(39)
Level 22: Maneuvers -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(39), ShlWal-Def/Rchg:50(40), ShlWal-Def/EndRdx/Rchg:50(40)
Level 24: Evasion -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(40), ShlWal-Def/Rchg:50(42), ShlWal-Def/EndRdx/Rchg:50(42)
Level 26: Devastating Blow -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(42), SprBlsCol-Acc/Dmg/EndRdx:50(43), SprBlsCol-Acc/Dmg/Rchg:50(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(43), SprBlsCol-Rchg/HoldProc:50(45)
Level 28: Lucky -- RedFrt-Def:50(A), RedFrt-Def/EndRdx:50(45), RedFrt-Def/Rchg:50(45), RedFrt-Def/EndRdx/Rchg:50(46)
Level 30: Super Jump -- WntGif-ResSlow:50(A)
Level 32: Atom Smasher -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Dmg/Rchg:50(46), SprBrtFur-Acc/Dmg/Rchg:50(46), SprBrtFur-Dmg/EndRdx/Rchg:50(48), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(48), SprBrtFur-Rech/Fury:50(48)
Level 35: Quickness -- Run-I:50(A)
Level 38: Superior Conditioning -- PrfShf-End%:50(A)
Level 41: Physical Perfection -- RgnTss-Regen+:30(A)
Level 44: Elude -- LucoftheG-Rchg+:50(A)
Level 47: Fusion -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17)
Level 50: Musculature Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Carnival Radial Superior Ally
Level 50: Rebirth Radial Epiphany
Level 50: Assault Radial Embodiment
------------

 

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|EB3C9FF6C61B57BAEE947979830289306256B508E1894A3066546ED7E07DA0B06EB|
|A20A23298AAED8BCDD73DDFE6CEF7E0F60FDDA534C4A84BBEA3ECDDD70CF11E3AAF|
|86288FAD65314053DF66E32E7FB09A82F35D07B7EF28FAEF87BCF8F3B3AEA7B18ED|
|E97F0039B4F2CA|
|-------------------------------------------------------------------|

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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