KaizenSoze Posted October 2, 2019 Posted October 2, 2019 (edited) In the Defender's proc monster thread. Hjarki make this comment. Quote I'd make an argument for Time/Assault Rifle. Slot Burst for Achilles' Heel, Javelin, Shield Breaker, Lady Gray, HO A/D, IO D Slot Sniper Rifle for Explosive Strike, Javelin, Manticore, Apocalypse, HO A/D, IO D Slot Dominate/Char for Unbreakable Constraint, Ghost Widow, Neuronic Shutdown, Javelin, HO A/D, IO D Slot Full Auto for Javelin, Annilation, Positron's (and some other enhancements for A/D) Slot M30 for Positron's, Explosive Strike, Overwhelming Force and Force Feedback (and some other enhancements for A/D) Slot Distortion Field for Ghost Widow, Neuronic Shutdown, Impeded Swiftness, Gladiator's Net Slot Slowed Response for Lady Grey, Achilles' Heel, Shieldbreaker (and some accuracy/recharge). Since, then I have found the joys of an Assault Rifle/Devices blaster. So, I wanted to see what kind of offender monster I could create. The build probably has a dozen things wrong with it, since it only exists in Mids. Suggestions are welcome. Highlights: Perma Hasten, Farsight, and Chrono Shift Two sources of force feedback recharge, M30 and Snipe. I have found Snipe, due to quick snipe, to be a good source of recharge on my blaster. 352% recharge w/o LoTG or incarnates Minimal def in any category is 48.2% 75% s/l resists 24.5% toxic/psi resists 100% sleep, immobile resists 57.5% hold, stun, confuse, and fear Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.4https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Time Pixie: Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Assault RiflePower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: PresenceAncillary Pool: Power Mastery Hero Profile:Level 1: Temporal Mending -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(15), NmnCnv-Regen/Rcvry+(15)Level 1: Burst -- AchHee-ResDeb%(A), TchofLadG-%Dam(5), ShlBrk-%Dam(5), GldJvl-Dam%(17), Acc-I(17), Dmg-I(23)Level 2: Slug -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(7), SprVglAss-Dmg/EndRdx/Rchg(7), SprVglAss-Acc/Dmg/EndRdx(31), SprVglAss-Acc/Dmg/EndRdx/Rchg(31), SprVglAss-Rchg/+Absorb(31)Level 4: Fly -- Flight-I(A)Level 6: Hover -- Flight-I(A)Level 8: Distortion Field -- NrnSht-Dam%(A), GldNet-Dam%(9), GhsWdwEmb-Dam%(9), ImpSwf-Dam%(33)Level 10: M30 Grenade -- FrcFdb-Rechg%(A), Acc-I(11), ExpStr-Dam%(11), PstBls-Dam%(34), SuddAcc--KB/+KD(34), Dmg-I(34)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)Level 14: Afterburner -- Srn-EndRdx/Fly(A), Srn-Fly(25)Level 16: Kick -- Empty(A)Level 18: Farsight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/Rchg(19), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(36)Level 20: Sniper Rifle -- ExpStr-Dam%(A), GldJvl-Dam%(21), StnoftheM-Dam%(21), Apc-Dam%(37), FrcFdb-Rechg%(37), Dmg-I(37)Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23)Level 24: Weave -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(25)Level 26: Slowed Response -- ShlBrk-%Dam(A), TchofLadG-%Dam(27), AchHee-ResDeb%(27), Acc-I(39)Level 28: Flamethrower -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(40), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(40)Level 30: Time Stop -- GhsWdwEmb-Dam%(A), GhsWdwEmb-Acc/Rchg(42), GhsWdwEmb-EndRdx/Hold(48), GhsWdwEmb-Acc/EndRdx(50), GhsWdwEmb-Hold/Rng(50), GhsWdwEmb-Acc/Hold/Rchg(50)Level 32: Chrono Shift -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(33), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/Rchg(42), DctWnd-Heal/EndRdx/Rchg(43), DctWnd-Heal(43)Level 35: Time Crawl -- ImpSwf-Dam%(A)Level 38: Full Auto -- PstBls-Dam%(A), JvlVll-Dam%(39), Ann-ResDeb%(39), Acc-I(43), Dmg-I(45), Dmg-I(46)Level 41: Power Build Up -- RechRdx(A), RechRdx(42)Level 44: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam(45), UnbGrd-EndRdx/Rchg(46), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(48)Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)Level 49: Provoke -- Taunt(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 1: VigilanceLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A)------------ Edited October 2, 2019 by KaizenSoze Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Darkir Posted October 2, 2019 Posted October 2, 2019 (edited) So I actually took provoke on my tanking defender also because the idea was to actually replace the tank/brute, but I chose to use a corruptor instead. It works....ok, you need to use provoke a bit more than I had originally thought I would. I made this, but the one I actually use is a DP/Time/Dark corruptor because I felt I'd have more dmg and it was more impressive to do on a corruptor. DP because I have wanted to have the FF proc up a ton. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Dual PistolsPower Pool: LeadershipPower Pool: FightingPower Pool: PresencePower Pool: SpeedAncillary Pool: Dark Mastery Hero Profile:Level 1: Temporal Mending -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(11)Level 1: Pistols -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(11), SprVglAss-Dmg/EndRdx/Rchg(15)Level 2: Time's Juncture -- EndRdx-I(A), Slow-I(5)Level 4: Empty Clips -- PstBls-Dmg/EndRdx(A), PstBls-Acc/Dmg/EndRdx(43), PstBls-Dmg/Rng(43), Ann-ResDeb%(43), AchHee-ResDeb%(46), FrcFdb-Rechg%(46)Level 6: Temporal Selection -- Mrc-Rcvry+(A)Level 8: Distortion Field -- Slow-I(A), Slow-I(9)Level 10: Swap Ammo Level 12: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(13), LucoftheG-EndRdx/Rchg(13), LucoftheG-Def/Rchg+(15), ShlWal-ResDam/Re TP(17)Level 14: Boxing -- Empty(A)Level 16: Bullet Rain -- SprVglAss-Acc/Dmg/EndRdx(A), SprVglAss-Acc/Dmg/EndRdx/Rchg(17), SprVglAss-Rchg/+Absorb(31), PstBls-Dam%(34), FrcFdb-Rechg%(36), Ann-ResDeb%(36)Level 18: Farsight -- HO:Cyto(A), HO:Cyto(19), LucoftheG-Def/Rchg+(19)Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-EndRdx/Rchg(21), UnbGrd-ResDam/EndRdx/Rchg(23), GldArm-3defTpProc(23)Level 22: Weave -- Rct-Def(A), Rct-Def/EndRdx(25), Rct-EndRdx/Rchg(25), Rct-Def/Rchg(27), Rct-Def/EndRdx/Rchg(27), Rct-ResDam%(40)Level 24: Provoke -- MckBrt-Taunt/Rchg/Rng(A)Level 26: Slowed Response -- RechRdx-I(A), AchHee-ResDeb%(29)Level 28: Executioner's Shot -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(31), SprDfnBst-Acc/Dmg/EndRdx(42), SprDfnBst-Acc/Dmg/EndRdx/Rchg(42), SprDfnBst-Rchg/Heal%(42)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Chrono Shift -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(34)Level 35: Piercing Rounds -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(37), Rgn-Knock%(37), Ann-ResDeb%(40)Level 38: Hail of Bullets -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(40)Level 41: Dark Consumption -- PrfShf-EndMod/Rchg(A)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)Level 49: Super Speed -- BlsoftheZ-ResKB(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(3), PrfShf-End%(3)Level 10: Chemical Ammunition Level 10: Cryo Ammunition Level 10: Incendiary Ammunition Level 0: Portal Jockey Level 0: The Atlas Medallion Level 0: Task Force Commander Level 0: Freedom Phalanx Reserve Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1525;714;1428;HEX;| |78DA6594594F135114C7EF4CA740CBD6521090B2948A204B69692BE21212AD9A089| |80AE89B694618CA686D1B5A127D1313BF803EF8A4821FC00745F0D50F811AE5DD95| |C535FA544FE7FC2993CC24CDEFDC73EFD9EFEDC4AD58D5B3F34BA342AA39935273B| |9444C9BD3D2B3DA827D424DEA33A2F895D3AF7D4F9F38BD38371798D66F6A890935| |AD6717536A5ECFA4BDA5FD49359DD46603B145359588EBB97C269513B5F14C26151| |8D7543A909BD7B3D5C6FA9C9E9CCFEBE9A4DB5899BD390DCD5456D366DD67B3FA4C| 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Darkir Posted October 2, 2019 Posted October 2, 2019 (edited) 5 hours ago, KaizenSoze said: In the Defender's proc monster thread. Hjarki make this comment. Since, then I have found the joys of an Assault Rifle/Devices blaster. So, I wanted to see what kind of offender monster I could create. The build probably has a dozen things wrong with it, since it only exists in Mids. Suggestions are welcome. Highlights: Perma Hasten, Farsight, and Chrono Shift Two sources of force feedback recharge, M30 and Snipe. I have found Snipe, due to quick snipe, to be a good source of recharge on my blaster. 352% recharge w/o LoTG or incarnates Minimal def in any category is 48.2% 75% s/l resists 24.5% toxic/psi resists 100% sleep, immobile resists 57.5% hold, stun, confuse, and fear Hide contents Hero Plan by Mids' Reborn : Hero Designer 2.6.0.4https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Time Pixie: Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Assault RiflePower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: PresenceAncillary Pool: Power Mastery Hero Profile:Level 1: Temporal Mending -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(15), NmnCnv-Regen/Rcvry+(15)Level 1: Burst -- AchHee-ResDeb%(A), TchofLadG-%Dam(5), ShlBrk-%Dam(5), GldJvl-Dam%(17), Acc-I(17), Dmg-I(23)Level 2: Slug -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(7), SprVglAss-Dmg/EndRdx/Rchg(7), SprVglAss-Acc/Dmg/EndRdx(31), SprVglAss-Acc/Dmg/EndRdx/Rchg(31), SprVglAss-Rchg/+Absorb(31)Level 4: Fly -- Flight-I(A)Level 6: Hover -- Flight-I(A)Level 8: Distortion Field -- NrnSht-Dam%(A), GldNet-Dam%(9), GhsWdwEmb-Dam%(9), ImpSwf-Dam%(33)Level 10: M30 Grenade -- FrcFdb-Rechg%(A), Acc-I(11), ExpStr-Dam%(11), PstBls-Dam%(34), SuddAcc--KB/+KD(34), Dmg-I(34)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)Level 14: Afterburner -- Srn-EndRdx/Fly(A), Srn-Fly(25)Level 16: Kick -- Empty(A)Level 18: Farsight -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/Rchg(19), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(36)Level 20: Sniper Rifle -- ExpStr-Dam%(A), GldJvl-Dam%(21), StnoftheM-Dam%(21), Apc-Dam%(37), FrcFdb-Rechg%(37), Dmg-I(37)Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23)Level 24: Weave -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(25)Level 26: Slowed Response -- ShlBrk-%Dam(A), TchofLadG-%Dam(27), AchHee-ResDeb%(27), Acc-I(39)Level 28: Flamethrower -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(40), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(40)Level 30: Time Stop -- GhsWdwEmb-Dam%(A), GhsWdwEmb-Acc/Rchg(42), GhsWdwEmb-EndRdx/Hold(48), GhsWdwEmb-Acc/EndRdx(50), GhsWdwEmb-Hold/Rng(50), GhsWdwEmb-Acc/Hold/Rchg(50)Level 32: Chrono Shift -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(33), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/Rchg(42), DctWnd-Heal/EndRdx/Rchg(43), DctWnd-Heal(43)Level 35: Time Crawl -- ImpSwf-Dam%(A)Level 38: Full Auto -- PstBls-Dam%(A), JvlVll-Dam%(39), Ann-ResDeb%(39), Acc-I(43), Dmg-I(45), Dmg-I(46)Level 41: Power Build Up -- RechRdx(A), RechRdx(42)Level 44: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam(45), UnbGrd-EndRdx/Rchg(46), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(48)Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)Level 49: Provoke -- Taunt(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 1: VigilanceLevel 2: Rest -- Empty(A)Level 4: Ninja RunLevel 2: Swift -- Empty(A)Level 2: Health -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A)------------ On first look I'd say you dont need the accuracy enhancements as you are way above hitting +3s at 95% (the cap, in configuration in mids base hit and exemplar set tohit to 48). I would also change farsight to just 2 +2 cytos and one +5 lotg as you are aleady above the s/l res cap, I would use the extra slots to lower the endurance drain of your toggles. Also, time's juncture is very good for tanking as it lowers the dmg of all the mobs around you and really helps tanking rarer dmg types. Edited October 2, 2019 by Darkir 1
KaizenSoze Posted October 2, 2019 Author Posted October 2, 2019 Thank you. This is exactly the kind of feed back I was hoping. I will tweak some more and post in a day or two. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Darkir Posted October 3, 2019 Posted October 3, 2019 Played with your build a bit more and I think you'll be happier with soul mastery due to soul drain. Changed more things increasing endurance recov and the like. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Time Pixie: Level 50 Magic DefenderPrimary Power Set: Time ManipulationSecondary Power Set: Assault RiflePower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: PresenceAncillary Pool: Soul Mastery Hero Profile:Level 1: Temporal Mending -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(15), NmnCnv-Regen/Rcvry+(15)Level 1: Burst -- AchHee-ResDeb%(A), TchofLadG-%Dam(5), ShlBrk-%Dam(5), GldJvl-Dam%(17), Dmg-I(23)Level 2: Slug -- SprVglAss-Acc/Dmg(A), SprVglAss-Dmg/Rchg(7), SprVglAss-Dmg/EndRdx/Rchg(7)Level 4: Fly -- Flight-I(A)Level 6: Hover -- Flight-I(A)Level 8: Distortion Field -- NrnSht-Dam%(A), GldNet-Dam%(9), GhsWdwEmb-Dam%(9), ImpSwf-Dam%(33)Level 10: M30 Grenade -- FrcFdb-Rechg%(A), ExpStr-Dam%(11), PstBls-Dam%(34), SuddAcc--KB/+KD(34), Dmg-I(34)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)Level 14: Afterburner -- Srn-EndRdx/Fly(A), Srn-Fly(25)Level 16: Kick -- Empty(A)Level 18: Farsight -- LucoftheG-Def/Rchg+(A), HO:Cyto(19), HO:Cyto(19)Level 20: Sniper Rifle -- ExpStr-Dam%(A), GldJvl-Dam%(21), StnoftheM-Dam%(21), Dmg-I(23), Apc-Dam%(37), FrcFdb-Rechg%(37)Level 22: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(36), GldArm-Res/Rech/End(39), GldArm-ResDam(43)Level 24: Weave -- Rct-Def(A), Rct-ResDam%(25), Rct-Def/EndRdx(31), Rct-EndRdx/Rchg(31), Rct-Def/Rchg(31), Rct-Def/EndRdx/Rchg(36)Level 26: Slowed Response -- ShlBrk-%Dam(A), TchofLadG-%Dam(27), AchHee-ResDeb%(27)Level 28: Flamethrower -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(29), SprDfnBst-Dmg/EndRdx/Rchg(29), SprDfnBst-Acc/Dmg/EndRdx(40), SprDfnBst-Acc/Dmg/EndRdx/Rchg(40), SprDfnBst-Rchg/Heal%(40)Level 30: Time Stop -- GhsWdwEmb-Dam%(A), GhsWdwEmb-Acc/Rchg(42), GhsWdwEmb-EndRdx/Hold(48), GhsWdwEmb-Acc/EndRdx(50), GhsWdwEmb-Hold/Rng(50), GhsWdwEmb-Acc/Hold/Rchg(50)Level 32: Chrono Shift -- DctWnd-Rchg(A), DctWnd-Heal/EndRdx(33), DctWnd-EndRdx/Rchg(33), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-Heal(37), DctWnd-Heal/Rchg(42)Level 35: Time's Juncture -- HO:Enzym(A)Level 38: Full Auto -- PstBls-Dam%(A), JvlVll-Dam%(39), Ann-ResDeb%(39), Dmg-I(45), Dmg-I(46)Level 41: Soul Drain -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(43), Arm-Dmg/EndRdx(43), Arm-Dam%(48), FuroftheG-ResDeb%(48)Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(46), StdPrt-ResDam/Def+(46)Level 47: Power Boost -- RechRdx-I(A)Level 49: Provoke -- MckBrt-Taunt/Rchg(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 1: Vigilance Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11)Level 50: Musculature Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1486;734;1468;HEX;| |78DA6594C94F137114C7DF74A6856E2C961D4668CB5E683BA8316E210A6822142BA| |0D76602D3323AB44D9708470F9E3544C37FE0D183FBD53FC09B1AB79B269E04DC12| |F432BE99F71C309D403FFD7D7F6FFDBDDF34B53E1D7870E1E624080D53865A2E67A| |6B5AC965FD14AEE949AD397011FDF92BEA6F5A5F5755DABC365EF3F8BCCB96A361B| |B736332935AF17AB865AD10B79D9D95F50F3396D257EB65C56AB4625B3A0670D0DF| |CE942C1889F37F4DC6AC5677F5F2C6ADA4A90644BD5F3B9667B75306AF74C515F8E| |4F154AA56AB1522865160B5503D3962B5A69A303AB1AC6FFD72DF82158259B6EB88| |C5F14095C0BCC45626089D870857995783B08FC9812BC70018424905EBAEC3DC923| |02C812348D89F6BA4D4633C50B77829C0E4C979094EC3D8FC29C20FAF1C844B2013| |10AB6E645CDCD9A9BB5B7587B1D69629D2AD8F9EA67285FFD1AD5D8779FF44DCCEB| |A53E25EF2DAAD1B74135879F53BCF027CA1FE65A2318DC4F3E823F46360126B4015| |0FBA610FC43B93AF6F8DCD0AF916B6D34F181F7586933457235B792D5A163B8F480| |C3BB182EC4930871652D7C7A2DAFE0BF53EC57A8837EEE44C48CADE42BB64E904F5| |4210E2689A309A284B6ED9CA77DDBD23CD0F183F60EEFD0FAF02EF31B31FA9DF801| |FBE8E4E975F284BB78E25D7C03EE611FDD64E3EE7E48717B1E311F13879E309F329| |F11DF617C997D659EE0C82A31A113956BCCEB4C83F8117D7BB9AFDE344F7F963947| |8CCE13FB2F09763F23295ABF41DF08F942E4B8350F11B6B08F01BEDD037C4306237| |CA65F886332E9E3CC1BA2F55609760DC3275CF6AC464E12474F314F131367E8DC12| |93146B1D11E31B1AFBC9F17F31F788E3BF99D600652F7C0E00C4F9A6C5637437BA7| |0BE49D6923AE5EA919C3715FFAC1B395AA3246B14A5463952A31CAD51E624E71705| |5F63EA717E5F33D392F30B0082EDE16D72DE77F3AB0F778583BB3BFB8A2084A9FFA| |68B280C49B05D63BD7BD07A93BAF76D5115A6F3CC8650E07AFE024820FA5D| |-------------------------------------------------------------------|
Darkir Posted October 4, 2019 Posted October 4, 2019 So I've been playing my dp/time corr tank build with provoke and its ability to hold aggro even with provoke is just really disappointing. I don't know what kind of aoe taunt has but it seems to be quite small and a 4 mag taunt every 3 seconds just doesnt seem to be enough to keep everythings attention. So, you know, proceed with caution.
DanteTheStoic Posted January 1, 2020 Posted January 1, 2020 Hello. Maybe use enhancement boosters on your taunt IO's or sets? Also slot the chance for Psi damage in Provoke. Doing damage is aggro.
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