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Alright, so I know that Ill/Rad has fallen out of favor for ill/cold and ill/storm, but I rather like what /rad has to offer.  Thus, I'm working on updating the build of mine to be more effective. 

 

Overview:

 

1) This build achieves near-perma Hasten, PA, and AM.  It's within a second (three seconds, including cast times) on all three.

2) This build at 36% ranged defense and 75% S/L resist.  Both could be better.

3) I'm attempting to leverage the procs in Blind that I hear all the kids raving about.  Not quite sure I'm doing it right.

 

Goals:

 

A) Retaining Mutation and Recall Friend.  I realize that both are useless for number optimization, but they suit my playstyle and I'd like to keep them in there.

B) Getting the near-perma Hasten, PA, and AM to actual perma. 

C) Softcapping ranged defense.  Maybe.  This is a tertiary goal and as I team more than I do anything else, not that important in the end.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apc-Dmg(A), Apc-Dmg/Rchg(11), Apc-Acc/Dmg/Rchg(11), Apc-Acc/Rchg(13), Apc-Dmg/EndRdx(13), Apc-Dam%(37)
Level 1: Radiant Aura -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(23)
Level 2: Blind -- GhsWdwEmb-Dam%(A), NrnSht-Dam%(5), SprWiloft-Rchg/Dmg%(5), SprOvrPrs-Rchg/Energy Font(37), GldNet-Dam%(37), NrnSht-Acc/EndRdx(39)
Level 4: Accelerate Metabolism -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(39)
Level 6: Deceive -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(34), CrcPrs-Acc/Conf/Rchg(40), CrcPrs-Conf%(43), CrcPrs-Conf/EndRdx(46), CrcPrs-Acc/Rchg(46)
Level 8: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx(39), DarWtcDsp-Rchg/EndRdx(40), DarWtcDsp-ToHitDeb/EndRdx(40)
Level 10: Superior Invisibility -- LucoftheG-Def/Rchg+(A)
Level 12: Hover -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(17), Rct-Def(19)
Level 14: Flash -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(15), BslGaz-EndRdx/Rchg/Hold(15), BslGaz-Acc/Rchg(17)
Level 16: Mutation -- RechRdx-I(A)
Level 18: Phantom Army -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(19), ExpRnf-Dmg/EndRdx(21), ExpRnf-Acc/Dmg/Rchg(21), ExpRnf-EndRdx/Dmg/Rchg(23)
Level 20: Lingering Radiation -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(25), PcnoftheT-Acc/EndRdx(25), PcnoftheT-Rng/Slow(27), PcnoftheT-EndRdx/Rchg/Slow(27), PcnoftheT--Rchg%(29)
Level 22: Hasten -- RechRdx-I(A)
Level 24: Boxing -- Empty(A)
Level 26: Spectral Terror -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(29), SprWiloft-EndRdx/Rchg(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(31), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(31)
Level 28: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(33), RctArm-ResDam/EndRdx/Rchg(36), RctArm-ResDam/Rchg(36)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(33), Rct-Def(36)
Level 32: Phantasm -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(34), ExpRnf-Acc/Dmg/Rchg(34)
Level 35: Enervating Field -- EndRdx(A)
Level 38: EM Pulse -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(50), BslGaz-EndRdx/Rchg/Hold(50), BslGaz-Acc/EndRdx/Rchg/Hold(50)
Level 41: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(42), Thn-Dmg/Rchg(42), Thn-Acc/Dmg/Rchg(42), Thn-Acc/Dmg/EndRdx(43), Thn-Dmg/EndRdx/Rchg(43)
Level 44: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Acc/Dmg/EndRdx(45), PstBls-Dam%(46)
Level 47: Fire Shield -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(48), RctArm-ResDam(48), RctArm-ResDam/EndRdx/Rchg(48)
Level 49: Recall Friend -- Tim&SpcMn-EndRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Ion Total Radial Judgement
Level 50: Reactive Core Flawless Interface
Level 50: Longbow Total Core Improved Ally
Level 50: Clarion Total Core Invocation
Level 50: Assault Total Core Graft
Level 50: Agility Radial Paragon
------------

 

 

Posted

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Crack-Addled Delusions: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Flight
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Spectral Wounds -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(3), Apc-Acc/Rchg:50(3), Apc-Dmg/EndRdx:50(5), Apc-Dam%:50(5)
Level 1: Radiant Aura -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(7), Prv-EndRdx/Rchg:50(7), Prv-Heal/Rchg:50(9), Prv-Heal/Rchg/EndRdx:50(9), Prv-Absorb%:50(11)
Level 2: Blind -- GldNet-Acc/Hold:50(A), GldNet-Acc/Rchg:50(11), GldNet-Rchg/Hold:50(13), GldNet-EndRdx/Rchg/Hold:50(13), GldNet-Acc/EndRdx/Rchg/Hold:50(15)
Level 4: Radiation Infection -- DarWtcDsp-ToHitDeb:50(A), DarWtcDsp-ToHitdeb/Rchg/EndRdx:50(19), DarWtcDsp-Rchg/EndRdx:50(21), DarWtcDsp-ToHitDeb/EndRdx:50(21)
Level 6: Deceive -- CrcPrs-Conf/Rchg:50(A), CrcPrs-Acc/Conf/Rchg:50(23), CrcPrs-Acc/Rchg:50(23), CrcPrs-Conf/EndRdx:50(25), CrcPrs-Conf%:50(25)
Level 8: Accelerate Metabolism -- PrfShf-EndMod/Rchg:50(A), PrfShf-EndMod/Acc/Rchg:50(27), EffAdp-EndMod/Rchg:50(27), EffAdp-EndMod/Acc/Rchg:50(29)
Level 10: Flash -- UnbCns-Hold/Rchg:50(A), UnbCns-Acc/Hold/Rchg:50(29), UnbCns-Acc/Rchg:50(31), UnbCns-EndRdx/Hold:50(31), UnbCns-Dam%:50(31)
Level 12: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(33)
Level 14: Superior Invisibility -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(33)
Level 18: Group Invisibility -- ShlWal-Def:50(A), ShlWal-Def/EndRdx:50(34)
Level 20: Phantom Army -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(34), ExpRnf-Dmg/EndRdx:50(34), ExpRnf-Acc/Dmg/Rchg:50(36), ExpRnf-EndRdx/Dmg/Rchg:50(36)
Level 22: Lingering Radiation -- PcnoftheT-Acc/EndRdx:50(A), TmpRdn-Acc/EndRdx:50(36)
Level 24: Kick -- Empty(A)
Level 26: Spectral Terror -- GlmoftheA-Acc/Rchg:50(A), GlmoftheA-EndRdx/Fear:50(37), GlmoftheA-Acc/EndRdx:50(37), GlmoftheA-Fear/Rng:50(37), GlmoftheA-Acc/Fear/Rchg:50(39)
Level 28: Choking Cloud -- GldNet-Acc/Hold:50(A), GldNet-Acc/Rchg:50(39), GldNet-Rchg/Hold:50(39), GldNet-EndRdx/Rchg/Hold:50(40), GldNet-Acc/EndRdx/Rchg/Hold:50(40)
Level 30: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(40)
Level 32: Phantasm -- ExpRnf-Acc/Rchg:50(A), ExpRnf-Acc/Dmg:50(42), ExpRnf-Dmg/EndRdx:50(42), ExpRnf-Acc/Dmg/Rchg:50(42), ExpRnf-EndRdx/Dmg/Rchg:50(43)
Level 35: Fallout -- Rgn-Dmg/Rchg:50(A), Rgn-Acc/Dmg/Rchg:50(43), Rgn-Acc/Rchg:50(43), Rgn-Dmg/EndRdx:50(45), Rgn-Knock%:50(45)
Level 38: EM Pulse -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear:50(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg:50(45), SprWiloft-EndRdx/Rchg:50(46), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx:50(46), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg:50(46), SprWiloft-Rchg/Dmg%:50(48)
Level 41: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(48), LucoftheG-Def:50(48)
Level 44: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50)
Level 47: Hover -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50)
Level 49: Scorpion Shield -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(19)
Level 50: Agility Core Paragon
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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