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Choice between Temporal or Martial for DP


Necate

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I haven't leveled Temporal to a high level, so can't say much about it.  I do have a level 50 DP/MC, which I find really fun to play, survivable, and does very well solo or teamed.  Here is my build if you are interested, although I am sure there are better builds out there.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Domino: Level 50 Natural Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Martial Combat
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(23)
Level 1: Ki Push -- ExpStr-Dmg/KB(A), ExpStr-Acc/KB(40), ExpStr-Dam%(42)
Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(23)
Level 4: Empty Clips -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(17), SprBlsWrt-Rchg/Dmg%(37)
Level 6: Reach for the Limit
Level 8: Bullet Rain -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(11), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(17), SprDfnBrr-Rchg/+Status Protect(37)
Level 10: Swap Ammo
Level 12: Combat Jumping -- Krm-ResKB(A), LucoftheG-Def/Rchg+(46), ShlWal-ResDam/Re TP(48), Ksm-ToHit+(48), Rct-ResDam%(50)
Level 14: Super Speed -- WntGif-ResSlow(A)
Level 16: Storm Kick -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(25), Mk'Bit-Dmg/Rchg(25), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(36)
Level 18: Executioner's Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(34)
Level 20: Reaction Time -- PrfShf-End%(A), PrfShf-EndMod(43), EndMod-I(45), ThfofEss-+End%(50)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 24: Boxing -- RzzDzz-Immob%(A)
Level 26: Piercing Rounds -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(27), PstBls-Dmg/Rng(29), PstBls-Acc/Dmg/EndRdx(29)
Level 28: Air Superiority -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(37), Mk'Bit-Dmg/Rchg(42), Mk'Bit-Acc/EndRdx/Rchg(42), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), Mk'Bit-Dam%(43)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), GldArm-ResDam(48)
Level 32: Hail of Bullets -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Dam%(34), FrcFdb-Rechg%(34)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), DefBuff-I(36)
Level 38: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(39), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40)
Level 41: Personal Force Field -- LucoftheG-Def/Rchg+(A)
Level 44: Temp Invulnerability -- EndRdx-I(A), ResDam-I(45), ResDam-I(45)
Level 47: Fly -- BlsoftheZ-ResKB(A)
Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(46), Prv-Absorb%(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 10: Chemical Ammunition
Level 10: Cryo Ammunition
Level 10: Incendiary Ammunition
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Freedom Phalanx Reserve
Level 50: Musculature Core Paragon
Level 50: Degenerative Radial Flawless Interface
Level 50: Cimeroran Radial Superior Ally
Level 50: Clarion Partial Core Invocation
Level 50: Assault Core Embodiment
Level 50: Vorpal Judgement
------------

 

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I can offer the Point of view of a DP/time.

It tends to be extremely 'blappery', and runs extremely well in +2/8 s/l farms. To be fair, however, it is no rad/fire brute. Mostly because that maddening 'pulse aggro' effect which makes them start to run away after a few seconds and then come back... although this behavior stops being so aggravating after you get your melee radial hybrid to rank 4, because rank 4 provides a taunt effect that blasters lack. Unfortunately, however, that means that I needed a resistance epic, and so I used aging touch as a superior blistering cold mule to bring s/l defense to reasonable levels even out of melee hybrid.

Pre hybrid 4, my clear times on s/l comicon asteroid maps were about 6 minutes, and afterwards about 4 minutes. Ageless 3/4, also, tends to work vastly better at keeping your heavy end usage from slowing you down too much and overall increases your DPS due to not needing to slow down and being able to auto-convert everything to reds and stay near blaster damage cap.

Spring attack is an unusual choice, but it almost always gives you a +100% recharge buff for 10 seconds as well as breaking up the spawn's alpha.

The typical attack chain involves starting off with spring attack to get in the middle of a group, maximizing the resistance buff from melee radial, and then unleash hell with hail of bullets, bonfire, and end of time. I occasionally layer in time shift to help with the flopping if I need a little more mitigation, and then use bullet rain as a filler and empty clips to tug in closer groups. Because of my extreme range compared to most brutes, I can pull three quarters of the map without leaving my bonfire patch, and when i do need to shift groups. spring attack is almost always there to break the alpha.


Again, it's no farming brute (sorry, I tried) but it's absolutely capable of dragging itself up to high vet levels farming. It is also EXTREMELY capable as a team blaster dishing out endless pbaoe damage with very little care needed from team buffers, as well as being able to stealth and solo ouro arcs with ease.
 

 

 


 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Temporal Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Dual Wield -- SprBlsWrt-Rchg/Dmg%(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(7), SprBlsWrt-Acc/Dmg(7), SprBlsWrt-Dmg/Rchg(9), SprBlsWrt-Acc/Dmg/EndRdx(42)
Level 1: Time Wall -- TraoftheH-Immob/Acc(A)
Level 2: Aging Touch -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(3), SprBlsCol-Acc/Dmg/Rchg(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg(5)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 6: Swap Ammo
Level 8: Boxing -- Empty(A)
Level 10: Bullet Rain -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(11), Rgn-Acc/Rchg(11), Rgn-Dmg/EndRdx(13), Rgn-Knock%(13), FrcFdb-Rechg%(19)
Level 12: Chronos -- GssSynFr--ToHit(A), GssSynFr--ToHit/EndRdx(15), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/Rchg(42), GssSynFr--Build%(46), GssSynFr--ToHit/Rchg/EndRdx(48)
Level 14: Stealth -- LucoftheG-Def/Rchg+(A)
Level 16: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(19)
Level 18: Executioner's Shot -- Dcm-Acc/Dmg(A), Dcm-Acc/Dmg/Rchg(21), Dcm-Dmg/Rchg(21), Dcm-Dmg/EndRdx(23), Dcm-Build%(23)
Level 20: Temporal Healing -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(15), Prv-Heal/Rchg(40), Prv-EndRdx/Rchg(43), Prv-Heal/EndRdx(43), Prv-Heal(43)
Level 22: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), Ksm-ToHit+(27), LucoftheG-Def(29)
Level 24: Super Jump -- BlsoftheZ-ResKB(A)
Level 26: Piercing Rounds -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(31), SprDfnBrr-Acc/Dmg/EndRdx(34), SprDfnBrr-Dmg/Rchg(40), SprDfnBrr-Acc/Dmg(40)
Level 28: Spring Attack -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-Acc/Dmg/Rchg(46), Obl-Acc/Rchg(31), Obl-Dmg(37), FrcFdb-Rechg%(50)
Level 30: End of Time -- Obl-Dmg(A), Obl-Dmg/Rchg(25), Obl-Acc/Dmg/Rchg(25), Obl-%Dam(37), Obl-Acc/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46)
Level 32: Hail of Bullets -- Obl-Dmg(A), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(34), FuroftheG-ResDeb%(34)
Level 35: Time Shift -- SphIns-Acc/ToHitDeb(A), SphIns-Acc/EndRdx/Rchg(36), SphIns-ToHitDeb(36), SphIns-Acc/Rchg(36), SphIns-%ToHit(37)
Level 38: Time Lord -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(39), StdPrt-ResKB(45)
Level 41: Bonfire -- SuddAcc--KB/+KD(A), Rgn-Dmg(48)
Level 44: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 47: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A), Clr-EndRdx(42)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(29), Mrc-Rcvry+(39)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
Level 6: Chemical Ammunition
Level 6: Cryo Ammunition
Level 6: Incendiary Ammunition
Level 50: Ageless Core Epiphany
Level 50: Void Core Final Judgement
Level 50: Seers Radial Superior Ally
Level 50: Agility Core Paragon
Level 50: Melee Radial Embodiment
Level 50: Reactive Core Flawless Interface
------------

 

 

 

Edited by Frostweaver
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  • 1 month later
4 minutes ago, graeberguinn said:

Frostweaver, I just rolled a DP/time, question about stealth. You took stealth, invis, and have celerity in Sprint. How do you run those together, or in what combo? 

You have to choose between Stealth or Invisibility to run with Sprint.  I usually run with Stealth + Sprint on my characters with the Concealment pool.

@Rathstar

Energy/Energy Blaster (50+3) on Everlasting

Energy/Temporal Blaster (50+3) on Excelsior

Energy/Willpower Sentinel (50+3) on Indomitable

Energy/Energy Sentinel (50+1) on Torchbearer

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