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Best of Both - Blood Widower Fortunado Build


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3 hours ago, Icono04 said:

You can spend the inf on a second build for your Widow. @KaizenSoze has a thread about making an extra-tanky Widow, which sounds pretty fun. And if you find yourself accumulating too much inf again later on, you can make a third build for a purely ranged Fortunata, or some other exotic subvariant of your main.

Just search for Night Tank in VEAT forum for the super tanky Night Widow. It's not the funnest to play, but it can finish an AE 801.3 at 4x8. A mission that will kill a lot of tanks often.

 

 

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  • 6 months later

I've been asked about this more recently, so here is the build I'm currently using:

 

 

More defence, more offence.

 

Is it the most optimal? Maybe not. Is it a ton of fun? Yes.

 

Main changes are my constant fiddling around with the ranged attacks. I could probably free up a slot from TT:Leadership.

Have fun!

Edited by Gulbasaur
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Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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14 hours ago, Gulbasaur said:

I've been asked about this more recently, so here is the build I'm currently using:

 

  Reveal hidden contents

 

More defence, more offence.

 

Is it the most optimal? Maybe not. Is it a ton of fun? Yes.

 

Main changes are my constant fiddling around with the ranged attacks. I could probably free up a slot from TT:Leadership.

Have fun!

Gulb, you mind copy and pasting the build out for us mac people who can’t get Mids to work? So sorry dude.

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May 2023 version

With the power availability level changes, the redraw changees and a few little tweaks. Again, this is what I am using - please roll your own and play with it. It's a springboard, not a limit.

 

Comments and Changes

The significant differences here are swapping out Psychic Scream for Dart Burst - the lack of redraw just makes it more appealing and if I'm totally honest the sound effect was beginning to annoy me.

 

Does more damage in general. Cuts it a little finer with defence.

 

A few more putples in general.

 

Feel free to swap out TK blast for Total Domination with something like the Unbreakable Constraint set.

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Arachnos Widow
Primary Power Set: Fortunata Training
Secondary Power Set: Fortunata Teamwork
Power Pool: Sorcery
Power Pool: Presence
Power Pool: Teleportation

Villain Profile:
Level 1: Swipe

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Crushing Impact - Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (7) Touch of Death - Chance of Damage(Negative)

Level 1: Combat Training: Defensive

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (7) Red Fortune - Defense
  • (9) Red Fortune - Defense/Endurance
  • (9) Red Fortune - Defense/Recharge

Level 2: Strike

  • (A) Touch of Death - Chance of Damage(Negative)
  • (11) Mako's Bite - Chance of Damage(Lethal)
  • (11) Mako's Bite - Accuracy/Damage
  • (13) Mako's Bite - Damage/Endurance
  • (13) Mako's Bite - Damage/Recharge
  • (15) Mako's Bite - Accuracy/Endurance/Recharge

Level 4: Tactical Training: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (15) Red Fortune - Defense
  • (17) Red Fortune - Defense/Endurance
  • (17) Red Fortune - Defense/Endurance/Recharge

Level 6: Dart Burst

  • (A) Ragnarok - Damage/Endurance
  • (19) Ragnarok - Damage
  • (19) Ragnarok - Damage/Recharge
  • (21) Ragnarok - Damage/Recharge/Accuracy
  • (21) Ragnarok - Recharge/Accuracy
  • (23) Superior Dominion of Arachnos - Recharge/Chance for -Dmg and Terrorize

Level 8: Follow Up

  • (A) Crushing Impact - Accuracy/Damage
  • (23) Crushing Impact - Damage/Endurance
  • (25) Crushing Impact - Accuracy/Damage/Endurance
  • (25) Crushing Impact - Damage/Recharge
  • (27) Crushing Impact - Accuracy/Damage/Recharge
  • (27) Touch of Death - Chance of Damage(Negative)

Level 10: Indomitable Will

  • (A) Unbreakable Guard - +Max HP

Level 12: Lunge

  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (29) Hecatomb - Chance of Damage(Negative)
  • (29) Hecatomb - Damage
  • (31) Hecatomb - Damage/Recharge/Accuracy
  • (31) Hecatomb - Damage/Recharge
  • (31) Hecatomb - Recharge/Accuracy

Level 14: Dominate

  • (A) Superior Dominion of Arachnos - Accuracy/Damage
  • (33) Superior Dominion of Arachnos - Damage/Recharge
  • (33) Superior Dominion of Arachnos - Accuracy/Damage/Recharge
  • (33) Superior Dominion of Arachnos - Damage/Endurance/Recharge
  • (34) Superior Dominion of Arachnos - Accuracy/Damage/Endurance/Recharge
  • (34) Ghost Widow's Embrace - Chance of Damage(Psionic)

Level 16: Psionic Tornado

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (34) Positron's Blast - Accuracy/Damage
  • (36) Positron's Blast - Damage/Endurance
  • (36) Positron's Blast - Damage/Recharge
  • (36) Positron's Blast - Damage/Range
  • (37) Superior Spider's Bite - RechargeTime/Global Toxic

Level 18: Telekinetic Blast

  • (A) Apocalypse - Chance of Damage(Negative)
  • (37) Apocalypse - Damage/Recharge/Accuracy
  • (37) Apocalypse - Damage
  • (39) Apocalypse - Damage/Recharge
  • (39) Apocalypse - Recharge/Accuracy
  • (39) Explosive Strike - Chance for Smashing Damage

Level 20: Mask Presence

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 22: Foresight

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (40) Red Fortune - Defense
  • (40) Gladiator's Armor - TP Protection +3% Def (All)
  • (42) Steadfast Protection - Resistance/+Def 3%
  • (42) Gift of the Ancients - Defense

Level 24: Mind Link

  • (A) Reactive Defenses - Scaling Resist Damage
  • (42) Reactive Defenses - Defense/Endurance
  • (43) Reactive Defenses - Defense
  • (43) Reactive Defenses - Endurance/RechargeTime
  • (43) Reactive Defenses - Defense/RechargeTime
  • (45) Reactive Defenses - Defense/Endurance/RechargeTime

Level 26: Confuse

  • (A) Coercive Persuasion  - Contagious Confusion

Level 28: Psychic Wail

  • (A) Eradication - Chance for Energy Damage
  • (45) Armageddon - Chance for Fire Damage
  • (45) Armageddon - Damage
  • (46) Armageddon - Damage/Recharge
  • (46) Armageddon - Damage/Recharge/Accuracy
  • (46) Armageddon - Recharge/Accuracy

Level 30: Tactical Training: Leadership

  • (A) Adjusted Targeting - To Hit Buff
  • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (48) Adjusted Targeting - To Hit Buff/Recharge
  • (48) Adjusted Targeting - To Hit Buff/Endurance/Recharge

Level 32: Aura of Confusion

  • (A) Cacophany - Accuracy/Confused/Recharge

Level 35: Tactical Training: Assault

  • (A) Endurance Reduction IO

Level 38: Tactical Training: Vengeance

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 41: Mystic Flight

  • (A) Soaring - Endurance/FlySpeed

Level 44: Provoke

  • (A) Perfect Zinger - Chance for Psi Damage

Level 47: Teleport Target

  • (A) Endurance Reduction IO

Level 49: Combat Training: Offensive

  • (A) Accuracy IO

Level 1: Conditioning | Hidden


Level 1: Brawl

 

 

  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Swift
  • (A) Empty
Level 1: Hurdle
  • (A) Empty
Level 1: Health
  • (A) Preventive Medicine - Chance for +Absorb
  • (50) Panacea - +Hit Points/Endurance
  • (50) Numina's Convalesence - +Regeneration/+Recovery
Level 1: Stamina
  • (A) Performance Shifter - Chance for +End
  • (50) Performance Shifter - EndMod
------------

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Code in spoiler below.

 

 

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Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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  • 11 months later
1 hour ago, Vargul said:

what about incarnates? wont show up in mids for some reason.

I usually just stack up the damage ones, to be honest. Musculature etc. Really pick what you think looks good.

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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22 hours ago, Gulbasaur said:

I usually just stack up the damage ones, to be honest. Musculature etc. Really pick what you think looks good.

can you please explain, why do you take provoke and teleport target? sorry if its stupid question, im kinda new and trying to figure out why use taunting if youre not plan lead tanking on mission for example

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10 hours ago, Vargul said:

can you please explain, why do you take provoke and teleport target? sorry if its stupid question, im kinda new and trying to figure out why use taunting if youre not plan lead tanking on mission for example

I take Provoke because I enjoy tanking and teleport target because it's handy for groups.

 

If you don't want them, pick something you do want. Everyone plays differently.

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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12 hours ago, Gulbasaur said:

I take Provoke because I enjoy tanking and teleport target because it's handy for groups.

 

If you don't want them, pick something you do want. Everyone plays differently.

i understand, thanks!

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