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GM Dredd

Graphics Card / GPU Survey

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GPU x 2

Manufacturer: EVGA

Model: 1018 TI GTX

OS Window 10 1803

Games Errors: Random once in a blue moon "COH Not Responding" unable to duplicate

 

Driver version: 431.60

Resolution: 3440 x 1440

Multi-Monitor: Right: ROG 27 4k Center: Alienware Ultra Wide 4k  Left: ROG 27 4k

Graphic Preset: Ultra at 3440 x 1440

Overall Experience: Super Smooth, like most I see stuttering in heavily crowded areas (AE) Atlas around Liberty during heavy server load times.

 

As an Alpha/Beta player and a die hard player till around patch 20ish, I have zero complaints with how the game runs, performs, loads, and plays compared to the golden years when Gaming Companies Produced quality "Long Term" games.  However if your able to change the interface scale slider to where a user could increase or decrease the value by type in some numbers... ME LOVE YOU LONG TIME. User interface always ends up being to small or two big when trying to adjust it. Always had an issue getting the right size.    

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Needed info:
Manufacturer: NVidia
Model: GeForce GTX 650
Operating System and version: Windows 10 v1809
Does the game load (and error you get if not): Game loads fine

 

Optional info you like:
Driver Version: 430.64
Monitor Resolution: 1920x1080
Multi-monitor?: no
Graphics Preset Used: Started with Ultra and adjusted a few settings downward to get smooth gameplay
Overall experience (any stuttering, glitching, etc or smooth sailing): Only stuttering I get is lag/rubberbanding in open world most of the time it is very smooth
Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Looks like I put most of the sliders to medium and turned off FSAA but not sure what is different from default Ultra Mode. Sorry.

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Posted (edited)

Manufacturers: Apple 

Model: iMac (Retina 5K, 27-inch, 2019)

Operating System and version: Mojave 10.14.6

Memory: 8 GB 2667 MHz DDR4

Processor: 3.7GHz intel core i5

Graphics: Radeon Pro 580X 8 GB

Does the game load (and error you get if not): no error works beautifully.

 

As a side note played the first 2 months using a mid 2007 iMac 24” using the ancient El Capitan is. It worked but loading into missions took a while.

 

Edited by arielx

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Manufacturer: MSI

Model: 2080 Sea Hawk EK-X

Operating System and version: Windows 10 version 1903

Does the game load (and error you get if not): Game loads fine.

 

Optional info you like:

Driver Version: 431.6

Monitor Resolution: 1080p

Multi-monitor?: Dual

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): Smooth sailing aside from shadows having anomalies on Ultra

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Set shadows to high

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Posted (edited)

Manufacturer: NVIDIA

Model: GTX 1060

Operating System and version: Win 10 v1803

Does the game load (and error you get if not): Loads fine.

 

Optional info you like:

Driver Version: 417.35

Monitor Resolution: 3840x2160

Multi-monitor?: Yes. 3 monitor setup

Graphics Preset Used: Ultra

Overall experience : Smooth sailing

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Not really an issue but I have to play in Windowed. Full screen is beyond my capability at the moment.

Edited by Harlequin565

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Manufacturer: NVIDIA 
Model: RTX 2060
Operating System and version: Win 10  
Does the game load (and error you get if not): Loads fine until today (no error) just loaded slower. 
Optional info you like: 
Driver Version: 431.60
Monitor Resolution: 1920x1080 
Multi-monitor?: No. has multi-monitor setup though. 
Graphics Preset Used: Ultra 
Overall experience : Extremely fun and running perfect. 
Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Not really...but just today had some loading times that were longer (no error popup). 

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Needed info:

Manufacturer: AMD

Model: Radeon RX 580

Operating System and version: BBQLinux 5.2.3-arch1-1-ARCH x86_64

Does the game load (and error you get if not): yes (Penguin on the Rocks)

 

Optional info you like:

Driver Version: Mesa-19.1.3-1 , dxvk-bin-1.3.1-0 , wine-staging-4.12.1-1

Monitor Resolution: 1920*1080

Multi-monitor?: no

Graphics Preset Used: "ultra" w/ shadows off/lowest

Overall experience (any stuttering, glitching, etc or smooth sailing): super smooth / raids still slow a little / very rare driver lockup

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Made sure to make a 32bit prefix

Screenshot at 2019-07-30 02-12-56.png

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Needed info:

Manufacturer: nvidia

Model: 3x titan gtx

Operating System and version: win 10 ent

Does the game load (and error you get if not): yes

 

Optional info you like:

Driver Version: whatever's latest, keep it updated

Monitor Resolution: 2560x1080

Multi-monitor?: no

Graphics Preset Used:  FORCE ON ALTERNATE FRAME RENDERING SLI - makes a HUGE difference, but messes up 2d rendered pictures (they flicker)

Overall experience (any stuttering, glitching, etc or smooth sailing): vastly improved by enabling sli (the default profile for game has it disabled)

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): none

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Manufacturer: AMD

Model: RX 580 8GB

OS: Windows 10 Home

Does the game load: yes

 

Driver Version: Radeon Software Version 19.7.1

Monitor Resolution: 2560x1440

Multi-monitor: no

Graphics Preset Used: Custom with most settings bumped to max, except with SSAO disabled, environmental reflections dropped a few notches and shadows on medium

Overall Experience: okay, but the game does not scale. Bumping environmental detail past 100% will instantly tank performance, full reflections and SSAO will likewise eat a chunk of frames each, while other settings seem to make basically no difference. In order to get 144Hz I need to disable reflections entirely and turn off shaders.

Also, Pocket D has areas where it can drop into almost single digits if you've not scales your settings way back.

 

Between the heavy impact of environmental draw distance and reflections/shaders I'm guessing the game has no shader LOD, so that window on the other side of town is eating just as many resources as the one beside you.

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Needed info:

Manufacturer: XFX

Model: HD 6980 (x2 running crossfire)

perating System and version: windows 7

Does the game load (and error you get if not): yep

 

Optional info you like:

Driver Version: unsure. not supported any more

Monitor Resolution: 1080

Multi-monitor?:n

Graphics Preset Used: running both card crossfire and on ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): perfect!

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In case this is still relevant.

 

Needed info:

Manufacturer: NVidia

Model: GeForce GTX 980

Operating System and version: Windows 7 64-Bit

Does the game load (and error you get if not): Loads fine

 

Optional info you like:

Driver Version: Whatever the latest NVidia driver was back in January.

Monitor Resolution: 1920x1200, Refresh rate of 60 

Multi-monitor?: Yes, game runs on primary monitor while secondary monitor usually keeps a browser open.  Second monitor is 1920x1080 resolution, things don't like that sometimes.

Graphics Preset Used: Defaulted to Ultra, made a few tweaks for performance (such as turning down water effects).  Cel shader works but disabled since I don't like it as much as I had hoped.

Overall experience (any stuttering, glitching, etc or smooth sailing): Occasional hiccups, frequently when loading UI aspects such as opening the map or (rarely) readying up a power.  Very rarely causes the game to crash.  I've seen this behavior in other programs so I assume it's a me thing and not the game.  Have not attempted any fixes, it's infrequent enough that it doesn't hinder my enjoyment.


Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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Manufacturer: AMD

Model: FirePro M5100

Operating System and version: Windows 10 Pro v1903 build 18362.239

Does the game load (and error you get if not): Yes

 

Optional info you like:

Driver Version: 26.20.11018.6

Monitor Resolution: 1920x1080

Multi-monitor?: No

Graphics Preset Used: Custom, roughly Recommended with Shadows turned off

Overall experience (any stuttering, glitching, etc or smooth sailing): Runs smooth

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): I disabled switchable graphics in BIOS to keep the system from using the integrated Intel GPU. In the rare instance that I get a framerate drop after extended play, a reboot fixes the problem.

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Manufacturer:  AMD

Model:  Radeon HD 8600/8700M 

Operating System and version:  Win 8 version 6.3(Build 9600)

Does the game load (and error you get if not):  Can't load game in higher than performance setting still get stuck in loading zones like Steel Canyon. Get kicked to login screen.

 

 

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Needed info:

Manufacturer: eVGA 

Model: nVidia GTX 1060

Operating System and version: Windows 10

Does the game load (and error you get if not): Yes

 

Optional info you like:

Driver Version: 431.60

Monitor Resolution: 2560x1080

Multi-monitor?: Yes

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing):  Smooth as silk.

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Manufacturer: NVIDIA

Model: GeForce GTX 1050

Operating System and version: Windows 10 Home 10.0.17134 Build 17134

Does the game load (and error you get if not): Yes, just fine.

 

Driver Version: 26.21.14.3086

Monitor Resolution: 1920 x 1080

Multi-monitor?: No

Graphics Preset Used: Ultra, 200% on most settings, no cell shading.

Overall experience (any stuttering, glitching, etc or smooth sailing): Severe stuttering at highest resolution. Need to keep game windowed and sometimes adjust window size. Not really sure how it works. Goes from just fine (like, smooth as could be, only really seen slowdown on Mothership raid) to chunking hard. Window must be smaller if more background tasks are going on.

Edited by WereScrib
Additional info and literally forgot stuff

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Manufacturer: Nvidia

Model:GTX 1060 6GB

Operating System and version: Windows 10

Does the game load (and error you get if not): Runs and no errors

Optional info you like:

Driver Version:

Monitor Resolution: 3840 x 2160       CoH: 1920x1080

Multi-monitor?: 2

Overall experience (any stuttering, glitching, etc or smooth sailing): Some stuttering at times

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Had to adjust resolution to get it to work properly
 

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Manufacturer: Nvidia

Model: Geforce GTX 960

Operating system and version: windows 10 64 bit Home version 1903

Does the game load (and error you get if not): yes and no errors

 

Driver Version: 25.21.14.1935

Monitor Resolution: 1920x1080

Multi-monitor?: No

Graphics Preset Used: Ultra and all other settings maxed out

Overall experience (any stuttering, glitching, etc or smooth sailing): Smooth sailing unless I activate the experimental graphics in game settings ( Champions online shell shaded look ) then it starts to glitching, rubber banding, and stuttering.

 

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These are the specs of my computer with graphics.  My graphics card and specs should be able to handle Ultra Graphics on CoH, but they are unavailable to me for some reason.   I've uninstalled and reinstalled the client, but I don't know if it's a mojave issue or a client issue.  Any ideas on how i can get ultra graphics to work?   I'm running literally Issue 1 graphics right now and the ultra ones look soooo much better.

Screen Shot 2019-08-22 at 10.42.10 AM.png

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