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Graphics Card / GPU Survey


GM Dredd

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Needed info:

Manufacturer: Apple

Model: iMac (27-inch, Mid 2011)

Operating System and version: OSX 10.3.6

Does the game load: Using Island Rum to download game client ... yes

 

Optional info you like:

Driver Version: AMD Radeon HD 6970M 2048 MB

Monitor Resolution: 27-inch (2560 x 1440)

Multi-monitor?: no

Graphics Preset Used: 2560x1440

Overall experience (any stuttering, glitching, etc or smooth sailing): smooth sailing while playing

IifneyR.gif

Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.

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Manufacturer: AMD

Model: Radeon HD 7800 series

Operating System and version: Windows 10 Pro (64 bit), version 1803 (OS Build 17134.765)

Does the game load (and error you get if not): Yes, the game loads

 

Optional info you like:

Driver Version: 19.5.2

Monitor Resolution: 1920x1200

Multi-monitor?: Yes, but choosing to display the game on only one.

Graphics Preset Used:

Overall experience (any stuttering, glitching, etc or smooth sailing): Over all smooth, some minor stuttering

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Lowered some of the graphics settings, that seems to have cleared the issues.

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Needed info:

Manufacturer: NVIDIA

Model: GeForce GTX 1070 (ZOTAC International)

Operating System and version: Windows 7 Home Premium 64-bit SP1

Does the game load (and error you get if not): Yes

 

Optional info you like:

Driver Version: 25.21.14.2531 (425.31)

Monitor Resolution: 2560 x 1440 (75 fps)

Multi-monitor?: no

Graphics Preset Used: Custom

Overall experience (any stuttering, glitching, etc or smooth sailing): Lots of frame drops, especially in the open world (somewhat stable at 30 fps). Can't max out graphics without dipping into teens.

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Yes, none worked.

 

"I came here for a party and what do I get?

Nothing. Not even ice cream." - Groucho Marx

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Not sure I can provide all the necessary info.

 

Manufacturer/Model: NVidia GeForce GTX 1060 - on a laptop MSI GE63 8RE

Operating System and version: Windows 10 v1809

Does the game load: perfectly

 

Driver Version: 418.91

Monitor Resolution: 1600x900 windowed

Multi-monitor?: no

Graphics Preset Used: Ultra with Cel Shading

Overall experience Great, some occasional flashing, no particular slowdown in environment with many npc and massive FX.

 

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Needed info:

Manufacturer: nVidia

Model: GeForce GTX 1060 (6gb)

Operating System and version: Win 10 Pro, 1803

Does the game load: Like a boss.

 

Optional info you like:

Driver Version: 25.21.14.1694

Monitor Resolution: 1920x1080

Multi-monitor?: Nope

Graphics Preset Used: Custom with all settings maxed.

Overall experience: Even Silence the Dragon feels like it runs smooth!

 

Have not tried it on the laptop yet, but likely to soon.

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Display Devices

---------------

          Card name: NVIDIA Quadro K5200

        Manufacturer: NVIDIA

          Chip type: Quadro K5200

            DAC type: Integrated RAMDAC

        Device Type: Full Device (POST)

          Device Key: Enum\PCI\VEN_10DE&DEV_103C&SUBSYS_109510DE&REV_A1

      Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]

Device Problem Code: No Problem

Driver Problem Code: Unknown

      Display Memory: 73128 MB

    Dedicated Memory: 7631 MB

      Shared Memory: 65496 MB

        Current Mode: 1920 x 1080 (32 bit) (60Hz)

        HDR Support: Not Supported

    Display Topology: Internal

Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709

    Color Primaries: Red(0.639648,0.330078), Green(0.299805,0.599609), Blue(0.150391,0.059570), White Point(0.312500,0.329102)

  Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000

        Monitor Name: Generic PnP Monitor

      Monitor Model: LG TV

          Monitor Id: GSM0001

        Native Mode: 1920 x 1080(p) (60.000Hz)

        Output Type: DVI

Monitor Capabilities: HDR Not Supported

Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP

      Advanced Color: Not Supported

        Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_a92d675923fac645\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_a92d675923fac645\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_a92d675923fac645\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_a92d675923fac645\nvldumdx.dll

Driver File Version: 26.21.0014.3064 (English)

      Driver Version: 26.21.14.3064

        DDI Version: 12

      Feature Levels: 11_0,10_1,10_0,9_3,9_2,9_1

        Driver Model: WDDM 2.6

Graphics Preemption: DMA

  Compute Preemption: DMA

            Miracast: Not Supported

      Detachable GPU: No

Hybrid Graphics GPU: Not Supported

      Power P-states: Not Supported

      Virtualization: Paravirtualization

          Block List: No Blocks

  Catalog Attributes: Universal:False Declarative:False

  Driver Attributes: Final Retail

    Driver Date/Size: 5/4/2019 8:00:00 PM, 958008 bytes

        WHQL Logo'd: Yes

    WHQL Date Stamp: Unknown

  Device Identifier: {D7B71E3E-537C-11CF-9678-9B301BC2D735}

          Vendor ID: 0x10DE

          Device ID: 0x103C

          SubSys ID: 0x109510DE

        Revision ID: 0x00A1

  Driver Strong Name: oem29.inf:0f066de319a7743e:Section012:26.21.14.3064:pci\ven_10de&dev_103c

      Rank Of Driver: 00D12001

        Video Accel:

        DXVA2 Modes: DXVA2_ModeMPEG2_VLD  DXVA2_ModeVC1_D2010  DXVA2_ModeVC1_VLD  DXVA2_ModeH264_VLD_Stereo_Progressive_NoFGT  DXVA2_ModeH264_VLD_Stereo_NoFGT  DXVA2_ModeH264_VLD_NoFGT  DXVA2_ModeHEVC_VLD_Main  DXVA2_ModeMPEG4pt2_VLD_Simple  DXVA2_ModeMPEG4pt2_VLD_AdvSimple_NoGMC 

  Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=

        D3D9 Overlay: Supported

            DXVA-HD: Supported

        DDraw Status: Enabled

          D3D Status: Enabled

          AGP Status: Enabled

      MPO MaxPlanes: 1

            MPO Caps: Not Supported

        MPO Stretch: Not Supported

    MPO Media Hints: Not Supported

        MPO Formats: Not Supported

    PanelFitter Caps: Not Supported

PanelFitter Stretch: Not Supported

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Manufacturer: Dell Inspiron 5675 Gaming Desktop

Software/Version: Windows 10 : 1803

CPU/Processor: AMD Ryzen 5 1400

GPU/Processor: AMD Radeon RX570 w/4 GB DDR5 Ram

System Memory: 16 GB ( 2 X 8 GB ) DDR4 2400mz

Hard Drive: 2 TB 7200 rpm Drive

RES: 1920 x 1080 Desktop

 

No issues, running game in full Ultra Mode, and haven't had any glitches in play so far.

However, occasionally if I hit the Windows Key to open Browser ( Edge ) it causes the PC to freeze requiring a reboot.

Not sure what to blame that one on.

 

" When it's too tough for everyone else,

it's just right for me..."

( Unless it's Raining, or Cold, or Really Dirty

or there are Sappers, Man I hate those Guys...)

                                                      Marine X

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Needed info

Manufacturer: NVIDIA

Model: GeForce GTX 960

Operating System and version: Win 7 Home Premium

Does the game load (and error you get if not): Loads fine!

 

Optional info you like

Driver Version: 23.21.13.9135

Monitor Resolution: 1920x1080

Multi-monitor?: No

Graphics Preset Used: Custom, mainly Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): Smooth sailing so far!

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Only 'issue' I've had is a couple of times it's thrown me errors at the login screen- I once received an 'Account Already Logged In!' even though I hadn't been on for over 12 hours, but after re-entering my password, it let me right in. I received another similar 'Err what?' kind of error at login, but also got in immediately on 2nd attempt. No other issues encountered.

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Needed info:

 

Manufacturer: Nvidia

Model: GTX 1080 TI

Operating System and version: Windows 10 x64 Professional 64bit

Does the game load (and error you get if not): Yes

 

Optional info you like:

Driver Version: Nvidia 430.86

Monitor Resolution:2560x1600

Multi-monitor?: No

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing):

A lot of stuttering and issues holding 60fps. The game is very CPU bound which lags the GPU. Too many graphics and PhysX are using the CPU vs GPU. If more things were offloaded to the GPU hardware, the game would perform much better. If the game could use 4 cpu cores, that would also solve the issue

 

Any steps taken to resolve issues you encountered (both those that worked and those that didn't):

Turning graphics down helps, but a player shouldn't have to do that. Modern GPUs can easily handle the game. The problem is that the game is using too much CPU

 

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Manufacturer: NVidia (and Intel through Nvidia Optimus)

Model: GeForce GTX 780M (and Intel HD Graphics 4600, through Nvidia Optimus)

Operating System and version: Win 10 Home 10.0.18362 Build 18362

Does the game load (and error you get if not): Yes

 

Driver Version: 425.31 (20.19.15.5063 on the Intel)

Monitor Resolution: 1920x1080

Multi-monitor?: No

Graphics Preset Used: Recommended

 

Overall experience (any stuttering, glitching, etc or smooth sailing): Stuttering, rare hitches for a couple seconds (only happened two different times now), UI flickering occasionally

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Made sure it was running on the laptop's dedicated GPU, tried all sorts of tweaking with CPU priority, shader optimizations. What helped most was /shader_optimization 3, which helped with the stuttering moderately. I would think this hardware can handle at least low shadows and AO, but the only way to keep a mostly steady 60 fps is playing on recommended.

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Needed info:

Manufacturer: Nvidia

Model: GeForce GT 630

Operating System and version: Windows 10 Pro 32-bit , ver. 1803

Does the game load (and error you get if not): yes

 

Optional info you like:

Driver Version: 391.35

Monitor Resolution: 1600x900

Multi-monitor?: no

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): smooth sailing

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): n/a

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Manufacturer: Nvidia

Model: RTX 2070

Operating System and version: Windows 10 1809

Does the game load (and error you get if not): Yes

 

Driver Version: 430.86

Monitor Resolution: 2560x1440 but I'd rather be using 3840x2160 (see below).

Multi-monitor?: No

Graphics Preset Used: Custom (ultra with a few tweaks)

Overall experience (any stuttering, glitching, etc or smooth sailing): Good - only issue is with text scaling on certain menus where the text does not scale with the window scaling setting. This mainly shows up on the menu popup and the nav compass, where it makes it hard to read mission objectives (I have keratoconus so small text is very hard to read for me).

 

I also wish there was a way to turn the 3D resolution scaling setting higher than the monitor resolution. I would like to make use of the extra graphics headroom by super sampling.

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Tried adjusting scaling settings in game, adjusting high dpi scaling in windows 10, and disabling high dpi scaling for CoH. None fixed the tiny text. The only thing that helps is turning the resolution down below 1920x1080, but that makes the game look crummy on my display. Turning the resolution up to my display's native resolution just makes the text sized for ants.

 

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Manufacturer: Powercolor

Model: Red Devil AMD RX 480

Operating System and version: Windows 10

Does the game load (and error you get if not): Loads fine

 

Driver Version: 19.5.2

Monitor Resolution: 1920x1080

Multi-monitor?: No

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): Some screen flickering here and there (believe only the UI), but overall absolutely fine. My friend with an Nvidia card also told me the flickering happens for him. Couldn't figure out what causes it.

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Manufacture: NVIDIA

Model: GeForce GTX 1060 6GB

Operating System: Windows 10

Driver version: 430.86

 

Graphics: I tried to put my Graphics to Ultra and it is super laggy. I currently lowered the graphics, But my computer should be able to max out the graphics. am i doing something wrong?

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

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Manufacturer: NVIDI

Model: GeoForce 730 1 GB?

Operating System and version: Windows 10 Home current version 6/22/19

Does the game load (and error you get if not): Yes

Graphics preset used: tried them all

 

Runs a leetle slow in ultramode (not surprising given it's sooo not the greatest of graphics cards to begin with and is kinda old to boot) but runs at computer's recommended 1920x1080 just fine. In fact, despite instructions in the installation guide, accidentally wound up running it in full screen for several days without any issues whatsoever. Did rubber band the other day but, the server was particularly crowded so actually seemed pretty normal to performance when game was live back in the day and the old fix (drop the graphics for awhile) seemed to work just fine as always.

 

TL;DR-

Working *exactly* as it did during live on Win 10 GTX730 - increasing graphics to maximum allowable on current hardware works and can be done but at cost of system speed with slight rubber-banding/repeating/(stuttering?) during heavy loads. Reducing graphics during peak times increases performance just fine and resolves issue as it did during live.

 

Side note:

Individual window scaling doesn't seem to work on "conversations" with mission giver and mission giver mission objective windows but don't remember if that was the way it was during live or not. Pretty sure that a lot of the rest of us are finding ourselves in the same boat as @Daemonic Shadow these days- so if it was that way during live, can we put in for that capability to be a future update? lol.

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Manufacturer: Lenovo/nVidia

Model: NVS4200m (aka GT520m) w/ 1G DDR3 vRam

Operating System and version: W10 64bit pro 1809

 

Driver Version: 391.35 (using  Geforce instead of Quadro drivers)

Monitor Resolution: 1680x1050 (game monitor)

Multi-monitor?: Yes, Built-in + HDMI + SVGA

Graphics Preset Used: Custom - Notably: FSAA Off, Shadows Med, Particles ~ 19000

 

I manage to squeeze out double-digit FPS with no noticeable lag. However, the entire game will flicker occasionally -- specific to CoH, other demanding games like Conan:Exiles don't cause this flicker.

Indomitable Heroes: Catgoyle, Toxia, Roberta XR-523, Guardian Clara, Street Cleaner, Princess Cuppycakes

 

Indomitable Villains: Fluffums, Freeloadin' Freddy, Beatrix the Bunneh, Cheese Thief

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I run everything at max ultra settings and get 80-100 FPS... no stuttering or lag really smooth.

 

 

Time of this report: 6/25/2019, 20:10:30

            Machine name: MSI

              Machine Id: {22651BBC-7438-49DF-BD7A-ED460F29D2E1}

        Operating System: Windows 10 Home 64-bit (10.0, Build 17763) (17763.rs5_release.180914-1434)

                Language: English (Regional Setting: English)

      System Manufacturer: Micro-Star International Co., Ltd.

            System Model: GE75 Raider 9SG

                    BIOS: E17E2IMS.10D (type: UEFI)

                Processor: Intel® Core i7-9750H CPU @ 2.60GHz (12 CPUs), ~2.6GHz

                  Memory: 32768MB RAM

      Available OS Memory: 32610MB RAM

                Page File: 4654MB used, 33075MB available

              Windows Dir: C:\Windows

          DirectX Version: DirectX 12

      DX Setup Parameters: Not found

        User DPI Setting: 96 DPI (100 percent)

      System DPI Setting: 96 DPI (100 percent)

          DWM DPI Scaling: Disabled

                Miracast: Available, with HDCP

Microsoft Graphics Hybrid: Supported

          DxDiag Version: 10.00.17763.0001 64bit Unicode

 

Card name: NVIDIA GeForce RTX 2080

        Manufacturer: NVIDIA

          Chip type: GeForce RTX 2080

            DAC type: Integrated RAMDAC

        Device Type: Full Device

        Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER]

Device Problem Code: No Problem

Driver Problem Code: Unknown

      Display Memory: 24314 MB

    Dedicated Memory: 8010 MB

      Shared Memory: 16304 MB

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The potato I've been using

Manufacturer: HP

Model: Pavillion (AMD A12-9700P stuck with integrated Radeon R7)

Operating System and version: Win10 Build 14393

Does the game load: Works fine

 

Monitor Resolution: 1366x768 60hz

Multi-monitor?: Don't I wish

Graphics Preset Used: Primarily Ultra with some scaling back of anti-aliasing, max particle count and limited use of the experimental mode

Overall experience (any stuttering, glitching, etc or smooth sailing): Smooth sailing and only moderate heating in solo or small teams, but system overheats to shutdown or (more often) hard-crashes with northbridge errors at such settings during large raids or Kallisti-Wharf stress tests. This is not unique to running CoH however.

 

Any steps taken to resolve issues you encountered: Lowering settings for heavier instances.

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Manufacturer: Powercolor

Model: RX 580 8GB Red Devil Gold Edition

Operating System and version: Windows 10 Pro 1903

Does the game load (and error you get if not): Loads as intended, no errors

 

Driver Version:Adrenalin 2019 Edition 19.6.3

Monitor Resolution:1080x1920

Multi-monitor?: no

Graphics Preset Used: Ultra (new cell shading look)

Overall experience (any stuttering, glitching, etc or smooth sailing): Only lagging when Atlas park is pack and toons spamming powers

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): I believe it is a bandwidth issue?

 

I'm averaging 72-157 FPS it will drop down to 60's when in areas like Atlas Park

 

System spec

CPU- Ryzen 1700

RAM- TEAM Dark 3000 DDR4 16GB (8x2GB)

SSD- Mushkin Reactor 512GB 

 

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Manufacturer: MSI

Model:GE73 RGB 8RF

Operating System and version: Windows 10

Does the game load (and error you get if not): Loads great

 

Optional info you like:

Graphics Card: Nvidia GTX 1070

Driver Version: 26.21.14.3064

Monitor Resolution: 1920x1080

Multi-monitor?: no

Graphics Preset Used: high

Overall experience (any stuttering, glitching, etc or smooth sailing): Laggy every so often and that is with gigablast internet speeds.

Any steps taken to resolve issues you encountered (both those that worked and those that didn't):

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Manufacturer: Nivdia

Model: GeForce GTX 1050 TI

Operating System and version: windows 8.1

Does the game load: yes but as of July 6th its coming up with an error for not having latest drivers(geforce 2 etc so im updating my drivers version to see if it will fix my issue)

 

Optional info you like:

Driver Version: 430.86

Monitor Resolution: 1920x1080p

Multi-monitor?: No

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): been smooth sailing until today.

Any steps taken to resolve issues you encountered (both those that worked and those that didn't):updating my drivers version hopefully will fix my issue i will edit this post if i continue still have issues.

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  • 2 weeks later

Manufacturer: AMD

Model: Radeon Pro Vega 56 (iMac Pro integrated)

Operating System and version: macOS Mojave v10.14.5

Does the game load (and error you get if not): Yes, but Wineskin wrapper hangs randomly during gameplay (unknown if video-related or other)

 

Optional info you like:

Driver Version: ROM v113-D0500D-114

Monitor Resolution: 5120x2880

Multi-monitor?: No

Graphics Preset Used: Ultra

Overall experience (any stuttering, glitching, etc or smooth sailing): Apart from random game client hangs/crashes, video is smooth sailing.

Any steps taken to resolve issues you encountered (both those that worked and those that didn't): Remove/re-install game client (no effect on stability).  Sometimes the game will run for hours without crashing; other times it'll crash multiple times back to back.  Seems entirely random.

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  • 2 weeks later

1st Computer

Needed info:

Manufacturer: Zotac

Model: GTX 1070 ti

Operating System and version: Win 10 1903 

Does the game load (and error you get if not): Yes

Monitor Resolution: 1440p

Multi-monitor?: No

Graphics Preset Used: MAx everything

Overall experience (any stuttering, glitching, etc or smooth sailing): Smooth sailing

 

2nd Computer

Needed info:

Manufacturer: Intel

Model: HD620 integrated graphics

Operating System and version: PopOS! Linux 

Does the game load (and error you get if not): Yes (Tequila via Wine)

Monitor Resolution: 1080p

Multi-monitor?: No

Graphics Preset Used: Highest without using the advanced settings

Overall experience (any stuttering, glitching, etc or smooth sailing): Stutters a bit in populated areas but overall pretty smooth.  Reducing a few settings like shadows improves performance and overall  it runs much better than I thought it would on the Thinkpad.

Edited by jollycooper473
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GPU x 2

Manufacturer: EVGA

Model: 1018 TI GTX

OS Window 10 1803

Games Errors: Random once in a blue moon "COH Not Responding" unable to duplicate

 

Driver version: 431.60

Resolution: 3440 x 1440

Multi-Monitor: Right: ROG 27 4k Center: Alienware Ultra Wide 4k  Left: ROG 27 4k

Graphic Preset: Ultra at 3440 x 1440

Overall Experience: Super Smooth, like most I see stuttering in heavily crowded areas (AE) Atlas around Liberty during heavy server load times.

 

As an Alpha/Beta player and a die hard player till around patch 20ish, I have zero complaints with how the game runs, performs, loads, and plays compared to the golden years when Gaming Companies Produced quality "Long Term" games.  However if your able to change the interface scale slider to where a user could increase or decrease the value by type in some numbers... ME LOVE YOU LONG TIME. User interface always ends up being to small or two big when trying to adjust it. Always had an issue getting the right size.    

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