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Seeking Ice/Dark Help


warrock

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Anyone have a build they can share? Can't find a single one with /dark and have only found unfinished or speculated builds for Ice primary despite hearing all the great things about it 😞 

 

- Ice Black

Edited by jparkwarrock95
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I can't help on the /dark but this is my moderate cost (all attuned enhancements) Ice/EA stalker build that I have been very happy with.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Stalker
Primary Power Set: Ice Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Ice Sword -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1: Hide -- LucoftheG-Def/Rchg+(A)
Level 2: Frost -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(7), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(9), PstBls-Acc/Dmg/EndRdx(11), PstBls-Dam%(11)
Level 4: Kinetic Shield -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(15), RedFrt-Def(15), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def/Rchg(27), RedFrt-EndRdx(46)
Level 6: Assassin's Ice Sword -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(17), SprStlGl-Acc/Dmg/Rchg(19), SprStlGl-Dmg/EndRdx/Rchg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), SprStlGl-Rchg/Hide%(21)
Level 8: Power Shield -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx(23), RedFrt-Def(25), RedFrt-Def/EndRdx/Rchg(46)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Super Speed -- Run-I(A)
Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(25), Rct-ResDam%(27)
Level 16: Kinetic Dampening -- Ags-ResDam/EndRdx(A), Ags-ResDam(29), Ags-ResDam/EndRdx/Rchg(29), Ags-ResDam/Rchg(31), GldArm-3defTpProc(31), StdPrt-ResDam/Def+(31)
Level 18: Ice Patch -- RechRdx-I(A)
Level 20: Build Up -- GssSynFr--Build%(A)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx/Rchg(33), RedFrt-Def/EndRdx(33), RedFrt-Def(33), RedFrt-EndRdx/Rchg(34), RedFrt-Def/Rchg(34)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 26: Freezing Touch -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(36), Mk'Bit-Acc/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36), Mk'Bit-Dam%(37)
Level 28: Energy Drain -- EffAdp-EndMod/Acc/Rchg(A), EffAdp-EndMod/Rchg(37)
Level 30: Kick -- Empty(A)
Level 32: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43)
Level 38: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(43), StnoftheM-Dmg/ActRdx/Rchg(43), StnoftheM-Dmg/EndRdx/Rchg(45), StnoftheM-Dam%(45), Thn-Acc/Dmg/Rchg(45)
Level 41: Shadow Meld -- RechRdx-I(A)
Level 44: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(48), TtnCtn-ResDam/Rchg(48), TtnCtn-ResDam/EndRdx/Rchg(48)
Level 47: Weave -- RedFrt-EndRdx/Rchg(A), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def(50), RedFrt-Def/EndRdx(50)
Level 49: Overload -- ShlWal-ResDam/Re TP(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)
Level 50: Agility Radial Paragon 
Level 0: Freedom Phalanx Reserve 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Portal Jockey 
Level 38: Quick Form 
------------

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Stalker Dark Armor isn't so different from the others that you couldn't borrow some ideas off the other ATs.  Its not like the IO sets change between the ATs.  For example, the Reactive Armor set can be just as good for Stalkers as it is for others.  

 

Stalkers make the following trades in Dark Armor:

Death Shroud is replaced by Hide.

Cloak of Shadows is replaced by the Passive (forgot the name). 

Everything else is the same.  All the sets you see in the resistance toggles on any Scrapper, Brute or Tanker build will be just as applicable to a Stalker.  The slotting for Dark Regeneration won't be any different other than your own personal preference.  I'd suggest taking a peek in the Scrapper thread on Dark Armor builds because the resistance caps are the same and they also gain access to Shadow Meld.  So there is a lot in common there with the Stalker.  You just replace slotting concepts for Death Shroud with more defense-based sets since you have Hide.

One thing that I find nice about the Stalker version is that since it only has the 3 resistance toggles the endurance drain in the secondary is a bit lighter.  Obviously end drain going to increase if you add in Cloak of Fear and Assassin's Strike can make an attack chain endurance heavy.  However, you don't have to worry about Death Shroud AND Cloak of Fear. 

I have a couple Dark Armor characters now across Sentinel, Tanker, and Scrapper.  I'm planning out another one, a Stalker, and I'm using the same logic I put into those other ATs into the Stalker. 

I often decide on taking Oppressive Gloom or Cloak of Fear but I generally don't take both.  I often take Oppressive Gloom since there are more attacks that can stun vs fear.  The to-hit debuff is nice in Cloak of Fear, but the attack check is so low as a baseline that I don't rely on it.  Decisions decisions. 

Some people don't like Soul Transfer, but I've grown to love it.  I used to skip it on live, but I take it every time now.  I love the theme of it. 
 

Edited by oldskool
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14 hours ago, jparkwarrock95 said:

Can I ask for some clarification on this? Do I slot Hide?

Hide is good for LotG +7.5% global recharge, Kismet +Acc (really to-hit), +resistance special IOs, and/or -KB Karma IOs.   Wen you are not hidden the +defense is kinda small.

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  • 1 year later

For any aspiring Ice/Dark stalkers. Thank you to everyone above who helped me when I was a duckling. 75% resist S/L/F/C capped + holds EB's.

This Hero build was built using Mids Reborn 3.0.2.18
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Ice Black: Level 49 Mutation Stalker
Primary Power Set: Ice Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Ice Sword

  • (A) Hecatomb - Chance of Damage(Negative)
  • (3) Hecatomb - Damage/Endurance
  • (3) Hecatomb - Accuracy/Damage/Recharge
  • (5) Hecatomb - Accuracy/Recharge
  • (5) Hecatomb - Damage/Recharge

Level 1: Hide

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 2: Dark Embrace

  • (A) Aegis - Resistance
  • (7) Aegis - Resistance/Endurance/Recharge
  • (7) Aegis - Endurance/Recharge
  • (9) Aegis - Resistance/Recharge

Level 4: Frost

  • (A) Superior Assassin's Mark - RechargeTime/Rchg Build Up
  • (13) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
  • (15) Superior Assassin's Mark - Damage/Endurance/RechargeTime
  • (15) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
  • (17) Superior Assassin's Mark - Damage/RechargeTime
  • (17) Superior Assassin's Mark - Accuracy/Damage

Level 6: Assassin's Ice Sword

  • (A) Superior Stalker's Guile - Recharge/Chance to Hide
  • (19) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (19) Superior Stalker's Guile - Damage/Endurance/Recharge
  • (21) Superior Stalker's Guile - Accuracy/Damage/Recharge
  • (21) Superior Stalker's Guile - Damage/Recharge
  • (23) Superior Stalker's Guile - Accuracy/Damage

Level 8: Murky Cloud

  • (A) Aegis - Resistance
  • (23) Aegis - Psionic/Status Resistance
  • (25) Aegis - Resistance/Recharge
  • (25) Aegis - Resistance/Endurance/Recharge

Level 10: Shadow Dweller

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (27) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Defense/Endurance
  • (29) Luck of the Gambler - Defense/Recharge
  • (29) Luck of the Gambler - Defense/Endurance/Recharge

Level 12: Build Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff

Level 14: Kick

  • (A) Force Feedback - Chance for +Recharge

Level 16: Tough

  • (A) Unbreakable Guard - +Max HP
  • (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (34) Unbreakable Guard - Resistance
  • (34) Unbreakable Guard - Resistance/Endurance

Level 18: Obsidian Shield

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (34) Gladiator's Armor - TP Protection +3% Def (All)

Level 20: Ice Patch

  • (A) Recharge Reduction IO

Level 22: Weave

  • (A) Reactive Defenses - Scaling Resist Damage
  • (36) Reactive Defenses - Defense/Endurance/RechargeTime
  • (36) Reactive Defenses - Defense/RechargeTime
  • (36) Reactive Defenses - Defense
  • (37) Reactive Defenses - Defense/Endurance

Level 24: Combat Jumping

  • (A) Kismet - Accuracy +6%
  • (37) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Hasten

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 28: Freezing Touch

  • (A) Superior Blistering Cold - Recharge/Chance for Hold
  • (39) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (39) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (40) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (40) Superior Blistering Cold - Damage/Endurance
  • (40) Lockdown - Chance for +2 Mag Hold

Level 30: Cloak of Fear

  • (A) Siphon Insight - Chance for +ToHit
  • (42) Siphon Insight - Accuracy/Endurance/Recharge
  • (42) Siphon Insight - ToHit Debuff/Endurance/Recharge
  • (42) Siphon Insight - ToHit Debuff
  • (43) Siphon Insight - Accuracy/ToHit Debuff

Level 32: Frozen Aura

  • (A) Armageddon - Chance for Fire Damage
  • (43) Call of the Sandman - Chance of Heal Self
  • (43) Armageddon - Damage/Endurance
  • (45) Armageddon - Accuracy/Recharge
  • (45) Armageddon - Accuracy/Damage/Recharge
  • (45) Armageddon - Damage/Recharge

Level 35: Dark Regeneration

  • (A) Panacea - Heal/Endurance
  • (46) Panacea - Heal
  • (46) Panacea - Endurance/Recharge
  • (46) Panacea - Heal/Recharge
  • (48) Panacea - Heal/Endurance/Recharge
  • (48) Theft of Essence - Chance for +Endurance

Level 38: Super Speed

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 41: Soul Transfer

  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (48) Absolute Amazement - Stun/Recharge
  • (50) Absolute Amazement - Accuracy/Stun/Recharge

Level 44: Moonbeam

  • (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge
  • (50) Superior Winter's Bite - Accuracy/Damage

Level 47: Soul Storm

  • (A) Superior Entomb - Recharge/Chance for +Absorb
  • (50) Superior Entomb - Accuracy/Hold

Level 49: Teleport Target

  • (A) Time & Space Manipulation - +Stealth

Level 1: Assassination 


Level 1: Brawl

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Edited by warrock
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On 1/24/2021 at 2:51 PM, Vulpoid said:

Does Dark Regeneration benefit from Accuracy enhancement?
I was thinking full set Theft of Essence.
Anybody know?

It takes accuracy enhancements and is 1.0 (normal) base accuracy.  So yes, you can do that, and it will benefit from it unless you have enough global accuracy/to-hit that it already has capped chance to hit.

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  • 2 weeks later
On 1/24/2021 at 2:51 PM, Vulpoid said:

Does Dark Regeneration benefit from Accuracy enhancement?
I was thinking full set Theft of Essence.
Anybody know?

Sorry for the late reply.. but yeah, you can definitely full slot Dark Regen with any set. It'll benefit all across.

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