DR_Mechano Posted November 2, 2019 Share Posted November 2, 2019 (edited) Look at CoXG/Rebirth, they've had tons of stuff added, new powersets, a new AT, new costume options, lifting the restriction on NPC parts going to players (not all of them but those that make sense and work without any issue). Meanwhile CoXH has had 1 new AT (which is in need of a rework, admitted by the devs themselves since it is currently seen as a bit lackluster), We've not had any new costumes (we've had patterns but no actually new costume pieces) or had the restrictions lifted like on CoXG. We've had 2 new story arcs and a lot of back end power balancing work (which also goes on on CoXG I might add). It just feels like things are a touch slow when compared to both Rebirth/CoXG and I'm curious if, because CoXH is looking to become 'official' that they're currently being rather conservative and restricting to mostly power changes. Edited November 2, 2019 by DR_Mechano 3 Link to comment Share on other sites More sharing options...
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