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Hyperstrike

Build a better Un-Granite stoner?

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Stone hasn't had a bunch of love as an armor set.

Especially since Granite is essentially the Gold Standard for dang-near-unkillable.
Figured I'd see how tough one could conceivably build a Stoner without Granite.

And I'll start it off with this entry.

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Spines
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Rock Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(3), ShlWal-ResDam/Re TP:50(3), Rct-ResDam%:50(5)
Level 1: Barb Swipe -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(5), SprGntFis-Acc/Dmg/Rchg:50(7), SprGntFis-Dmg/EndRdx/Rchg:50(7), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(9), SprGntFis-Rchg/+Absorb:50(9)
Level 2: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/Rchg:50(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(13), SprBlsCol-Rchg/HoldProc:50(15)
Level 4: Stone Skin -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(19), RctArm-ResDam/Rchg:40(21), RctArm-ResDam/EndRdx/Rchg:40(21), StdPrt-ResDam/Def+:30(23), GldArm-3defTpProc:50(23)
Level 6: Spine Burst -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(25), ScrDrv-Dmg/Rchg:50(25), ScrDrv-Acc/Rchg:50(27), ScrDrv-Acc/Dmg/EndRdx:50(27)
Level 8: Earth's Embrace -- DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(29), UnbGrd-Rchg/ResDam:50(29)
Level 10: Taunt -- PrfZng-Dam%:50(A)
Level 12: Mud Pots -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(31), SprMghoft-Acc/Dmg/Rchg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(33), SprMghoft-Rchg/Res%:50(33)
Level 14: Rooted -- DctWnd-Heal/EndRdx:50(A), NmnCnv-Heal/EndRdx:50(33), Pnc-Heal/EndRedux:50(34)
Level 16: Ripper -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(34), ScrDrv-Dmg/Rchg:50(34), ScrDrv-Acc/Rchg:50(36), ScrDrv-Acc/Dmg/EndRdx:50(36)
Level 18: Brimstone Armor -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(36), RctArm-ResDam/Rchg:40(37), RctArm-ResDam/EndRdx/Rchg:40(37)
Level 20: Build Up -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 22: Crystal Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 24: Kick -- FrcFdb-Rechg%:50(A)
Level 26: Minerals -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 28: Impale -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(39), SprWntBit-Acc/Dmg/EndRdx:50(40), SprWntBit-Acc/Dmg/Rchg:50(40), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(40), SprWntBit-Rchg/SlowProc:50(42)
Level 30: Tough -- RctArm-ResDam:40(A), RctArm-ResDam/EndRdx:40(42), RctArm-ResDam/Rchg:40(42), RctArm-ResDam/EndRdx/Rchg:40(43)
Level 32: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43)
Level 35: Quills -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(46)
Level 38: Throw Spines -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg/Rchg:50(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(48), SprFrzBls-Rchg/ImmobProc:50(48)
Level 41: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Physical Perfection -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(19)
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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And a set-tweak for Resists that brings up the E/N Resistance, but brings down S/L Resist and E/N Defense.

 

 

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Spines
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Rock Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(3), ShlWal-ResDam/Re TP:50(3), Rct-ResDam%:50(5)
Level 1: Barb Swipe -- SprGntFis-Acc/Dmg:50(A), SprGntFis-Dmg/Rchg:50(5), SprGntFis-Acc/Dmg/Rchg:50(7), SprGntFis-Dmg/EndRdx/Rchg:50(7), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(9), SprGntFis-Rchg/+Absorb:50(9)
Level 2: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/EndRdx:50(11), SprBlsCol-Acc/Dmg/Rchg:50(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(13), SprBlsCol-Rchg/HoldProc:50(15)
Level 4: Stone Skin -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(19), UnbGrd-Rchg/ResDam:40(21), UnbGrd-ResDam/EndRdx/Rchg:40(21), StdPrt-ResDam/Def+:30(23), GldArm-3defTpProc:50(23)
Level 6: Spine Burst -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(25), ScrDrv-Dmg/Rchg:50(25), ScrDrv-Acc/Rchg:50(27), ScrDrv-Acc/Dmg/EndRdx:50(27)
Level 8: Earth's Embrace -- DctWnd-Heal/Rchg:50(A), NmnCnv-Heal/Rchg:50(29), UnbGrd-Rchg/ResDam:50(29)
Level 10: Taunt -- PrfZng-Dam%:50(A)
Level 12: Mud Pots -- SprMghoft-Acc/Dmg:50(A), SprMghoft-Dmg/Rchg:50(31), SprMghoft-Acc/Dmg/Rchg:50(31), SprMghoft-Dmg/EndRdx/Rchg:50(31), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(33), SprMghoft-Rchg/Res%:50(33)
Level 14: Rooted -- DctWnd-Heal/EndRdx:50(A), NmnCnv-Heal/EndRdx:50(33), Pnc-Heal/EndRedux:50(34)
Level 16: Ripper -- ScrDrv-Acc/Dmg:50(A), ScrDrv-Dmg/EndRdx:50(34), ScrDrv-Dmg/Rchg:50(34), ScrDrv-Acc/Rchg:50(36), ScrDrv-Acc/Dmg/EndRdx:50(36)
Level 18: Brimstone Armor -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(36), UnbGrd-Rchg/ResDam:40(37), UnbGrd-ResDam/EndRdx/Rchg:40(37)
Level 20: Build Up -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 22: Crystal Armor -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 24: Kick -- FrcFdb-Rechg%:50(A)
Level 26: Minerals -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(39)
Level 28: Impale -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(39), SprWntBit-Acc/Dmg/EndRdx:50(40), SprWntBit-Acc/Dmg/Rchg:50(40), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(40), SprWntBit-Rchg/SlowProc:50(42)
Level 30: Tough -- UnbGrd-ResDam:40(A), UnbGrd-ResDam/EndRdx:40(42), UnbGrd-Rchg/ResDam:40(42), UnbGrd-ResDam/EndRdx/Rchg:40(43)
Level 32: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(43)
Level 35: Quills -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(43), SprAvl-Acc/Dmg/EndRdx:50(45), SprAvl-Acc/Dmg/Rchg:50(45), SprAvl-Acc/Dmg/EndRdx/Rchg:50(45), SprAvl-Rchg/KDProc:50(46)
Level 38: Throw Spines -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg/EndRdx:50(46), SprFrzBls-Acc/Dmg/Rchg:50(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(48), SprFrzBls-Rchg/ImmobProc:50(48)
Level 41: Maneuvers -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(50)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Physical Perfection -- PrfShf-End%:50(A), PrfShf-EndMod:50(50)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(15), Mrc-Rcvry+:40(17)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(17), EndMod-I:50(19)
Level 50: Agility Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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7 hours ago, Haijinx said:

with a good IO build any armor set can be made to work .. I guess..

In modern CoH, non-Granite Stone works great because its' only real weakness to begin with was F/C and endurance costs, and purple sets/procs give you tons of F/C resist and endurance. You can even stack regen and heavily mitigate the movement speed debuff.

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2 hours ago, Demon Shell said:

In modern CoH, non-Granite Stone works great because its' only real weakness to begin with was F/C and endurance costs, and purple sets/procs give you tons of F/C resist and endurance. You can even stack regen and heavily mitigate the movement speed debuff.

Hmmm  this could solve stones exemplar problem too 

 

Since def and res sets have decent bonuses and can get the attuned versons.  That and uniques and purples.

 

I've teamed with some stone tanks leveling up and they seemed good at getting aggro, but died easily before granite.

 

But you only have to level up once after all... and as you suggest the set can be made good.

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Does 5-slotting the GotA speed proc help this at all?

 


[NPC] Outcast Torch: I got the latest and the best.
[NPC] Outcast Torch: I want to buy a lot. A LOT. Think you can get it?
[NPC] Outcast Torch: Again! Do it again, man!

 

They put SUPERHEROES in my trading game?!?

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18 minutes ago, Yomo Kimyata said:

Does 5-slotting the GotA speed proc help this at all?

 

On Granite?  It's better than a kick between the goalposts.


If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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24 minutes ago, Hyperstrike said:

On Granite?  It's better than a kick between the goalposts.

So it's worth 4 points?


[NPC] Outcast Torch: I got the latest and the best.
[NPC] Outcast Torch: I want to buy a lot. A LOT. Think you can get it?
[NPC] Outcast Torch: Again! Do it again, man!

 

They put SUPERHEROES in my trading game?!?

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Basically, outside of Granite, the slowdown's a pain, but it's not unmanageable.
Inside Granite is where things start falling over in terms of tanking speed.


If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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It's possible to stack every movespeed IO set bonus possible and get to a "manageable" level when in boulder mode. Problem is you still need to use teleport if you want to move up a small ledge

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11 hours ago, Seigmoraig said:

It's possible to stack every movespeed IO set bonus possible and get to a "manageable" level when in boulder mode. Problem is you still need to use teleport if you want to move up a small ledge


"Concedes defeat*

Dude!  He couldn't even touch you!  You just spent 72 hours PBBBBT'ing in his face and talking *PANCAKE!* about his momma!

What could he POSSIBLY throw at you that you couldn't handle?

...

What?

..

Speak up dammit!

HE STEPPED UP ONTO THE CURB!

...That MONSTER!

  • Haha 3

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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10 hours ago, Hyperstrike said:

HE STEPPED UP ONTO THE CURB!

Ahh my Arch nemesis. This battle has been won, but the War still rages, I shall return for my vengeance !!!
 

*Geodood ponderously waddles away shaking his fist*

Edited by Seigmoraig

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I'm actually very glad to see this.  I've been constantly wanting to TRY Stone Armor and constantly saying "But I has to see mah costume... at least SOME of it....".

This could bridge that gap nicely.

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58 minutes ago, MTeague said:

I'm actually very glad to see this.  I've been constantly wanting to TRY Stone Armor and constantly saying "But I has to see mah costume... at least SOME of it....".

This could bridge that gap nicely.

Happy to help!


If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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@Hyperstrike was it required to use Spines, or would any melee set be adequate? I might have something stronger with one of my Stone/SS builds that I can share, but I could look to other sets like TW that offer up additional defense with their attacks and make something even stronger, if interested.

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Go ahead.  I figure whoever can get the highest overall defense/resist combo "wins".


If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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