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Fire Control/?


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20 hours ago, Razia said:

Really? For me it's Soul Absorption, never ever have endurance issues.

It's probably also the best power in the game to run alongside Whirlwind with Kb2KD IO, making everything flipflop in Melee. The Dark secondary can easily softcap Ranged defense and Mu Epic can hardcap S/L/E resistance. Fire/Dark/Mu is extremely safe and quite powerful. 

 

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Edited by Steel
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Fire/Dark looks good, Fire/Kin is a classic for a reason.

 

I have an incarnate Fire/Time and she's so much fun. Hot feet + time's juncture, distortion field + bonfire with knock down, farsight + imps, and two single target holds for telling even AVs to sit down makes for a fun time. She's softcapped for S/L defense and perma Chronoshift, she makes high powered, fast moving teams very safe. She can control just swaths of mobs, wading into the middle of one group while bonfiring another.

 

She is an endurance hog - I may have to retune a bit to get the endurance issue ironed out, right now she's aimed at recharge and damage and survivability more than efficiency.

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