plainguy Posted November 14, 2019 Posted November 14, 2019 Was able to create a Electric control / Savage Assault Type defense cap. 2 seconds off perma Domination with no Incarnates. It will be Perma Dom with Incarnates Its an expensive build at about 22 million per high end IOs. Its 5 sets of 6 IO = 30 IOs x 22 million (approx) = 660 million. Its based around just the AOE / Cone attacks. I'm sure it can be reworked to cheaper price. Just need to work on it some more. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic DominatorPrimary Power Set: Electric ControlSecondary Power Set: Savage AssaultPower Pool: FightingPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Tesla Cage -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(17), SprEnt-End/Rchg(17), SprEnt-Acc/Hold/End(37), SprEnt-Acc/Hold/End/Rchg(37), SprEnt-Rchg/AbsorbProc(42)Level 1: Call Swarm -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(37)Level 2: Chain Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(5), SprFrzBls-Acc/Dmg/EndRdx(5), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(39), SprFrzBls-Rchg/ImmobProc(39)Level 4: Vicious Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(50)Level 6: Jolting Chain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(7)Level 8: Conductive Aura -- Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(15), Prv-Heal/Rchg/EndRdx(15), Prv-Absorb%(36)Level 10: Unkindness -- Empty(A)Level 12: Static Field -- SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(40), SprDmnGrs-EndRdx/Rchg(40), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(42), SprDmnGrs-Rchg/Fiery Orb(43)Level 14: Kick -- Empty(A)Level 16: Spot Prey -- RctRtc-ToHit(A)Level 18: Paralyzing Blast -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(19), UnbCns-Dam%(19), Lck-%Hold(25), BslGaz-EndRdx/Rchg/Hold(25), BslGaz-Rchg/Hold(31)Level 20: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(21), SprAvl-Acc/Dmg/EndRdx(21), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(27)Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23), RctArm-ResDam/EndRdx(46), RctArm-ResDam(46), RctArm-ResDam/Rchg(46)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(29)Level 26: Hasten -- RechRdx-I(A), RechRdx-I(29)Level 28: Blood Craze -- Empty(A)Level 30: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(34)Level 32: Gremlins -- BldMnd-Acc/Dmg(A), BldMnd-Dmg/EndRdx(33), BldMnd-Acc/EndRdx(33), BldMnd-Acc/Dmg/EndRdx(33), BldMnd-Acc(34), BldMnd-Dmg(34)Level 35: Call Hawk -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(36), Thn-Dmg/Rchg(36)Level 38: Feral Charge -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(45)Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)Level 49: Scorpion Shield -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Empty(A), Empty(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- Empty(A), Empty(3)Level 1: Blood Frenzy ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1487;691;1382;HEX;| |78DA7594594F135114C7EF2C05CB625B0B14A46C2D58686BA5EAA38A04D0102141F| |900645226ED24B56DDAD1E8A36F3EBA3E29A089EB8B4FAE6FAEDF40F4413F80B21A| |D76834E3E99C7F5B938993767E33FF7BEEFF9E73E7CC4C9F1A6FBA77F8CC88903C6| |359AD549A1BCF1F37729A992FBAA6B5B49152041DF5F40F5507E6C6F239B398CF26| |26B27ACA2C1AA98AD05B0B192D95B413593331AB9DD4D27AE5D63799CBE8453D672| |62A17CD3379323A64A433A6914B37D877B3055D9F6FB22FA774AD40BAA77233AF17| |4B19A3D03951305289DA6AD35A4AA753C9D48BA7DB29D708FD3F7BE92495B3B75CE| |2A92A445215DE67E07366FF0BF02573E815F3F790C061C96241D85ADB22B37F89F9| |C50B7BF297EEF33CF501F890B9E311F8187CC214512114CC55CEB1D6701EBCC06CB| |A085E62262F33BFD2BA2EE4E6426E75C8AD0EB97DA3987AD45EFF41B1B52D1FC115| |E6D655708D195E674A949B9BFD85DBA2437C27B74664DBB88FB388EC070F8023D8C| |183CCE82853A6D669865BB3EDA690BF8773139E2BB2107E55FCA0157C58C1F79AB4| |2E556C5B062765DBA9FD17F896F5EE374C99FCFC98EBBFCAABB62C808BCCEE25F01| |A73FB75A642D9B5722E6AEB6EAEBF2D20D9BE3BBB89116208EC61AA3427C073E440| |7972D9AF8519F4324314D3C13152478C9F49105429DF4EEC48A7BD23618AEE6245E| |A7ACF55F6BD63FEA49DE941753D2BECD0BB0AAE81EBCCBE0D7093F987BA3864F7A8| |2587D02961744A189D6251CC00FB2B0333E5D79C9EDD51F018333ECB6CA33C0751D| |5202A1F42E53E1A8B615762188B632C8E5DF1534C025D99B8C1F5EDBA09DE026F33| |9377C0BBCCB3F47086D135C3F00FAAD5B7947EE59D0CD514EB48B4761D75440E3B9| |4A443D9E350F63A94298732A356BF0B42B215B7B7FAB65BEB0D342AFD3BBA595324| |5664FBBCE188FCF49F483D52FDD2597F0149AC1AB0| |-------------------------------------------------------------------| Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
oedipus_tex Posted November 14, 2019 Posted November 14, 2019 (edited) Not bad. One observation: Dominators depend very heavily on the tertiary pool powers for their AoE damage. In this case, you've opted for Scorpion Shield but not taken any of the AoE blasts or the pet, which translates to a big loss in damage. Electric Control has little damage to speak of, and although Savage offers some, you're still missing out. I would personally refactor this build so that it either takes both of those powers, or reconfigure to take the Ice Mastery pool along with Sleet and Ice Storm. Ice Armor offers similar defense values. to Scorpion Shield. It can also now be reconfigured visually to suppress the bulky ice graphics. EDIT: I just noticed you skipped Synaptic Overload, the best power in Electric Control and one of the best in the game. I would definitely restructure the build to grab that. Edited November 14, 2019 by oedipus_tex 1
plainguy Posted November 14, 2019 Author Posted November 14, 2019 11 hours ago, oedipus_tex said: Not bad. One observation: Dominators depend very heavily on the tertiary pool powers for their AoE damage. In this case, you've opted for Scorpion Shield but not taken any of the AoE blasts or the pet, which translates to a big loss in damage. Electric Control has little damage to speak of, and although Savage offers some, you're still missing out. I would personally refactor this build so that it either takes both of those powers, or reconfigure to take the Ice Mastery pool along with Sleet and Ice Storm. Ice Armor offers similar defense values. to Scorpion Shield. It can also now be reconfigured visually to suppress the bulky ice graphics. EDIT: I just noticed you skipped Synaptic Overload, the best power in Electric Control and one of the best in the game. I would definitely restructure the build to grab that. Thanks for the insight. I more Blaster / Mastermind / Petless mastermind build guy. Trying to move around a bit into different Archtypes again. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
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