Outrider_01 Posted November 21, 2019 Posted November 21, 2019 Have had this guy on hold for about a month just over 20. Played fire controller back on live and some experience with dark melee, rerolled that fire/kin as a dominator. Looking for some feed back on the Fire/Dark while avoiding the sands of mu type attack and how much effort for perma dom. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
oedipus_tex Posted November 21, 2019 Posted November 21, 2019 (edited) Dark Assault is a pretty typical Assault set overall. The basic ingredients are all there, with minor tweaks: three ranged blasts, 2 okay-ish melee attacks, a cone (more slender than some other sets) a snipe, and the bonus power is Gather Shadows, which is a clone of Power Up (or perhaps more properly, Power Up is a clone of Gather Shadows). The only real exception to the generic Assault set rules is Life Drain. It's a Tier 2 blast, which replaces what my otherwise be a T3 blast. It's much slower to animate than a lot of blasts (~2 seconds) but has a heal, which makes Dark Assault fairly sustainable. I have write up somewhere on this forum about Gather Shadows. Fire Control is a well documented set. Good control. Decent damage on a Dominator, but damage isn't as critical from the primary as it is with Controllers. The -ToHit in Dark Assault may help keep your imps alive. Edited November 21, 2019 by oedipus_tex
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