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Solid fire farm build


DethStryke

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Can some post a solid fire farming build for a spines/fa brute. I have looked over the forums and what I've found does not meet my needs. 

    Looking for a build that includes:

Super jump

Spine burst

Throw spines

Ripper

Mu mastery

    My biggest concerns are end usage and defense. I have all t3 incarnates, working on t4.  Cost is not a concern as I am currently running a 250mil build that actually works ok for me. Just looking to move into epic status. Thank you.

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curious, why "need" SJ if only farming?

bit confused ; Ripper isn't likely to get used much (if at all) in an "epic status" lvl of farming, due to even the lowest amount of +Rech being enough to cycle 4 AoEs + ThrowSpines ...right?  i've only got a sub-$60m build, but beyond higher +Rech for Burn/F.Embrace/B.Up & maybe some modest +Regen/+HP for AFK security, i can't see adding anything worth-while ...esp not another attack (a slow one at that). am i missing somethin? maybe Ripper in-place-of T.Spines due to set bonuses?

T3 Ageless with Consume for the gap was enough, & T4 solved my End issues entirely. you have Def concerns, as-in, you're not softcapped on the $250m build you found?  😮

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6 hours ago, Krazie Ivan said:

curious, why "need" SJ if only farming?

bit confused ; Ripper isn't likely to get used much (if at all) in an "epic status" lvl of farming, due to even the lowest amount of +Rech being enough to cycle 4 AoEs + ThrowSpines ...right?  i've only got a sub-$60m build, but beyond higher +Rech for Burn/F.Embrace/B.Up & maybe some modest +Regen/+HP for AFK security, i can't see adding anything worth-while ...esp not another attack (a slow one at that). am i missing somethin? maybe Ripper in-place-of T.Spines due to set bonuses?

T3 Ageless with Consume for the gap was enough, & T4 solved my End issues entirely. you have Def concerns, as-in, you're not softcapped on the $250m build you found?  😮

Agreed.  If you want the best build with fastest clear times you will also want to skip Spine Burst and Ripper.  You can use them as mules for set bonuses but they slow you down when farming once your recharge is high enough.  Between Burn, Throw Spines, Elec Fences and Ball Lightning, you should always have an attack ready at around perma hasten levels of recharge.  Ripper does decent damage but it is slow and only hits 2 or 3 targets tops most times.  Something that does less damage but hits 10+ targets ends up being much better in the long run. 

 

And agreed on the incarnate stuff.  With T4 Ageless you should have 0 endurance issues.  Worst case if you ignore endurance in your toggles and powers you may have to use Consume from time to time but still not often

 

quixoteprog above also posted a great link to all sorts of different builds.

 

Now if you insist on those powers being used for damage because you just love that play style, more power to you.  Here is a build that meets everything you asked for.  Perma hasten, 45% fire defense, and all the powers you asked for.  I threw in extra damage procs but you could swap those out for -resist procs if you like.  Minor catch, to get those stats you do need to take Agility and run with Stealth on, but again, once you get Ageless up there, the endurance drain is a non issue.

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Lunge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(48)
Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(50), Ags-ResDam/EndRdx/Rchg(50)
Level 2: Blazing Aura -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(39), SprBrtFur-Acc/Dmg/EndRdx/Rchg(40), SprBrtFur-Rech/Fury(40)
Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(5), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(15), Prv-Absorb%(39)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-Def(7), ShlWal-Def/EndRdx(7), ShlWal-Def/Rchg(9)
Level 8: Super Jump -- Empty(A)
Level 10: Spine Burst -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-%Dam(11), Obl-Acc/Rchg(11), Obl-Dmg/Rchg(13), Obl-Acc/Dmg/Rchg(13), ScrDrv-Dam%(15)
Level 12: Build Up -- RechRdx-I(A)
Level 14: Temperature Protection -- StdPrt-ResDam/Def+(A)
Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(17), Ags-ResDam/EndRdx/Rchg(17)
Level 18: Quills -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(39)
Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(21), MckBrt-Taunt/Rchg/Rng(21), MckBrt-Acc/Rchg(23), MckBrt-Taunt/Rng(25), MckBrt-Rchg(25)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 24: Boxing -- Empty(A)
Level 26: Ripper -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(27), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(37), ScrDrv-Dam%(46)
Level 28: Burn -- Arm-Dam%(A), Arm-Dmg/EndRdx(29), Arm-Dmg/Rchg(29), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(31), Obl-%Dam(31)
Level 30: Tough -- GldArm-3defTpProc(A)
Level 32: Throw Spines -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(33), PstBls-Dmg/Rng(33), PstBls-Acc/Dmg/EndRdx(33), PstBls-Dam%(34), JvlVll-Dam%(34)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(36), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(36)
Level 38: Fiery Embrace -- RechRdx-I(A)
Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Rchg/ImmobProc(43)
Level 44: Ball Lightning -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(45), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46)
Level 47: Stealth -- LucoftheG-Def/Rchg+(A)
Level 49: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(48), Mrc-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
Level 50: Ageless Core Epiphany 
------------

Edited by HelenCarnate
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  • 5 weeks later

Right now I am using this spines/fire/mu build. I still might make a few more tweaks to it this weekend, but it has 12kb protection decent mez protection and if you farm s/l farm on 4/8 you can do that to. I have used this build for fire farming, s/l farming, council farm, demon farm, and some other high lvl 3/8 standard missions. Only thing I have problems with is malta, carns at this time. I have fought ele gm monster in cap had a few small problems with end, but she did good. This build is a little end heavy, but with t2 ot t3 ageless you will have no end problem  and I have at t2 carc from the alpha pool and t2 dps boost from alpha pool to.  Switch depending on what I am doing. Side note this build is more tanky then dps, but it is fun with team mates and solo. Some the tweaks I might do is putting armageddon into ripper and maybe sciroo into quills 6 slotted and a few other small things..still need to spend some more time on this build and yes this build will run 650million and up depending what ios you have kept in your base or not have sold.

 

 

 

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Brute
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Lunge -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(5), SprBlsCol-Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/EndRdx:50(37), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Rchg/HoldProc:50(39)
Level 1: Fire Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(3), Ags-ResDam/EndRdx/Rchg:50(3), Ags-ResDam/Rchg:50(5)
Level 2: Spine Burst -- SprBrtFur-Acc/Dmg:50(A), SprBrtFur-Acc/Dmg/Rchg:50(7), SprBrtFur-Acc/Dmg/EndRdx/Rchg:50(7), SprBrtFur-Dmg/EndRdx/Rchg:50(11), SprBrtFur-Rech/Fury:50(11), SprBrtFur-Dmg/Rchg:50(13)
Level 4: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(40), BlsoftheZ-ResKB:50(50)
Level 6: Hasten -- RechRdx-I:50(A)
Level 8: Healing Flames -- Prv-Heal:50(A), Prv-Heal/Rchg/EndRdx:50(9), Prv-Heal/EndRdx:50(15), Prv-EndRdx/Rchg:50(15), Prv-Heal/Rchg:50(17), Prv-Absorb%:50(17)
Level 10: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
Level 12: Blazing Aura -- SprAvl-Acc/Dmg/EndRdx/Rchg:50(A), SprAvl-Dmg/EndRdx:50(21), SprAvl-Acc/Dmg:50(23), SprAvl-Acc/Dmg/EndRdx:50(23), SprAvl-Acc/Dmg/Rchg:50(25), SprAvl-Rchg/KDProc:50(29)
Level 14: Stealth -- Rct-Def/EndRdx:50(A), Rct-ResDam%:50(34), Rct-Def/EndRdx/Rchg:50(36), Rct-Def:50(36), Rct-EndRdx/Rchg:50(36), Rct-Def/Rchg:50(37)
Level 16: Plasma Shield -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(19), Ags-ResDam/EndRdx/Rchg:50(19), Ags-Psi/Status:50(21)
Level 18: Temperature Protection -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(34), StdPrt-ResKB:30(40), ImpSki-Status:30(40)
Level 20: Build Up -- RechRdx-I:50(A)
Level 22: Quills -- Arm-Dmg/EndRdx:50(A), Arm-Dmg/Rchg:50(25), Arm-Acc/Dmg/Rchg:50(27), Arm-Acc/Rchg:50(27), Arm-Dam%:50(29), Mlt-Acc/Dmg/EndRdx:50(31)
Level 24: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng:50(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx:50(43), BlsoftheZ-ResKB:50(43)
Level 26: Kick -- Acc-I:50(A)
Level 28: Consume -- Acc-I:50(A)
Level 30: Tough -- Ags-ResDam:50(A), Ags-ResDam/EndRdx:50(31), Ags-ResDam/EndRdx/Rchg:50(31)
Level 32: Ripper -- Obl-Dmg:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(33), Obl-Acc/Rchg:50(33), Obl-Dmg/Rchg:50(33), Obl-Acc/Dmg/Rchg:50(34)
Level 35: Fiery Embrace -- RechRdx-I:50(A)
Level 38: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(39)
Level 41: Electrifying Fences -- SprFrzBls-Acc/Dmg:50(A), SprFrzBls-Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/EndRdx:50(42), SprFrzBls-Acc/Dmg/Rchg:50(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg:50(43), SprFrzBls-Rchg/ImmobProc:50(46)
Level 44: Ball Lightning -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(45), Rgn-Acc/Dmg/Rchg:50(45), Rgn-Dmg/EndRdx:50(45), Rgn-Acc/Rchg:50(46)
Level 47: Burn -- Obl-Dmg:50(A), Obl-Acc/Dmg/Rchg:50(48), Obl-Acc/Rchg:50(48), Obl-Acc/Dmg/EndRdx/Rchg:50(48), Obl-Dmg/Rchg:50(50)
Level 49: Weave -- LucoftheG-Def/Rchg+:50(A)
Level 1: Brawl -- Acc-I:50(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A), Mrc-Rcvry+:40(46), RgnTss-Regen+:30(50)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(9), PrfShf-EndMod/Acc:50(13)
Level 50: Degenerative Radial Interface
------------

 

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