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Help or tips towards my EM/Regen build?


Sorreah

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Hi, 

   I am a recent returnee, and admittedly I don't remember much. That said, I know what my old character kinda used to be, I really enjoyed her and wanted to finish her story as it were. Some of these are things I remember, but mostly I just kinda of plugged in holes and I am not entirely sure if this build works. I'm told that this is a subpar build, but I don't want to change my main/sub, but I other than that I am totally open for suggestions and edit/fixes if someone has them. Am I kind of doing this right? Thank you very much.

 

Edit: I updated my build, I think its really good now for what it is. EM/Regen aren't popular at all, but I think this gets the job done and so if there is anyone in the future who wants a proper build to look at since the other one was terrible, this should be a nice base:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Lingxi: Level 50 Mutation Brute
Primary Power Set: Energy Melee
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Energy Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7)
Level 1: Fast Healing -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal(9)
Level 2: Reconstruction -- GldArm-3defTpProc(A), RctArm-ResDam/Rchg(9), StdPrt-ResDam/Def+(11), RctArm-ResDam/EndRdx(11), RctArm-EndRdx(13), RctArm-ResDam(13)
Level 4: Quick Recovery -- EffAdp-EndMod(A), EffAdp-EndMod/Rchg(19), EffAdp-EndMod/EndRdx(19)
Level 6: Fly -- Empty(A)
Level 8: Whirling Hands -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(21), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(25)
Level 10: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(42)
Level 12: Hover -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(25), Rct-ResDam%(27), Srn-Fly(40)
Level 14: Afterburner -- Flight-I(A)
Level 16: Integration -- Mrc-Heal/EndRdx(A), Mrc-EndRdx/Rchg(27), Mrc-Heal/Rchg(29), Mrc-Heal(29)
Level 18: Total Focus -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(31), KntCmb-Knock%(33)
Level 20: Resilience -- Ags-Psi/Status(A), Ags-ResDam/Rchg(33), Ags-EndRdx/Rchg(34)
Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(34), Rct-Def(34)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 26: Bone Smasher -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(36), TchofDth-Dmg/Rchg(36), TchofDth-Acc/Dmg/EndRdx(36), TchofDth-Dmg/EndRdx/Rchg(37), TchofDth-Dam%(50)
Level 28: Instant Healing -- DctWnd-Rchg(A)
Level 30: Build Up -- GssSynFr--Build%(A)
Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40)
Level 35: Electrifying Fences -- OvrFrc-Acc/Dmg(A), OvrFrc-Dam/KB(43), OvrFrc-Acc/Dmg/End(43), OvrFrc-End/Rech(45), OvrFrc-Acc/Dmg/End/Rech(45)
Level 38: Moment of Glory -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-EndRdx/Rchg(42), UnbGrd-Max HP%(43)
Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46)
Level 44: Boxing -- Empty(A)
Level 47: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(48), RctArm-ResDam(48)
Level 49: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(50), Rct-Def(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Run-I(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Acc(17)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Musculature Radial Paragon 
Level 0: Freedom Phalanx Reserve 
Level 50: Ageless Core Epiphany 
------------

Edited by Sorreah
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