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Posted

Heya folks!

 

Like the topic says, I am trying to decide on which would be a better direction to go for my Fire/Bio concept... would I be better off with the added survivability potential of the brute, or the greater damage potential of the scrapper? I haven't used bio armor as yet, so I'm not sure which is the best way to go.

 

Thanks in advance for any input. 🙂

Posted

I'd go scrapper. The brute would cap S/L resistance and survive better, beyond that there's not much. /bio fixes the lack of punchvoke on a scrapper, Offensive Mode does slightly more for a scrapper than a brute. Scrappers can also get Shadow Meld which fits /bio playstyle beautifully.

If someone wanted primarily to tank and survive I'd tell them to get the brute, but if you're genuinely half and half between the two I'd lean towards the scrapper for all the extra damage you're going to get.

  • Like 1
Posted
14 minutes ago, nihilii said:

I'd go scrapper.

Thanks. I am kinda leaning scrapper (which is why I asked here first) but I am really not sure how much of a survivability difference it makes in this case, as I haven't used the set beyond level 6 or so, which is clearly not a great sample size.

Posted
9 hours ago, Sakai said:

Off topic but arrvwe able to change the swords to look like fire fists?  Always hated the swords. 

Unfortunately no. You have the option on the type of sword, but that's about it.

  • Like 1

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