ScarySai Posted December 17, 2019 Posted December 17, 2019 Just a quick request - I was curious if it was off the table for /Traps to get the trip mine buff that devices had a good bit ago, as it would help the power's reliability quite a bit. Though, I would understand if it doesn't happen. Traps is a pretty insane set relative to devices. A recharge reduction on detonator would be nice, as well. 3
Force Redux Posted January 22, 2021 Posted January 22, 2021 Not too much of a necro post here, but I'd like to underscore a QoL on getting rid of the interrupt on Trip Mine. I play a /Devices blaster and the difference between ease of use is very noticable. Not asking for damage buffs, the same treatement between both powers. Thank you. 2 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
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