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I noticed when I use my long animation snipe in PvP the damage does not reflect long animation damage.  I've tested with and without build up/aim. Without BU or aim it did around 101 damage to an enemy player.  With BU and aim it did around 150.  These numbers were recorded while using the longer snipe animation. 

 

When I use the fast cast snipe, the damage is doubled around 300+.  I'm not sure if this was intended or not, but in PvE all damage values seem to work like every other powerset; I only notice the difference in PvP

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