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Posted

Hi all,

 

Significant other has decided to roll a Staff WP Stalker - she now wants help building it and I have no clue!

 

Does anyone have a good build they can share please?

 

Ta in advance

Posted

OK - so here's my attempt - please be brutal:

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Sassy: Level 50 Natural Stalker
Primary Power Set: Staff Fighting
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx(46), KntCmb-Dmg/EndRdx/Rchg(48)
Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(50)
Level 2: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(3), UnbGrd-ResDam/EndRdx/Rchg(5), GldArm-3defTpProc(13)
Level 4: Guarded Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(9), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg(42)
Level 6: Reconstruction -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(7), NmnCnv-EndRdx/Rchg(7), NmnCnv-Heal/Rchg(15), NmnCnv-Heal/EndRdx/Rchg(17), NmnCnv-Heal(17)
Level 8: Assassin's Staff -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(21), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(29), SprStlGl-Acc/Dmg/EndRdx/Rchg(34), SprStlGl-Rchg/Hide%(34)
Level 10: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(13), StdPrt-ResDam/Def+(19)
Level 12: Build Up -- RechRdx-I(A)
Level 14: Combat Jumping -- LucoftheG-Rchg+(A)
Level 16: Super Jump -- Jump-I(A)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)
Level 20: Kick -- FrcFdb-Rechg%(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 24: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(25), LucoftheG-Def(25), LucoftheG-Def/Rchg(50)
Level 26: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(27), LucoftheG-Def(27), LucoftheG-Def/Rchg(50)
Level 28: Eye of the Storm -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(37), SprAssMar-Acc/Dmg/Rchg(37), SprAssMar-Dmg/EndRdx/Rchg(37), SprAssMar-Acc/Dmg/EndRdx/Rchg(39), SprAssMar-Rchg/Rchg Build Up(39)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33)
Level 32: Indomitable Will -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(33), LucoftheG-Def(34)
Level 35: Heightened Senses -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), Ksm-ToHit+(36), LucoftheG-Def/Rchg(48)
Level 38: Fast Healing -- RgnTss-Regen+(A), Mrc-Rcvry+(39)
Level 41: Sky Splitter -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43)
Level 44: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(45), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(48)
Level 47: Assault -- EndRdx-I(A)
Level 49: Placate -- RechRdx-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Prv-Absorb%(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), PrfShf-End%(9), PrfShf-EndMod(15)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------
------------
Set Bonus Totals:

  • 10.5% DamageBuff(Smashing)
  • 10.5% DamageBuff(Lethal)
  • 10.5% DamageBuff(Fire)
  • 10.5% DamageBuff(Cold)
  • 10.5% DamageBuff(Energy)
  • 10.5% DamageBuff(Negative)
  • 10.5% DamageBuff(Toxic)
  • 10.5% DamageBuff(Psionic)
  • 28.19% Defense(Smashing)
  • 28.19% Defense(Lethal)
  • 24.75% Defense(Fire)
  • 24.75% Defense(Cold)
  • 14.13% Defense(Energy)
  • 14.13% Defense(Negative)
  • 6% Defense(Psionic)
  • 29.75% Defense(Melee)
  • 14.75% Defense(Ranged)
  • 21% Defense(AoE)
  • 6% Enhancement(Heal)
  • 7.5% Enhancement(Max EnduranceDiscount)
  • 57% Enhancement(Accuracy)
  • 57.5% Enhancement(RechargeTime)
  • 15% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 207.8 HP (17.26%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • MezResist(Confused) 60%
  • MezResist(Held) 60%
  • MezResist(Immobilized) 60%
  • MezResist(Sleep) 60%
  • MezResist(Stunned) 60%
  • MezResist(Terrorized) 60%
  • 18.5% (0.31 End/sec) Recovery
  • 52% (2.61 HP/sec) Regeneration
  • 45% ResEffect(SpeedFlying)
  • 45% ResEffect(RechargeTime)
  • 45% ResEffect(SpeedRunning)
  • 14.75% Resistance(Smashing)
  • 24.5% Resistance(Fire)
  • 24.5% Resistance(Cold)
  • 11.75% Resistance(Energy)
  • 11.75% Resistance(Negative)
  • 5% Resistance(Toxic)
  • 5% Resistance(Psionic)
  • 14.75% Resistance(Lethal)
  • 15% SpeedRunning

| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted (edited)
17 hours ago, Arctyc said:

OK - so here's my attempt - please be brutal:

Its not bad. I do think there are places we can make improvements by changing some things and using +5s (I assume these are ok to use as you are using winter IOs). I have not played a stalker since IOs came out on live, so I simply took the same primary and secondary power choices you did. I did remove some powers from the pools and changed into blaze mastery for melt armor using the achilles proc (is there something about moonbeam I don't know about? It seems to be a ranged attack that you are using for 5% energy defense). I removed tactics because without moonbeam there isn't much point and I removed assault because a 10% damage buff isn't very much for a stalker (you'll get more milage out of melt armor anyway I think). Also, you will get far more use out of having the gaussian proc in aim so you may time when it goes off. This build is softcapped to almost all types but psionic (and s/l by .5%, but come on), but it has better recharge and end usage while increasing the global recharge to 153.8% this should keep your chains running more smoothly and hasten being closer to perma. A lot of options will open up for this build at 50 depending on the Alpha you choose.

 

Build:

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Staff Fighting
Secondary Power Set: Willpower
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Precise Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(46), KntCmb-Dmg/EndRdx/Rchg(46)
Level 1: Hide -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(3), ShlWal-ResDam/Re TP(3), Rct-ResDam%(5), Ksm-ToHit+(5)
Level 2: Guarded Spin -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39), Arm-Dam%(40)
Level 4: High Pain Tolerance -- GldArm-3defTpProc(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-EndRdx/Rchg(50), UnbGrd-Rchg/ResDam(50)
Level 6: Reconstruction -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(27)
Level 8: Assassin's Staff -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(9), SprStlGl-Acc/Dmg/Rchg(9), SprStlGl-Dmg/EndRdx/Rchg(19), SprStlGl-Acc/Dmg/EndRdx/Rchg(21), SprStlGl-Rchg/Hide%(21)
Level 10: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(11), GssSynFr--ToHit/Rchg/EndRdx(11), GssSynFr--Rchg/EndRdx(13), GssSynFr--ToHit/EndRdx(13), GssSynFr--Build%(15)
Level 12: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(17), StdPrt-ResDam/Def+(19)
Level 14: Placate -- RechRdx-I(A)
Level 16: Indomitable Will -- EndRdx-I(A)
Level 18: Eye of the Storm -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(29), SprAssMar-Acc/Dmg/Rchg(29), SprAssMar-Dmg/EndRdx/Rchg(31), SprAssMar-Acc/Dmg/EndRdx/Rchg(31), SprAssMar-Rchg/Rchg Build Up(31)
Level 20: Heightened Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def/Rchg+(33), LucoftheG-Def(50)
Level 22: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(33), LucoftheG-Def/Rchg+(33)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam/EndRdx/Rchg(34), UnbGrd-EndRdx/Rchg(34)
Level 28: Fast Healing -- Mrc-Rcvry+(A)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(36)
Level 32: Sky Splitter -- SprBlsCol-Dmg/EndRdx(A), SprBlsCol-Acc/Dmg/EndRdx(40), SprBlsCol-Acc/Dmg(40), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(43)
Level 35: Char -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(36), BslGaz-Rchg/Hold(37), BslGaz-EndRdx/Rchg/Hold(37)
Level 38: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(39)
Level 41: Melt Armor -- RechRdx-I(A), AnlWkn-Acc/Rchg(42), AchHee-ResDeb%(42)
Level 44: Fire Blast -- SprWntBit-Dmg/Rchg(A), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Acc/Dmg/Rchg(45), SprWntBit-Dmg/EndRdx/Acc/Rchg(45), SprWntBit-Rchg/SlowProc(46)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48)
Level 49: Super Jump -- Jump-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(7)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
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Edited by Darkir
Posted (edited)

Appreciated, Ty Darkir

 

'Opens drawing board!' 

 

Insta sniping was the use for Moonbeam for dps and to finish runners

Edited by Arctyc
Posted
22 hours ago, Arctyc said:

Insta sniping was the use for Moonbeam for dps and to finish runners

Is Moonbeam's dps worth it on a stalker? With a .6 damage scale for ranged powers I wasn't sure. Would fireblast suffice for runners? Melt Armor with the Achilles proc in it is really very good, I think I'd prefer it overall.

Posted
33 minutes ago, Darkir said:

Is Moonbeam's dps worth it on a stalker? With a .6 damage scale for ranged powers I wasn't sure. Would fireblast suffice for runners? Melt Armor with the Achilles proc in it is really very good, I think I'd prefer it overall.

Given what you've said above - I think you are right!

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