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I everyone. I ended up quitting around i16...I forgot how fun this game was and fun the hero builder tools were. I used to be really good at building out PvP builds and min/maxing. I threw this together with the last version of Mid's I could find. I don't understand incarnate abilities all that much, and I probably broke a ton of rules that I forgot about.

 

Would someone be able to take a look to see if this build is even viable. It'll probably take me forever to finish due to how many purples are in it...but it should be an interesting journey

 

Hero Plan by Mids' Hero Designer 1.96

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Mutation Scrapper

Primary Power Set: Broad Sword

Secondary Power Set: Regeneration

Power Pool: Leaping

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Blaze Mastery

 

Hero Profile:

Level 1: Slash

  • (A) Crushing Impact - Accuracy/Damage
  • (7) Crushing Impact - Damage/Endurance/Recharge
  • (7) Crushing Impact - Accuracy/Damage/Endurance
  • (37) Crushing Impact - Accuracy/Damage/Recharge
  • (37) Crushing Impact - Damage/Recharge

Level 1: Fast Healing

  • (A) Panacea - Hea/Recharge
  • (11) Panacea - Endurance/Recharge
  • (17) Panacea - Heal
  • (17) Panacea - Heal/Endurance/Recharge
  • (33) Panacea - Heal/Endurance

Level 2: Hack

  • (A) Hecatomb - Damage
  • (3) Hecatomb - Accuracy/Damage/Recharge
  • (3) Hecatomb - Damage/Endurance
  • (5) Hecatomb - Damage/Recharge
  • (5) Hecatomb - Accuracy/Recharge

Level 4: Super Jump

  • (A) Unbounded Leap - +Stealth
  • (9) Unbounded Leap - Jumping
  • (11) Unbounded Leap - Endurance

Level 6: Slice

  • (A) HamiO:Nucleolus Exposure

Level 8: Parry

  • (A) Luck of the Gambler - Recharge Speed
  • (9) Hecatomb - Chance of Damage(Negative)

Level 10: Quick Recovery

  • (A) Endurance Modification IO

Level 12: Dull Pain

  • (A) Panacea - Heal/Endurance
  • (13) Panacea - Heal
  • (13) Panacea - Endurance/Recharge
  • (15) Panacea - Hea/Recharge
  • (15) Panacea - Heal/Endurance/Recharge

Level 14: Build Up

  • (A) Adjusted Targeting - Recharge
  • (31) Adjusted Targeting - To Hit Buff
  • (34) Adjusted Targeting - To Hit Buff/Recharge
  • (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (36) Adjusted Targeting - Endurance/Recharge

Level 16: Integration

  • (A) Panacea - Heal/Endurance/Recharge
  • (36) Panacea - Hea/Recharge
  • (37) Panacea - Endurance/Recharge
  • (40) Panacea - Heal
  • (50) Panacea - Heal/Endurance

Level 18: Whirling Sword

  • (A) Armageddon - Damage
  • (19) Armageddon - Damage/Recharge
  • (19) Armageddon - Accuracy/Damage/Recharge
  • (21) Armageddon - Accuracy/Recharge
  • (21) Armageddon - Damage/Endurance

Level 20: Resilience

  • (A) Titanium Coating - Resistance
  • (25) Titanium Coating - Resistance/Endurance
  • (25) Titanium Coating - Resistance/Endurance/Recharge

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 24: Assault

  • (A) Endurance Reduction IO

Level 26: Disembowel

  • (A) Crushing Impact - Accuracy/Damage
  • (27) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Endurance

Level 28: Instant Healing

  • (A) Panacea - Heal
  • (29) Panacea - Heal/Endurance
  • (29) Panacea - Endurance/Recharge
  • (31) Panacea - Hea/Recharge
  • (31) Panacea - Heal/Endurance/Recharge

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed

Level 32: Head Splitter

  • (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (33) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (33) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (34) Superior Scrapper's Strike - Damage/Recharge
  • (34) Superior Scrapper's Strike - Accuracy/Damage

Level 35: Vengeance

  • (A) Luck of the Gambler - Recharge Speed
  • (43) HamiO:Membrane Exposure
  • (46) HamiO:Membrane Exposure
  • (46) HamiO:Membrane Exposure

Level 38: Moment of Glory

  • (A) Luck of the Gambler - Recharge Speed
  • (39) Red Fortune - Defense
  • (39) Red Fortune - Defense/Recharge
  • (39) Red Fortune - Endurance/Recharge
  • (40) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense/Endurance

Level 41: Char

  • (A) Gladiator's Net - Accuracy/Hold
  • (42) Gladiator's Net - Accuracy/Recharge
  • (42) Gladiator's Net - Recharge/Hold
  • (42) Gladiator's Net - Endurance/Recharge/Hold
  • (43) Gladiator's Net - Accuracy/Endurance/Recharge/Hold

Level 44: Fire Blast

  • (A) Apocalypse - Damage
  • (45) Apocalypse - Damage/Recharge
  • (45) Apocalypse - Accuracy/Damage/Recharge
  • (45) Apocalypse - Accuracy/Recharge
  • (46) Apocalypse - Damage/Endurance

Level 47: Fire Ball

  • (A) Ragnarok - Damage
  • (48) Ragnarok - Damage/Recharge
  • (48) Ragnarok - Accuracy/Damage/Recharge
  • (48) Ragnarok - Accuracy/Recharge
  • (50) Ragnarok - Chance for Knockdown

Level 49: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End

Level 50: Spiritual Boost

Level 50: Pyronic Judgement

Level 50: Reactive Radial Interface

Level 50: Longbow Ally

Level 50: Ageless Invocation

Level 50: Melee Genome

------------

------------

Set Bonus Totals:

  • 14.5% DamageBuff(Smashing)
  • 14.5% DamageBuff(Lethal)
  • 14.5% DamageBuff(Fire)
  • 14.5% DamageBuff(Cold)
  • 14.5% DamageBuff(Energy)
  • 14.5% DamageBuff(Negative)
  • 14.5% DamageBuff(Toxic)
  • 14.5% DamageBuff(Psionic)
  • 5% Defense(Smashing)
  • 5% Defense(Lethal)
  • 2.5% Defense(Melee)
  • 2.25% Max End
  • 2.5% Enhancement(Held)
  • 145% Enhancement(RechargeTime)
  • 68% Enhancement(Accuracy)
  • 210.8 HP (15.75%) HitPoints
  • 4% JumpHeight
  • 4% SpeedJumping
  • MezResist(Immobilized) 6.6%
  • MezResist(Sleep) 2.2%
  • 22% (0.37 End/sec) Recovery
  • 56% (3.12 HP/sec) Regeneration
  • 8.82% Resistance(Fire)
  • 8.82% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)
  • 36% GlobalChanceMod PlayerCrit

 

 

 

 

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