Midnight Guard Posted January 28, 2020 Share Posted January 28, 2020 My Bane Spider's current rotation looks something like this: [Build Up] (Mace) > [Surveillance] (Hands-free) > [Shatter] (Mace) > [Venom Grenade] (Rifle) > [Crowd Control] (Mace) And then the occasional mid-combat [Hasten]. Tons of other powersets have received the No Redraw option, could VEATs please have it too? Thanks. 🙂 1 Link to comment Share on other sites More sharing options...
siolfir Posted January 29, 2020 Share Posted January 29, 2020 Not the first time this has been suggested, not the first time I will agree. But I usually use Surveillance before Build Up so I can get another attack in the window (it also saves you one extra redraw), and if the mobs are already close enough together I'll lead with CC for more criticals. Link to comment Share on other sites More sharing options...
Haijinx Posted January 29, 2020 Share Posted January 29, 2020 You'd think there should be mace in hand versions of some of those powers. Build up for War Mace doesn't put the mace away, does it? Link to comment Share on other sites More sharing options...
Midnight Guard Posted January 29, 2020 Author Share Posted January 29, 2020 5 hours ago, siolfir said: Not the first time this has been suggested, not the first time I will agree. But I usually use Surveillance before Build Up so I can get another attack in the window (it also saves you one extra redraw), and if the mobs are already close enough together I'll lead with CC for more criticals. I'd love to do this, but since I've slotted Surveillance with a -res proc as well as having to consider it's tohit check, I opt for Build Up first to make sure it lands and to quickly chain from Surveillance into Shatter before my stealth breaks from attacks. Link to comment Share on other sites More sharing options...
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