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Thanks Crashmonkie! I guess I should add some pics of the base...

 

We'll see how this goes... Haven't added pics in  here before...

 

The Way Station pt. II - Please visit on Indomitable. Basecode: WAY-5039

 

Entry:

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Docking Bay (Daleth Point)

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Park Area (Beth Point)

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Beth Point is worth exploring. There is a very nice tunnel under the Library Area. As well as a nice path that takes you behind the waterfall.

 

 

And if you take a swim in this area hopefully you'll locate the entrance to the next 3 hidden areas. The entrance looks like this:

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Now complete and open to the public, stop by for a visit! Spaceship Oranderite, the base for the Invincible Ones, code ONES-5030.

 

Space ship, inside and out.

Bridge/service deck (workroom/quartermaster supply, science lab (insp and buffs), med bay, and transporter room)

Nightclub

Arboretum

Shuttlebay (with large shuttle accessible only from lift in shuttlebay {Z})

Rec room/lounge

Holodeck

Conference Room

Cafeteria

Engineering

Captain's quarters

Captain's ready room (accessible only from bridge)

VIP quarters

First Mate quarters

artillery range

Practice/Danger room

gym

theater

 

We hope you can stop by! Feel free to message @Dacyfor a tour. 🙂

 

Here are just a few glimpses: (set /visscale 10 for best results on viewing outside of ship)

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- Dacy

 

Hope to see you soon!

Edited by Dacy
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SG Password = Ehattesaht-8620   on Torchbearer

SG Password = Ehattesaht-12289 on Excelsior

SG Password = Ehattesaht-7378 Indom

SG Password = Ehattesaht-4937 Reunion

SG Password = Ehattesaht-15652 Everlasting

 

basic no frills for TP & Storage. npc's at the entry point, TP's to the left. Villains with the red floor marker. organized by levels. though i need a brighter one to have it stand out more lol.

Edited by twospirited
update to add excelsior base password
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On 4/27/2020 at 3:04 PM, Dacy said:

Now complete and open to the public, stop by for a visit! Spaceship Oranderite, the base for the Invincible Ones, code ONES-5030.

 

Thanks again for the tour, Dacy! Very incredible base! Simply amazing 🤯Creative and unique custom furniture around every corner!

 

5 Stars - would visit again!

 

- EB

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  • 4 weeks later

My first base, still under construction but I like how it's going so far.

 

Everlasting MyZen-14702

 

I plan to add personal quarters and some kind of rec room to the left and right.  Plus I'm still playing with the lighting/sky.

 

Also, is there a way to add ambient sounds like birds or something?  thanks in advance.

 

base01.thumb.jpg.d1873bd571c06eb590661a43e54ee866.jpg

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Yes, you can add sound files, Lyris, there's a list of them  on the base builders cheat sheet, with a link to further sound files if you don't find what you want.

. 🙂 Nice work on the base!

 

-Dacy

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On 4/27/2020 at 6:04 PM, Dacy said:

 

 

We hope you can stop by! Feel free to message @Dacyfor a tour. 🙂

- Dacy

 

Hope to see you soon!

@Dacy- I just wanted to say thank you for your tutorial videos, the whole series really gave me a huge leg up on building bases better.  Even my humble bases are made better just from the stuff I learned from your videos.

 

Thank you so much!

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Aww, thanks, @wei yau! That's very kind and sweet. I'm glad the videos helped! I've just tried to pass along what I've learned from many excellent base builders, and some of the things I have managed to figure out one my own, lol. 🙂 So glad to hear from you, thank you.

 

-Dacy

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6 hours ago, Dacy said:

Yes, you can add sound files, Lyris, there's a list of them  on the base builders cheat sheet, with a link to further sound files if you don't find what you want.

. 🙂 Nice work on the base!

 

-Dacy

Thank you and thank you for the link.  that was a huge help.  Now I have AMBIANCE  😄

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  • 2 weeks later

Base ID: zero-7243 on Excelsior

 

You enter the ruins on unfamiliar asteroid. The walls look ancient. And the more you look around, the more things seem out of place. Where is everyone? There are secret rooms and tunnels borrowed out of the rocks that seem to lead back in on themselves.

 

An eerie mist and strange fauna surround the ancient, repurposed shrine. The only thing you recognize is an out of place Icon Tailor that seems to have been assembled on site. But how did they get it here? And who would want to work on an abandoned asteroid?

 

You finally manage to find a pathway through the dwarfing cliff side. The alien, magenta sky that surrounds you is suffocating. You have to take shelter!

 

Do you hear music? Where is it coming from? Are you losing your mind to these alien spores in the air? There hasn't been another soul around except those motionless Icon workers. Where is everyone?

 

((So this, like I'm sure many of your bases, is a work in progress. I've spent quite some time building this base. Since September 2019 at least. (well this iteration anyhow). There are a few unfinished areas and tons of random glass floors floating around, so please pretend you didn't see those 🙂

 

Spoiler

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Edited by insome1
reasons
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  • 2 weeks later

Disclaimer: All of my bases are on the Everlasting server, as they are largely built for the RP community.

I do not have too too many pictures, and it's early morning so I'll have to get more later, but here's what I have:

-----------------------------------------------------------------------------------------

Base: "RP City"
Description: A city that has 4 Apartments, 1 Secret Apartment, 1 Counterfeit Money Hideout, 1 Coffee/Doughnut Diner, 1 Two-Story House, 1 Hotel, 1 Park, 1 Small Nightclub, 1 Large Nightclub, 2 Bar and Grills, 1 Hospital, Parking Garage, Alleyways, 1 Gym, 1 Magic Shop, 1 Pizza Place, Grocery Store, and they're all interconnected by various streets.
Password: RPCITY-1188


RP-CITY-1.jpg

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Base: "Luxury Apartments"
Description: An open car garage with multiple different themed apartments that can be visited via an elevator towards the back. 7 themed apartments, apartment hallway, and elevator maintenance room.
Password:
APARTMENT-5445

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Base: "Magus College"
Description: A creepy, boarded up, and abandoned magus college. Featuring a grave crypt, courtyard, library-esque corridors, kitchen, storage, pool, sauna, bathrooms, bedrooms, classrooms, offices, a magus duelling arena, a torture chamber, alternate dimension coven, and various alchemical and arcane work rooms.
Password:
MAGUSCOLLEGE-6582

Ominous-Entrance.jpg

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Base: "Dark Coven Nightclub"
Description: An industrial goth-themed nightclub, complete with bar, dance floor, pool area, pool tables, and some backstage offices.
Password:
DARKCOVEN-5519

DJ-Booth.jpg

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Base: "Fortune City"
Description: "Fortune City", built on the shelled out remains and ashes of Las Vegas post World War 3. In an alternate future, this Cyberpunk city was built ontop of the remains, consisting of a lower city, upper city, and wall defending all from the desert wastes. NOTE: This Cyberpunk themed map consists of a small street, marketplace, apartment lobby, apartment, and sewer tunnel, set within a small block of a much bigger city.
Password:
CYBERPUNK-14407

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(NOTE: Much like RP City was, Fortune City is a continual WIP, and will occasionally be updated with new sections.)

Edited by ScarredSilencer
Grammatical fix in a sentence
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/macro_image "Teleportation_LongRangeTeleport" "Teleport: NaturesWrath" "enterbasefrompasscode NATURESWRATH-12425"   
This base is on Excelsior. Have you ever wondered what Woodsvale was like before Eden? Well here's a view of a Eden city block at the start of the Devouring Earth Crisis. The city is pretty much in ruins, Nature's Wrath has taken up headquarters at the center of the park while multiple villainous groups have taken to the ruins of the city rebuilding their bases. You'll find Carney, Arachnos, CoT, and Clockwork bases scattered across the city block. The DE has done a number on almost all of the buildings, thus far Nature's Wrath has been able to keep them out of the central park area (for now). As the Devouring Earth come wave after wave the Nature's Wrath SG has built a fully functional underground HQ or "batcave" in the fight to protect the city. The base or "map" as I call it is built on original base plot with caves being dug underneath it. This map "base" has been treated as if it'll be used in the AE system allowing for DE mobs to spawn around the city block, so flying/sj off the map was not acceptable I've spent alot of time making sure everything was naturally kept to COH  map theme including map borders. The Underground DE Prevention HQ is accessed via elevator shaft from the Police Booth entrance. This map is H U G E and took (is taking?) a lot of time so it'll take you a while to look over the entirety of it but I really hope everyone loves it and finds it a place for roleplaying and other public uses (love seeing people use it makers the map come alive!) Useable npcs make up the parks inhabitants while all the normal base goodies are in the HQ below. Please enjoy this lil piece of treasure from me to you and tell me what you think! This map has succesfully been used for hide n seeks and will eventually be hosting a CC at the park once i deem it ready. Do with it what you will!

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Edited by Onemantankwall
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  • 3 months later
On 6/16/2020 at 11:14 AM, ScarredSilencer said:






Base: "Fortune City"

Password: CYBERPUNK-14407

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(NOTE: Much like RP City was more me, Fortune City is a continual WIP, and will occasionally be updated with new sections.)

I'd been wanting to do a cyberpunk themed base for awhile now and Fortune City gave me the kick in the pants I needed. Love this base!

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  • 2 months later

The Atlas Society's Lunar HQ (heavily inspired and influenced by ShardWarrior's stunning Excelsior moonbase):

 

Shard: Excelsior

Passcode: MOON-14858

 

The SG is just my kids and I, and the base is still heavily under construction (lots of landscaping in particular to do).  There's a 2-way airlock to get outside on the level above the teleporters, with two additional (entrance-only so far) airlocks outside the habitat.  The "elevator" in the central atrium section has a biometric palmprint reader that takes members to their individual private quarters (themed like rustic cabins to contrast with the base's relative sterility).  Future planned expansions include a "garden cave" and an orbiting communications relay station.

 

Cheers

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I don't have a huge description, so here's my recruitment blurb:

Are you a road warrior looking for a clan? Join THE RUST WASTES and wash yourself clean with sludge and gasoline! Post-apocalyptic sci-punk ROLEPLAY SG; bound by oil, blood, dust and chrome. Visit the wastes today! RUST-16818screenshot_201217-18-41-05.thumb.jpg.26355ca349d1cc3f327ee47573a5a185.jpgscreenshot_201217-18-40-50.thumb.jpg.313417c06c1491419c60a1e4c96b8a6e.jpgscreenshot_201217-18-42-13.thumb.jpg.dd84eba7a8486f4bebf5b60d8883c95a.jpgscreenshot_201217-18-41-55.thumb.jpg.37f963ccb345f695b4738bbcc3433664.jpgscreenshot_201217-18-43-07.thumb.jpg.28167df5c5491bde641997d11a36d93a.jpgscreenshot_201217-18-42-46.thumb.jpg.68ec311749d027aa801b3e5479159902.jpg

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The Wooden Stag

TheStag-13865 on Everlasting

 

Irish pub in King's Row - more an RP space than anything, though there is tailor functionality in the form of a coat attendant and a bus stop that will take you to the rest of the city.

 

screenshot_201228-22-51-56.thumb.jpg.86fbfa2fb94e35bde15db88d640d1b7e.jpgscreenshot_201228-22-52-12.thumb.jpg.ae7b90bac4c929e378bbcc4a6ed9626b.jpg screenshot_201228-22-52-21.thumb.jpg.c57f07cfce9d1573d43c3bc54c2ebb3e.jpg screenshot_201228-22-52-47.thumb.jpg.8505dc74492e1339682dc64547d2240a.jpg 

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Character portrait artist for hire, PM for details!

Commissions: Closed, Sorry

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  • 2 weeks later

Fantastic Beasts (Torchbearer). A natural / magic base for toons with some comfortable biomes for fire, water and nature.  Pass code BEAST-9225.  You can reach me using @Azurette if you have comments or interest in the supergroup!

 

Edited by ssutcliffe
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  • 3 weeks later
  • 1 month later

Hello. I just finished my base and would love other to see it. This base is mainly for players to use for teleportation to blue, red and gold side. 
 

Sever - Indomitable 

Passcode - LIBRARYCARD-6710

 

😉 enjoy

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  • 4 weeks later

I have this base about finished now...  Still some fleshing out to do but it's presentable.  

 

It is my take on a space ship.  It's supposed to be a nuclear guided missile destroyer patrolling the solar system on a seek and destroy/attack intercept mission after the Rikti invasion.  I recently posted it on the Show Off thread if you you have any interest.  It's relatively small and easy to navigate.  Under 3500 pieces so far.

 

In any case love to have you stop by and take a look.  To really appreciate it you should fly around outside (/vis_scale 10).  The airlock is south on the main deck.

 

I dig it...but I'm biased 😂

 

Excelsior 

SAINTS-15367

 

 

 

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