Gigaburger Posted February 18, 2020 Share Posted February 18, 2020 One of my favorite parts about robots was that they have the jets when you use group fly. Super cool, and makes traversing mission maps without resummoning much easier. However, pets do not fly as fast as us, and I suspect its because of our inherent swiftness that upgrades flight speed a smidgen. Would love to not have to fly backwards and stop-go-stop-go all of the time. 7 Link to comment Share on other sites More sharing options...
Galaxy Brain Posted February 19, 2020 Share Posted February 19, 2020 Honestly, yeah. It's such a niche thing so why not. 1 Link to comment Share on other sites More sharing options...
Greycat Posted February 19, 2020 Share Posted February 19, 2020 Yeah, about the only workaround I know is having everything (including you) follow a pet you keep pointing where you want to go. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
DR_Mechano Posted February 19, 2020 Share Posted February 19, 2020 God yes. I remember back on live there was a huge call for this as well and honestly don't know why people would even say no since it's such a niche power nobody but MMs really takes. 1 Link to comment Share on other sites More sharing options...
Redlynne Posted February 19, 2020 Share Posted February 19, 2020 Actually, the REAL solution to Group Fly is to set it up as being a Click power like Inertial Reduction in Kinetics. 60s duration ... 60s recharge ... easy perma right out of the box. Problem solved. 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Bossk_Hogg Posted February 19, 2020 Share Posted February 19, 2020 While we're at it, up the movement speed of all pets. I'm tired of them waddling up when the fight is half over, or my ff generator strolling along at sub-sprint pace. 3 Link to comment Share on other sites More sharing options...
Black Zot Posted February 19, 2020 Share Posted February 19, 2020 1 hour ago, Bossk_Hogg said: While we're at it, up the movement speed of all pets. I'm tired of them waddling up when the fight is half over, or my ff generator strolling along at sub-sprint pace. This. FFG is basically worthless outside soloing because it can't keep up with the caster's base run speed, much less the "Leeroy Jenkins on crack" pace groups expect. Link to comment Share on other sites More sharing options...
Apparition Posted February 19, 2020 Share Posted February 19, 2020 (edited) 2 hours ago, Bossk_Hogg said: While we're at it, up the movement speed of all pets. I'm tired of them waddling up when the fight is half over, or my ff generator strolling along at sub-sprint pace. Agreed. Everyone I play with uses Super Speed while inside missions, and it makes playing a MM difficult because the pets simply do not keep up at all. Edited February 19, 2020 by Apparition 1 Link to comment Share on other sites More sharing options...
srmalloy Posted February 20, 2020 Share Posted February 20, 2020 (edited) 22 hours ago, Greycat said: Yeah, about the only workaround I know is having everything (including you) follow a pet you keep pointing where you want to go. This was the commonly accepted solution back on live. You put yourself on follow to one of your pets, and then used the Goto command on them to send them where you wanted to go; they'd go where you directed them, you'd follow them, and the rest of your pets would follow you. Not a very clean solution, and it tended to be jerky, but it worked. Edited February 20, 2020 by srmalloy Link to comment Share on other sites More sharing options...
Replacement Posted February 20, 2020 Share Posted February 20, 2020 3 hours ago, Apparition said: Agreed. Everyone I play with uses Super Speed while inside missions, and it makes playing a MM difficult because the pets simply do not keep up at all. ...This was a Warframe static, wasn't it? Link to comment Share on other sites More sharing options...
biostem Posted February 20, 2020 Share Posted February 20, 2020 IMO, it's not so much that they need to buff the fly speed of pets - it's that they need a way to tether them to you a lot better; MM pets should, when commanded, essentially be 1 step behind you. I'd love to be able to place them in formation or somesuch, and have them stick to it, (immediate surroundings permitting, of course). 1 Link to comment Share on other sites More sharing options...
MTeague Posted February 20, 2020 Share Posted February 20, 2020 1 hour ago, biostem said: IMO, it's not so much that they need to buff the fly speed of pets - it's that they need a way to tether them to you a lot better; MM pets should, when commanded, essentially be 1 step behind you. I'd love to be able to place them in formation or somesuch, and have them stick to it, (immediate surroundings permitting, of course). .... then we need football helments as costume options so I can wave my hands and call out an audible and change them from Shotgun to Wishbone, etc, with one Ninja-In-Motion running sideways behind the line. 2 Roster: MTeague's characters: The Good, The Bad, and The Gold Link to comment Share on other sites More sharing options...
oedipus_tex Posted February 20, 2020 Share Posted February 20, 2020 I wish the whole dynamics of this power would be updated. On players, rather than adding a +Fly status effect like it currently does, it should probably grant a Fly temporary power that expires in 3 minutes, that refreshes if you come within 30ft of the person running Group Fly. There are plenty of in game examples of Fly powers that expire. On critters, what you said. 3 Link to comment Share on other sites More sharing options...
Outrider_01 Posted February 20, 2020 Share Posted February 20, 2020 Gonna point out 1. Group fly pisses your team off 2. Most don't know about Null Gull to turn it of 3. Some don't give a crap while they refuse to go visit Null using 5 minutes of their life. Other option is to just boot them I don't care either way since I can cancel the effects, just pointing it out about others opinion that are against Group fly but refuse to fix the problem. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer Link to comment Share on other sites More sharing options...
oedipus_tex Posted February 20, 2020 Share Posted February 20, 2020 It seems like the default setting for whether Group Fly affects you when used by other players should be OFF and you have to visit him to turn it ON. Link to comment Share on other sites More sharing options...
Apparition Posted February 20, 2020 Share Posted February 20, 2020 20 hours ago, Replacement said: ...This was a Warframe static, wasn't it? Nah. My friends and I have been using Super Speed while inside missions since the late aughts. Link to comment Share on other sites More sharing options...
zolinar Posted February 25, 2020 Share Posted February 25, 2020 I do not think they will ever do this. this was even requested in the main game and never happened but its always been an issue. Link to comment Share on other sites More sharing options...
Cidri Posted February 25, 2020 Share Posted February 25, 2020 On 2/19/2020 at 2:39 AM, Greycat said: Yeah, about the only workaround I know is having everything (including you) follow a pet you keep pointing where you want to go. I actually tried this. Does not work. The pets spread out and some fall down. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now