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Advice on KM/EA Stalker Build


malvo79

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     Hey fellas. As the title says, I've been working on this build for awhile now, and was hoping I could get some help filling in the gaps. I'm going to be doing End/game group content, and PVP'ing with this toon. Any advice would be greatly appreciated.

 

 

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Level 50 Science Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Villain Profile:
------------
Level 1:    Quick Strike    
 (A) Superior Assassin's Mark - Accuracy/Damage
 (5) Superior Assassin's Mark - Damage/RechargeTime
 (5) Superior Assassin's Mark - Accuracy/Damage/RechargeTime
 (7) Superior Assassin's Mark - Damage/Endurance/RechargeTime
 (7) Superior Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
 (9) Superior Assassin's Mark - RechargeTime/Rchg Build Up


Level 1:    Hide    
 (A) Luck of the Gambler - Recharge Speed


Level 2:    Body Blow    
 (A) Gladiator's Strike - Accuracy/Damage
 (9) Gladiator's Strike - Damage/Recharge
 (11) Gladiator's Strike - Damage/Endurance/Recharge
 (11) Gladiator's Strike - Accuracy/Endurance/Recharge
 (13) Gladiator's Strike - Accuracy/Damage/End/Rech
 (13) Gladiator's Strike - Chance for Smashing Damage


Level 4:    Smashing Blow    
 (A) Hecatomb - Damage
 (15) Hecatomb - Damage/Recharge
 (15) Hecatomb - Accuracy/Damage/Recharge
 (17) Hecatomb - Accuracy/Recharge
 (17) Hecatomb - Damage/Endurance
 (19) Hecatomb - Chance of Damage(Negative)


Level 6:    Assassin's Strike    
 (A) Superior Stalker's Guile - Accuracy/Damage
 (19) Superior Stalker's Guile - Damage/Recharge
 (21) Superior Stalker's Guile - Accuracy/Damage/Recharge
 (21) Superior Stalker's Guile - Damage/Endurance/Recharge
 (23) Superior Stalker's Guile - Accuracy/Damage/Endurance/Recharge
 (23) Superior Stalker's Guile - Recharge/Chance to Hide


Level 8:    Build Up    
 (A) Gaussian's Synchronized Fire-Control - To Hit Buff
 (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
 (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
 (27) Gaussian's Synchronized Fire-Control - Recharge/Endurance
 (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 (29) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 10:    Kinetic Shield    
 (A) Shield Wall - Defense/Endurance
 (29) Shield Wall - Defense/Recharge
 (31) Shield Wall - Endurance/Recharge
 (31) Shield Wall - Defense/Endurance/Recharge
 (31) Shield Wall - Defense
 (33) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 12:    Fly    
 (A) Flight Speed IO


Level 14:    Power Shield    
 (A) Shield Wall - Defense/Endurance
 (33) Shield Wall - Defense/Recharge
 (33) Shield Wall - Endurance/Recharge
 (34) Shield Wall - Defense/Endurance/Recharge
 (34) Shield Wall - Defense
 (34) Reactive Defenses - Scaling Resist Damage


Level 16:    Kinetic Dampening    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (50) Gladiator's Armor - Resistance
 (50) Resist Damage IO


Level 18:    Burst    
 (A) Fury of the Gladiator - Accuracy/Damage
 (36) Fury of the Gladiator - Damage/Recharge
 (36) Fury of the Gladiator - Damage/Endurance/Recharge
 (36) Fury of the Gladiator - Accuracy/Endurance/Recharge
 (37) Fury of the Gladiator - Accuracy/Damage/End/Rech
 (37) Superior Avalanche - Recharge/Chance for Knockdown


Level 20:    Disrupt    
 (A) Absolute Amazement - Accuracy/Stun/Recharge
 (37) Absolute Amazement - Accuracy/Recharge


Level 22:    Kick    
 (A) Empty


Level 24:    Tough    
 (A) Impervium Armor - Psionic Resistance


Level 26:    Focused Burst    
 (A) Apocalypse - Damage
 (39) Apocalypse - Damage/Recharge
 (39) Apocalypse - Accuracy/Damage/Recharge
 (39) Apocalypse - Accuracy/Recharge
 (40) Apocalypse - Damage/Endurance
 (40) Apocalypse - Chance of Damage(Negative)


Level 28:    Energy Drain    
 (A) Luck of the Gambler - Recharge Speed
 (48) Endurance Reduction IO


Level 30:    Weave    
 (A) Luck of the Gambler - Recharge Speed
 (43) Luck of the Gambler - Defense/Endurance
 (43) Luck of the Gambler - Defense/Recharge
 (45) Luck of the Gambler - Defense/Endurance/Recharge
 (46) Luck of the Gambler - Defense
 (48) Luck of the Gambler - Endurance/Recharge


Level 32:    Maneuvers    
 (A) Luck of the Gambler - Recharge Speed
 (45) Luck of the Gambler - Defense/Endurance
 (45) Luck of the Gambler - Defense/Recharge
 (46) Luck of the Gambler - Defense/Endurance/Recharge
 (46) Luck of the Gambler - Defense
 (48) Luck of the Gambler - Endurance/Recharge


Level 35:    Energize    
 (A) Preventive Medicine - Heal
 (40) Preventive Medicine - Heal/Endurance
 (42) Preventive Medicine - Endurance/RechargeTime
 (42) Preventive Medicine - Heal/RechargeTime
 (42) Preventive Medicine - Heal/RechargeTime/Endurance
 (43) Preventive Medicine - Chance for +Absorb


Level 38:    Assault    
 (A) Endurance Reduction IO


Level 41:    Focused Accuracy    
 (A) Endurance Reduction IO


Level 44:    Physical Perfection    
 (A) Endurance Modification IO


Level 47:    Superior Conditioning    
 (A) Endurance Modification IO


Level 49:    Hasten    
 (A) Recharge Reduction IO
 (50) Recharge Reduction IO


Level 1:    Assassination    
Level 1:    Brawl    
 (A) Empty


Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) Empty


Level 2:    Health    
 (A) Miracle - +Recovery
 (3) Numina's Convalesence - +Regeneration/+Recovery


Level 2:    Hurdle    
 (A) Empty


Level 2:    Stamina    
 (A) Endurance Modification IO
 (3) Endurance Modification IO


------------

 

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Take Entropy Shield. It provides status/kb protection. PVP-wise, consider taking Stealth + Celerity unique. Back during live, Hide alone was rarely enough. Also I remember almost everyone used two travel powers. Usually SS + SJ, but Fly + TP worked out quite well. I'm pretty sure Air Superiority had a 100% chance to ground flyers.

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PvP and PVE Endgame Group content are completely different things. In my opinion you can not cover the bases on both topics with only one build.

 

The defense caps don't really matter in PvP, you need some MOG (Overload?) like powers and Burnout to use them before they expire for survivability.

Also PvP is like some mad squirrels on crack are jumping and running around just trying to hit each other from time to time and try to spike damage people to the hospital.

Therefore they all have a massive amount of procs and ranged powers preferably with a hold component. That will help you kill the ATs without mez protection.

 

For Stealth in PvP Strikerfox is right. You need Hide + Stealth + any Stealth IO, and when you are going to pick up the Stealth pool take a close look at Phase Shift. It will save you in PvP.

 

For any Content i would take Entropy Shield and stay away from Disrupt. 

 

Here is a Version of a PvP Stalker Psi/EA by @M3z he is a active PvP Player and has some good builds and Videos out there.

Psi EA Stalker.mxd

 

If you are interested we could try to find out a good PvE and or PVP Version of your Build.

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For Pve you'll need everything in EA except disrupt and overload.

 

No idea about pvp.  I only do pvp in first person shooters and blood bowl. 

 

For pve you don't partcularily need focused accuracy. Or leadership really. 

 

For the curious Hide and Stealth stack.  So you can have those plus the sprint IO. 

 

 

Edited by Haijinx
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Ok, I've come up with  PVP and PVE Builds, taking all of your suggestions in to consideration. Also influence is no object so if there are some Enhancement sets that I should be using instead please feel free to let me know. Thanks for all of your feedback. Trying to make this guy as awesome as possible.  Also Croax I was not able to open the link you provided above. For some reason, I cant get Mids links to work. So I use Pine's.

 

 

PVE

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Level 50 Science Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Villain Profile:
------------
Level 1:    Quick Strike            SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg/Rchg(5), SprAssMar-Dmg/EndRdx/Rchg(7), SprAssMar-Acc/Dmg/EndRdx/Rchg(7), SprAssMar-Rchg/Rchg Build Up(9)
Level 1:    Hide                LucoftheG-Rchg+(A)
Level 2:    Body Blow            Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg(13), Mk'Bit-Dam%(13)
Level 4:    Smashing Blow            Hct-Dmg(A), Hct-Dmg/Rchg(15), Hct-Acc/Dmg/Rchg(15), Hct-Acc/Rchg(17), Hct-Dmg/EndRdx(17), Hct-Dam%(19)
Level 6:    Assassin's Strike        SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(19), SprStlGl-Acc/Dmg/Rchg(21), SprStlGl-Dmg/EndRdx/Rchg(21), SprStlGl-Acc/Dmg/EndRdx/Rchg(23), SprStlGl-Rchg/Hide%(23)
Level 8:    Build Up            GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 10:    Kinetic Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(29), ShlWal-EndRdx/Rchg(31), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-ResDam/Re TP(33)
Level 12:    Fly                Flight-I(A)
Level 14:    Power Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(33), ShlWal-EndRdx/Rchg(33), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def(34), Rct-ResDam%(34)
Level 16:    Kinetic Dampening        GldArm-3defTpProc(A), GldArm-Res/Rech/End(37), GldArm-ResDam(50), GldArm-RechRes(50)
Level 18:    Burst                Arm-Dmg(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(37), Arm-Dam%(37)
Level 20:    Entropy Shield            EndRdx-I(A)
Level 22:    Kick                Acc-I(A)
Level 24:    Tough                ImpArm-ResPsi(A)
Level 26:    Focused Burst            Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(40), Apc-Dam%(40)
Level 28:    Energy Drain            LucoftheG-Rchg+(A), EndRdx-I(48)
Level 30:    Weave                LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(43), LucoftheG-Def/Rchg(43), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(46), LucoftheG-EndRdx/Rchg(48)
Level 32:    Maneuvers            LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-Rchg+(48)
Level 35:    Energize            Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43)
Level 38:    Assault                EndRdx-I(A)
Level 41:    Superior Conditioning        EndMod-I(A)
Level 44:    Physical Perfection        EndMod-I(A)
Level 47:    Focused Accuracy        EndRdx-I(A)
Level 49:    Hasten                RechRdx-I(A), RechRdx-I(50)
Level 1:    Assassination    
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(3)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                EndMod-I(A), EndMod-I(3)
------------

 

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PVP

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Level 50 Science Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Flight
Power Pool: Speed
Power Pool: Concealment
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Villain Profile:
------------
Level 1:    Quick Strike            SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg/Rchg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(7)
Level 1:    Hide                Rct-ResDam%(A)
Level 2:    Kinetic Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-EndRdx/Rchg(9), ShlWal-Def/EndRdx/Rchg(9), ShlWal-Def(11), ShlWal-ResDam/Re TP(11)
Level 4:    Smashing Blow            Hct-Dmg(A), Hct-Dmg/Rchg(13), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(15), Hct-Dmg/EndRdx(15), Hct-Dam%(17)
Level 6:    Power Shield            ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(17), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(19), ShlWal-Def(21), LucoftheG-Rchg+(21)
Level 8:    Assassin's Strike        SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(23), SprStlGl-Acc/Dmg/Rchg(23), SprStlGl-Dmg/EndRdx/Rchg(25), SprStlGl-Acc/Dmg/EndRdx/Rchg(25), SprStlGl-Rchg/Hide%(27)
Level 10:    Entropy Shield            EndRdx-I(A)
Level 12:    Build Up            GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31)
Level 14:    Fly                Frb-EndRdx(A), Frb-Fly(31), Frb-Stlth(33)
Level 16:    Kinetic Dampening        GldArm-3defTpProc(A), GldArm-ResDam(43), GldArm-End/Res(45), GldArm-Res/Rech/End(46), GldArm-RechRes(50)
Level 18:    Super Speed            EndRdx-I(A)
Level 20:    Stealth                LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def/Rchg(33), LucoftheG-EndRdx/Rchg(34), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def(34)
Level 22:    Invisibility            LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def/Rchg(36), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(37)
Level 24:    Teleport            EndRdx-I(A)
Level 26:    Focused Burst            Apc-Dmg(A), Apc-Dmg/Rchg(37), Apc-Acc/Dmg/Rchg(39), Apc-Acc/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40)
Level 28:    Phase Shift            RechRdx-I(A)
Level 30:    Energy Drain            EndRdx-I(A)
Level 32:    Teleport Foe            Acc-I(A), Acc-I(40)
Level 35:    Energize            Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(42), Prv-Absorb%(43)
Level 38:    Hasten                RechRdx-I(A), RechRdx-I(43)
Level 41:    Superior Conditioning        EndMod-I(A)
Level 44:    Physical Perfection        Pnc-EndRdx/Rchg(A), Pnc-Heal/Rchg(45), Pnc-Heal/EndRedux/Rchg(45), Pnc-Heal(46), Pnc-Heal/+End(46)
Level 47:    Air Superiority            GldStr-Acc/Dmg(A), GldStr-Dam/Rech(48), GldStr-Dam/End/Rech(48), GldStr-Acc/End/Rech(48), GldStr-Acc/Dmg/End/Rech(50), GldStr-%Dam(50)
Level 49:    Overload            LucoftheG-Rchg+(A)
Level 1:    Assassination    
Level 1:    Brawl                Empty(A)
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Empty(A)
Level 2:    Health                Empty(A)
Level 2:    Hurdle                Empty(A)
Level 2:    Stamina                Empty(A)
------------

 

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|C03728FE284|
|-------------------------------------------------------------------|

 

Edited by malvo79
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You can find a Mids Version that is called Mids Reborn in this forum.

 

For the build that i have postet try out look here:

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Psionic Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Psi Blade -- SprAssMar-Dmg/EndRdx/Rchg(A), SprAssMar-Acc/Dmg/Rchg(25), SprAssMar-Dmg/Rchg(31), SprAssMar-Acc/Dmg(31), SprAssMar-Rchg/Rchg Build Up(34), SprAssMar-Acc/Dmg/EndRdx/Rchg(37)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23)
Level 2: Kinetic Shield -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(3), ShlWal-Def(3), ShlWal-Def/EndRdx(5), ShlWal-EndRdx/Rchg(5), ShlWal-Def/EndRdx/Rchg(13)
Level 4: Power Shield -- LucoftheG-Def/Rchg+(A), ShlWal-Def(15), ShlWal-Def/EndRdx(17), ShlWal-Def/Rchg(19), ShlWal-EndRdx/Rchg(21), ShlWal-Def/EndRdx/Rchg(23)
Level 6: Assassin's Psi Blade -- SprStlGl-Acc/Dmg(A), SprStlGl-Rchg/Hide%(7), GldStr-Acc/Dmg(7), GldStr-%Dam(11), Mk'Bit-Dam%(11), Hct-Dam%(13)
Level 8: Concentration -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(9), GssSynFr--Build%(9)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Placate -- RechRdx-I(A)
Level 14: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(15)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(19), Run-I(29)
Level 20: Stealth -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(21)
Level 22: Assault -- EndRdx-I(A)
Level 24: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(25), RctRtc-Pcptn(31)
Level 26: Greater Psi Blade -- HO:Nucle(A), HO:Nucle(27), UnbCns-Dam%(27), GhsWdwEmb-Dam%(29), NrnSht-Dam%(34), GldStr-%Dam(34)
Level 28: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 30: Phase Shift -- EndRdx-I(A)
Level 32: Telekinetic Blow -- SprStlGl-Dmg/Rchg(A), SprStlGl-Acc/Dmg/Rchg(33), SprStlGl-Dmg/EndRdx/Rchg(33), SprStlGl-Acc/Dmg/EndRdx/Rchg(33)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Overload -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-EndRdx/Rchg(39), ShlWal-Def(40)
Level 41: Moonbeam -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(42), Dvs-Acc/Dmg(42), StnoftheM-Dam%(42), CldSns-%Dam(43), Apc-Dam%(43)
Level 44: Soul Storm -- Lck-Acc/Hold(A), Lck-Acc/Rchg(45), Apc-Dmg(45), Apc-Acc/Dmg/Rchg(45), Apc-Dmg/Rchg(46), Apc-Acc/Rchg(46)
Level 47: Burnout -- RechRdx-I(A)
Level 49: Kinetic Dampening -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50), UnbGrd-Max HP%(50)
Level 1: Assassination 
Level 1: Brawl -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(48), OvrFrc-Acc/Dmg/End(48)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(40), PrfShf-EndMod/Acc/Rchg(40), PrfShf-EndMod/Acc(43), PrfShf-End%(50)
Level 50: Musculature Core Paragon 
Level 50: Assault Total Radial Graft 
Level 0: Marshal 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Born In Battle 
------------

 

For you Power combination i would go with this for PvP:

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Body Blow -- SprAssMar-Dmg/EndRdx/Rchg(A), SprAssMar-Acc/Dmg/Rchg(25), SprAssMar-Dmg/Rchg(31), SprAssMar-Acc/Dmg(31), SprAssMar-Rchg/Rchg Build Up(34), SprAssMar-Acc/Dmg/EndRdx/Rchg(37)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23)
Level 2: Kinetic Shield -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(3), ShlWal-Def(3), ShlWal-Def/EndRdx(5), ShlWal-EndRdx/Rchg(5), ShlWal-Def/EndRdx/Rchg(13)
Level 4: Power Shield -- LucoftheG-Def/Rchg+(A), ShlWal-Def(15), ShlWal-Def/EndRdx(17), ShlWal-Def/Rchg(19), ShlWal-EndRdx/Rchg(21), ShlWal-Def/EndRdx/Rchg(23)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Rchg/Hide%(7), GldStr-Acc/Dmg(7), GldStr-%Dam(11), Mk'Bit-Dam%(11), Hct-Dam%(13)
Level 8: Build Up -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(9), GssSynFr--Build%(9)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Placate -- RechRdx-I(A)
Level 14: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(15)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 18: Super Speed -- WntGif-RunSpd/Jump/Fly/Rng(A), WntGif-RunSpd/Jump/Fly/Rng/EndRdx(19), Run-I(29)
Level 20: Stealth -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(21)
Level 22: Assault -- EndRdx-I(A)
Level 24: Tactics -- AdjTrg-ToHit/EndRdx/Rchg(A), AdjTrg-ToHit/EndRdx(25), RctRtc-Pcptn(31)
Level 26: Focused Burst -- Dvs-Acc/Dmg(A), Dvs-Acc/Dmg/EndRdx/Rchg(27), Dvs-Acc/Dmg/Rchg(27), Dvs-Hold%(29), GldJvl-Dam%(34), ExpStr-Dam%(34)
Level 28: Invisibility -- LucoftheG-Def/Rchg+(A)
Level 30: Phase Shift -- EndRdx-I(A)
Level 32: Smashing Blow -- SprStlGl-Dmg/Rchg(A), SprStlGl-Acc/Dmg/Rchg(33), SprStlGl-Dmg/EndRdx/Rchg(33), SprStlGl-Acc/Dmg/EndRdx/Rchg(33)
Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37)
Level 38: Overload -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-EndRdx/Rchg(39), ShlWal-Def(40)
Level 41: Moonbeam -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(42), Dvs-Acc/Dmg(42), StnoftheM-Dam%(42), CldSns-%Dam(43), Apc-Dam%(43)
Level 44: Soul Storm -- Lck-Acc/Hold(A), Lck-Acc/Rchg(45), Apc-Dmg(45), Apc-Acc/Dmg/Rchg(45), Apc-Dmg/Rchg(46), Apc-Acc/Rchg(46)
Level 47: Burnout -- RechRdx-I(A)
Level 49: Kinetic Dampening -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50), UnbGrd-Max HP%(50)
Level 1: Assassination 
Level 1: Brawl -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(48), OvrFrc-Acc/Dmg/End(48)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(48)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(40), PrfShf-EndMod/Acc/Rchg(40), PrfShf-EndMod/Acc(43), PrfShf-End%(50)
Level 50: Musculature Core Paragon 
Level 50: Assault Total Radial Graft 
Level 0: Marshal 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Born In Battle 
------------

 

And for the PVE Version i would try out this:

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Kinetic Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Body Blow -- SprAssMar-Rchg/Rchg Build Up(A), SprAssMar-Acc/Dmg(46), SprAssMar-Dmg/Rchg(48), SprAssMar-Acc/Dmg/Rchg(48), SprAssMar-Dmg/EndRdx/Rchg(48), SprAssMar-Acc/Dmg/EndRdx/Rchg(50)
Level 1: Hide -- Ksm-ToHit+(A), ShlWal-ResDam/Re TP(5)
Level 2: Smashing Blow -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(13), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(15), Hct-Dam%(15), TchofDth-Dam%(17)
Level 4: Kinetic Shield -- RedFrt-Def(A), RedFrt-Def/EndRdx(7), LucoftheG-Def/Rchg+(43)
Level 6: Assassin's Strike -- SprStlGl-Rchg/Hide%(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(7), SprStlGl-Acc/Dmg(9), SprStlGl-Dmg/Rchg(9), SprStlGl-Acc/Dmg/Rchg(11), SprStlGl-Dmg/EndRdx/Rchg(11)
Level 8: Build Up -- GssSynFr--Build%(A)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Power Shield -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(43), RedFrt-Def(45), RedFrt-EndRdx(46), RedFrt-Def/EndRdx/Rchg(46)
Level 14: Super Speed -- Clr-EndRdx(A), Clr-RunSpd(50)
Level 16: Kinetic Dampening -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(17), UnbGrd-ResDam(34), UnbGrd-Max HP%(37), UnbGrd-ResDam/EndRdx(50)
Level 18: Burst -- Arm-Dmg(A), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(19), Arm-Dmg/EndRdx(23), Arm-Dam%(23), FrcFdb-Rechg%(34)
Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-Def(21), Rct-ResDam%(21)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(25), TtnCtn-ResDam/EndRdx/Rchg(25), TtnCtn-ResDam/Rchg(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-ResDam/EndRdx(34)
Level 26: Focused Burst -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(27), Apc-Dmg/EndRdx(31), Apc-Dam%(31), FrcFdb-Rechg%(31)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(29), RedFrt-Def/EndRdx(29)
Level 30: Energy Drain -- PrfShf-EndMod/Rchg(A)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 35: Energize -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(36), Prv-Heal(36), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(37), Prv-Heal/Rchg(37)
Level 38: Zapp -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(39), SprWntBit-Acc/Dmg/EndRdx(39), SprWntBit-Acc/Dmg/Rchg(39), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), StnoftheM-Dam%(40)
Level 41: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(42), PstBls-Dam%(43)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(45), RedFrt-Def(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(3), Mrc-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(3)
Level 50: Musculature Core Paragon 
Level 50: Incandescence Radial Epiphany 
Level 50: Ion Core Final Judgement 
Level 50: Assault Core Embodiment 
Level 50: Degenerative Core Flawless Interface 
Level 50: Longbow Core Superior Ally 
------------

 

Edited by Croax
Added spoiler tags to stay sane...
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