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Posted

I'm working on leveling an ice/thermal corruptor now. My tentative plan is below.

 

The build softcaps S/L defense. I went for S/L rather than ranged defense because I'm not good at staying at range. The build is weak on resistance and recharge. Not sure what, if anything, I can do about that.

 

It's definitely a fun combination to play. Solo, on low difficulty (+0/1 or +1/1), I can do OK with mid-30s missions using only my primary and the occasional heal. In a group at that level, I am very busy keeping up shields and healing people while trying to get some ice blasts in.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Ice Blast -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(3), SprMlcoft-Acc/Dmg/Rchg(3), SprMlcoft-Dmg/EndRdx/Rchg(5), SprMlcoft-Acc/Dmg/EndRdx/Rchg(5), SprMlcoft-Rchg/Dmg%(7)
Level 1: Warmth -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9), NmnCnv-EndRdx/Rchg(9), NmnCnv-Heal/Rchg(11), NmnCnv-Heal/EndRdx/Rchg(11)
Level 2: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13)
Level 4: Cauterize -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(15), Pnc-Heal(17), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(19)
Level 6: Super Speed -- Run-I(A)
Level 8: Freeze Ray -- Lck-%Hold(A), Lck-Acc/Hold(19), Lck-Acc/Rchg(21), Lck-Rchg/Hold(21), Lck-EndRdx/Rchg/Hold(23), Lck-Acc/EndRdx/Rchg/Hold(23)
Level 10: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 12: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(29)
Level 14: Ice Storm -- OvrFrc-Acc/Dmg(A), OvrFrc-Dam/KB(31)
Level 16: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(31), KntCmb-Dmg/Rchg(31), KntCmb-Knock%(33)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-Max HP%(33), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), StdPrt-ResDam/Def+(34), GldArm-3defTpProc(34)
Level 20: Weave -- ShlWal-ResDam/Re TP(A), ShlWal-Def(36), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(36), ShlWal-EndRdx/Rchg(37), ShlWal-Def/EndRdx/Rchg(37)
Level 22: Bitter Ice Blast -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(37), SprScrBls-Acc/Dmg/Rchg(39), SprScrBls-Dmg/EndRdx/Rchg(39), SprScrBls-Rchg/+End(39), SprScrBls-Acc/Dmg/EndRdx/Rchg(40)
Level 24: Thaw -- ResDam-I(A)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A), BlsoftheZ-ResKB(40), Rct-ResDam%(40)
Level 28: Forge -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 32: Blizzard -- SprFrzBls-Dmg/EndRdx/Acc/Rchg(A), SprFrzBls-Rchg/ImmobProc(42), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Acc/Dmg/EndRdx(43), SprFrzBls-Dmg/EndRdx(43), SprFrzBls-Acc/Dmg(45)
Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 38: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(46)
Level 41: Melt Armor -- AnlWkn-DefDeb/EndRdx/Rchg(A), AnlWkn-Acc/DefDeb(46), AnlWkn-DefDeb(46)
Level 44: Bitter Freeze Ray -- GhsWdwEmb-Dam%(A), UnbCns-Dam%(48), GldNet-Dam%(48), NrnSht-Dam%(48), GldJvl-Dam%(50), GldJvl-Acc/Dmg(50)
Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50)
Level 49: Power of the Phoenix -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Prv-Absorb%(A), Prv-Heal(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
------------

Posted
1 hour ago, ejworthing said:

The build softcaps S/L defense. I went for S/L rather than ranged defense because I'm not good at staying at range. The build is weak on resistance and recharge. Not sure what, if anything, I can do about that.

Orrrrr you could cap both melee and ranged def and not worry about anything and get better damage with soul drain ^_^

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(9), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13)
Level 1: Warmth -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(7), NmnCnv-Heal(7), NmnCnv-Regen/Rcvry+(9)
Level 2: Fire Shield -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(46)
Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(5), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)
Level 6: Boxing -- Empty(A)
Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37)
Level 10: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-EndRdx/Rchg(39), UnbGrd-ResDam/EndRdx/Rchg(40)
Level 12: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(36)
Level 14: Ice Storm -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(15), SprMlcoft-Acc/Dmg/Rchg(17), SprMlcoft-Dmg/EndRdx/Rchg(17), SprMlcoft-Acc/Dmg/EndRdx/Rchg(19), SprMlcoft-Rchg/Dmg%(19)
Level 16: Power of the Phoenix -- Prv-Absorb%(A)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 20: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(23), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(25)
Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(36)
Level 24: Thaw -- GldArm-3defTpProc(A)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27)
Level 28: Forge -- EndRdx-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Blizzard -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33), Rgn-Knock%(34)
Level 35: Heat Exhaustion -- EndRdx-I(A)
Level 38: Melt Armor -- AnlWkn-Acc/Rchg(A), AchHee-ResDeb%(39)
Level 41: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(27)
Level 50: Agility Core Paragon 
Level 0: Marshal 
Level 0: Invader 
Level 0: High Pain Threshold 
Level 0: Born In Battle 
------------

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  • Like 1
Posted
1 hour ago, Darkir said:

Orrrrr you could cap both melee and ranged def and not worry about anything and get better damage with soul drain ^_^

Much better recharge and S/L resistance too! Thanks for this suggestion.

Posted (edited)

For the toon I'm building, Electricity Mastery makes more sense thematically than Darkness Mastery. Here's another build with soft-capped melee defense and nearly soft-capped ranged defense.

 

I've slotted Freeze Ray for hold (which I've found very useful while soloing) and changed the order of a few powers. I like to take my main travel power early.

 

Edit: It will be necessary to be careful using Thunderstrike on teams, since there is no KB to KD IO in the power.

Edit 2: I want two slots in Health. I want the KB protection in Combat Jumping, since that will always be on. I can't deal with having super speed on all the time. Players who are better at navigating with superspeed on should keep the anti-KB IO there, to get the last point of ranged defense.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Electricity Mastery

Villain Profile:
Level 1: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(9), Thn-Dmg/Rchg(11), Thn-Acc/Dmg/Rchg(11), Thn-Acc/Dmg/EndRdx(13), Thn-Dmg/EndRdx/Rchg(13)
Level 1: Warmth -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(7), NmnCnv-Heal(7), NmnCnv-Regen/Rcvry+(9)
Level 2: Fire Shield -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-Max HP%(46)
Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(5), LucoftheG-Def/Rchg+(5), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)
Level 6: Super Speed -- BlsoftheZ-Travel(A)
Level 8: Freeze Ray -- Lck-Acc/Hold(A), Lck-Acc/Rchg(15), Lck-Rchg/Hold(36), Lck-EndRdx/Rchg/Hold(37), Lck-Acc/EndRdx/Rchg/Hold(37), Lck-%Hold(37)
Level 10: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-EndRdx/Rchg(39), UnbGrd-ResDam/EndRdx/Rchg(40)
Level 12: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(36)
Level 14: Ice Storm -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(15), SprMlcoft-Acc/Dmg/Rchg(17), SprMlcoft-Dmg/EndRdx/Rchg(17), SprMlcoft-Acc/Dmg/EndRdx/Rchg(19), SprMlcoft-Rchg/Dmg%(19)
Level 16: Boxing -- Empty(A)
Level 18: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(29), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 20: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(23), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(25)
Level 22: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(36), BlsoftheZ-ResKB(50)
Level 24: Thaw -- GldArm-3defTpProc(A)
Level 26: Weave -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(27)
Level 28: Forge -- EndRdx-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Blizzard -- Rgn-Dmg(A), Rgn-Acc/Dmg/Rchg(33), Rgn-Acc/Rchg(33), Rgn-Dmg/EndRdx(33)
Level 35: Heat Exhaustion -- RechRdx-I(A)
Level 38: Melt Armor -- AnlWkn-Acc/Rchg(A), AchHee-ResDeb%(39)
Level 41: Electric Fence -- EnfOpr-Acc/Rchg(A), EnfOpr-Acc/EndRdx(42), EnfOpr-EndRdx/Immob(42), EnfOpr-Acc/Immob(42), EnfOpr-Immob/Rng(46), EnfOpr-Acc/Immob/Rchg(46)
Level 44: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45)
Level 47: Thunder Strike -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(48), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50)
Level 49: Power of the Phoenix -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Pnc-Heal(34)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(27)
Level 50: Agility Core Paragon
Level 0: Marshal
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
------------

 

 

 

Edited by ejworthing
Further explanation
Posted
On 3/15/2020 at 2:20 PM, ejworthing said:

It will be necessary to be careful using Thunderstrike on teams, since there is no KB to KD IO in the power.

Edit 2: I want two slots in Health. I want the KB protection in Combat Jumping, since that will always be on. I can't deal with having super speed on all the time. Players who are better at navigating with superspeed on should keep the anti-KB IO there, to get the last point of ranged defense.

The kb protection IO gives you it when it is slotted regardless of if it's on or not. Similar to how the +3% def IOs work.

  • Like 1
Posted
3 hours ago, Darkir said:

The kb protection IO gives you it when it is slotted regardless of if it's on or not. Similar to how the +3% def IOs work.

Didn't realize that. Thanks! That's really helpful.

  • 3 weeks later
Posted
On 3/16/2020 at 11:54 PM, Darkir said:

The kb protection IO gives you it when it is slotted regardless of if it's on or not. Similar to how the +3% def IOs work.

Thats good to know Darkir

Posted

Update: This toon is great at level 50. Though Thermal is normally a support set, I'm finding that Ice/Thermal/Electric solos surprisingly well. Definitely better than my Empathy/Beam defender.

 

There are two small problems with the build above. One is mez. This can be fixed with Clarion, but I'm not there yet (not enough threads). The other is that the toon had endurance issues with this build.  One alternative would be to choose an endurance-increasing Alpha, but I really want Intuition.

 

So I've done a respec, with just a couple of changes. I dropped Power of the Phoenix, and I took Power Sink in its place. Since I usually fight in melee range, this gives me a way to refill my endurance bar. I dropped one of the slots from Ice Storm so that I could two-slot Power Sink with one of the new IO sets. For now, I'm slotting it with Power Transfer, the End Mod and the Chance to Heal Self proc.

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