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Posted

I think this is a fairly simple suggestion:  Allow us to use the various cape brooch options as belt options, (with or without an associated band), as chest detail options, (maybe also in various different sizes), and other appropriate locations, (maybe shoulder options).  Your thoughts?  Thanks for reading!

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Posted

It strikes me that this is equivalent of asking to use gloves on your feet...  It's going to be a major task to rework the models for cape brooches into new belts (or whatever).

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Posted
42 minutes ago, Doc_Scorpion said:

It strikes me that this is equivalent of asking to use gloves on your feet...  It's going to be a major task to rework the models for cape brooches into new belts (or whatever).

I wouldn't say so, the broaches aren't tied to an animation rig like gloves and boots, they're a static texture model that could be applied anywhere.

 

In fact, the broaches change position and size when you change what kind of cape you use, and some of the broach models were even taken from chest details and belts already.

Posted
5 hours ago, Doc_Scorpion said:

It strikes me that this is equivalent of asking to use gloves on your feet...  It's going to be a major task to rework the models for cape brooches into new belts (or whatever).

Why would you say that?  The cape brooches are fixed objects that don't animate.  The only one that may be problematic would be trying to use the vampiric brooches with the chain between them.  Otherwise, they are things like a slightly raised diamond shape, a ring, or other geometric shapes...

Posted
6 minutes ago, biostem said:

Why would you say that?  The cape brooches are fixed objects that don't animate.


Yes, they're fixed objects - and?  The questions isn't whether or not they're fixed objects.  The question is whether or not they're fixed objects that can simply have their attachment points shifted from whatever cape brooches use to whatever belts, and/or chest details, and/or shoulders use and work without issue. 

The answer, I suspect, is "it's not that simple".  (Almost nothing is in this game.)

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Posted
Just now, Doc_Scorpion said:

The question is whether or not they're fixed objects that can simply have their attachment points shifted from whatever cape brooches use to whatever belts, and/or chest details, and/or shoulders use and work without issue. 

They can.

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