Jump to content

Recommended Posts

Posted

A thought occurs to me; it would be nifty if we could duplicate the setup in Pocket D (doors that leave to different zones, rather than teleporters).

 

I figure that probably the simplest way to have something that looks correct would be to have doors that are teleporters that accept a single beacon connection.

 

Possibly you would also want to have invisible beacons if you want to have the doors appear otherwise uninteresting.

Posted

There are more Teleporters to choose from now and they don't all take up a ton of space. You could perhaps have a wall of "doors" setup and perhaps place the clickable part of the TP in the middle. I haven't tested it, but it "should" work.

OG Server: Pinnacle  <||>  Current Primary Server: Torchbearer  ||  Also found on the others if desired  <||> Generally Inactive


Installing CoX:  Windows  ||  MacOS  ||  MacOS for M1  <||>  Migrating Data from an Older Installation


Clubs: Mid's Hero Designer  ||  PC Builders  ||  HC Wiki  ||  Jerk Hackers


Old Forums  <||>  Titan Network  <||>  Heroica! (by @Shenanigunner)

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...