mrudat Posted May 17, 2019 Posted May 17, 2019 A thought occurs to me; it would be nifty if we could duplicate the setup in Pocket D (doors that leave to different zones, rather than teleporters). I figure that probably the simplest way to have something that looks correct would be to have doors that are teleporters that accept a single beacon connection. Possibly you would also want to have invisible beacons if you want to have the doors appear otherwise uninteresting.
WanderingAries Posted May 17, 2019 Posted May 17, 2019 There are more Teleporters to choose from now and they don't all take up a ton of space. You could perhaps have a wall of "doors" setup and perhaps place the clickable part of the TP in the middle. I haven't tested it, but it "should" work. OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
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